Editing Vine Whip

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{{Infobox Special Move
{{Infobox Special Move
|name=Vine Whip
|name=Vine Whip
|image=[[File:Ivysaur Up B SSBU.gif|300px]]
|image=[[File:Vinewhip0.jpg|300px]]
|caption=Vine Whip in ''Ultimate''.
|caption=Ivysaur using Vine Whip in ''Brawl'', landing the [[Sweet spot (hitbox)|sweetspot]].
|user=[[Ivysaur]]
|user=[[Ivysaur]]
|universe={{uv|Pokémon}}
|universe={{uv|Pokémon}}
Line 10: Line 10:
|interwikipage=Vine Whip (move)
|interwikipage=Vine Whip (move)
}}
}}
 
{{tabber|align=center|title1=Brawl|tab1=
{{cquote|''Flick its vines forwards diagonally. Do it near an edge and Ivysaur will latch on.''|cite=''Brawl''{{'}}s instruction manual}}
|title2=Ultimate|tab2=
{{cquote|''Attacks with vines like they're whips. The vines can also grab on to edges.''|cite=Description from ''Ultimate''{{'}}s Move List}}}}
'''Vine Whip''' ({{ja|つるのムチ|Tsurunomuchi}}, ''Vine Whip'') is [[Ivysaur]]'s [[up special move]].
'''Vine Whip''' ({{ja|つるのムチ|Tsurunomuchi}}, ''Vine Whip'') is [[Ivysaur]]'s [[up special move]].


==Overview==
==Overview==
Ivysaur lashes a vine from its flower, which functions as both an attack and a [[tether recovery]]. On the ground, Vine Whip hits at a forty-five degree angle in front of and above Ivysaur, with a powerful sweetspot at the end of the whip that deals slightly more damage and much more knockback. In the air, the move has the same attacking capability as on the ground, and also grants Ivysaur a small boost in height.
Ivysaur lashes a vine from its flower, which functions as both an attack and a [[tether recovery]]. On the ground, Vine Whip hits at a forty-five degree angle in front of and above Ivysaur, with a powerful sweetspot at the end of the whip that deals slightly more damage and much more knockback. In the air, the move has the same attacking capability as on the ground, and also grants Ivysaur a small height boost.


The move can be used as a tether recovery in the air when it is within range of an [[edge]]. The tether range is longer than the range of the move's hitbox. Like other tethers, when Ivysaur is hanging by its tether, it will pull itself up to grab the edge upon player input or automatically after it has been hanging for a few seconds.
The move can be used as a tether recovery in the air when it is within range of an [[edge]]. The tether range is even longer than the range that the move has as an attack. Like other tethers, when Ivysaur is hanging by its tether, it will pull itself up to grab the edge upon player input or automatically after it has been hanging for a few seconds.


==In ''[[Super Smash Bros. Brawl]]''==
===''Brawl''===
[[File:vinewhip.jpg|thumb|Vine Whip used as a tether recovery.]]
In ''Brawl'', Vine Whip will cause [[helplessness]] when used in the air if it does not tether to an edge. Due to the predictable nature of tether recoveries, Ivysaur can easily be [[edgehog]]ged while attempting to use Vine Whip to recover.
In ''Brawl'', Vine Whip will cause [[helpless]]ness when used in the air if it does not tether to an edge. Due to the predictable nature of tether recoveries, Ivysaur can easily be [[edgehog]]ged while attempting to use Vine Whip to recover.
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==In ''[[Super Smash Bros. Ultimate]]''==
===''Ultimate''===
In ''Ultimate'', Vine Whip does not cause helplessness, allowing the move to be used an indefinite number of times in the air. However, the height boost granted by the move only applies once until Ivysaur grabs an edge or lands. The lack of edgehogging in the game removes a crucial weakness of Ivysaur's recovery with this move. Additionally, when the move is used as an attack, it can be angled with directional input, so that the whip covers more vertical range but less horizontal range, or vice-versa. It can also be confirmed out of Ivysaur's down throw for a potential KO confirm.
In ''Ultimate'', Vine Whip does not cause helplessness, allowing the move to be used an indefinite number of times in the air. However, the height boost granted by the move only applies once until Ivysaur grabs an edge or lands. The lack of edgehogging in the game removes a crucial weakness of Ivysaur's recovery with this move. Additionally, when the move is used as an attack, it can be angled with directional input, so that the whip covers more vertical range but less horizontal range, or vice-versa.
 
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==Instructional quotes==
{{InstructionalQuotes
|ssbbchar=Ivysaur
|ssbbdesc=Flick its vines forwards diagonally. Do it near an edge and Ivysaur will latch on.
|ssbuchar=Ivysaur
|ssbudesc=Attacks with vines like they're whips. The vines can also grab on to edges.
}}


==Origin==
==Origin==
[[File:IvysaurVineWhipRBY.gif|thumb|{{iw|bulbapedia|Vine Whip|move}} being used by Ivysaur in ''{{iw|bulbapedia|Pokémon Red}}''.]]
[[File:VineWhipGen4.png|thumb|left|Vine Whip being used by a Tangrowth in {{s|bulbapedia|Generation IV}} ''Pokémon'' games.]]
In the {{uv|Pokémon}} series, Vine Whip is a physical Grass-type attack introduced in Generation I, which involves hitting the foe with an outstretched vine. It is a rather weak move, learned by the {{pkmn|Bulbasaur}} family and several other Grass-type Pokémon at a low level with the intent to replace later. In the [[bulbapedia:Pokémon anime|''Pokémon'' animated series]], some Grass-type Pokémon including the Bulbasaur family — are sometimes depicted using their vines to grab and manipulate objects. Ivysaur learns Vine Whip at level 13 as a Bulbasaur in ''Pokémon Red and Green''.
In the {{uv|Pokémon}} series, Vine Whip is a physical Grass-type attack introduced in Generation I, which involves hitting the foe with an outstretched vine. It is a rather weak move, learned by the {{iw|bulbapedia|Bulbasaur|Pokémon}} family and several other Grass-type Pokémon at a low level. In the [[bulbapedia:Pokémon anime|''Pokémon'' animated series]], some Grass-type Pokémon (including Bulbasaur) are sometimes depicted using their vines to grab and manipulate objects.
 
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<gallery>
Vine Whip PE.png|Vine Whip being used by a Bulbasaur in {{iw|bulbapedia|Pokémon Let's Go Pikachu and Let's Go Eevee}}.
</gallery>
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==Gallery==
==Gallery==
<gallery>
<gallery>
Vinewhip0.jpg|Ivysaur landing the [[Sweet spot (hitbox)|sweetspot]] with Vine Whip in ''Brawl''.
Ivysaur SSBU Skill Preview Up Special.png|Vine Whip as shown by a Skill Preview in ''Ultimate''.
Ivysaur SSBU Skill Preview Up Special.png|Vine Whip as shown by the [[Move List]] in ''Ultimate''.
vinewhip.jpg|thumb|Vine Whip used as a tether recovery.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|つるのムチ|Tsurunomuchi}}
|en=Vine Whip
|fr=Fouet Lianes
|es=Látigo Cepa
|de=Rankenhieb
|it=Frustata
|nl=Rankenzweep
|ru={{rollover|Плеть-Лиана|Plet-Liana|?}}
|ko={{rollover|덩굴채찍|Deonggulchaejjik|?}}
|zh={{rollover|藤鞭|Téng Biān|?}}
}}


==Trivia==
==Trivia==
*Vine Whip is the only tether recovery up special to ever return from ''Super Smash Bros. Brawl''.
*Vine Whip and [[Grappling Hook]] is the only tether recovery up special in ''Super Smash Bros. Ultimate''. It is no longer {{SSBU|Ivysaur}}'s sole method of recovery, however; in addition to directional [[air dodge]]s, [[Pokémon Change]] can now be used in midair and is much faster, enabling the use of {{SSBU|Charizard}}'s recovery options.
**It is the only tether recovery up special to not be from a DLC character, and as a result it's also the only one from a veteran.
*A small electric shock can be heard when the sweetspot of the vine hits another character. However, the sweetspot is still considered a [[grass]] attack and not an [[electric]] attack: this unusual sound was likely chosen to simulate more closely the cracking sound of an actual whip, especially one striking an object.
**It is no longer {{SSBU|Ivysaur}}'s sole method of recovery, however; in addition to directional [[air dodge]]s, [[Pokémon Change]] can now be used in midair and is much faster, enabling the use of {{SSBU|Charizard}}'s recovery options, who arguably has the best recovery options out of all three Pokémon.
*In ''Brawl'', A small electric shock can be heard when the sweetspot of the vine hits another character. However, the sweetspot is still considered a {{b|grass|effect}} attack and not an [[electric]] attack: this unusual sound was likely chosen to simulate more closely the cracking sound of an actual whip, especially one striking an object.
*If this move is used to tether to the front end of the [[Pirate Ship]] from far enough away, Ivysaur will swing into the hull of the ship, which will deal 10% damage to Ivysaur and [[meteor smash]] it, resulting in a guaranteed [[self-destruct]].
*If this move is used to tether to the front end of the [[Pirate Ship]] from far enough away, Ivysaur will swing into the hull of the ship, which will deal 10% damage to Ivysaur and [[meteor smash]] it, resulting in a guaranteed [[self-destruct]].
*Slowing the game speed in ''Ultimate'' causes a visual bug with Vine Whip where it violently vibrates during its animation.
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**If Ivysaur is under the [[timer]] effect, Vine Whip also has a broken animation. <ref> [https://youtu.be/wzVT7w9JB04 Can Guile MISINPUT Flash Kick? -- Random Smash Ultimate Facts] </ref>
 
==References==
{{reflist}}


== External links ==
== External links ==

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