Editing WarioWare, Inc.
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Unique to this stage are the microgames, which allow players to earn rewards when completed. Microgames turn the focus away from the battle and task players with completing a certain goal in an short period of time, such as avoiding an oncoming car or chiseling a statue. Some microgames are even able to damage characters. | Unique to this stage are the microgames, which allow players to earn rewards when completed. Microgames turn the focus away from the battle and task players with completing a certain goal in an short period of time, such as avoiding an oncoming car or chiseling a statue. Some microgames are even able to damage characters. | ||
Once a game ends, the winners and losers (those who accomplished the goal and those who didn't) are marked with red Os and blue Xs respectively along with [[Wario]] making a comment if any players won or if everyone lost. The winners get rewards such as becoming [[Super Mushroom|giant]], [[Super Star|invincible]], and [[damage]] [[Healing|recovery | Once a game ends, the winners and losers (those who accomplished the goal and those who didn't) are marked with red Os and blue Xs respectively along with [[Wario]] making a comment if any players won or if everyone lost. The winners get rewards such as becoming [[Super Mushroom|giant]], [[Super Star|invincible]], [[Metal Box|metal]], and even [[damage]] [[Healing|recovery]]. With the exception of "Blowin' Up", the microgames allow for every player to win. | ||
Occasionally, multiple microgames will take place in quick succession. Between microgames, the players will sometimes return to the elevator room, but the stage's platforms will not return, and instead, the players will walk around on an invisible floor, as they do in the microgames. This status of the stage does not last long, though. | Occasionally, multiple microgames will take place in quick succession. Between microgames, the players will sometimes return to the elevator room, but the stage's platforms will not return, and instead, the players will walk around on an invisible floor, as they do in the microgames. This status of the stage does not last long, though. |