Editing Villager (SSBU)

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|bairname=Back Slingshot ({{ja|後パチンコ|Go Pachinko}})
|bairname=Back Slingshot ({{ja|後パチンコ|Go Pachinko}})
|bairdmg={{ShortHopDmgSSBU|9}} (clean), {{ShortHopDmgSSBU|5}} (mid), {{ShortHopDmgSSBU|3}} (late)
|bairdmg={{ShortHopDmgSSBU|9}} (clean), {{ShortHopDmgSSBU|5}} (mid), {{ShortHopDmgSSBU|3}} (late)
|bairdesc=Like the forward aerial, but aimed backward. It has a slightly slower startup but deals more knockback and damage compared to their forward aerial, and is interruptible 4 frames earlier. Useful for KOing opponents if Villager's forward air becomes too stale to do so reliably due to excessive use.
|bairdesc=Like the forward aerial, but aimed backward. It has a slightly slower startup but deals more knockback and damage compared to their forward aerial. Additionally, it leaves you vulnerable for less frames compared to the forward counterpart. Useful for KOing opponents if Villager's forward air becomes too stale to do so reliably due to excessive use.
|uairname=Upward Turnips ({{ja|上カブ|Jō Kabu}})
|uairname=Upward Turnips ({{ja|上カブ|Jō Kabu}})
|uairdmg=One: {{ShortHopDmgSSBU|8}} (clean), {{ShortHopDmgSSBU|4}} (late)<br>Two: {{ShortHopDmgSSBU|10}} (clean), {{ShortHopDmgSSBU|5}} (late)<br>Three: {{ShortHopDmgSSBU|13}} (clean), {{ShortHopDmgSSBU|6}} (late)
|uairdmg=One: {{ShortHopDmgSSBU|8}} (clean), {{ShortHopDmgSSBU|4}} (late)<br>Two: {{ShortHopDmgSSBU|10}} (clean), {{ShortHopDmgSSBU|5}} (late)<br>Three: {{ShortHopDmgSSBU|13}} (clean), {{ShortHopDmgSSBU|6}} (late)

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