Editing WarioWare, Inc.
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{{ArticleIcons| | {{ArticleIcons|brawl=y|ssb4-3=y|ultimate=y}} | ||
:''This article about the stage. For information about the franchise that the stage is based on, see [[Wario (universe)]]. | :''This article about the stage. For information about the franchise that the stage is based on, see [[Wario (universe)]]. | ||
{{Infobox Stage | {{Infobox Stage | ||
|subtitle = ''[[Wario (universe)|WarioWare]]''{{gameIcon|brawl}}<br>'' | |subtitle = ''[[Wario (universe)|WarioWare]]''{{gameIcon|brawl}}<br>''WarioWare, Inc.: Mega Microgame$!''{{gameIcon|ultimate}} | ||
|name = WarioWare, Inc. | |name = WarioWare, Inc. | ||
|image = {{tabber|title1=Ultimate| | |image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-WarioWare, Inc..png|300px]]|title2=3DS|tab2=[[File:SSB4 WarioWare, Inc.jpg|300px]]|title3=Brawl|tab3=[[File:WarioWare4.jpg|300px]]}} | ||
|caption = [[File:WarioSymbol.svg|50px|class=invert | |caption = [[File:WarioSymbol.svg|50px|class=invert]]<br>WarioWare, Inc. as it appears in ''Smash''. | ||
|universe = {{uv|Wario}} | |universe = {{uv|Wario}} | ||
|games =''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]'' | |games =''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]'' | ||
|hometo = '''Brawl''':<br>{{SSBB|Wario}}<br>'''SSB4''':<br>{{SSB4|Wario}}<br>'''Ultimate''':<br>{{SSBU|Wario}} | |||
|availability = [[Starter stage|Starter]] (''Brawl'' and ''Ultimate'') <br> [[Unlockable stage|Unlockable]] (''SSB4'') | |availability = [[Starter stage|Starter]] (''Brawl'' and ''Ultimate'') <br> [[Unlockable stage|Unlockable]] (''SSB4'') | ||
|unlockcriteria= Unlock {{SSB4|Wario}}. | |unlockcriteria= Unlock {{SSB4|Wario}}. | ||
|cratetype = Presents | |cratetype = Presents | ||
|maxplayers = 4 (''Brawl'' and ''3DS'')<br>[[8-Player Smash|8]] (''Ultimate'') | |maxplayers = 4 (''Brawl'' and ''Smash for 3DS'')<br>[[8-Player Smash|8]] (''Ultimate'') | ||
|brawlmusic = ''{{SSBBMusicLink|WarioWare|WarioWare, Inc.}}'' (100%)<br>''{{SSBBMusicLink|WarioWare|WarioWare, Inc. Medley}}'' (30%)<br>''{{SSBBMusicLink|WarioWare|Ashley's Song}}'' (15%)<br>''{{SSBBMusicLink|WarioWare|Ashley's Song (JP)}}'' (5%)<br>'''''{{SSBBMusicLink|WarioWare|Mike's Song}}''''' (15%)<br>'''''{{SSBBMusicLink|WarioWare|Mike's Song (JP)}}''''' (5%)<br>''{{SSBBMusicLink|WarioWare|Mona Pizza's Song}}'' (15%)<br>''{{SSBBMusicLink|WarioWare|Mona Pizza's Song (JP)}}'' (5%) | |brawlmusic = ''{{SSBBMusicLink|WarioWare|WarioWare, Inc.}}'' (100%)<br>''{{SSBBMusicLink|WarioWare|WarioWare, Inc. Medley}}'' (30%)<br>''{{SSBBMusicLink|WarioWare|Ashley's Song}}'' (15%)<br>''{{SSBBMusicLink|WarioWare|Ashley's Song (JP)}}'' (5%)<br>'''''{{SSBBMusicLink|WarioWare|Mike's Song}}''''' (15%)<br>'''''{{SSBBMusicLink|WarioWare|Mike's Song (JP)}}''''' (5%)<br>''{{SSBBMusicLink|WarioWare|Mona Pizza's Song}}'' (15%)<br>''{{SSBBMusicLink|WarioWare|Mona Pizza's Song (JP)}}'' (5%) | ||
|for3dsmusic=Main: ''{{SSB4MusicLink|WarioWare|WarioWare, Inc.}}''<br>Alternate: ''{{SSB4MusicLink|WarioWare|Ashley's Song}}'' / ''{{SSB4MusicLink|WarioWare|Ashley's Song (JP)}}'' | |for3dsmusic=Main: ''{{SSB4MusicLink|WarioWare|WarioWare, Inc.}}''<br>Alternate: ''{{SSB4MusicLink|WarioWare|Ashley's Song}}'' / ''{{SSB4MusicLink|WarioWare|Ashley's Song (JP)}}'' | ||
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Unique to this stage are the microgames, which allow players to earn rewards when completed. Microgames turn the focus away from the battle and task players with completing a certain goal in an short period of time, such as avoiding an oncoming car or chiseling a statue. Some microgames are even able to damage characters. | Unique to this stage are the microgames, which allow players to earn rewards when completed. Microgames turn the focus away from the battle and task players with completing a certain goal in an short period of time, such as avoiding an oncoming car or chiseling a statue. Some microgames are even able to damage characters. | ||
Once a game ends, the winners and losers (those who accomplished the goal and those who didn't) are marked with red Os and blue Xs respectively along with [[Wario]] making a comment if any players won or if everyone lost. The winners get rewards such as becoming [[Super Mushroom|giant]], [[Super Star|invincible]], and [[damage]] [[Healing|recovery | Once a game ends, the winners and losers (those who accomplished the goal and those who didn't) are marked with red Os and blue Xs respectively along with [[Wario]] making a comment if any players won or if everyone lost. The winners get rewards such as becoming [[Super Mushroom|giant]], [[Super Star|invincible]], [[Metal Box|metal]], and even [[damage]] [[Healing|recovery]]. With the exception of "Blowin' Up", the microgames allow for every player to win. | ||
Occasionally, multiple microgames will take place in quick succession. Between microgames, the players will sometimes return to the elevator room, but the stage's platforms will not return, and instead, the players will walk around on an invisible floor, as they do in the microgames. This status of the stage does not last long, though. | Occasionally, multiple microgames will take place in quick succession. Between microgames, the players will sometimes return to the elevator room, but the stage's platforms will not return, and instead, the players will walk around on an invisible floor, as they do in the microgames. This status of the stage does not last long, though. | ||
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Using the [[Wii Remote]] on its own, with the [[Nunchuk]], or with the [[Classic Controller]], the mini-speaker in that controller will play Wario's comment for that player when the microgame ends. | Using the [[Wii Remote]] on its own, with the [[Nunchuk]], or with the [[Classic Controller]], the mini-speaker in that controller will play Wario's comment for that player when the microgame ends. | ||
[[Star KO]]'s can only happen in ''Brawl''. This is because their victim would be obscured in ''for Nintendo 3DS'' and ''Ultimate'' | [[Star KO]]'s can only happen in ''Brawl''. This is because their victim would be obscured in ''for Nintendo 3DS'' and ''Ultimate''. | ||
===Microgames=== | ===Microgames=== | ||
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|Taunt | |Taunt | ||
|''Taunt!'' | |''Taunt!'' | ||
|style="text-align:left"|This stage is unique to ''Super Smash Bros.'' In the stage, the player must [[taunt]] when the camera flashes in order to win; being attacked while taunting still allows for a victory. In the background, {{s|mariowiki|Jimmy T}} can be seen. | |style="text-align:left"|This stage is unique to ''Super Smash Bros.''. In the stage, the player must [[taunt]] when the camera flashes in order to win; being attacked while taunting still allows for a victory. In the background, {{s|mariowiki|Jimmy T.}} can be seen. | ||
|[[File:WarioWareTaunt.png|175px]] | |[[File:WarioWareTaunt.png|175px]] | ||
|} | |} | ||
====Microgame Music==== | ====Microgame Music==== | ||
The following tracks play during | The following tracks play during these respective microgames, as long as the [[My Music]] track in use for the match is ''{{SSBBMusicLink|WarioWare|WarioWare, Inc.}}'' They are all new arrangements from the originals, and cannot be found in the [[Sound Test]]. | ||
*''Crazy Cars'' - ''WarioWare, Inc.: Mega Microgame$!'' | *''Crazy Cars'' - ''WarioWare, Inc.: Mega Microgame$!'' | ||
*''Sole Man'' - ''WarioWare, Inc.: Mega Microgame$!'' | *''Sole Man'' - ''WarioWare, Inc.: Mega Microgame$!'' | ||
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*''Blowin' Up'' - ''WarioWare: Touched!'' | *''Blowin' Up'' - ''WarioWare: Touched!'' | ||
*''Lose Your Marble'' - ''WarioWare: Touched!'' | *''Lose Your Marble'' - ''WarioWare: Touched!'' | ||
*'' | *''Taunt'' - ''WarioWare, Inc.: Mega Microgame$!'' | ||
===Ω forms and Battlefield form=== | ===Ω forms and Battlefield form=== | ||
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===Sudden Death=== | ===Sudden Death=== | ||
In ''Brawl'' and ''for Nintendo 3DS'', the Microgames would still play during Sudden Death. In ''Ultimate'', however, the Microgames won’t play at all, and so the stage remains in the elevator for the duration of Sudden Death | In ''Brawl'' and ''for Nintendo 3DS'', the Microgames would still play during Sudden Death. In ''Ultimate'', however, the Microgames won’t play at all, and so the stage remains in the elevator for the duration of Sudden Death. | ||
==Origin== | ==Origin== | ||
[[File:WarioWareElevator.png|thumb|The elevator of the Variety Tower, as it originally appeared in ''WarioWare, Inc.: Mega Microgame$''.]] | |||
[[File:WarioWareElevator.png|thumb|The elevator of the Variety Tower, as it originally appeared in ''WarioWare, Inc.: Mega Microgame$ | This stage is a mix of three ''WarioWare'' games: ''{{s|mariowiki|WarioWare, Inc.: Mega Microgame$!}}'' (known in PAL region as ''Minigame Mania''), ''{{s|mariowiki|WarioWare: Twisted!}}'', and ''{{s|mariowiki|WarioWare: Touched!}}'' The main stage originates from ''Mega Microgame$'''s Variety Tower. The Variety Tower draws from every microgame in the whole game, continuing endlessly until the player runs out of lives. It starts off in an elevator with a pig face on the door, which opens up to reveal a microgame. If the player is successful at the microgame, the pig will have a happy expression. If the player fails the microgame, the pig will have a sad expression and crossed-out eyes. The WarioWare, Inc. stage takes place in the Variety Tower, and the main stage is the elevator. The overall design has been retained. | ||
This stage is a mix of three ''WarioWare'' games: ''{{s|mariowiki|WarioWare, Inc.: Mega Microgame$!}}'' (known in PAL | {{clear}} | ||
The | |||
The Variety Tower | |||
{{ | |||
==Update History== | ==Update History== | ||
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*In [[Training Mode]], even when set to "[[Stop]]", the CPUs will still participate in microgames that don't require attacking. This occurs in all games, though the extent is different depending on the game. In ''Brawl'', CPUs will almost always participate; in ''for Nintendo 3DS'' they participate less, such as no longer jumping in Crack Down; they participate the least in ''Ultimate'', with one of the few cases being Kitty Cover when set to "Walk". | *In [[Training Mode]], even when set to "[[Stop]]", the CPUs will still participate in microgames that don't require attacking. This occurs in all games, though the extent is different depending on the game. In ''Brawl'', CPUs will almost always participate; in ''for Nintendo 3DS'' they participate less, such as no longer jumping in Crack Down; they participate the least in ''Ultimate'', with one of the few cases being Kitty Cover when set to "Walk". | ||
*In ''for Nintendo 3DS'', in [[All-Star Mode]] and {{SSB4|Wario}}'s unlock battle, microgames do not take place on the stage. | *In ''for Nintendo 3DS'', in [[All-Star Mode]] and {{SSB4|Wario}}'s unlock battle, microgames do not take place on the stage. | ||
*In ''Ultimate'', the following Assist Trophies can only appear on this stage's Battlefield and Omega forms: [[Skull Kid]], [[Color TV-Game 15]], [[Devil]], [[Nintendog]], [[Dr. Kawashima]], [[Yuri Kozukata]], [[Squid Sisters]], [[Ghosts]] and [[Shadow the Hedgehog]]. Additionally, the following [[Poké Ball]] Pokémon can only be summoned on the Battlefield and Omega forms: [[Abra]], [[Moltres]], [[Kyogre]], [[Palkia]], [[Giratina]], [[Arceus]], [[Kyurem]], [[Xerneas]] and [[Marshadow]] | *In ''Ultimate'', the following Assist Trophies can only appear on this stage's Battlefield and Omega forms: [[Skull Kid]], [[Color TV-Game 15]], [[Devil]], [[Nintendog]], [[Dr. Kawashima]], [[Yuri Kozukata]], [[Squid Sisters]], [[Ghosts]] and [[Shadow the Hedgehog]]. Additionally, the following [[Poké Ball]] Pokémon can only be summoned on the Battlefield and Omega forms: [[Abra]], [[Moltres]], [[Kyogre]], [[Palkia]], [[Giratina]], [[Arceus]], [[Kyurem]], [[Xerneas]] and [[Marshadow]]. | ||
**The [[Moon]], [[Nightmare]], [[Andross]], [[Nikki]] (due to the dark background obscuring her drawings), [[Lugia]] and [[Lunala]] cannot be summoned on this stage at all. | **The [[Moon]], [[Nightmare]], [[Andross]], [[Nikki]] (due to the dark background obscuring her drawings), [[Lugia]] and [[Lunala]] cannot be summoned on this stage at all. | ||
{{SSBBStages}} | {{SSBBStages}} |