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'''Villager''' ({{ja|むらびと|Murabito}}, ''Murabito'') is a playable character in ''[[Super Smash Bros. Ultimate]]'', officially confirmed on June 12th, 2018. Villager is now [[unlockable character|unlockable]], instead of being available from the [[starter character|start]] in ''SSB4''. Villager is classified as [[Fighter number|Fighter #45]], the first fighter number of the ''[[Super Smash Bros. 4]]'' [[veteran]]s.
'''Villager''' ({{ja|むらびと|Murabito}}, ''Murabito'') is a playable character in ''[[Super Smash Bros. Ultimate]]'', officially confirmed on June 12th, 2018. Villager is now [[unlockable character|unlockable]], instead of being available from the [[starter character|start]] in ''SSB4''. Villager is classified as [[Fighter number|Fighter #45]], the first fighter number of the ''[[Super Smash Bros. 4]]'' [[veteran]]s.


Villager is ranked 72nd out of 82 on the current [[tier list]], placing him in the D- tier. This is a huge decline from his ranking in ''SSB4'', where he was ranked 25th out of 54, and worse than {{SSBU|Isabelle}}, his own [[semi-clone]].
Villager is ranked 72nd out of 82 on the current [[tier list]], placing him in the D- tier. This is a significant decline from his ranking in ''SSB4'', where he was ranked 25th out of 54, and worse than [[Isabelle]], his own semi-clone.


==How to unlock==
==How to unlock==
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==Attributes==
==Attributes==
Villager is a small [[weight|middleweight]] (weighing the same as {{SSBU|Lucario}}, {{SSBU|Wolf}}, {{SSBU|Mythra}}, {{SSBU|Ice Climbers}}, and {{SSBU|Steve}}) who is an overall floaty character of below-average mobility. Although he has an average [[jump]]ing height, Villager sports a slow [[falling speed]] (the 12th slowest, tied with {{SSBU|Luigi}}), and below-average [[air speed]], [[air acceleration]] and [[gravity]]. Comparatively, Villager has a below-average [[walk]]ing speed and the 7th-slowest [[dash]]ing speed (although his [[initial dash]] is decent). However, his [[traction]] is tied with {{SSBU|Isabelle}}, {{SSBU|Ness}} and {{SSBU|Mr. Game & Watch}} for the 5th-highest in the game. Due to these attributes, once the opponent closes the gap, it is difficult for Villager to create space again, although his powerful camping game compensates for that to a degree.
Villager is a small [[middleweight]] (weighing the same as {{SSBU|Lucario}}, {{SSBU|Wolf}}, {{SSBU|Mythra}}, {{SSBU|Ice Climbers}}, and {{SSBU|Steve}}) who is an overall floaty character of below-average mobility. Although he has an average [[jump]]ing height, Villager sports a slow [[falling speed]] (the 12th slowest, tied with {{SSBU|Luigi}}), and below-average [[air speed]], [[air acceleration]] and [[gravity]]. Comparatively, Villager has a below-average [[walk]]ing speed and the 7th-slowest [[dash]]ing speed (although his [[initial dash]] is decent). However, his [[traction]] is tied with {{SSBU|Isabelle}}, {{SSBU|Ness}} and {{SSBU|Mr. Game & Watch}} for the 5th-highest in the game. Due to these attributes, once the opponent closes the gap, it is difficult for Villager to create space again, although his powerful camping game compensates for that to a degree.


Villager is among the most unorthodox characters on the roster with several unique moves, including multiple standard attacks that are actually projectiles, similar to {{SSBU|Mega Man}}. Villager possesses a strong [[camping]] game. His forward and back aerials are long-ranged slingshot attacks which, in combination  with [[Lloid Rocket]], are great for harassing opponents from a distance. Opposing projectiles can either be [[Pocket]]ed or blocked by a [[Timber|tree]]; Pocket can also be useful for "stealing" character-generated [[item]]s, such as {{SSB4|R.O.B.}}'s [[Gyro]], preventing them from being useable as long as Villager retains them and thus further weakening the opponent's ability to compete with him at range. Despite his poor mobility, Villager possesses a reliable [[sex kick]] in his neutral aerial that has very quick startup at frame 3, giving him a relatively easy time restraining the opponents if attempting to approach to point-blank proximity.
Villager is among the most unorthodox characters on the roster with several unique moves, including multiple standard attacks that are actually projectiles, similar to {{SSBU|Mega Man}}. Villager possesses a strong [[camping]] game. His forward and back aerials are long-ranged slingshot attacks which, in combination  with [[Lloid Rocket]], are great for harassing opponents from a distance. Opposing projectiles can either be [[Pocket]]ed or blocked by a [[Timber|tree]]; Pocket can also be useful for "stealing" character-generated [[item]]s, such as {{SSB4|R.O.B.}}'s [[Gyro]], preventing them from being useable as long as Villager retains them and thus further weakening the opponent's ability to compete with him at range. Despite his poor mobility, Villager possesses a reliable [[sex kick]] in his neutral aerial that has very quick startup at frame 3, giving him a relatively easy time restraining the opponents if attempting to approach to point-blank proximity.
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Villager also received some notable direct nerfs, though. Most of Villager's ground attacks also have more ending lag and/or less range, while the raw power throughout his standard moveset has been toned down, notably on his [[forward smash]] and all [[tilt attack]]s; notably, up tilt is no longer among the strongest of its kind. Down aerial also had its startup nearly doubled, making it harder for Villager to combat juggling. His previously heavily disjointed pivot grab has much less range, counterbalancing some of the benefits his grab game has received. The changes to neutral attack remove its ability to reliably [[jab cancel]] and removes his KO confirms from ''SSB4'', most infamously to [[Timber]]'s axe. While Villager's recovery remains incredibly long-distanced, it has been nerfed nonetheless, as the helium for [[Balloon Trip]] now takes longer to recharge, which allows opponents to edgeguard Villager much more easily. Villager is also noticeably lighter, which further hurts his survivability.
Villager also received some notable direct nerfs, though. Most of Villager's ground attacks also have more ending lag and/or less range, while the raw power throughout his standard moveset has been toned down, notably on his [[forward smash]] and all [[tilt attack]]s; notably, up tilt is no longer among the strongest of its kind. Down aerial also had its startup nearly doubled, making it harder for Villager to combat juggling. His previously heavily disjointed pivot grab has much less range, counterbalancing some of the benefits his grab game has received. The changes to neutral attack remove its ability to reliably [[jab cancel]] and removes his KO confirms from ''SSB4'', most infamously to [[Timber]]'s axe. While Villager's recovery remains incredibly long-distanced, it has been nerfed nonetheless, as the helium for [[Balloon Trip]] now takes longer to recharge, which allows opponents to edgeguard Villager much more easily. Villager is also noticeably lighter, which further hurts his survivability.


The most significant nerfs to Villager come from the indirect changes to gameplay mechanics, likely harming him more than any other character. Arguably the biggest nerf is the universal increase in mobility; Villager's floaty physics and camping-focused playstyle, whose core is essentially unchanged from ''SSB4'', fare worse with the universally faster mobility, which prioritizes faster-paced, more aggressive gameplay; this makes it easier for many characters to get past Villager's zoning tools with less issue, while Villager's own faster mobility doesn't properly compensate for this. Aside from this, Villager's moveset's lower raw power is exacerbated by the weakening of [[rage]], and combined with his lower weight, he is less capable of making use of it as effectively, forcing Villager to rely much more on edge-guarding to take a stock. Alongside with nerfs to Balloon Trip, edge-guarding being more prominent again further hurts Villager's survivability. All of these changes combined have now made several characters capable of overcoming (and in some cases, overwhelming) Villager, further reducing the effectiveness of his strong camping game despite being greatly buffed.
However, Villager is significantly harmed by the indirect changes to gameplay mechanics, likely more than any other character. Villager's moveset's lower raw power is exacerbated by the weakening of [[rage]] and combined with his lower weight, he is less capable of making use of it as effectively, forcing Villager to rely much more on edge-guarding to take a stock. The biggest nerf from gameplay mechanics, however, is the universal increase in mobility. Villager's floaty physics and camping-focused playstyle, whose core is essentially unchanged from ''SSB4'', fare worse with the universal increase in mobility, which prioritizes faster-paced, more aggressive gameplay; this makes it easier for many characters to get past Villager's zoning tools with less issue, while Villager's own faster mobility doesn't properly compensate for this. Alongside with nerfs to Balloon Trip, edge-guarding being more prominent again further hurts Villager's survivability. Combined with the aforementioned nerfs to his raw power and the weakening of rage, several characters are now capable of overcoming (and in some cases, overwhelming) Villager, further reducing the effectiveness of his strong camping game despite being greatly buffed.


Overall, Villager's gameplan is largely the same as in ''SSB4'' as a result of receiving less direct changes than most of the cast; however, the significantly changed environment has effectively crippled his defensive playstyle, forcing Villager to shift to a more offensive playstle that's far less effective, and this is further pronounced by his worse survivability and lower raw power. Despite receiving buffs by game updates, they do not properly compensate for the gameplay changes making his kit less effective. Egregiously, most veterans have received various buffs to varying degrees, with melee-based characters benefitting more from the increased mobility and projectile-based veteran characters receiving buffs that address some of their issues against opposing camping, allowing them to overcome Villager. Lastly, ''Ultimate'' has seen the return of veterans like {{SSBU|Snake}} and {{SSBU|Young Link}}, while introducing newcomers such as {{SSBU|Hero}} and {{SSBU|Min Min}}, all of which have zoning abilities that are just as strong, alongside greater range, outclassing Villager in competitive play. All in all, Villager fares drastically worse in ''Ultimate'' than in ''SSB4'', being one of the most nerfed characters in the transition.
Overall, Villager's gameplan is largely the same as in ''SSB4'' as a result of receiving less direct changes than most of the cast; however, the significantly changed environment has effectively crippled his defensive playstyle, forcing Villager to shift to a more offensive playstle that's far less effective. Despite receiving buffs by game updates, they do not properly compensate for the gameplay changes making his kit less effective. Egregiously, most veterans have received various buffs to varying degrees, with melee-based characters benefitting more from the increased mobility and projectile-based veteran characters receiving buffs that address some of their issues against opposing camping. Lastly, ''Ultimate'' has introduced newcomers such as {{SSBU|Simon}}, {{SSBU|Hero}} and {{SSBU|Min Min}} that have zoning abilities that are just as strong, alongside greater range, outclassing Villager in competitive play. All in all, despite his buffs, Villager fares drastically worse in ''Ultimate'' than in ''SSB4'' by sole virtue of gameplay changes.


{{SSB4 to SSBU changelist|char=Villager}}
{{SSB4 to SSBU changelist|char=Villager}}
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|grabdesc=Traps opponents in a {{s|Nookipedia|net}} with an overhead swing. Long-range, but has considerable startup and noticeable ending lag, making it punishable if missed. Villager can also pocket items using the net.
|grabdesc=Traps opponents in a {{s|Nookipedia|net}} with an overhead swing. Long-range, but has considerable startup and noticeable ending lag, making it punishable if missed. Villager can also pocket items using the net.
|pummelname=Net Tightening ({{ja|あみ締め|Ami Shime}})
|pummelname=Net Tightening ({{ja|あみ締め|Ami Shime}})
|pummeldmg=1.3%
|pummeldmg=1.2%
|pummeldesc=Yanks the net backward to damage the opponent inside. Average power and speed, with slower startup at the expense of lower ending lag compared to other similar pummels.
|pummeldesc=Yanks the net backward to damage the opponent inside. 
|fthrowname=Forward Net Throw ({{ja|前あみ投げ|Zen Ami Nage}}) 
|fthrowname=Forward Net Throw ({{ja|前あみ投げ|Zen Ami Nage}}) 
|fthrowdmg=9%
|fthrowdmg=9%
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|-
|-
! scope="row"|Cheer
! scope="row"|Cheer
|[[File:Villager Cheer English SSB4 SSBU.ogg|center]]||[[File:Villager Cheer Japanese SSB4 SSBU.ogg|center]]||[[File:Villager Cheer Italian SSB4 SSBU.ogg|center]]||[[File:Villager Cheer Dutch SSBU.ogg|center]]||{{NTSC}} (♂) [[File:Villager Male Cheer French NTSC SSBU.ogg|center]] <br> {{PAL}} (♂) [[File:Villager Male Cheer French PAL SSBU.ogg|center]] <br> {{NTSC}} (♀) [[File:Villager Female Cheer French NTSC SSBU.ogg|center]] <br> {{PAL}} (♀) [[File:Villager Female Cheer French PAL SSBU.ogg|center]]
|[[File:Villager Cheer English SSBU.ogg|center]]||[[File:Villager Cheer Japanese SSBU.ogg|center]]||[[File:Villager Cheer Italian SSBU.ogg|center]]||[[File:Villager Cheer Dutch SSBU.ogg|center]]||{{NTSC}} (♂) [[File:Villager Male Cheer French NTSC SSBU.ogg|center]] <br> {{PAL}} (♂) [[File:Villager Male Cheer French PAL SSBU.ogg|center]] <br> {{NTSC}} (♀) [[File:Villager Female Cheer French NTSC SSBU.ogg|center]] <br> {{PAL}} (♀) [[File:Villager Female Cheer French PAL SSBU.ogg|center]]
|-
|-
! scope="row"|Description
! scope="row"|Description
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''See also: [[:Category:Villager players (SSBU)]]''
''See also: [[:Category:Villager players (SSBU)]]''
*{{Sm|JAVI ON EARTH|USA}} - The best Villager player in North America, placing well at several events in their region, including 13th at {{Trn|CEO 2021}} defeating {{Sm|Goblin}} and {{Trn|Let's Make Moves Miami}} defeating {{Sm|Kola}}. They are the only other Villager player ever ranked globally, ranking 101st on the [[OrionRank Ultimate: Eclipse]].
*{{Sm|JAVI ON EARTH|USA}} - The best Villager player in the United States. Placed 5th at {{Trn|InfinityCON Tally 2021}}, 9th at {{Trn|Just Roll With It! 2022}}, 13th at both {{Trn|CEO Dreamland 2020}} and {{Trn|CEO 2021}}, and 17th at {{Trn|Let's Make Moves Miami}} with wins over players such as {{Sm|Kola}}, {{Sm|Anathema}}, and {{Sm|Goblin}}.
*{{Sm|kept|Japan}} - The best Villager player of all-time who was at his peak in 2019, with placements such as 9th at {{Trn|Umebura SP 6}}, 13th at {{Trn|Super Smash Con 2019}}, 17th at {{Trn|The Big House 9}} and 25th at {{Trn|EVO 2019}}, defeating {{Sm|Gackt}} at Umebura and {{Sm|Dark Wizzy}} at Super Smash Con. In addition, he is the only Villager player to top 8 a major, placing 7th {{Trn|Umebura SP 5}}, and was the only Villager player ranked top 100 globally, ranking 72nd on the [[OrionRank 2019]]. Since then, kept remained one of the few Villager players who could place highly at majors but would never be ranked top 100 globally again.
*{{Sm|kept|Japan}} - The best Villager player in the world. Placed 4th at {{Trn|Sumabato SP 8}}, 7th at {{Trn|Umebura SP 5}}, 9th at both {{Trn|Umebura SP 6}} and {{Trn|Maesuma TOP 6}}, and 13th at {{Trn|Super Smash Con 2019}} with wins over players such as {{Sm|Gackt}}, {{Sm|Atelier}}, and {{Sm|Dark Wizzy}}.


===Tier placement and history===
===Tier placement and history===
In the early metagame, players noticed how the changes to the game's mechanics, which increases the pace of the game and encourages more aggressive gameplay over camping, impaired Villager's camping playstyle by making one of his biggest strengths less effective. As such, opinions on Villager have been low for most of ''Ultimate''{{'}}s lifespan, and although Villager was able to receive some notable representation from players such as {{Sm|kept}} and {{Sm|JAVI ON EARTH}}, Villager's overall representation in ''Ultimate'' remained in the bottom 20 for most of the game's competitive lifespan. As such, Villager was ranked 69th on the first tier list, ranking towards the end of the lower-mid tier in the C- tier.
In the early metagame, players notified that the changes to the game's mechanics, which increases the pace of the game and encourages more aggressive gameplay over camping, impaired Villager's camping playstyle by making one of his biggest strengths less effective. As such, opinions on Villager have been low for most of ''Ultimate''{{'}}s lifespan. Although the character has received solid runs from players such as {{Sm|kept}} and {{Sm|JAVI ON EARTH}}, their results are often hindered by inconsistency (kept) or a lack of out-of-region results (JAVI ON EARTH), leaving the character with limited results at majors and representation that consistently ranks in the bottom 20. As a result, Villager is currently ranked 72nd on the current tier list, near the end of the lower mid-tier, and lower than his semi-clone Isabelle for the first time, with some players believing the character should be ranked lower.
 
Even with this low ranking, Villager's playerbase remained stagnant as kept's results became increasingly inconsistent and JAVI ON EARTH's activity remained mostly in Florida. Not helping Villager was the rise of several characters ranked below Villager, including {{SSBU|Lucario}}, {{SSBU|Donkey Kong}}, and Villager's semi-clone {{SSBU|Isabelle}}. Isabelle especially was considered by many, especially in Japan, to be better than Villager due to Isabelle possessing a more skilled playerbase and better representation in the metagame, especially by mid-2023. As such, Villager slipped three spots to 72nd on the second tier list, ranking in the D- tier.


=={{SSBU|Classic Mode}}: Mistake to Underestimate==
=={{SSBU|Classic Mode}}: Mistake to Underestimate==
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!Round!!Opponent!!Stage!!Music!!Notes
!Round!!Opponent!!Stage!!Music!!Notes
|-
|-
|1||{{Head|Villager|g=SSBU|s=20px|cl=Pink}}{{Head|Villager|g=SSBU|s=20px|cl=Yellow}}{{Head|Villager|g=SSBU|s=20px|cl=Green}}{{Head|Villager|g=SSBU|s=20px|cl=Cyan}}{{Head|Villager|g=SSBU|s=20px|cl=Blue}}{{CharHead|Villager|SSBU|hsize=20px|color=Purple}} (x6)||[[Town and City]]||''{{SSBUMusicLink|Animal Crossing|Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World}}''||Horde Battle (3 at a time)<br>If any of these costumes are being used by the player, the {{Head|Villager|g=SSBU|s=20px}} default Villager takes their place.
|1||{{Head|Villager|g=SSBU|s=20px|cl=Pink}}{{Head|Villager|g=SSBU|s=20px|cl=Yellow}}{{Head|Villager|g=SSBU|s=20px|cl=Green}}{{Head|Villager|g=SSBU|s=20px|cl=Cyan}}{{Head|Villager|g=SSBU|s=20px|cl=Blue}}{{CharHead|Villager|SSBU|hsize=20px|color=Purple}} (x6)||[[Town and City]]||''{{SSBUMusicLink|Animal Crossing|Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World}}''||Horde Battle.<br>If any of the alternate costumes are used by the player, the {{Head|Villager|g=SSBU|s=20px}} default Villager takes their place.
|-
|-
|2||{{CharHead|Pokémon Trainer|SSBU|hsize=20px}}||[[Saffron City]]||''{{SSBUMusicLink|Pokémon|Road to Viridian City - Pokémon Red / Pokémon Blue}}''||
|2||{{CharHead|Pokémon Trainer|SSBU|hsize=20px}}||[[Saffron City]]||''{{SSBUMusicLink|Pokémon|Road to Viridian City - Pokémon Red / Pokémon Blue}}''||
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==[[Spirit]]s==
==[[Spirit]]s==
Villager Boy's fighter spirit can be obtained by completing {{SSBU|Classic Mode}} as Villager. It is also available periodically for purchase in the shop for 300 Gold, but only after Villager has been unlocked. Unlocking Villager in World of Light allows the player to preview the first spirit below in the Spirit List under the name "???". As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. Villager Girl also has a fighter spirit of her own, only available through the shop. Each fighter spirit has an alternate version that replaces them with their artwork in ''Ultimate''.
Villager Boy's fighter spirit can be obtained by completing {{SSBU|Classic Mode}}. It is also available periodically for purchase in the shop for 300 Gold, but only after Villager has been unlocked. Unlocking Villager in World of Light allows the player to preview the first spirit below in the Spirit List under the name "???". As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. Villager Girl also has a fighter spirit of her own, available through the shop. Each fighter spirit has an alternate version that replaces them with their artwork in ''Ultimate''.


<center>
<center>
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==Trivia==
==Trivia==
[[File:Villager%27s_cut_palettes.png|thumb|The two cut Villager costumes (top) and the final costumes (bottom).]]
[[File:Villager%27s_cut_palettes.png|thumb|The two cut Villager costumes (top) and the final costumes (bottom).]]
*Villager is the first ''SSB4'' newcomer to be confirmed for ''Ultimate''.  
*Villager is the first ''SSB4'' newcomer to be confirmed for ''Ultimate''. Coincidentally, Villager was the first newcomer revealed for ''SSB4''.
*Villager is the only ''SSB4'' newcomer to appear on the game's boxart.
**Villager is the only ''SSB4'' newcomer to appear on the game's boxart.
*Villager's body and lighting on the boxart for ''Ultimate'' is flipped when compared to his appearance in the panorama, with only his face facing the same direction.
***Villager's body and lighting on the boxart for ''Ultimate'' is flipped when compared to his appearance in the panorama, with only his face facing the same direction.
*In the E3 demo of the game, Villager's portrait used his in-game model as opposed to the render made for the final game. This was also the case with {{SSBU|Link}}, {{SSBU|Mario}} and {{SSBU|Pikachu}}. This has since been fixed.
*In the E3 demo of the game, Villager's portrait, strangely, used his in-game model as opposed to the render made for the final game. This was also the case with {{SSBU|Link}}, {{SSBU|Mario}} and {{SSBU|Pikachu}}. This has since been fixed.
**Coincidentally, all four of these characters were playable in the ''Super Smash Bros. for 3DS'' demo.
*In the demo for ''Super Smash Bros. Ultimate'', Villager's 7th and 8th costumes had a light skin tone, just like in ''SSB4''. However, in the final game, the skin was changed to be a darker tone.
*In the demo for ''Super Smash Bros. Ultimate'', Villager's 7th and 8th costumes had a light skin tone, just like in ''SSB4''. However, in the final game, the skin was changed to be a darker tone.
*In Spanish, German, French, and Italian, the name tag and voice clip from the announcer on the victory screen is slightly different from the one used on the character select screen, instead featuring a noticeable translation of "the"  (respectively, "'''el''' Aldeano"/"'''la''' Aldeana", "'''der''' Bewohner"/"'''die''' Bewohnerin", [[File:Flag of Quebec.svg|18px|link=NTSC]] "'''l{{'}}'''Habitant"/"'''l{{'}}'''Habitante", [[File:Flag of France.svg|18px|link=PAL]] "'''le''' Villageois"/"'''la''' Villageoise", and "'''l{{'}}'''Abitante"). This trait is shared with {{SSBU|Wii Fit Trainer}}, {{SSBU|Inkling}}, {{SSBU|Pokémon Trainer}}, {{SSBU|Hero}}, the {{SSBU|Ice Climbers}}, [[Steve (SSBU)|Zombie, Enderman]], and the {{SSBU|Mii Fighter}}s.
*In Spanish, German, French, and Italian, the name tag and voice clip from the announcer on the victory screen is slightly different from the one used on the character select screen, instead featuring a noticeable translation of "the"  (respectively, "'''el''' Aldeano"/"'''la''' Aldeana", "'''der''' Bewohner"/"'''die''' Bewohnerin", [[File:Flag of Quebec.svg|18px|link=NTSC]] "'''l{{'}}'''Habitant"/"'''l{{'}}'''Habitante", [[File:Flag of France.svg|18px|link=PAL]] "'''le''' Villageois"/"'''la''' Villageoise", and "'''l{{'}}'''Abitante"). This trait is shared with {{SSBU|Wii Fit Trainer}}, {{SSBU|Inkling}}, {{SSBU|Pokémon Trainer}}, {{SSBU|Hero}}, the {{SSBU|Ice Climbers}}, [[Steve (SSBU)|Zombie, Enderman]], and the {{SSBU|Mii Fighter}}s.
*When Villager uses his Up Special, the color of the balloons that appear depends on who controls the character (gray for CPU, red for P1, blue for P2, etc.). {{SSBU|Isabelle}} also shares this trait.
*When Villager uses his Up Special, the color of the balloons that appear depends on who controls the character (gray for CPU, red for P1, blue for P2, etc.). {{SSBU|Isabelle}} also shares this trait.
*Similar to {{SSBU|Wario}}'s [[Chomp]], characters trapped in Villager's grab appears to have the [https://www.youtube.com/watch?v=6VPL_5r24oM upper half of their models removed], presumably so that even large characters can fit inside the net. This also happens with Isabelle.
*Similar to {{SSBU|Wario}}'s [[Chomp]], characters trapped in Villager's grab appears to have the [https://www.youtube.com/watch?v=6VPL_5r24oM upper half of their models removed], presumably so that even large characters can fit inside the net. This also happens with Isabelle.
*In the [[results screen]] after a [[team battle]], if the winning team consists of Villager in the front and {{SSBU|Ken}} or {{SSBU|Piranha Plant}} behind him to the left, Villager’s net will clip through Ken’s arm or Piranha Plant’s face, respectively.
*In the [[results screen]] after a [[team battle]], if the winning team consists of Villager in the front and {{SSBU|Ken}} behind him to the left, Villager’s net will clip through Ken’s arm.


==References==
==References==

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