Editing Virtual Console
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[[File:Virtual Console.png|thumb|300px|The Virtual Console logo.]]The '''Virtual Console''' ({{ja|バーチャルコンソール|Bācharukonsōru}}, ''Virtual Console''), sometimes abbreviated as '''VC''', is a feature of the [[Wii]], [[Nintendo 3DS]], and [[Wii U]] that allows players to officially emulate games from older video game consoles. Supported by the {{h2|Wikipedia:Wii Menu|Wii Shop Channel}} on the Wii and the [[Nintendo eShop]] on the Wii U and Nintendo 3DS, the different consoles offered differing coverage as to what games they featured. The Virtual Console has since been retired, with the currently available [[Nintendo Switch]] offering classic games with a Nintendo Switch Online subscription. The currently supported consoles on this service are NES, SNES and Game Boy/Game Boy Color with the base package, with N64, GBA, and Sega Genesis costing extra as part of the Expansion Pack | [[File:Virtual Console.png|thumb|300px|The Virtual Console logo.]]The '''Virtual Console''' ({{ja|バーチャルコンソール|Bācharukonsōru}}, ''Virtual Console''), sometimes abbreviated as '''VC''', is a feature of the [[Wii]], [[Nintendo 3DS]], and [[Wii U]] that allows players to officially emulate games from older video game consoles. Supported by the {{h2|Wikipedia:Wii Menu|Wii Shop Channel}} on the Wii and the [[Nintendo eShop]] on the Wii U and Nintendo 3DS, the different consoles offered differing coverage as to what games they featured. The Virtual Console has since been retired, with the currently available [[Nintendo Switch]] offering classic games with a Nintendo Switch Online subscription. The currently supported consoles on this service are NES, SNES and Game Boy/Game Boy Color with the base package, with N64, GBA, and Sega Genesis costing extra as part of the Expansion Pack. | ||
==List of consoles on Virtual Console== | ==List of consoles on Virtual Console== | ||
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==In the ''{{B|Super Smash Bros.|series}}'' series== | ==In the ''{{B|Super Smash Bros.|series}}'' series== | ||
===[[Masterpieces]]=== | ===[[Masterpieces]]=== | ||
A majority of the [[Masterpieces]] featured in ''Brawl'' and {{forwiiu}} work via the Virtual Console engine. In addition, all Masterpieces are timed. | A majority of the [[Masterpieces]] featured in ''Brawl'' and {{forwiiu}} work via the Virtual Console engine. In addition, all Masterpieces are timed, and when the timer runs out, the player is told about how the full version could be purchased for the Virtual Console. | ||
Unusually, ''Smash 4'' features Masterpieces of Game Boy titles, which were not supported by the Wii U's Virtual Console. As a result, players are told about how they could download the two Game Boy titles, ''Kirby's Dream Land'' and ''Dr. Mario'', on the Nintendo 3DS's Virtual Console. | |||
===Re-release of ''[[Super Smash Bros.]]''=== | ===Re-release of ''[[Super Smash Bros.]]''=== | ||
''[[Super Smash Bros.]]'' was released onto the Wii Virtual Console for Japan on January 20, 2009, as to celebrate the ten years since the game's first release in Japan on January 21, 1999. It was later released to Europe and Australia on June 12, 2009, and to North America on December 21, 2009. While not officially available for the Wii U's Virtual Console, the Virtual Console re-release of ''Smash 64'' could still be purchased and played when the Wii U was running in Wii Mode. However, the discontinuation of the Wii Shop Channel on January 30, 2019 made the game | ''[[Super Smash Bros.]]'' was released onto the Wii Virtual Console for Japan on January 20, 2009, as to celebrate the ten years since the game's first release in Japan on January 21, 1999. It was later released to Europe and Australia on June 12, 2009, and to North America on December 21, 2009. While not officially available for the Wii U's Virtual Console, the Virtual Console re-release of ''Smash 64'' could still be purchased and played when the Wii U was running in Wii Mode. However, the discontinuation of the Wii Shop Channel on January 30, 2019 made the game legitimately unavailable. | ||
Due to lack of N64 controller support and significant performance issues like frame-skipping, the Virtual Console version of ''Smash 64'' is not used for tournament play. Players use the original [[Nintendo 64]] hardware for in person tournaments or [[Project 64k]] for online events. | Due to lack of N64 controller support and significant performance issues like frame-skipping, the Virtual Console version of ''Smash 64'' is not used for tournament play. Players use the original [[Nintendo 64]] hardware for in person tournaments or [[Project 64k]] for online events. |