Editing Victory theme
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===Origin=== | ===Origin=== | ||
In ''{{b|Metroid|game}}'' for the NES | In ''{{b|Metroid|game}}'' for the NES, this flourish would originally play when [[Samus Aran]] obtained a new power-up or addition to her {{s|metroidwiki|Power Suit}}, as well as when Samus defeated [[Ridley]] or [[Kraid]]. In nearly every ''Metroid'' game since, a variation of this fanfare is used for acquiring major item upgrades. | ||
===Gallery=== | ===Gallery=== | ||
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Ridley and Dark Samus's victory theme is an intense and sinister variation of the ''Metroid'' victory theme. | Ridley and Dark Samus's victory theme is an intense and sinister variation of the ''Metroid'' victory theme. | ||
The [https://youtube.com/watch?v=xDrzIIUbaTk version] in the E3 2018 | The [https://youtube.com/watch?v=xDrzIIUbaTk version] in the E3 2018 Demo had the Unknown Item Get fanfare from Metroid Zero Mission. | ||
===Gallery=== | ===Gallery=== | ||
<gallery> | <gallery> | ||
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|debut=''{{b|EarthBound|game}}'' (''SSB'', ''Melee'')<br>''{{iw|wikibound|Mother|video game}}'' (''Brawl'', ''SSB4'')<br>(''Ultimate'') | |debut=''{{b|EarthBound|game}}'' (''SSB'', ''Melee'')<br>''{{iw|wikibound|Mother|video game}}'' (''Brawl'', ''SSB4'')<br>(''Ultimate'') | ||
|characters=[[Ness]]<br>[[Lucas]]}} | |characters=[[Ness]]<br>[[Lucas]]}} | ||
In the ''Melee'' Sound Test, this theme is titled '''Ness's Victory'''. | |||
===''SSB, Melee'' Origin=== | ===''SSB, Melee'' Origin=== | ||
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|debut=''{{s|fzerowiki|F-Zero X}} (SSB, Melee),<br>{{s|fzerowiki|F-Zero GX}} (Brawl, SSB4, Ultimate)'' | |debut=''{{s|fzerowiki|F-Zero X}} (SSB, Melee),<br>{{s|fzerowiki|F-Zero GX}} (Brawl, SSB4, Ultimate)'' | ||
|characters=[[Captain Falcon]]}} | |characters=[[Captain Falcon]]}} | ||
In the ''Melee'' Sound Test, this theme is titled '''Capt. Falcon's Victory'''. | |||
===''SSB, Melee'' Origin=== | ===''SSB, Melee'' Origin=== | ||
This victory theme is an electric guitar-based cover of the short track that would play when a character finished a race in ''{{s|fzerowiki|F-Zero X}}'' | This victory theme is an electric guitar-based cover of the short track that would play when a character finished a race in ''{{s|fzerowiki|F-Zero X}}''. | ||
===''Brawl, SSB4 and Ultimate'' Origin=== | ===''Brawl, SSB4 and Ultimate'' Origin=== | ||
This victory theme is an electric guitar-based cover of the short track that would play when a character finished a race in ''{{s|fzerowiki|F-Zero GX}}''. | This victory theme is an electric guitar-based cover of the short track that would play when a character finished a race in ''{{s|fzerowiki|F-Zero GX}}''. | ||
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|characters=[[Wario]]}} | |characters=[[Wario]]}} | ||
===Origin=== | ===Origin=== | ||
This flourish is an original tune created for ''Brawl'' | This flourish is an original tune created for ''Brawl''. However, it later became the basis for the {{s|mariowiki|Stonecarving City}} theme in ''{{s|mariowiki|Wario Land: Shake It!}}'', which was released after ''Brawl''.<ref>{{cite web |url=https://www.heypoorplayer.com/2017/03/17/tomoya-tomita-interview/ |title=An Interview with Game Composer Tomoya Tomita |accessdate=2019-03-29 |author=Tomoya Tomita (interviewed by Anthony Palone, translated by Masked Man) |date=2017-03-17 |publisher=Hey Poor Player |quote= '''In ''Super Smash Bros. Brawl'', Wario’s victory theme was an arrangement of the Stonecarving City theme from ''Shake It!'', which hadn’t yet come out. Were you involved in this special cameo?''' "No, that was another piece I received from Nintendo. I didn’t do anything for ''Brawl''."}}</ref> The ''Ultimate'' version is slightly sped up. | ||
===Gallery=== | ===Gallery=== | ||
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|name=Animal Crossing Victory Theme | |name=Animal Crossing Victory Theme | ||
|universe={{uv|Animal Crossing}} | |universe={{uv|Animal Crossing}} | ||
|debut=''{{iw|nookipedia| | |debut=''{{iw|nookipedia|Animal Forest}}'' | ||
|characters=[[Villager]]<br>[[Isabelle]]}} | |characters=[[Villager]]<br>[[Isabelle]]}} | ||
===Origin=== | ===Origin=== | ||
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===Origin=== | ===Origin=== | ||
The jingle that plays before a new game starts in ''Duck Hunt''. It begins with the original | The jingle that plays before a new game starts in ''Duck Hunt''. It begins with the original 8-bit rendition, then transitions to a remixed version for the rest of the theme. The ''Ultimate'' version is significantly sped up. | ||
===Gallery=== | ===Gallery=== | ||
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===Origin=== | ===Origin=== | ||
A | A remix of the Online victory jingle introduced in ''Splatoon''. | ||
===Gallery=== | ===Gallery=== | ||
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===Origin=== | ===Origin=== | ||
A short flourish from the ''{{SSBUMusicLink|ARMS|ARMS Grand Prix Official Theme Song}}'', combined with the vocals from Ribbon Girl's stage ''{{SSBUMusicLink|ARMS|Ribbon Ring}} | A short flourish from the ''{{SSBUMusicLink|ARMS|ARMS Grand Prix Official Theme Song}}'', combined with the vocals from Ribbon Girl's stage ''{{SSBUMusicLink|ARMS|Ribbon Ring}}''. | ||
===Gallery=== | ===Gallery=== | ||
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|characters=[[Solid Snake|Snake]]}} | |characters=[[Solid Snake|Snake]]}} | ||
===Origin=== | ===Origin=== | ||
A small excerpt of the main theme of ''Metal Gear Solid''. In the game, this excerpt is used twice: when [[Solid Snake]] is caught and the player | A small excerpt of the main theme of ''Metal Gear Solid''. In the game, this excerpt is used twice: when [[Solid Snake]] is caught and the player earns a Game Over, and when VR Training is completed. | ||
===Gallery=== | ===Gallery=== | ||
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|characters=[[Cloud]]}} | |characters=[[Cloud]]}} | ||
===Origin=== | ===Origin=== | ||
A remix of the victory theme heard in ''Final Fantasy VII'', which is itself a variant of the victory themes heard throughout the ''Final Fantasy'' series. It continuously plays, replacing the results theme, being the first victory theme to do so. In ''Smash 4'' only, if the player wins in a [[Tourney (SSB4-Wii U)|tournament]], a non-looped version of the theme will play | A remix of the victory theme heard in ''Final Fantasy VII'', which is itself a variant of the victory themes heard throughout the ''Final Fantasy'' series. It continuously plays, replacing the results theme, being the first victory theme to do so. In ''Smash 4'' only, if the player wins in a [[Tourney (SSB4-Wii U)|tournament]], a non-looped version of the theme will play. | ||
===Gallery=== | ===Gallery=== | ||
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|characters=[[Sephiroth]]}} | |characters=[[Sephiroth]]}} | ||
===Origin=== | ===Origin=== | ||
The ending of "{{SSBUMusicLink|Final Fantasy|Advent: One-Winged Angel}}", taken directly from ''Final Fantasy VII: Advent Children''. Afterwards, a droning note plays; it is unknown if it is from any source in particular | The ending of "{{SSBUMusicLink|Final Fantasy|Advent: One-Winged Angel}}", taken directly from ''Final Fantasy VII: Advent Children''. Afterwards, a droning note plays; it is unknown if it is from any source in particular. Then, instead of the regular results theme, only the sound of flames is heard. | ||
Additionally, this victory theme is played after completing the [[Sephiroth Challenge]], minus the note and flame sounds. | Additionally, this victory theme is played after completing the [[Sephiroth Challenge]], minus the note and flame sounds. | ||
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|characters=[[Simon]]<br>[[Richter]]}} | |characters=[[Simon]]<br>[[Richter]]}} | ||
===Origin=== | ===Origin=== | ||
A remix of the "Stage Clear" theme from the original ''Castlevania'', with the original | A remix of the "Stage Clear" theme from the original ''Castlevania'', with the original 8-bit audio in the background. | ||
===Gallery=== | ===Gallery=== | ||
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|name=Dragon Quest Victory Theme | |name=Dragon Quest Victory Theme | ||
|universe={{uv|Dragon Quest}} | |universe={{uv|Dragon Quest}} | ||
|debut=''{{ | |debut=''{{s|wikipedia|Dragon Quest}}'' (original song)<br>''{{s|wikipedia|Theatrhythm Dragon Quest}}'' (direct source) | ||
|characters=[[Hero]]}} | |characters=[[Hero]]}} | ||
===Origin=== | ===Origin=== | ||
An arrangement of the ending phrase of "Overture", the main ''Dragon Quest'' theme. It is a slightly altered excerpt from the ''{{ | An arrangement of the ending phrase of "{{S|dragonquestwiki|Overture}}", the main ''Dragon Quest'' theme. It is a slightly altered excerpt from the ''{{S|dragonquestwiki|Theatrhythm Dragon Quest}}'' version of "Overture X". | ||
===Gallery=== | ===Gallery=== | ||
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</gallery> | </gallery> | ||
==Tekken | ==Tekken announcer== | ||
{{Infobox Music | {{Infobox Music | ||
|name=Tekken | |name=Tekken announcer | ||
|universe={{uv|Tekken}} | |universe={{uv|Tekken}} | ||
|debut=''Tekken 7'' | |debut=''Tekken 7'' | ||
|characters=[[Kazuya]]}} | |characters=[[Kazuya]]}} | ||
In a series first, the ''Tekken'' series does not have a | In a series first, the ''Tekken'' series does not have a victory theme. Instead, the announcer from ''Tekken 7'' (voiced by Josh Keller) is featured in Kazuya's victory screens, saying, "Kazuya Mishima wins," replacing the traditional announcer lines by Xander Mobus. This does not apply to Team Battles. | ||
===Origin=== | ===Origin=== | ||
The announcer used in Kazuya's victory screen is the announcer from ''Tekken 7''. Him saying "Kazuya Mishima" is recycled from ''Tekken 7''{{'}}s character select screen. However, "wins" seems to be | The announcer used in Kazuya's victory screen is the announcer from ''Tekken 7''. Him saying "Kazuya Mishima" is recycled from ''Tekken 7''{{'}}s character select screen. However, "wins", seems to either be original or unused, as he says "You win!" in ''Tekken 7'', although the early ''Tekken'' announcers did say it similar to how it is said in ''Ultimate''. | ||
===Gallery=== | ===Gallery=== | ||
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==Results Theme== | ==Results Theme== | ||
In every game except for ''Melee'', after the character's victory theme plays, the results theme will play out for the remainder of the time that the player | In every game except for ''Melee'', after the character's victory theme plays, the results theme will play out for the remainder of the time that the player in on the victory screen. ''Ultimate'' would notably be the first game to reuse the exact same results theme from its predecessor. The only characters that do not play the standard results theme are [[Cloud]], [[Joker]], and [[Sephiroth]], the former two instead playing their individual looping victory themes, and the latter simply having silence and flame sounds after his victory screen. | ||
===Origin=== | ===Origin=== | ||
While ''Smash 64'' and ''Brawl''{{'}}s results themes are original to those respective games, ''SSB4'' and ''Ultimate''{{'}}s variation is based on the music used on the [[character selection screen]] of ''Smash 64''. | While ''Smash 64'' and ''Brawl''{{'}}s results themes are original to those respective games, ''SSB4'' and ''Ultimate''{{'}}s variation is based on the music used on the [[character selection screen]] of ''Smash 64''. | ||
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===Gallery=== | ===Gallery=== | ||
<gallery> | <gallery> | ||
''Super Smash Bros.'' version | |||
''Brawl'' version | |||
''Ultimate'' version | |||
</gallery> | </gallery>--> | ||
==Trivia== | ==Trivia== | ||
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**However, if one were to count sub-universes ({{uv|Donkey Kong}}, {{uv|Wario}} and {{uv|Yoshi}}), then ''Mario'' would have the most victory themes across the ''Smash Bros.'' series, with a total of 7. This would also make the ''Mario'' universe the only one to have more than one victory theme in every single game. | **However, if one were to count sub-universes ({{uv|Donkey Kong}}, {{uv|Wario}} and {{uv|Yoshi}}), then ''Mario'' would have the most victory themes across the ''Smash Bros.'' series, with a total of 7. This would also make the ''Mario'' universe the only one to have more than one victory theme in every single game. | ||
*{{uv|Persona}} and {{uv|Final Fantasy}} are the only third-party universes with more than one victory theme. | *{{uv|Persona}} and {{uv|Final Fantasy}} are the only third-party universes with more than one victory theme. | ||
* | *Lucina, Robin, Chrom, Corrin (all in ''Ultimate''), Bayonetta, [[Min Min]], and [[Sephiroth]]'s victory themes are the only ones to have vocals. | ||
**Bayonetta's is the only one with English vocals, as the word "forever" can be heard near the end. | **Bayonetta's is the only one with English vocals, as the word "forever" can be heard near the end. | ||
**Sephiroth's is the only one to feature the character's name in the vocals, as the chorus chanting his name from "One-Winged Angel" can be heard. | **Sephiroth's is the only one to feature the character's name in the vocals, as the chorus chanting his name from "One-Winged Angel" can be heard. | ||
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*Joker is the first fighter to have his [[List of victory poses (SSBU)#Joker|victory poses]] and victory theme change depending on the stage; if the match was played on [[Mementos]], it will match the music and aesthetic of the stage. | *Joker is the first fighter to have his [[List of victory poses (SSBU)#Joker|victory poses]] and victory theme change depending on the stage; if the match was played on [[Mementos]], it will match the music and aesthetic of the stage. | ||
**This makes Joker the only character to have multiple possible victory themes in the same game (barring Chrom's aforementioned update situation). | **This makes Joker the only character to have multiple possible victory themes in the same game (barring Chrom's aforementioned update situation). | ||
*Cloud | *Cloud and Joker are the only characters with victory themes that loop. | ||
*[[Bowser]] is the only character to have a victory theme change from ''Brawl'' to ''Smash 4''. | *[[Bowser]] is the only character to have a victory theme change from ''Brawl'' to ''Smash 4''. | ||
*Byleth is the only {{uv|Fire Emblem}} character to never at one point use the standard series victory theme. | *Byleth is the only {{uv|Fire Emblem}} character to never at one point use the standard series victory theme. | ||
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**If Pyra and Mythra are counted as the same character, then the {{uv|Xenoblade Chronicles}} series also falls under this distinction. | **If Pyra and Mythra are counted as the same character, then the {{uv|Xenoblade Chronicles}} series also falls under this distinction. | ||
*Barring ported victory themes, Sora's victory theme is the only one with a known arrangement composer, that being Yoko Shimomura. | *Barring ported victory themes, Sora's victory theme is the only one with a known arrangement composer, that being Yoko Shimomura. | ||
*The ''Pokémon'' victory theme represents the greatest amount of fighters, both throughout the ''Super Smash Bros.'' series and in a single game (''Ultimate''), at | * The ''Pokémon'' victory theme represents the greatest amount of fighters, both throughout the ''Super Smash Bros.'' series and in a single game (''Ultimate''), at eight fighters. | ||
==References== | ==References== |