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{{ | {{DISPLAYTITLE:''Virtua Fighter'' (universe)}} | ||
{{articleIcons|ssb4=y|ssbu=y}} | {{articleIcons|ssb4=y|ssbu=y}} | ||
{{Infobox Series | {{Infobox Series | ||
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|image = [[File:Virtua Fighter logo.png|250px]] | |image = [[File:Virtua Fighter logo.png|250px]] | ||
|developer = [[Sega]]<br>Various | |developer = [[Sega]]<br>Various | ||
|publisher = Sega | |publisher = Sega | ||
|designer = Yu Suzuki<br>Seiichi Ishii | |designer = Yu Suzuki<br>Seiichi Ishii | ||
|genres = Fighting | |genres = Fighting | ||
|originconsole = Arcade | |originconsole = Arcade | ||
|firstinstallment = ''{{iw|wikipedia|Virtua Fighter|video game}}'' (1993) | |firstinstallment = ''{{iw|wikipedia|Virtua Fighter|video game}}'' (1993) | ||
|latestinstallment = ''{{ | |latestinstallment = ''{{s|wikipedia|Virtua Fighter 5 Ultimate Showdown}}'' (2021) | ||
}} | }} | ||
'''''Virtua Fighter''''' ({{ja|バーチャファイター|Bācha Faitā}}, ''Virtua Fighter'') is Sega's long-running series of fighting games, notable for inventing the 3D fighting game | '''''Virtua Fighter''''' ({{ja|バーチャファイター|Bācha Faitā}}, ''Virtua Fighter'') is Sega's long-running series of fighting games, notable for inventing the 3D fighting game. | ||
==Franchise | ==Franchise Description== | ||
{{ | {{s|wikipedia|Sega AM2}} was created as a development division within [[Sega]] to focus on arcade and console releases, particuarly using 3D polygonal graphics. After the success of their first title, {{s|wikipedia|Virtua Racing}}, in 1992, the team decided to develop a fighting game. They decided to use the same {{s|wikipedia|Sega Model 1}} hardware and experimented with how a game of this style can work in 3D. The game eventually became ''Virtua Fighter'' in 1993. Directors Yu Suzuki and Seiichi Ishii ended up creating a system of an arena where a player would instantly lose if pushed out of bounds, dubbed the "Ring Out" system. the game was also the very first to use 3D character models with realistic physics and motion capture. The arcade game received univeral praise and great sales for its stand-out features and innovations in the genre. The game was ported to all of Sega's major home consoles at the time and has been rereleased several times. Two notable examples include ''Virtua Fighter Remix'', which includes improved graphics like higher polygons and texture mapping, and ''Virtua Fighter 10th Anniversary'', which is a reskinned version of ''Virtua Fighter 4: Evolution'' to look more like this original game. | ||
A sequel was released in 1994 titled ''Virtua Fighter 2''. Yu Suzuki was the sole director as Seiichii Ishii defected to [[Namco]] to create {{uv|Tekken}}. This game used the new Model 2 arcade board, which included native texture mapping and a graphics processor created by {{ | A sequel was released in 1994 titled ''Virtua Fighter 2''. Yu Suzuki was the sole director as Seiichii Ishii defected to [[Namco]] to create {{uv|Tekken}}. This game used the new Model 2 arcade board, which included native texture mapping and a graphics processor created by {{s|wikipedia|Lockheed Martin}} used to create flight simulations for the United States Military. This allowed more realistic movements, more movements in general, and a higher frame rate over the original. The game once again recieved praise for its many innovations, giving the series a reputation for pushing the genre forward with every release. An enhanced update titled ''Virtua Fighter 2.1'' released in 1995. Eleven Sega Saturn disc each containing images and artwork for a single character were collectively released in 1995 as ''virtua fighter cg portrait series''. | ||
Also in 1995, a 35 episode anime adaptation of the series, simply titled ''Virtua Fighter''. The series has been praised as among the best adaptations of a fighting game, especially in its era. The anime | Also in 1995, a 35 episode anime adaptation of the series, simply titled ''Virtua Fighter''. The series has been praised as among the best adaptations of a fighting game, especially in its era. The anime recieved a game tie in for Game Gear in 1996 titled ''{{s|wikipedia|Virtua Fighter Animation}}''. Also in 1996, AM2 released a spinoff/parody of their series titled ''Virtua Fighter Kids''. This game featured a Chibi artstyle and wacky tone, but also added innovations like programmable buttons and ways to test pre-made combos. A final spinoff in 1996 came in the form of ''Fighters Megamix'' for Sega Saturn, a crossover of all major franchises created by AM2, including ''Virtua Fighter'', ''Virtua Cop'', ''Fighting Vipers'', and ''Daytona''. | ||
A proper sequel was released in 1996, titled ''{{ | A proper sequel was released in 1996, titled ''{{s|wikipedia|Virtua Fighter 3}}''. Developed for the Sega Model 3, the game once again featured improved graphics and movements, as well as elevated surfaces and individually moving elements like water and wind. The game was originally intended to be ported to the Saturn, but was instead released for the new Dreamcast. An upgraded version titled ''Virtua Fighter 3tb'' released in 1997 and included a new ''Team Battle'' mode where teams of players can fight each other. | ||
After going on a brief hiatus, the series came back with ''{{ | After going on a brief hiatus, the series came back with ''{{s|wikipedia|Virtua Fighter 4}}'' in 2001 on the NAOMI 2 arcade board and in 2002 on PlayStation 2. The console choice is due to Sega pulling out of the console market and becoming a third party developer. The game introduced a proper training mode where players can learn and get accostumed to characters and their moves. The game was also among the first arcade games to have internet functionality, allowing arcade player to fight each other online. The game was ported and upgraded several times, including ''Virtua Fighter 4: Evolution'', which tweaked gameplay and added new modes, the afformentioned ''Virtua Fighter 10th Anniversary'', and ''Virtua Fighter 4: Final Tuned'', which again tweaked gameplay and added new content. | ||
AM2 then teamed up with TOSE to create an action RPG game titled ''Virtua Quest'', which released on [[GameCube]] and PlayStation 2 in 2004. The game is a | AM2 then teamed up with TOSE to create an action RPG game titled ''Virtua Quest'', which released on [[GameCube]] and PlayStation 2 in 2004. The game is a great departure from the series by mostly abandoning its realistic fighting roots. The player controls a boy named Sei who enters the digital world to find data chips and defeat enemies. He learns various moves from data version of many fighters from the series. While the game was praised for its ambition, many of the decision did not work in its favor and became too unfocused for many people's liking. | ||
The next mainline entry, ''{{ | The next mainline entry, ''{{s|wikipedia|Virtua Fighter 5}}'' released on the Sega Lindbergh arcade board in 2006. The game was the first in the series to be available in high definition, as well as more dynamic stage designs and an overall faster game speed. Version B of this game was ported to the PlayStation 3 in 2009, and the enhanced version C was ported to Xbox 360 titled ''Virtua Fighter 5 Online''. A proper enhancement was released in 2009 as ''Virtua Fighter 5 R'', which reintroduced cut characters and adds several gameplay tweaks. Another update titled ''Virtua Fighter 5 Final Showdon'' was released in 2010, which included new characters and more gameplay tweaks. | ||
The series has mostly been dormant since then. The only original titles have been ''Virtua Fighter: Cool Champ'', a mobile card game in 2011 and ''Virtua Fighter: Fever Combo'', another mobile card game in 2014. Sega has recently made an effort to move into the fighting game | The series has mostly been dormant since then. The only original titles have been ''Virtua Fighter: Cool Champ'', a mobile card game in 2011 and ''Virtua Fighter: Fever Combo'', another mobile card game in 2014. Sega has recently made an effort to move into the fighting game esports scene and have made an initiative. this included ''Virtua Fighter 5: Ultimate Showdown'', a remaster of the original game for PlayStation 4 and Xbox One. Enhancements include a move to the Dragon Engine, overhauled UI and online features, and a significant amount of new tertiary content. | ||
==In ''[[Super Smash Bros. Brawl]]''== | ==In ''[[Super Smash Bros. Brawl]]''== | ||
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===[[Mii Costume]]s=== | ===[[Mii Costume]]s=== | ||
{{main|Alternate costume (SSB4)/Mii Fighter}} | {{main|Alternate costume (SSB4)/Mii Fighter}} | ||
====Outfits==== | ====Outfits==== | ||
*{{Head|Mii Brawler|g=SSB4|s=24x24px}} '''[[Akira Yuki|Akira Outfit]]''' ([[DLC]]) | *{{Head|Mii Brawler|g=SSB4|s=24x24px}} '''[[Akira Yuki|Akira Outfit]]''' ([[DLC]]) | ||
*{{Head|Mii Brawler|g=SSB4|s=24x24px}} '''[[Jacky Bryant|Jacky Outfit]]''' ([[DLC]]) | *{{Head|Mii Brawler|g=SSB4|s=24x24px}} '''[[Jacky Bryant|Jacky Outfit]]''' ([[DLC]]) | ||
====Headgears==== | ====Headgears==== | ||
*'''[[Akira Yuki|Akira Wig]]''' ([[DLC]]) | *'''[[Akira Yuki|Akira Wig]]''' ([[DLC]]) | ||
*'''[[Jacky Bryant|Jacky Wig]]''' ([[DLC]]) | *'''[[Jacky Bryant|Jacky Wig]]''' ([[DLC]]) | ||
==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
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===Mii Costumes=== | ===Mii Costumes=== | ||
{{main|Alternate costume (SSBU)/Mii Fighter}} | {{main|Alternate costume (SSBU)/Mii Fighter}} | ||
Akira and Jacky | |||
The Akira and Jacky costumes from ''Smash 4'' return as [[downloadable content]]. They were released alongside {{SSBU|Terry}}. | |||
====Outfits==== | ====Outfits==== | ||
*{{Head|Mii Brawler|g=SSBU|s=24x24px}} '''[[Akira Yuki|Akira Outfit]]''' ([[DLC]]) | *{{Head|Mii Brawler|g=SSBU|s=24x24px}} '''[[Akira Yuki|Akira Outfit]]''' ([[DLC]]) | ||
*{{Head|Mii Brawler|g=SSBU|s=24x24px}} '''[[Jacky Bryant|Jacky Outfit]]''' ([[DLC]]) | *{{Head|Mii Brawler|g=SSBU|s=24x24px}} '''[[Jacky Bryant|Jacky Outfit]]''' ([[DLC]]) | ||
====Headgears==== | ====Headgears==== | ||
*'''[[Akira Yuki|Akira Wig]]''' ([[DLC]]) | *'''[[Akira Yuki|Akira Wig]]''' ([[DLC]]) | ||
*'''[[Jacky Bryant|Jacky Wig]]''' ([[DLC]]) | *'''[[Jacky Bryant|Jacky Wig]]''' ([[DLC]]) | ||
===Spirit=== | ===Spirit=== | ||
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==Games with elements appearing in the ''Super Smash Bros.'' series== | ==Games with elements appearing in the ''Super Smash Bros.'' series== | ||
===''{{iw|wikipedia|Virtua Fighter}}''=== | |||
*Playable Characters: | |||
===''{{iw|wikipedia|Virtua Fighter | |||
*Playable | |||
**{{GameIcon|SSBB}} {{SSBB|Sonic}}'s jab is based on the universal one-two-three combo that originates in this game. | **{{GameIcon|SSBB}} {{SSBB|Sonic}}'s jab is based on the universal one-two-three combo that originates in this game. | ||
**{{GameIcon|SSB4}} [[Akira Yuki]] and [[Jacky Bryant]] appear as costumes for the {{SSB4|Mii Brawler}}. | **{{GameIcon|SSB4}} [[Akira Yuki]] and [[Jacky Bryant]] appear as costumes for the {{SSB4|Mii Brawler}}. | ||
*Assist Trophy: | *Assist Trophy: | ||
**{{GameIcon|SSBU}} Akira appears as an | **{{GameIcon|SSBU}} Akira Yuki appears as an assist trophy. | ||
*Spirit: | *Spirit: | ||
**{{GameIcon|SSBU}} Akira appears as a spirit | **{{GameIcon|SSBU}} Akira Yuki appears as a spirit. | ||
===''{{iw|wikipedia|Virtua Fighter 2}}''=== | ===''{{iw|wikipedia|Virtua Fighter 2}}''=== | ||
*Music: | *Music: | ||
**{{GameIcon|SSB4}} | **{{GameIcon|SSB4}} '''"Begin a New Challenge"''': Used in the Mii costume reveal trailer for both Akira and Jacky, in both ''Smash 4'' and ''Ultimate''. | ||
===''{{iw|wikipedia|Virtua Fighter 4}}''=== | ===''{{iw|wikipedia|Virtua Fighter 4}}''=== | ||
*Assist Trophy: | *Assist Trophy: | ||
**{{GameIcon|SSBU}} Akira reuses | **{{GameIcon|SSBU}} Akira Yuki reuses voice archives from this game. | ||
===''{{iw|wikipedia|Virtua Fighter 5}}''=== | ===''{{iw|wikipedia|Virtua Fighter 5}}''=== | ||
*Playable | *Playable Characters: | ||
**{{GameIcon|SSB4}} Jacky's Mii costume is based on his appearance in this game. | **{{GameIcon|SSB4}} Jacky Bryant's Mii costume is based on his appearance in this game. | ||
==Trivia== | ==Trivia== | ||
*''Virtua Fighter'' is the only third-party Assist Trophy universe to not have | *''Virtua Fighter'' is the only third-party Assist Trophy universe to not have a standalone game on the [[Nintendo Switch]]. The Sega Genesis version of ''Virtua Fighter 2'' is available as part of the ''Sega Genesis Classics'' compilation for the Switch. | ||
*True to the original game traditions (except certain spin-offs and/or crossovers), the ''Virtua Fighter'', {{uv|Tekken}} and {{uv|ARMS}} casts are restrictively spoken in their native languages in all international versions of their ''Smash'' appearances. | *True to the original game traditions (except certain spin-offs and/or crossovers), the ''Virtua Fighter'', {{uv|Tekken}} and {{uv|ARMS}} casts are restrictively spoken in their native languages in all international versions of their ''Smash'' appearances. | ||
==References== | ==References== | ||
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{{Universe}} | {{Universe}} | ||
[[Category:Virtua Fighter universe| ]] | [[Category:Virtua Fighter universe| ]] | ||
[[Category:Sega]] | [[Category:Sega]] | ||
[[Category:Third | [[Category:Third Party Series]] |