Editing Wall jump
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{{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}} | {{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}} | ||
[[File:WallJumpMelee.jpg|thumb|Fox wall jumping in ''Melee''.]] | [[File:WallJumpMelee.jpg|thumb|Fox wall jumping in ''Melee''.]] | ||
[[ | [[Image:Walljump.jpg|thumb|Fox wall jumping in ''Brawl''.]] | ||
The '''wall jump''' is a | The '''wall jump''' is a technique unique to certain characters. Introduced in ''[[Super Smash Bros. Melee]]'', wall jumping consists of the character momentarily clinging to the [[wall]], then turning away, and finally jumping back. It is performed by touching a wall and then pressing the [[control stick]] or [[d-pad]] in the direction opposite the wall. In ''Brawl'', it can also be performed by pressing the jump button when touching a wall. A wall jumping character experiences a short period of [[invincibility frame|invincibility]] at the moment they kick off the wall. One cannot wall jump forever, as the height gained from each successive wall jump decreases until they stop gaining any height at all. | ||
Additionally, all characters can perform a wall jump directly after wall | Additionally, all characters can perform a wall jump directly after [[wall tech]]ing. This technique is often used by players [[recover]]ing against an [[edge-guard]]er. | ||
==Wall jumpers== | ==Wall jumpers== | ||
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{|class="wikitable sortable" style="text-align:center" | {|class="wikitable sortable" style="text-align:center" | ||
!width="20%"| | !width="20%"|Fighter | ||
!width="10%"|{{GameIcon|SSBM|24px}} | !width="10%"|{{GameIcon|SSBM|24px}} | ||
!width="10%"|{{GameIcon|SSBB|24px}} | !width="10%"|{{GameIcon|SSBB|24px}} | ||
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|style="background-color:#dfdfdf;"|{{head|Bayonetta|s=24px|g=SSB4}} | |style="background-color:#dfdfdf;"|{{head|Bayonetta|s=24px|g=SSB4}} | ||
|style="background-color:#dfdfdf;"|{{head|Bayonetta|s=24px|g=SSBU}} | |style="background-color:#dfdfdf;"|{{head|Bayonetta|s=24px|g=SSBU}} | ||
|- | |- | ||
|style="text-align:left"|[[Captain Falcon]] | |style="text-align:left"|[[Captain Falcon]] | ||
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==Origin== | ==Origin== | ||
The wall jump is a common ability in platforming games. Several of the characters who have wall jumps here have had them in games of their own. Mario, Samus, Sonic, Mega Man and Pac-Man have performed wall jumps in their own series: Mario in ''{{s|mariowiki|Super Mario 64}}'' and its sequel of sorts, ''{{s|mariowiki|Super Mario Sunshine}}'', the ''New Super Mario Bros.'' series, the ''Super Mario Galaxy'' series, ''Super Mario 3D Land'' and ''3D World'', ''{{s|mariowiki|Super Mario Maker}}'' | The wall jump is a common ability in platforming games. Several of the characters who have wall jumps here have had them in games of their own. Mario, Samus, Sonic, Mega Man and Pac-Man have performed wall jumps in their own series: Mario in ''Yoshi’s Island'' (where he runs on walls when invincible), ''{{s|mariowiki|Super Mario 64}}'' and its sequel of sorts, ''{{s|mariowiki|Super Mario Sunshine}}'', the ''New Super Mario Bros.'' series, the ''Super Mario Galaxy'' series, ''Super Mario 3D Land'' and ''3D World'', ''{{s|mariowiki|Super Mario Maker}}'' and ''{{s|mariowiki|Super Mario Maker 2}}'', and ''{{s|mariowiki|Super Mario Odyssey}}''; Samus in all games except ''Metroid'', ''Metroid II'', and ''Metroid Prime''; Sonic in ''Sonic the Fighters'' (also known as ''Sonic Championship''), ''Sonic Heroes'' (in the latter Sonic could do a horizontal wall jump known as the Triangle Jump), ''Sonic the Hedgehog'' (2006), ''Sonic Unleashed'', ''Sonic Colors'', ''Sonic Generations'' and ''Sonic Lost World''; Mega Man in ''Mega Man: The Power Battle'', ''Mega Man 2: The Power Fighters'' and ''Marvel vs. Capcom''; and Pac-Man in ''Pac-Man World 3''. | ||
There is some debate as to whether or not ''[[Super Mario Bros.]]'' is the first instance of wall-jumping in Nintendo games, as in that game the technique was a glitch (which may have become noteworthy enough to be included as a real mechanic later on in ''Super Mario 64''); however, the ''Mario'' series is generally given credit for popularizing the move. | There is some debate as to whether or not ''[[Super Mario Bros.]]'' is the first instance of wall-jumping in Nintendo games, as in that game the technique was a glitch (which may have become noteworthy enough to be included as a real mechanic later on in ''Super Mario 64''); however, the ''Mario'' series is generally given credit for popularizing the move. | ||
Some characters unable to wall jump in the ''{{b|Super Smash Bros.|series}}'' series have been able to wall jump in their own games. Luigi can wall jump in the ''New Super Mario Bros.'' series, in ''Super Mario 3D World'' along with [[Peach]] and [[Rosalina]], in ''Super Mario Run'' along with Peach, [[Daisy]], and [[Yoshi]], and | Some characters unable to wall jump in the ''{{b|Super Smash Bros.|series}}'' series have been able to wall jump in their own games. Luigi can wall jump in the ''New Super Mario Bros.'' series (but not in ''Super Mario 64 DS'', in which it was a power unique to Mario), in ''Super Mario 3D World'' along with [[Princess Peach|Peach]] and [[Rosalina]], in ''Super Mario Run'' along with Peach, [[Princess Daisy|Daisy]], and [[Yoshi]], and ''Mario Maker 2'' along with [[Toad]] and Toadette. [[Luigi]] and [[Bowser Jr.]] can also wall jump in ''Mario Superstar Baseball''. [[Donkey Kong]] can wall jump in ''Jungle Beat''. [[Kirby]] can wall jump with the ninja ability in ''[[Kirby Super Star]]'', though it functioned more like a [[wall cling]]. | ||
==Trivia== | ==Trivia== | ||
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**Pikachu gaining the ability to wall jump starting in ''Brawl'' accounts for part of the evidence of the fan theory that the Pichu from ''Melee'' evolved into the Pikachu in future games. | **Pikachu gaining the ability to wall jump starting in ''Brawl'' accounts for part of the evidence of the fan theory that the Pichu from ''Melee'' evolved into the Pikachu in future games. | ||
*[[Cloud]], [[Toon Link]], and [[Young Link]] are the only swordsmen that have the ability to wall jump. | *[[Cloud]], [[Toon Link]], and [[Young Link]] are the only swordsmen that have the ability to wall jump. | ||
*[[Luigi]] could wall jump in the E3 Demo Build of {{for3ds}}, but cannot in the final game. | |||
*[[Luigi]] could wall jump in the E3 | |||
*In ''SSB4'', [[Pac-Land]] is the only stage whose [[Ω form]]'s walls cannot be wall jumped on. | *In ''SSB4'', [[Pac-Land]] is the only stage whose [[Ω form]]'s walls cannot be wall jumped on. | ||
**[[Kalos Pokémon League]]'s Ω form also used to share this distinction in '' | **[[Kalos Pokémon League]]'s Ω form also used to share this distinction in ''Smash 4'' before [[List of updates (SSB4)/1.1.3 changelog|version 1.1.3]]. | ||
*[[Inkling]]s cannot wall jump in their own series. However, they can swim up walls that are covered in ink of their color. | |||
*[[Inkling]]s cannot wall jump in | *The manual for ''Ultimate'' incorrectly stated that [[Simon]] could wall jump, but his name was later replaced with [[Pac-Man]]'s. | ||
*The manual for ''Ultimate'' incorrectly stated that | |||
==See also== | ==See also== | ||
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*[[Wall tech]] | *[[Wall tech]] | ||
*[[Flip Jump]] | *[[Flip Jump]] | ||
[[Category:Techniques (SSBM)]] | [[Category:Techniques (SSBM)]] | ||
[[Category:Techniques (SSBB)]] | [[Category:Techniques (SSBB)]] |