Editing WarioWare, Inc.

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{{ArticleIcons|ssbb=y|ssb4-3=y|ssbu=y}}
{{ArticleIcons|brawl=y|ssb4-3=y|ultimate=y}}
:''This article about the stage. For information about the franchise that the stage is based on, see [[Wario (universe)]].
:''This article about the stage. For information about the franchise that the stage is based on, see [[Wario (universe)]].
{{Infobox Stage
{{Infobox Stage
|subtitle    = ''[[Wario (universe)|WarioWare]]''{{gameIcon|brawl}}<br>''{{iw|mariowiki|WarioWare, Inc.: Mega Microgame$!}} ''{{gameIcon|ultimate}}
|subtitle    = ''[[Wario (universe)|WarioWare]]''{{gameIcon|brawl}}<br>''{{iw|mariowiki|WarioWare, Inc.: Mega Microgame$!}} ''{{gameIcon|ultimate}}
|name        = WarioWare, Inc.
|name        = WarioWare, Inc.
|image        = {{tabber|title1=Ultimate|content1=[[File:SSBU-WarioWare, Inc..png|300px]]|title2=3DS|content2=[[File:SSB4 WarioWare, Inc.jpg|300px]]|title3=Brawl|content3=[[File:WarioWare4.jpg|300px]]}}
|image        = {{tabber|title1=Ultimate|tab1=[[File:SSBU-WarioWare, Inc..png|300px]]|title2=3DS|tab2=[[File:SSB4 WarioWare, Inc.jpg|300px]]|title3=Brawl|tab3=[[File:WarioWare4.jpg|300px]]}}
|caption      = [[File:WarioSymbol.svg|50px|class=invert-dark]]<br>WarioWare, Inc. as it appears in ''Smash''.
|caption      = [[File:WarioSymbol.svg|50px|class=invert]]<br>WarioWare, Inc. as it appears in ''Smash''.
|universe    = {{uv|Wario}}
|universe    = {{uv|Wario}}
|games        =''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]''
|games        =''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]''
|hometo      = '''Brawl''':<br>{{SSBB|Wario}}<br>'''SSB4''':<br>{{SSB4|Wario}}<br>'''Ultimate''':<br>{{SSBU|Wario}}
|availability = [[Starter stage|Starter]] (''Brawl'' and ''Ultimate'') <br> [[Unlockable stage|Unlockable]] (''SSB4'')
|availability = [[Starter stage|Starter]] (''Brawl'' and ''Ultimate'') <br> [[Unlockable stage|Unlockable]] (''SSB4'')
|unlockcriteria= Unlock {{SSB4|Wario}}.
|unlockcriteria= Unlock {{SSB4|Wario}}.
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|interwiki    = supermariowiki
|interwiki    = supermariowiki
|interwikiname= Super Mario Wiki
|interwikiname= Super Mario Wiki
|interwikipage= Variety Towers
|interwikipage= WarioWare, Inc.
}}
}}
'''WarioWare, Inc.''' ({{ja|メイド イン ワリオ|Meido In Wario}}, ''Made in Wario'') is a stage in ''[[Super Smash Bros. Brawl]]'', {{for3ds}}, and ''[[Super Smash Bros. Ultimate]]''. It takes its name, as well as its theme, from the [[Wario (universe)|''WarioWare'' franchise]]. Often, the stage takes players from the main "elevator" into a microgame, and allows them to compete to obtain some sort of reward. In ''for Nintendo 3DS'' and ''Ultimate'', it is where [[Wario]] is fought when being unlocked.
'''WarioWare, Inc.''' ({{ja|メイド イン ワリオ|Meido In Wario}}, ''Made in Wario'') is a stage in ''[[Super Smash Bros. Brawl]]'', {{for3ds}}, and ''[[Super Smash Bros. Ultimate]]''. It takes its name, as well as its theme, from the [[Wario (universe)|''WarioWare'' franchise]]. Often, the stage takes players from the main "elevator" into a microgame, and allows them to compete to obtain some sort of reward. In ''for Nintendo 3DS'' and ''Ultimate'', it is where [[Wario]] is fought when being unlocked.
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Using the [[Wii Remote]] on its own, with the [[Nunchuk]], or with the [[Classic Controller]], the mini-speaker in that controller will play Wario's comment for that player when the microgame ends.
Using the [[Wii Remote]] on its own, with the [[Nunchuk]], or with the [[Classic Controller]], the mini-speaker in that controller will play Wario's comment for that player when the microgame ends.


[[Star KO]]'s can only happen in ''Brawl''. This is because their victim would be obscured in ''for Nintendo 3DS'' and ''Ultimate''. ''Ultimate'' further removes [[Screen KO]]s.
[[Star KO]]'s can only happen in ''Brawl''. This is because their victim would be obscured in ''for Nintendo 3DS'' and ''Ultimate''.


===Microgames===
===Microgames===
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|Taunt
|Taunt
|''Taunt!''
|''Taunt!''
|style="text-align:left"|This stage is unique to ''Super Smash Bros.'' In the stage, the player must [[taunt]] when the camera flashes in order to win; being attacked while taunting still allows for a victory. In the background, {{s|mariowiki|Jimmy T}} can be seen.
|style="text-align:left"|This stage is unique to ''Super Smash Bros.''. In the stage, the player must [[taunt]] when the camera flashes in order to win; being attacked while taunting still allows for a victory. In the background, {{s|mariowiki|Jimmy T.}} can be seen.
|[[File:WarioWareTaunt.png|175px]]
|[[File:WarioWareTaunt.png|175px]]
|}
|}
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===Sudden Death===
===Sudden Death===
In ''Brawl'' and ''for Nintendo 3DS'', the Microgames would still play during Sudden Death. In ''Ultimate'', however, the Microgames won’t play at all, and so the stage remains in the elevator for the duration of Sudden Death. The same applies for [[Super Sudden Death]].
In ''Brawl'' and ''for Nintendo 3DS'', the Microgames would still play during Sudden Death. In ''Ultimate'', however, the Microgames won’t play at all, and so the stage remains in the elevator for the duration of Sudden Death.


==Origin==
==Origin==
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The Variety Tower is a stage that is unlocked after the player completes the final stage in the story mode of the first ''WarioWare'', and draws from every microgame in the whole game, continuing endlessly until the player runs out of lives. It starts off in an elevator with a pig face on the door, which opens up to reveal a microgame. If the player is successful at the microgame, the pig will have a happy expression. If the player fails the microgame, the pig will have a sad expression and crossed-out eyes.
The Variety Tower is a stage that is unlocked after the player completes the final stage in the story mode of the first ''WarioWare'', and draws from every microgame in the whole game, continuing endlessly until the player runs out of lives. It starts off in an elevator with a pig face on the door, which opens up to reveal a microgame. If the player is successful at the microgame, the pig will have a happy expression. If the player fails the microgame, the pig will have a sad expression and crossed-out eyes.


When a microgame starts in this stage or when it ends, a couple of jingles play out during it along with a comment of Wario himself about the players results during the microgames. In ''Smash'', those jingles are new remixes of the jingles that play during the final stage in the story mode of the first ''WarioWare''<ref>[https://youtu.be/N5GC-EYoK2g?t=84s]</ref>, while Wario's responses are unique to ''Smash'' (once again recorded by Charles Martinet), though they are directly inspired by his voice lines heard in various ''Wario'' titles, such as the likes of ''{{s|mariowiki|Wario Land 4}}'' (where said voice lines were first heard).
When a microgame starts in this stage or when a microgame ends, a couple of jingles play out during it along with a comment of Wario himself about the players results during the microgames. In ''Smash'', those jingles are new remixes of the jingles that play during the final stage in the story mode of the first ''WarioWare''<ref>[https://youtu.be/N5GC-EYoK2g?t=84s]</ref>, while Wario's responses are unique to ''Smash'' (once again recorded by Charles Martinet), although they're directly inspired by his voice lines heard in various ''Wario'' titles (including the likes of ''{{s|mariowiki|Wario Land 4}}'', where said voice lines were first heard).
{{clr}}
{{clr}}


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*In [[Training Mode]], even when set to "[[Stop]]", the CPUs will still participate in microgames that don't require attacking. This occurs in all games, though the extent is different depending on the game. In ''Brawl'', CPUs will almost always participate; in ''for Nintendo 3DS'' they participate less, such as no longer jumping in Crack Down; they participate the least in ''Ultimate'', with one of the few cases being Kitty Cover when set to "Walk".
*In [[Training Mode]], even when set to "[[Stop]]", the CPUs will still participate in microgames that don't require attacking. This occurs in all games, though the extent is different depending on the game. In ''Brawl'', CPUs will almost always participate; in ''for Nintendo 3DS'' they participate less, such as no longer jumping in Crack Down; they participate the least in ''Ultimate'', with one of the few cases being Kitty Cover when set to "Walk".
*In ''for Nintendo 3DS'', in [[All-Star Mode]] and {{SSB4|Wario}}'s unlock battle, microgames do not take place on the stage.
*In ''for Nintendo 3DS'', in [[All-Star Mode]] and {{SSB4|Wario}}'s unlock battle, microgames do not take place on the stage.
*In ''Ultimate'', the following Assist Trophies can only appear on this stage's Battlefield and Omega forms: [[Skull Kid]], [[Color TV-Game 15]], [[Devil]], [[Nintendog]], [[Dr. Kawashima]], [[Yuri Kozukata]], [[Squid Sisters]], [[Ghosts]] and [[Shadow the Hedgehog]]. Additionally, the following [[Poké Ball]] Pokémon can only be summoned on the Battlefield and Omega forms: [[Abra]], [[Moltres]], [[Kyogre]], [[Palkia]], [[Giratina]], [[Arceus]], [[Kyurem]], [[Xerneas]] and [[Marshadow]]. The [[Timer]] also cannot appear on this stage.
*In ''Ultimate'', the following Assist Trophies can only appear on this stage's Battlefield and Omega forms: [[Skull Kid]], [[Color TV-Game 15]], [[Devil]], [[Nintendog]], [[Dr. Kawashima]], [[Yuri Kozukata]], [[Squid Sisters]], [[Ghosts]] and [[Shadow the Hedgehog]]. Additionally, the following [[Poké Ball]] Pokémon can only be summoned on the Battlefield and Omega forms: [[Abra]], [[Moltres]], [[Kyogre]], [[Palkia]], [[Giratina]], [[Arceus]], [[Kyurem]], [[Xerneas]] and [[Marshadow]].
**The [[Moon]], [[Nightmare]], [[Andross]], [[Nikki]] (due to the dark background obscuring her drawings), [[Lugia]] and [[Lunala]] cannot be summoned on this stage at all.
**The [[Moon]], [[Nightmare]], [[Andross]], [[Nikki]] (due to the dark background obscuring her drawings), [[Lugia]] and [[Lunala]] cannot be summoned on this stage at all.


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