Editing Virtual Console
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb=y|ssbb=y|ssb4=y}} | {{ArticleIcons|ssb=y|ssbb=y|ssb4=y}} | ||
[[File:Virtual Console.png|thumb|300px|The Virtual Console logo.]]The '''Virtual Console''' ({{ja|バーチャルコンソール|Bācharukonsōru}}, ''Virtual Console''), sometimes abbreviated as '''VC''', is a feature of the [[Wii]], [[Nintendo 3DS]], and [[Wii U]] that allows players to officially emulate games from older video game consoles. Supported by the {{h2|Wikipedia:Wii Menu|Wii Shop Channel}} on the Wii and the [[Nintendo eShop]] on the Wii U and Nintendo 3DS, the different consoles | [[File:Virtual Console.png|thumb|300px|The Virtual Console logo.]]The '''Virtual Console''' ({{ja|バーチャルコンソール|Bācharukonsōru}}, ''Virtual Console''), sometimes abbreviated as '''VC''', is a feature of the [[Wii]], the [[Nintendo 3DS]], and the [[Wii U]] that allows players to officially emulate games from older video game consoles. Supported by the {{h2|Wikipedia:Wii Menu|Wii Shop Channel}} on the Wii and the [[Nintendo eShop]] on the Wii U and Nintendo 3DS, the different consoles have differing coverage as to what games they feature. | ||
==List of consoles on Virtual Console== | ==List of consoles on Virtual Console== | ||
{| class="wikitable" | {| class="wikitable" | ||
! Platform !! [[Wii]] | ! Platform !! [[Wii]] !! [[Wii U]] !! [[Nintendo 3DS]] | ||
|- | |- | ||
| Arcade ||{{y}}||{{ | | Arcade ||{{y}}||{{y}}<ref name="Wii Mode">Only available in Wii Mode</ref>||{{n}} | ||
|- | |- | ||
| NES / Famicom ||{{y}}||{{y}}||{{y}} | | NES / Famicom ||{{y}}||{{y}}||{{y}} | ||
Line 14: | Line 14: | ||
| Nintendo 64||{{y}}||{{y}}||{{n}} | | Nintendo 64||{{y}}||{{y}}||{{n}} | ||
|- | |- | ||
|Sega Master System||{{y}}||{{ | |Sega Master System||{{y}}||{{y}}<ref name="Wii Mode">Only available in Wii Mode</ref>||{{n}} | ||
|- | |- | ||
| Sega Genesis ||{{y}}||{{ | | Sega Genesis ||{{y}}||{{y}}<ref name="Wii Mode">Only available in Wii Mode</ref>||{{n}} | ||
|- | |- | ||
| Turbografx-16||{{y}}||{{y}}||{{y}}<ref name="Japan only">Only available on Japanese 3DS systems</ref> | | Turbografx-16||{{y}}||{{y}}||{{y}}<ref name="Japan only">Only available on Japanese 3DS systems</ref> | ||
|- | |- | ||
| Neo Geo||{{y}}||{{ | | Neo Geo||{{y}}||{{y}}<ref name="Wii Mode">Only available in Wii Mode</ref>||{{n}} | ||
|- | |- | ||
| Game Boy ||{{n}}||{{n}}||{{y}} | | Game Boy ||{{n}}||{{n}}||{{y}} | ||
Line 26: | Line 26: | ||
| Game Boy Color||{{n}}||{{n}}||{{y}} | | Game Boy Color||{{n}}||{{n}}||{{y}} | ||
|- | |- | ||
| Game Boy Advance||{{n}}||{{y}}||{{ | | Game Boy Advance||{{n}}||{{y}}||{{y}}<ref name="Ambassador">Only available to members of the [http://en-americas-support.nintendo.com/app/answers/detail/a_id/746/~/nintendo-3ds-ambassador-eligibility Nintendo 3DS Ambassador] program.</ref> | ||
|- | |- | ||
| Nintendo DS ||{{n}}||{{y}}||{{n}} | | Nintendo DS ||{{n}}||{{y}}||{{n}} | ||
Line 32: | Line 32: | ||
| Sega Game Gear ||{{n}}||{{n}}||{{y}} | | Sega Game Gear ||{{n}}||{{n}}||{{y}} | ||
|- | |- | ||
|Commodore 64<ref name="C64">Only available in North America and PAL regions. All games were removed from the Wii Shop Channel in August 2013.</ref>||{{y}}||{{y}}<ref name="Wii Mode">Only available in Wii Mode</ref>||{{n}} | |||
| Commodore 64<ref name="C64">Only available in North America and PAL regions. All games were removed from the Wii Shop Channel in August 2013.</ref>||{{y}}||{{ | |||
|} | |} | ||
===Notes=== | ===Notes=== | ||
Line 41: | Line 39: | ||
==In the ''{{B|Super Smash Bros.|series}}'' series== | ==In the ''{{B|Super Smash Bros.|series}}'' series== | ||
===[[Masterpieces]]=== | ===[[Masterpieces]]=== | ||
A majority of the [[Masterpieces]] featured in ''Brawl'' and {{forwiiu}} work via the Virtual Console engine. In addition, all Masterpieces are timed. | A majority of the [[Masterpieces]] featured in ''Brawl'' and {{forwiiu}} work via the Wii's Virtual Console engine. In addition, all Masterpieces are timed, and when the timer runs out, the player is told that the demo has ended. The full version can be purchased for the Virtual Console (this is explained in ''Smash 4''). | ||
Unusually, ''Smash 4'' features Masterpieces of Game Boy titles, which are not supported by the Wii U's Virtual Console. As a result, players are told about how they can download the two Game Boy titles, ''Kirby's Dream Land'' and ''Dr. Mario'', on the Nintendo 3DS's Virtual Console. | |||
===Re-release of ''[[Super Smash Bros.]]''=== | ===Re-release of ''[[Super Smash Bros.]]''=== | ||
''[[Super Smash Bros.]]'' was released onto the Wii Virtual Console for Japan on January 20, 2009, as to celebrate the ten years since the game's first release in Japan on January 21, 1999. It was later released to Europe and Australia on June 12, 2009, and to North America on December 21, 2009. While not officially available for the Wii U's Virtual Console, the Virtual Console re-release of ''Smash 64'' could still be purchased and played when the Wii U was running in Wii Mode | ''[[Super Smash Bros.]]'' was released onto the Wii Virtual Console for Japan on January 20, 2009, as to celebrate the ten years since the game's first release in Japan on January 21, 1999. It was later released to Europe and Australia on June 12, 2009, and later still, to North America on December 21, 2009. While not officially available for the Wii U's Virtual Console, the Virtual Console re-release of ''Smash 64'' could still be purchased and played when the Wii U was running in Wii Mode. | ||
While the Virtual Console version of ''Smash 64'' can be used in tournaments, its use is generally discouraged compared to using emulators such as [[Project 64k]], or using the actual Nintendo 64 console. This is due to the limited support of controllers for the Virtual Console compared to either of the two previous options; furthermore, the Virtual Console port can suffer from frame-skipping, which can potentially disrupt players' inputs. | |||
==External links== | ==External links== |