Editing Villager (SSBU)/Forward tilt

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:VillagerFTiltSSBU.gif|thumb|350px|Hitbox visualization showing Villager's forward tilt.]]
[[File:VillagerFTiltSSBU.gif|thumb|350px|Hitbox visualization showing Villager's forward tilt.]]
{{competitive expertise}}
==Overview==
==Overview==
Villager swings a paw umbrella dealing 9%. It has a decent disjoint to keep short-range opponents away and is safe on shield against most characters, especially when spaced. It has hitboxes above and below it making it a decent [[2 frame punish]] or to punish jumps [[out of shield]] or from ledge. It is decent at catching chases and whiffs due to its 8 frame startup, but it has only 4 frames of a hitbox and
Villager swings a paw umbrella dealing 9%. It's a good shield pressure option when slingshot isn't (due to reflectors and other reasons).
23 frames of end lag making it punishable if missed. Its low knockback and 45 degree angle make it a poor KO option and allows the opponent to recover high, being disadvantageous for Villager as he can more easily edge guard horizontal or low recoveries ({{mvsub|Villager|SSBU|forward aerial}} and {{mvsub|Villager|SSBU|back aerial}} for horizontal and {{mvsub|Villager|SSBU|forward smash}} or [[../Down special|Timber]] for low).


==Hitboxes==
==Hitboxes==

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