Editing Victory theme

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A '''victory theme''', sometimes referred to as a '''flourish''', or a '''fanfare''', is a short, recognizable melody that plays at the [[Results screen]] after a character wins a [[Vs. match]] or other similar events such as a [[Tourney]]. For instance, in the Results screen after [[Mario]] wins a match, an orchestral cover of the fanfare played at the end of each level in ''[[Super Mario Bros.]]'' plays.
A '''victory theme''', sometimes referred to as a '''flourish''', or a '''fanfare''', is a short, recognizable melody that plays at the [[Results screen]] after a character wins a [[Vs. match]] or other similar events such as a [[Tourney]]. For instance, in the Results screen after [[Mario]] wins a match, an orchestral cover of the fanfare played at the end of each level in ''[[Super Mario Bros.]]'' plays.


Characters from the same universe usually share victory themes, but starting with {{SSBB|Meta Knight}} in ''Brawl'', several universes have received multiple unique victory fanfares in a single ''Smash'' entry. These include ''Mario'', ''Donkey Kong'', ''Metroid'', ''Kirby'', ''Fire Emblem'', ''Kid Icarus'', ''Xenoblade Chronicles'', ''Final Fantasy'', and ''Persona'', with the latter's three unique themes all being tied to a single character, {{SSBU|Joker}}, in ''Ultimate''.  In addition, {{SSBU|Kazuya}} from the {{uv|Tekken}} universe has no victory theme at all.
Characters from the same universe usually share victory themes, though starting in ''Brawl'' some universes have different themes for different characters. {{SSBB|Meta Knight}} was the first character to have a different victory theme from the rest of his universe, having his own theme starting with his debut in ''Brawl''. ''SSB4'' introduced unique themes for newcomers {{SSB4|Rosalina & Luma}}, {{SSB4|Dark Pit}}, and ''Mario'' villains (shared by veteran {{SSB4|Bowser}} and newcomer {{SSB4|Bowser Jr.}}, and later {{SSBU|Piranha Plant}} in ''Ultimate''). ''Ultimate'' introduced distinct victory themes for newcomer {{SSBU|King K. Rool}}, veteran {{SSBU|Corrin}}, newcomer {{SSBU|Byleth}}, ''Metroid'' villains (shared by newcomers {{SSBU|Ridley}} and {{SSBU|Dark Samus}}), and ''Fire Emblem Awakening'' characters, shared by veterans {{SSBU|Lucina}} and {{SSBU|Robin}} (and after changing themes in version 3.0.0, also shared with newcomer {{SSBU|Chrom}}).


In ''Ultimate'', several returning victory themes were shortened to be more consistent in length, either by increasing the tempo or abridging the melody.
In ''Ultimate'', most victory themes were shortened to be more consistent in length, either by increasing the tempo or abridging the melody.


==Mario Victory Theme==
==Mario Victory Theme==
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|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''[[Super Mario Bros.]]''
|debut=''[[Super Mario Bros.]]''
|characters=[[Mario]]<br>[[Luigi]]<br>[[Peach]]<br>[[Bowser]] (''Melee'', ''Brawl'')<br>[[Dr. Mario]]<br>[[Daisy]]}}
|characters=[[Mario]]<br>[[Luigi]]<br>[[Peach]]<br>[[Daisy]]<br>[[Bowser]] (''Melee'', ''Brawl'')<br>[[Dr. Mario]]
}}
In the ''Melee'' Sound Test, this theme is titled '''Mario's Victory'''.
In the ''Melee'' Sound Test, this theme is titled '''Mario's Victory'''.


===Origin===
===Origin===
This flourish is a cover of the small sound clip that would play whenever [[Mario]] or [[Luigi]] grabbed a {{s|mariowiki|Flagpole}} in ''[[Super Mario Bros.]]'', a track that went on to become a recurring theme. In ''Ultimate'', the entire fanfare is sped up slightly, and the ending is abridged.
This flourish is a cover of the small sound clip that would play whenever [[Mario]] or [[Luigi]] grabbed a {{s|mariowiki|Flagpole}} in ''[[Super Mario Bros.]]'', a track that went on to become a recurring theme.


===Gallery===
===Gallery===
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|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''[[Super Mario Bros.]]''
|debut=''[[Super Mario Bros.]]''
|characters=[[Bowser]] (''SSB4'', ''Ultimate'')<br>[[Bowser Jr.]]<br>[[Piranha Plant]]}}
|characters=[[Bowser]] (''SSB4'', ''Ultimate'')<br>[[Bowser Jr.]]<br>[[Piranha Plant]]
}}
===Origin===
===Origin===
A music piece based on the same melody as the ''Mario'' victory theme, but instead of a standard orchestral arrangement, the piece is played with slightly distorted electric guitars. It also resembles the level clear theme of Bowser's sidequests in ''{{s|mariowiki|Paper Mario: The Thousand-Year Door}}''. This flourish also makes Bowser the only character to change victory themes from ''Brawl'' to ''Smash 4''.
A music piece based on the same melody as the ''Mario'' victory theme, but instead of a standard orchestral arrangement, the piece is played with slightly distorted electric guitars. It also resembles the level clear theme of Bowser's sidequests in ''{{s|mariowiki|Paper Mario: The Thousand-Year Door}}''. This flourish also makes Bowser the only character to change victory themes from ''Brawl'' to ''Smash 4''.
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|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''{{s|supermariowiki|Super Mario Galaxy}}''
|debut=''{{s|supermariowiki|Super Mario Galaxy}}''
|characters=[[Rosalina]] & [[Luma]]}}
|characters=[[Rosalina]] & [[Luma]]
}}
===Origin===
===Origin===
This flourish is a remix of the title screen track for ''{{s|mariowiki|Super Mario Galaxy}}'', as well as the theme played when Mario or Luigi obtains a [[Power Star]] in that game.
This flourish is a remix of the title screen track for ''{{s|mariowiki|Super Mario Galaxy}}'', as well as the theme played when Mario or Luigi obtains a [[Power Star]] in that game.
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|universe={{uv|Donkey Kong}}
|universe={{uv|Donkey Kong}}
|debut=''{{s|mariowiki|Donkey Kong Country}}''
|debut=''{{s|mariowiki|Donkey Kong Country}}''
|characters=[[Donkey Kong]]<br>[[Diddy Kong]]}}
|characters=[[Donkey Kong]]<br>[[Diddy Kong]]
}}
In the ''Melee'' Sound Test, this theme is titled '''DK's Victory'''.
In the ''Melee'' Sound Test, this theme is titled '''DK's Victory'''.


===Origin===
===Origin===
This flourish is a cover of the short track that plays in ''{{s|mariowiki|Donkey Kong Country}}'' whenever a playable Kong defeated a boss or completed a bonus game.
This flourish is a cover of the short track that plays in ''{{s|mariowiki|Donkey Kong Country}}'' and subsequent games whenever a playable Kong defeated a boss or completed a bonus game.


===Gallery===
===Gallery===
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|universe={{uv|Donkey Kong}}
|universe={{uv|Donkey Kong}}
|debut=''{{s|mariowiki|Donkey Kong Country}}''
|debut=''{{s|mariowiki|Donkey Kong Country}}''
|characters=[[King K. Rool]]}}
|characters=[[King K. Rool]]
}}
===Origin===
===Origin===
This flourish is a small excerpt of {{s|mariowiki|Gangplank Galleon}} from ''{{s|mariowiki|Donkey Kong Country}}''.
This flourish is a small excerpt of {{s|mariowiki|Gangplank Galleon}} from ''{{s|mariowiki|Donkey Kong Country}}''.
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|universe={{uv|The Legend of Zelda}}
|universe={{uv|The Legend of Zelda}}
|debut=''[[The Legend of Zelda]]''
|debut=''[[The Legend of Zelda]]''
|characters=[[Link]]<br>[[Sheik]]<br>[[Zelda]]<br>[[Young Link]]<br>[[Ganondorf]]<br>[[Toon Link]]}}
|characters=[[Link]]<br>[[Sheik]]<br>[[Zelda]]<br>[[Young Link]]<br>[[Ganondorf]]<br>[[Toon Link]]
}}
In the ''Melee'' Sound Test, this theme is titled '''Zelda Team Victory'''.
In the ''Melee'' Sound Test, this theme is titled '''Zelda Team Victory'''.


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|universe={{Uv|Metroid}}
|universe={{Uv|Metroid}}
|debut=''{{b|Metroid|game}}''
|debut=''{{b|Metroid|game}}''
|characters=[[Samus Aran|Samus]]<br>[[Zero Suit Samus]]}}
|characters=[[Samus Aran|Samus]]<br>[[Zero Suit Samus]]
}}
In the ''Melee'' Sound Test, this theme is titled '''Samus's Victory'''.
In the ''Melee'' Sound Test, this theme is titled '''Samus's Victory'''.


===Origin===
===Origin===
In ''{{b|Metroid|game}}'' for the NES<!--This theme did not debut in Metroid II: The Return of Samus. The main melody can be heard in the NES game if listened to closely and is far more predominantly clear in the Famicom version-->, this flourish would originally play when [[Samus Aran]] obtained a new power-up or addition to her {{s|metroidwiki|Power Suit}}, as well as when Samus defeated [[Ridley]] or [[Kraid]]. In nearly every ''Metroid'' game since, a variation of this fanfare is used for acquiring major item upgrades.
In ''{{b|Metroid|game}}'' for the NES, this flourish would originally play when [[Samus Aran]] obtained a new power-up or addition to her {{s|metroidwiki|Power Suit}}, as well as when Samus defeated [[Ridley]] or [[Kraid]]. In nearly every ''Metroid'' game since, a variation of this fanfare is used for acquiring major item upgrades.


===Gallery===
===Gallery===
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|universe={{Uv|Metroid}}
|universe={{Uv|Metroid}}
|debut=''{{b|Metroid|game}}''
|debut=''{{b|Metroid|game}}''
|characters=[[Ridley]]<br>[[Dark Samus]]}}
|characters=[[Dark Samus]]<br>[[Ridley]]
===Origin===  
}}
Ridley and Dark Samus's victory theme is an intense and sinister variation of the ''Metroid'' victory theme.
===Origin===
Dark Samus and Ridley's victory theme is an intense and sinister variation of the ''Metroid'' victory theme. <!--Also potentially the Unknown Item Get fanfare from Zero Mission; making note of this just in case. See https://www.youtube.com/watch?v=Ol5JDexi1z0 for more details.-->


The [https://youtube.com/watch?v=xDrzIIUbaTk version] in the E3 2018 demo was instead based upon the "Unknown Item" fanfare from ''Metroid: Zero Mission''.
===Gallery===
===Gallery===
<gallery>
<gallery>
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|universe={{uv|Yoshi}}
|universe={{uv|Yoshi}}
|debut=''{{s|supermariowiki|Yoshi's Story}}''
|debut=''{{s|supermariowiki|Yoshi's Story}}''
|characters=[[Yoshi]]}}
|characters=[[Yoshi]]
}}
In the ''Melee'' Sound Test, this theme is titled '''Yoshi's Victory'''.
In the ''Melee'' Sound Test, this theme is titled '''Yoshi's Victory'''.


===Origin===
===Origin===
This flourish is a combination of two small music excerpts from ''{{s|mariowiki|Yoshi's Story}}''. The first is a sped-up, orchestrated cover of the title music of ''Yoshi's Story'', while the other is the short flourish that plays when [[Yoshi]] collects all thirty necessary fruits and completes a level. In ''Ultimate'', it plays at a slightly faster tempo, and the second half of the jingle is abridged.
This flourish is a combination of two small music excerpts from ''{{s|mariowiki|Yoshi's Story}}''. The first is a sped-up, orchestrated cover of the title music of ''Yoshi's Story'', while the other is the short flourish that plays when [[Yoshi]] collects all thirty necessary fruits and completes a level. In ''Ultimate'', the second half of the jingle is abridged.


===Gallery===
===Gallery===
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|universe={{Uv|Kirby}}
|universe={{Uv|Kirby}}
|debut=''[[Kirby's Dream Land]]''
|debut=''[[Kirby's Dream Land]]''
|characters=[[Kirby]]<br>[[King Dedede]]}}
|characters=[[Kirby]]<br>[[King Dedede]]
}}
In the ''Melee'' Sound Test, this theme is titled '''Kirby's Victory'''.
In the ''Melee'' Sound Test, this theme is titled '''Kirby's Victory'''.


===Origin===
===Origin===
Kirby and King Dedede's victory theme is a cover of the short recurring theme that plays when [[Kirby]] completes a stage or defeats a boss, debuting in ''Kirby's Dream Land'' (though the shortened version that this track is based on debuted in ''Kirby's Adventure''). The ''Melee'' version of this flourish is considerably slower in pace in relation to the original track, though its other versions more closely match its original tempo.
The victory theme of the ''Kirby'' universe is a cover of the short recurring theme that plays when [[Kirby]] completes a stage or defeats a boss, debuting in ''Kirby's Dream Land'' (though the shortened version that this track is based on debuted in ''Kirby's Adventure''). The ''Melee'' version of this flourish is considerably slower in pace in relation to the original track, though its other versions more closely match its original tempo.


===Gallery===
===Gallery===
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|universe={{Uv|Kirby}}
|universe={{Uv|Kirby}}
|debut=''[[Kirby's Dream Land]]''
|debut=''[[Kirby's Dream Land]]''
|characters=[[Meta Knight]]}}
|characters=[[Meta Knight]]
}}
===Origin===
===Origin===
The Meta Knight Victory Theme is based on the same melody as the Kirby Victory Theme, but is performed with electric guitars in quadruple meter, as opposed to the more symphonic instrumentation and triple meter of the Kirby Victory Theme.
The Meta Knight Victory Theme is based on the same melody as the Kirby Victory Theme, but is performed with electric guitars in quadruple meter, as opposed to the more symphonic instrumentation and triple meter of the Kirby Victory Theme.
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|universe={{Uv|Star Fox}}
|universe={{Uv|Star Fox}}
|debut=''[[Star Fox 64]]''
|debut=''[[Star Fox 64]]''
|characters=[[Fox]]<br>[[Falco]]<br>[[Wolf]]}}
|characters=[[Fox]]<br>[[Falco]]<br>[[Wolf]]
}}
In the ''Melee'' Sound Test, this theme is titled '''Fox's Victory'''.
In the ''Melee'' Sound Test, this theme is titled '''Fox's Victory'''.


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|universe={{Uv|Pokémon}}
|universe={{Uv|Pokémon}}
|debut=''{{s|bulbapedia|Pokémon Red and Green Versions}}''
|debut=''{{s|bulbapedia|Pokémon Red and Green Versions}}''
|characters=[[Pikachu]]<br>[[Jigglypuff]]<br>[[Pichu]]<br>[[Mewtwo]]<br>[[Pokémon Trainer]]<br>[[Charizard]]<br>[[Lucario]]<br>[[Greninja]]<br>[[Incineroar]]}}
|characters=[[Pikachu]]<br>[[Jigglypuff]]<br>[[Pichu]]<br>[[Mewtwo]]<br>[[Pokémon Trainer]]<br>[[Charizard]]<br>[[Lucario]]<br>[[Greninja]]<br>[[Incineroar]]
}}
In the ''Melee'' Sound Test, this theme is titled '''Pokémon Victory'''.
In the ''Melee'' Sound Test, this theme is titled '''Pokémon Victory'''.


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|universe={{Uv|EarthBound}}
|universe={{Uv|EarthBound}}
|debut=''{{b|EarthBound|game}}'' (''SSB'', ''Melee'')<br>''{{iw|wikibound|Mother|video game}}'' (''Brawl'', ''SSB4'')<br>(''Ultimate'')
|debut=''{{b|EarthBound|game}}'' (''SSB'', ''Melee'')<br>''{{iw|wikibound|Mother|video game}}'' (''Brawl'', ''SSB4'')<br>(''Ultimate'')
|characters=[[Ness]]<br>[[Lucas]]}}
|characters=[[Ness]]<br>[[Lucas]]
On the [[Nintendo All-Star! Dairantō Smash Brothers OST]], this theme is titled '''Ness Wins'''. In the ''Melee'' Sound Test, this theme is titled '''Ness's Victory'''.
}}
In the ''Melee'' Sound Test, this theme is titled '''Ness's Victory'''.


===''SSB, Melee'' Origin===
===''SSB, Melee'' Origin===
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|universe={{Uv|F-Zero}}
|universe={{Uv|F-Zero}}
|debut=''{{s|fzerowiki|F-Zero X}} (SSB, Melee),<br>{{s|fzerowiki|F-Zero GX}} (Brawl, SSB4, Ultimate)''
|debut=''{{s|fzerowiki|F-Zero X}} (SSB, Melee),<br>{{s|fzerowiki|F-Zero GX}} (Brawl, SSB4, Ultimate)''
|characters=[[Captain Falcon]]}}
|characters=[[Captain Falcon]]
On the [[Nintendo All-Star! Dairantō Smash Brothers OST]], this theme is titled '''C. Falcon Wins'''. In the ''Melee'' Sound Test, this theme is titled '''Capt. Falcon's Victory'''.
}}
In the ''Melee'' Sound Test, this theme is titled '''Capt. Falcon's Victory'''.


===''SSB, Melee'' Origin===
===''SSB, Melee'' Origin===
This victory theme is an electric guitar-based cover of the short track that would play when a character finished a race in ''{{s|fzerowiki|F-Zero X}}''. In ''Melee'', it appears to be performed by the same musicians as the [[Music (SSBM)#Mute City|Mute City theme]].
This victory theme is an electric guitar-based cover of the short track that would play when a character finished a race in ''{{s|fzerowiki|F-Zero X}}''.
===''Brawl, SSB4 and Ultimate'' Origin===
===''Brawl, SSB4 and Ultimate'' Origin===
This victory theme is an electric guitar-based cover of the short track that would play when a character finished a race in ''{{s|fzerowiki|F-Zero GX}}''.
This victory theme is an electric guitar-based cover of the short track that would play when a character finished a race in ''{{s|fzerowiki|F-Zero GX}}''.
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|universe={{Uv|Ice Climber}}
|universe={{Uv|Ice Climber}}
|debut=''{{b|Ice Climber|game}}''
|debut=''{{b|Ice Climber|game}}''
|characters=[[Ice Climbers]]}}
|characters=[[Ice Climbers]]
}}
In the ''Melee'' Sound Test, this theme is titled '''Ice Climbers' Victory'''.
In the ''Melee'' Sound Test, this theme is titled '''Ice Climbers' Victory'''.


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|universe={{Uv|Fire Emblem}}
|universe={{Uv|Fire Emblem}}
|debut=''[[Fire Emblem: Shadow Dragon and the Blade of Light]]''
|debut=''[[Fire Emblem: Shadow Dragon and the Blade of Light]]''
|characters=[[Marth]]<br>[[Roy]]<br>[[Ike]]<br>[[Lucina]] (''SSB4'')<br>[[Robin]] (''SSB4'')<br>[[Corrin]] (''SSB4'')<br>[[Chrom]] (''Ultimate'' prior to version 3.0.0)}}
|characters=[[Marth]]<br>[[Lucina]] (''SSB4'')<br>[[Roy]]<br>[[Chrom]] (''Ultimate'', prior to version 3.0.0)<br>[[Ike]]<br>[[Robin]] (''SSB4'')<br>[[Corrin]] (''SSB4'')
}}
In the ''Melee'' Sound Test, this theme is titled '''Fire Emblem Team Victory'''.
In the ''Melee'' Sound Test, this theme is titled '''Fire Emblem Team Victory'''.


===Origin===
===Origin===
This victory theme is an orchestral cover of several bars of the {{s|fireemblemwiki|Fire Emblem Theme}}, the title theme for the original ''[[Fire Emblem: Shadow Dragon and the Blade of Light]]'', which has since become the main theme of the series and appeared in every game. The ending of the fanfare resembles the leveling up jingle from ''Fire Emblem: Shadow Dragon and the Blade of Light''. The ''Ultimate'' version is slightly sped up and slightly abridged at the end.
This victory theme is an orchestral cover of several bars of the {{s|fireemblemwiki|Fire Emblem Theme}}, the title theme for the original ''[[Fire Emblem: Shadow Dragon and the Blade of Light]]'', which has since become the main theme of the series and appeared in every game. The ''Ultimate'' version is slightly sped up and slightly abridged at the end.


===Gallery===
===Gallery===
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|universe={{uv|Fire Emblem}}
|universe={{uv|Fire Emblem}}
|debut=''{{s|fireemblemwiki|Fire Emblem Awakening}}''
|debut=''{{s|fireemblemwiki|Fire Emblem Awakening}}''
|characters=[[Lucina]] (''Ultimate'')<br>[[Robin]] (''Ultimate'')<br>[[Chrom]] (''Ultimate'' 3.0.0 onward)}}
|characters=[[Lucina]] (''Ultimate'')<br>[[Chrom]] (''Ultimate'', 3.0.0 onward)<br>[[Robin]] (''Ultimate'')
}}
===Origin===
===Origin===
This victory theme is a short orchestral cover of "Id (Purpose)" from ''{{s|fireemblemwiki|Fire Emblem Awakening}}''.
This victory theme is a short orchestral cover of "Id (Purpose)" from ''{{s|fireemblemwiki|Fire Emblem Awakening}}''


===Gallery===
===Gallery===
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|universe={{uv|Fire Emblem}}
|universe={{uv|Fire Emblem}}
|debut=''{{s|fireemblemwiki|Fire Emblem Fates}}''
|debut=''{{s|fireemblemwiki|Fire Emblem Fates}}''
|characters=[[Corrin]] (''Ultimate'')}}
|characters=[[Corrin]] (''Ultimate'')
}}
===Origin===
===Origin===
This flourish is a small, sped-up excerpt of {{s|fireemblemwiki|Lost in Thoughts All Alone}} from ''{{s|fireemblemwiki|Fire Emblem Fates}}'', presumably the ''SSB4'' remix of said theme.
This flourish is a small excerpt of {{s|fireemblemwiki|Lost in Thoughts All Alone}} from ''{{s|fireemblemwiki|Fire Emblem Fates}}''.


===Gallery===
===Gallery===
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|universe={{uv|Fire Emblem}}
|universe={{uv|Fire Emblem}}
|debut=''{{s|fireemblemwiki|Fire Emblem: Three Houses}}''
|debut=''{{s|fireemblemwiki|Fire Emblem: Three Houses}}''
|characters=[[Byleth]]}}
|characters=[[Byleth]]
}}
===Origin===
===Origin===
An excerpt of the main theme from ''{{s|fireemblemwiki|Fire Emblem: Three Houses}}''.
An excerpt of the main theme from ''{{s|fireemblemwiki|Fire Emblem: Three Houses}}''.
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|universe={{Uv|Game & Watch}}
|universe={{Uv|Game & Watch}}
|debut=''[[Super Smash Bros. Melee]]'' (''Melee'' version)<br/>''[[Super Smash Bros. Brawl]]'' (''Brawl'', ''SSB4'' and ''Ultimate'' version)
|debut=''[[Super Smash Bros. Melee]]'' (''Melee'' version)<br/>''[[Super Smash Bros. Brawl]]'' (''Brawl'', ''SSB4'' and ''Ultimate'' version)
|characters=[[Mr. Game & Watch]]}}
|characters=[[Mr. Game & Watch]]
}}
In the ''Melee'' Sound Test, this theme is titled '''Mr. Game & Watch's Victory'''.
In the ''Melee'' Sound Test, this theme is titled '''Mr. Game & Watch's Victory'''.


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|universe={{Uv|Kid Icarus}}
|universe={{Uv|Kid Icarus}}
|debut=''[[Kid Icarus]]''
|debut=''[[Kid Icarus]]''
|characters=[[Pit]]<br>[[Palutena]]}}
|characters=[[Pit]]<br>[[Palutena]]
}}
===Origin===
===Origin===
This victory theme is a small excerpt of the title screen theme of ''Kid Icarus'', with an original ending. After the release of ''Brawl'', the track was remade for ''{{s|icaruspedia|Kid Icarus: Uprising}}'', used whenever a match in {{s|icaruspedia|Together Mode}} is completed.
This victory theme is a small excerpt of the title screen theme of ''Kid Icarus'', with an original ending. After the release of ''Brawl'', the track was remade for ''{{s|icaruspedia|Kid Icarus: Uprising}}'', used whenever a match in {{s|icaruspedia|Together Mode}} is completed.
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|universe={{Uv|Kid Icarus}}
|universe={{Uv|Kid Icarus}}
|debut=''{{s|icaruspedia|Kid Icarus: Uprising}}''
|debut=''{{s|icaruspedia|Kid Icarus: Uprising}}''
|characters=[[Dark Pit]]}}
|characters=[[Dark Pit]]
}}
===Origin===
===Origin===
This victory theme is a small excerpt of [[Dark Pit]]'s theme from ''Kid Icarus: Uprising''.
This victory theme is a small excerpt of [[Dark Pit]]'s theme from ''Kid Icarus: Uprising''.
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|universe={{Uv|Wario}}
|universe={{Uv|Wario}}
|debut=''[[Super Smash Bros. Brawl]]''
|debut=''[[Super Smash Bros. Brawl]]''
|characters=[[Wario]]}}
|characters=[[Wario]]
}}
===Origin===
===Origin===
This flourish is an original tune created for ''Brawl'' which was also used in the Waluigi Pinball remix. However, it later became the basis for the {{s|mariowiki|Stonecarving City}} theme in ''{{s|mariowiki|Wario Land: Shake It!}}'', which was released after ''Brawl''.<ref>{{cite web |url=https://www.heypoorplayer.com/2017/03/17/tomoya-tomita-interview/ |title=An Interview with Game Composer Tomoya Tomita |accessdate=2019-03-29 |author=Tomoya Tomita (interviewed by Anthony Palone, translated by Masked Man) |date=2017-03-17 |publisher=Hey Poor Player |quote= '''In ''Super Smash Bros. Brawl'', Wario’s victory theme was an arrangement of the Stonecarving City theme from ''Shake It!'', which hadn’t yet come out. Were you involved in this special cameo?''' "No, that was another piece I received from Nintendo. I didn’t do anything for ''Brawl''."}}</ref> The ''Ultimate'' version is slightly sped up.
This flourish is an original tune created for ''Brawl''. However, it later became the basis for the {{s|mariowiki|Stonecarving City}} theme in ''{{s|mariowiki|Wario Land: Shake It!}}'', which was released after ''Brawl''.<ref>{{cite web |url=https://www.heypoorplayer.com/2017/03/17/tomoya-tomita-interview/ |title=An Interview with Game Composer Tomoya Tomita |accessdate=2019-03-29 |author=Tomoya Tomita (interviewed by Anthony Palone, translated by Masked Man) |date=2017-03-17 |publisher=Hey Poor Player |quote= '''In ''Super Smash Bros. Brawl'', Wario’s victory theme was an arrangement of the Stonecarving City theme from ''Shake It!'', which hadn’t yet come out. Were you involved in this special cameo?''' "No, that was another piece I received from Nintendo. I didn’t do anything for ''Brawl''."}}</ref> The ''Ultimate'' version is slightly sped up.


===Gallery===
===Gallery===
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|universe={{Uv|Pikmin}}
|universe={{Uv|Pikmin}}
|debut=''{{iw|pikipedia|Pikmin|game}}''
|debut=''{{iw|pikipedia|Pikmin|game}}''
|characters=[[Captain Olimar|Olimar]]}}
|characters=[[Captain Olimar|Olimar]]
}}
===Origin===
===Origin===
This flourish is a small, sped-up excerpt of the title theme of ''Pikmin''.
This flourish is a small, sped-up excerpt of the title theme of ''Pikmin''.
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|universe={{Uv|R.O.B.}}
|universe={{Uv|R.O.B.}}
|debut=''{{s|wikipedia|Stack-Up}}''
|debut=''{{s|wikipedia|Stack-Up}}''
|characters=[[R.O.B.]]}}
|characters=[[R.O.B.]]
}}
===Origin===
===Origin===
In the NES game ''{{s|wikipedia|Stack-Up}}'', the first game that the [[R.O.B.]] accessory was compatible with, this track would play before starting memory mode. In this remix, a short intro is added, and the first part is played twice.
In the NES game ''{{s|wikipedia|Stack-Up}}'', the first game that the [[R.O.B.]] accessory was compatible with, this track would play before starting memory mode. In this remix, a short intro is added, and the first part is played twice.
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|name=Animal Crossing Victory Theme
|name=Animal Crossing Victory Theme
|universe={{uv|Animal Crossing}}
|universe={{uv|Animal Crossing}}
|debut=''{{iw|nookipedia|Doubutsu no Mori}}''
|debut=''{{iw|nookipedia|Animal Forest}}''
|characters=[[Villager]]<br>[[Isabelle]]}}
|characters=[[Villager]]<br>[[Isabelle]]
}}
===Origin===
===Origin===
A remix of the title theme for ''Animal Crossing'' on the Nintendo 64 and GameCube. The ''Ultimate'' version is slightly sped up.
A remix of the title theme for ''Animal Crossing'' on the Nintendo 64 and GameCube. The ''Ultimate'' version is slightly sped up.
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|universe={{uv|Wii Fit}}
|universe={{uv|Wii Fit}}
|debut=''{{s|wikipedia|Wii Fit}}''
|debut=''{{s|wikipedia|Wii Fit}}''
|characters=[[Wii Fit Trainer]]}}
|characters=[[Wii Fit Trainer]]
}}
===Origin===
===Origin===
This victory theme is a remix of the main theme of ''Wii Fit'', specifically resembling the tune that plays after a save file is selected.
This victory theme is a remix of the main theme of ''Wii Fit'', specifically resembling the tune that plays after a save file is selected.
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==Punch-Out!! Victory Theme==
==Punch-Out!! Victory Theme==
{{Infobox Music
{{Infobox Music
|name=Punch-Out<nowiki>!!</nowiki> Victory Theme
|name=Punch-Out Victory Theme
|universe={{Uv|Punch-Out!!}}
|universe={{Uv|Punch-Out!!}}
|debut=''{{b|Punch-Out!!|NES}}'' (NES)
|debut=''{{b|Punch-Out!!|NES}}'' (NES)
|characters=[[Little Mac]]}}
|characters=[[Little Mac]]
}}
===Origin===
===Origin===
An orchestral remix of the theme that plays when the player defeats an opponent in the NES and Wii ''Punch-Out!!'' games.
An orchestral remix of the theme that plays when the player defeats an opponent in the NES and Wii ''Punch-Out!!'' games.
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{{clr}}
{{clr}}


==Shulk Victory Theme==
==Xenoblade Victory Theme==
{{Infobox Music
{{Infobox Music
|name=Shulk Victory Theme
|name=Xenoblade Victory Theme
|universe={{uv|Xenoblade Chronicles}}
|universe={{uv|Xenoblade Chronicles}}
|debut=''{{s|xenoserieswiki|Xenoblade Chronicles}}''
|debut=''{{s|wikipedia|Xenoblade Chronicles}}''
|characters=[[Shulk]]}}
|characters=[[Shulk]]
}}
===Origin===
===Origin===
The second half of the riff of ''{{s|xenoserieswiki|You Will Know Our Names}}'', the battle theme used in ''Xenoblade Chronicles'' when fighting a unique monster. The ''Ultimate'' version is slightly sped up.
The second half of the riff of {{SSB4MusicLink|Xenoblade|You Will Know Our Names}}, the battle theme used in ''Xenoblade Chronicles'' when fighting a unique monster. The ''Ultimate'' version is slightly sped up.


===Gallery===
===Gallery===
Line 523: Line 552:
Victory! (Shulk).ogg|''SSB4'' version
Victory! (Shulk).ogg|''SSB4'' version
XenobladeSeriesVictoryThemeUltimate.ogg|''Ultimate'' version
XenobladeSeriesVictoryThemeUltimate.ogg|''Ultimate'' version
</gallery>
{{clr}}
==Pyra/Mythra Victory Theme==
{{Infobox Music
|name=Pyra/Mythra Victory Theme
|universe={{uv|Xenoblade Chronicles}}
|debut=''{{s|xenoserieswiki|Xenoblade Chronicles 2}}''
|characters=[[Pyra]]<br>[[Mythra]]}}
===Origin===
A short excerpt of ''{{s|xenoserieswiki|Battle!!}}'' from ''Xenoblade Chronicles 2''.
===Gallery===
<gallery>
Pyra&MythraVictoryThemeUltimate.ogg|''Ultimate'' version
</gallery>
</gallery>
{{clr}}
{{clr}}
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===Origin===
===Origin===
The jingle that plays before a new game starts in ''Duck Hunt''. It begins with the original chiptune rendition, then transitions to a remixed version for the rest of the theme. The ''Ultimate'' version is significantly sped up.
The jingle that plays before a new game starts in ''Duck Hunt''. It begins with the original 8-bit rendition, then transitions to a remixed version for the rest of the theme. The ''Ultimate'' version is significantly sped up.


===Gallery===
===Gallery===
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|universe={{Uv|Splatoon}}
|universe={{Uv|Splatoon}}
|debut=''{{s|inkipedia|Splatoon}}''
|debut=''{{s|inkipedia|Splatoon}}''
|characters=[[Inkling]]}}
|characters=[[Inkling]]
}}


===Origin===
===Origin===
A rock-based remix of the Online victory jingle introduced in ''Splatoon''. The original cheering sounds are absent, and the song doesn't continuously loop like the original jingle.
A remix of the Online victory jingle introduced in ''Splatoon''.


===Gallery===
===Gallery===
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{{clr}}
{{clr}}


==ARMS Victory Theme==
==Mii Victory Theme==
{{Infobox Music
{{Infobox Music
|name=ARMS Victory Theme
|name=Mii Victory Theme
|universe={{Uv|ARMS}}
|universe={{Uv|Super Smash Bros.}}
|debut=''{{s|armsinstitute|ARMS}}''
|debut=''[[Super Smash Bros. 4|Super Smash Bros. for Nintendo 3DS / Wii U]]'' (''SSB4'' version)<br>''[[Super Smash Bros. Ultimate]]'' (''Ultimate'' version)
|characters=[[Min Min]]}}
|characters=[[Mii Brawler]]<br>[[Mii Swordfighter]]<br>[[Mii Gunner]]}}
 
===''SSB4'' Origin===
A portion of the main theme of ''[[Super Smash Bros. 4]]''.


===Origin===
===''Ultimate'' Origin===
A short flourish from the ''{{SSBUMusicLink|ARMS|ARMS Grand Prix Official Theme Song}}'', combined with the vocals from Ribbon Girl's stage ''{{SSBUMusicLink|ARMS|Ribbon Ring}}''. It also features a few drum notes from the victory theme of ''ARMS''.
A portion of [[Lifelight]], the main theme of ''[[Super Smash Bros. Ultimate]]''.


===Gallery===
===Gallery===
<gallery>
<gallery>
ARMSVictoryThemeUltimate.ogg|''Ultimate'' version
Victory! (Mii).ogg|''SSB4'' version
MiiFighterVictoryThemeUltimate.ogg|''Ultimate'' version
</gallery>
</gallery>
{{clr}}
{{clr}}
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|universe={{Uv|Metal Gear}}
|universe={{Uv|Metal Gear}}
|debut=''{{s|wikipedia|Metal Gear Solid}}''
|debut=''{{s|wikipedia|Metal Gear Solid}}''
|characters=[[Solid Snake|Snake]]}}
|characters=[[Solid Snake|Snake]]
}}
===Origin===
===Origin===
A small excerpt of the main theme of ''Metal Gear Solid''. In the game, this excerpt is used twice: when [[Solid Snake]] is caught and the player receives a Game Over, and when VR Training is completed.
A small excerpt of the main theme of ''Metal Gear Solid''. In the game, this excerpt is used twice: when VR Training is completed, and when [[Solid Snake]] is caught and the player earns a Game Over.


===Gallery===
===Gallery===
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|name=Sonic Victory Theme
|name=Sonic Victory Theme
|universe={{Uv|Sonic}}
|universe={{Uv|Sonic}}
|debut=''{{s|wikipedia|Sonic the Hedgehog 3}}'' (original song)<br>''{{s|wikipedia|Sonic the Hedgehog (2006)}}'' (direct source)
|debut=''{{s|wikipedia|Sonic the Hedgehog 3}}'' (Original Tune)<br>''{{s|wikipedia|Sonic the Hedgehog (2006)}}'' (Direct Source)
|characters=[[Sonic the Hedgehog|Sonic]]}}
|characters=[[Sonic the Hedgehog|Sonic]]
}}
===Origin===
===Origin===
This flourish is ripped directly from ''{{iw|wikipedia|Sonic the Hedgehog (2006)}}'', which itself is an orchestrated remix of the recurring level clear jingle that originated in ''{{s|wikipedia|Sonic the Hedgehog 3}}''. It is the first flourish in the series to be directly ported from a non-''Smash'' game. The ''Ultimate'' version is very slightly sped up and slightly abridged at the end.
This flourish is ripped directly from ''{{iw|wikipedia|Sonic the Hedgehog (2006)}}'', which itself is an orchestrated remix of the recurring level clear jingle that originated in ''{{s|wikipedia|Sonic the Hedgehog 3}}''. It is the first flourish in the series to be directly ported from a non-''Smash'' game. The ''Ultimate'' version is very slightly sped up and slightly abridged at the end.
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|universe={{Uv|Mega Man}}
|universe={{Uv|Mega Man}}
|debut=''{{s|wikipedia|Mega Man 2}}''
|debut=''{{s|wikipedia|Mega Man 2}}''
|characters=[[Mega Man]]}}
|characters=[[Mega Man]]
}}
===Origin===
===Origin===
A short remix of the beginning of the title screen music from ''{{s|wikipedia|Mega Man 2}}''.
A short remix of the beginning of the title screen music from ''{{s|wikipedia|Mega Man 2}}''.
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|universe={{uv|Pac-Man}}
|universe={{uv|Pac-Man}}
|debut=''{{b|Pac-Man|game}}''
|debut=''{{b|Pac-Man|game}}''
|characters=[[Pac-Man]]}}
|characters=[[Pac-Man]]
}}
===Origin===
===Origin===
A remix of the jingle that plays when starting a new game in ''Pac-Man'', as well as completing levels in ''{{s|wikipedia|Pac-Man World 2}}''.  
A remix of the jingle that plays when starting a new game in ''Pac-Man'', as well as completing levels in ''{{s|wikipedia|Pac-Man World 2}}''.  
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|universe={{uv|Street Fighter}}
|universe={{uv|Street Fighter}}
|debut=''{{s|wikipedia|Street Fighter II}}''
|debut=''{{s|wikipedia|Street Fighter II}}''
|characters=[[Ryu]]<br>[[Ken]]}}
|characters=[[Ryu]]<br>[[Ken]]
}}
===Origin===
===Origin===
A remix of the victory theme from ''{{s|wikipedia|Street Fighter II}}''.
A remix of the victory theme from ''{{s|wikipedia|Street Fighter II}}''.
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{{clr}}
{{clr}}


==Cloud Victory Theme==
==Final Fantasy Victory Theme==
{{Infobox Music
{{Infobox Music
|name=Cloud Victory Theme
|name=Final Fantasy Victory Theme
|universe={{uv|Final Fantasy}}
|universe={{uv|Final Fantasy}}
|debut=''{{s|wikipedia|Final Fantasy VII}}''
|debut=''{{s|wikipedia|Final Fantasy VII}}''
|characters=[[Cloud]]}}
|characters=[[Cloud]]
}}
===Origin===
===Origin===
A remix of the victory theme heard in ''Final Fantasy VII'', which is itself a variant of the victory themes heard throughout the ''Final Fantasy'' series. It continuously plays, replacing the results theme, being the first victory theme to do so. In ''Smash 4'' only, if the player wins in a [[Tourney (SSB4-Wii U)|tournament]], a non-looped version of the theme will play. This version is based on a short scene during the Junon sequence of ''Final Fantasy VII'' where Cloud performs his victory pose as part of the parade rehearsal.
A remix of the victory theme heard in ''Final Fantasy VII'', which is itself a variant of the victory themes heard throughout the ''Final Fantasy'' series. It continuously plays, replacing the results theme, being the first victory theme to do so. In ''Smash 4'' only, if the player wins in a [[Tourney (SSB4-Wii U)|tournament]], a non-looped version of the theme will play.


===Gallery===
===Gallery===
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Victory! (Final Fantasy).ogg|''SSB4'' & ''Ultimate'' version
Victory! (Final Fantasy).ogg|''SSB4'' & ''Ultimate'' version
Z85a F Cloud Tournament Champion.ogg|Tournament mode version in ''Smash Bros. 4''
Z85a F Cloud Tournament Champion.ogg|Tournament mode version in ''Smash Bros. 4''
</gallery>
{{clr}}
==Sephiroth Victory Theme==
{{Infobox Music
|name=Sephiroth Victory Theme
|universe={{uv|Final Fantasy}}
|debut=''{{s|wikipedia|Final Fantasy VII}}'' (original song)<br>''{{s|wikipedia|Final Fantasy VII: Advent Children}}'' (direct source)
|characters=[[Sephiroth]]}}
===Origin===
The ending of "{{SSBUMusicLink|Final Fantasy|Advent: One-Winged Angel}}", taken directly from ''Final Fantasy VII: Advent Children''. Afterwards, a droning note plays; it is unknown if it is from any source in particular, though it references the same droning sound that plays during the fiery cutscene from the Nibelheim Incident. Then, instead of the regular results theme, another droning note plays continuously, although its difficult to pick up on due to the sound of the flames.
Additionally, this victory theme is played after completing the [[Sephiroth Challenge]], minus the note and flame sounds.
===Gallery===
<gallery>
SephirothVictoryThemeUltimate.ogg|''Ultimate'' version
</gallery>
</gallery>
{{clr}}
{{clr}}
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|universe={{uv|Bayonetta}}
|universe={{uv|Bayonetta}}
|debut=''{{s|wikipedia|Bayonetta}}''
|debut=''{{s|wikipedia|Bayonetta}}''
|characters=[[Bayonetta]]}}
|characters=[[Bayonetta]]
}}
===Origin===
===Origin===
The first few notes of "{{SSB4MusicLink|Bayonetta|Time For The Climax!}}", followed by the jingle that plays upon completing a verse in ''Bayonetta''.  Both tracks are ported directly from the original game, though the arrangement of them together is unique to ''Smash''.
The first few notes of "{{SSB4MusicLink|Bayonetta|Time For The Climax!}}", followed by the jingle that plays upon completing a verse in ''Bayonetta''.  Both tracks are ported directly from the original game, though the arrangement of them together is unique to ''Smash''.
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|universe={{uv|Castlevania}}
|universe={{uv|Castlevania}}
|debut=''{{s|wikipedia|Castlevania}}''
|debut=''{{s|wikipedia|Castlevania}}''
|characters=[[Simon]]<br>[[Richter]]}}
|characters=[[Simon]]<br>[[Richter]]
}}
===Origin===
===Origin===
A remix of the "Stage Clear" theme from the original ''Castlevania'', with the original chiptune audio in the background.
A remix of the "Stage Clear" theme from the original ''Castlevania''.
 
The August 8, 2018 [[Nintendo Direct]] features an [https://www.youtube.com/watch?v=UCQ6X0zdmuw&t=158s early version] of the track that lacks the electric guitar present in the final version.


===Gallery===
===Gallery===
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|universe={{uv|Persona}}
|universe={{uv|Persona}}
|debut=''{{s|wikipedia|Persona 5}}''<br>''{{s|wikipedia|Persona 4}}''<br>''{{s|wikipedia|Persona 3}}''
|debut=''{{s|wikipedia|Persona 5}}''<br>''{{s|wikipedia|Persona 4}}''<br>''{{s|wikipedia|Persona 3}}''
|characters=[[Joker]]}}
|characters=[[Joker]]
}}
===Origin===
===Origin===
Joker's primary victory theme is directly ported from the after-battle results screen from ''Persona 5''. This theme loops indefinitely and replaces the normal results screen music, similar to Cloud’s. When Joker wins a match in [[Mementos]] while music from ''Persona 3'' or ''Persona 4'' is playing, the victory music from the corresponding game is used instead. This is the second instance of victory themes being ported directly from other games, and the first instance of a character having more than one victory theme in the same game.
Joker's primary victory theme is directly ported from the after-battle results screen from ''Persona 5''. This theme loops indefinitely and replaces the normal results screen music, similar to Cloud’s. When Joker wins a match in [[Mementos]] while music from ''Persona 3'' or ''Persona 4'' is playing, the victory music from the corresponding game is used instead. This is the second instance of victory themes being ported directly from other games, and the first instance of a character having more than one victory theme in the same game.
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The themes are:
The themes are:
*''Persona 5'': Triumph
*''Persona 5'': Triumph
*''Persona 4'': Period
*''Persona 4'': Results
*''Persona 3'': After the Battle
*''Persona 3'': After the Battle


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|name=Dragon Quest Victory Theme
|name=Dragon Quest Victory Theme
|universe={{uv|Dragon Quest}}
|universe={{uv|Dragon Quest}}
|debut=''{{iw|wikipedia|Dragon Quest|video game}}'' (original song)<br>''{{iw|wikipedia|Theatrhythm Dragon Quest}}'' (direct source)
|debut=''{{s|wikipedia|Dragon Quest}}''
|characters=[[Hero]]}}
|characters=[[Hero]]
}}
===Origin===
===Origin===
An arrangement of the ending phrase of "Overture", the main ''Dragon Quest'' theme. It is a slightly altered excerpt from the ''{{iw|wikipedia|Theatrhythm Dragon Quest}}'' version of "Overture X".
An arrangement of the ending phrase of "{{S|dragonquestwiki|Overture}}", the main ''Dragon Quest'' theme. It is a slightly altered excerpt from the ''{{S|dragonquestwiki|Theatrhythm Dragon Quest}}'' version of "Overture X".


===Gallery===
===Gallery===
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|universe={{uv|Banjo-Kazooie}}
|universe={{uv|Banjo-Kazooie}}
|debut=''{{s|wikipedia|Banjo-Kazooie}}''
|debut=''{{s|wikipedia|Banjo-Kazooie}}''
|characters=[[Banjo]] & [[Kazooie]]}}
|characters=[[Banjo]] & [[Kazooie]]
}}
===Origin===
===Origin===
A remix of the jingle that plays when Banjo & Kazooie collect a Jiggy in ''Banjo-Kazooie''.
A remix of the jingle that plays when Banjo collects a Jiggy in ''Banjo-Kazooie''.


===Gallery===
===Gallery===
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</gallery>
</gallery>
{{clr}}
{{clr}}
==Fatal Fury Victory Theme==
==Fatal Fury Victory Theme==
{{Infobox Music
{{Infobox Music
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|universe={{uv|Fatal Fury}}
|universe={{uv|Fatal Fury}}
|debut=''Fatal Fury: King of Fighters''
|debut=''Fatal Fury: King of Fighters''
|characters=[[Terry Bogard|Terry]]}}
|characters=[[Terry Bogard|Terry]]
}}
===Origin===
===Origin===
A hard rock rendition of "Results Are Everything", the end of fight theme from the original ''Fatal Fury'' game.
A hard rock rendition of "Results Are Everything", the end of fight theme from the original ''Fatal Fury'' game.
Line 796: Line 807:
</gallery>
</gallery>
{{clr}}
{{clr}}
==Minecraft Victory Theme==
{{Infobox Music
|name=Minecraft Victory Theme
|universe={{uv|Minecraft}}
|debut=''Minecraft: Java Edition''
|characters=[[Steve]]}}
===Origin===
The theme that plays when completing a challenge advancement, ripped directly from ''Minecraft: Java Edition''.
===Gallery===
<gallery>
MinecraftSeriesVictoryThemeUltimate.ogg|''Ultimate'' version
</gallery>
==Tekken Announcer==
{{Infobox Music
|name=Tekken Announcer
|universe={{uv|Tekken}}
|debut=''Tekken 7''
|characters=[[Kazuya]]}}
In a series first, the ''Tekken'' series does not have a traditional victory theme. Instead, the announcer from ''Tekken 7'' (voiced by Josh Keller) is featured in Kazuya's victory screens, saying, "Kazuya Mishima wins," replacing the [[announcer]] lines by Xander Mobus with no music at all. This does not apply to [[Team Battle]]s.
===Origin===
The announcer used in Kazuya's victory screen is the announcer from ''Tekken 7''. Him saying "Kazuya Mishima" is recycled from ''Tekken 7''{{'}}s character select screen. However, "wins" seems to be either original to ''Ultimate'' or recycled from an unused take for ''Tekken'', as only he says "You win!" in ''Tekken 7''. The early ''Tekken'' announcers did say it similar to how it is said in ''Ultimate''.
===Gallery===
<gallery>
File:KazuyaVictory.ogg|''Ultimate'' version
</gallery>
{{clr}}
==Kingdom Hearts Victory Theme==
{{Infobox Music
|name=Kingdom Hearts Victory Theme
|universe={{uv|Kingdom Hearts}}
|debut=''Kingdom Hearts''
|characters=[[Sora]]}}
===Origin===
An orchestrated rendition of "Hand in Hand", the second battle theme of [[khwiki:Traverse Town|Traverse Town]] from the original ''Kingdom Hearts''. It was confirmed in the ''[[Mr. Sakurai Presents#Battling with Sora|Battling with Sora]]'' presentation that the arrangement for the victory theme was handled by {{s|wikipedia|Yoko Shimomura}}, the song's original composer.
===Gallery===
<gallery>
KingdomHeartsSeriesVictoryThemeUltimate.ogg|''Ultimate'' version
</gallery>
{{clr}}
==Mii Fighter Victory Theme==
{{Infobox Music
|name=Mii Fighter Victory Theme
|universe={{Uv|Super Smash Bros.}}
|debut=''[[Super Smash Bros. 4]]'' (''SSB4'' version)<br>''[[Super Smash Bros. Ultimate]]'' (''Ultimate'' version)
|characters=[[Mii Brawler]]<br>[[Mii Swordfighter]]<br>[[Mii Gunner]]}}
===''SSB4'' Origin===
A portion of the main theme of ''[[Super Smash Bros. 4]]''.
===''Ultimate'' Origin===
A portion of ''[[Lifelight]]'', the main theme of ''[[Super Smash Bros. Ultimate]]''.
===Gallery===
<gallery>
Victory! (Mii).ogg|''SSB4'' version
MiiFighterVictoryThemeUltimate.ogg|''Ultimate'' version
</gallery>
{{clr}}
==Results Theme==
In every game except for ''Melee'', after the character's victory theme plays, the results theme will play out for the remainder of the time that the player is on the victory screen. ''Ultimate'' would notably be the first game to reuse the exact same results theme from its predecessor. The only characters that do not play the standard results theme are [[Cloud]], [[Joker]], and [[Sephiroth]], the former two instead playing their individual looping victory themes, and the latter simply having the sounds of flames.
===Origin===
While ''Smash 64'' and ''Brawl''{{'}}s results themes are original to those respective games, ''SSB4'' and ''Ultimate''{{'}}s variation is based on the music used on the [[character selection screen]] of ''Smash 64''.
===Gallery===
<gallery>
File:Smash64results.mp3|Results screen theme in ''Super Smash Bros.''
ResultsScreenThemeBrawl.wav|Results screen theme in ''Brawl''
File:SSB4UltimateResults.mp3|Results screen theme in ''SSB4'' and ''Ultimate''
</gallery>


==Trivia==
==Trivia==
*In ''[[Brawl]]''{{'}}s code, there are unused victory themes for most of the roster, excluding {{SSBB|Wolf}}, suggesting that characters were supposed to have their own victory theme independent of their series; this is only the case with {{SSBB|Meta Knight}} in the final game.
*[[Sonic]], [[Bayonetta]], [[Joker]], and [[Hero]] are the only characters whose victory themes are taken directly from other games. However, they do feature a few slight modifications:
**This also includes Mewtwo and Roy, who were both cut from ''Brawl''.
*[[Sonic]], [[Bayonetta]], [[Joker]], [[Hero]], [[Steve]], and [[Sephiroth]] are the only characters whose victory themes are taken directly from other sources. However, aside from Sonic (in ''Brawl'' and ''Smash 4'') and Steve, they each feature a few slight modifications from the original:
**In ''Ultimate'', Sonic's victory theme from ''Sonic the Hedgehog (2006)'' is sped up and slightly abridged at the end.
**In ''Ultimate'', Sonic's victory theme from ''Sonic the Hedgehog (2006)'' is sped up and slightly abridged at the end.
**While the individual parts of Bayonetta's victory theme are taken from her original games, the arrangement of them together is unique to ''Smash''.
**While the individual parts of Bayonetta's victory theme are taken from her original games, the arrangement of them together is unique to ''Smash''.
**Joker's victory theme does not loop all the way to the beginning like it does in ''Persona 5'', instead looping the fourth verse over and over.
**Joker's victory theme does not loop all the way to the beginning like it does in ''Persona 5'', instead looping the fourth part over and over.
**The Hero's victory theme is a synthesized version of the original source.
**Hero features a few slight modifications from the original.
**Sephiroth's slightly arranges the ending parts before the main fanfare. The droning note that plays afterwards is original.
***Coincidentally, all of these characters are third-party characters, and, aside from Hero, all of them are properties of [[Sega]].
***Coincidentally, all of these characters are third-party characters, and three of them, Sonic, Bayonetta, and Joker, are properties of [[Sega]].
*As of ''[[Ultimate]]''{{'}}s release, Ness has had more different victory themes than any other character, receiving new ones in ''[[Brawl]]'' and ''Ultimate'', in addition to his original one from the first two games.
*Of the victory themes in the ''Smash'' series, Sephiroth's victory theme is the only one to not originate from a video game; his is taken directly from the movie ''Final Fantasy VII: Advent Children''.
*In ''[[Super Smash Bros. Melee]]'', Captain Falcon's and Mr. Game & Watch's victory themes are the only ones that are not orchestral music.
*As of ''[[Ultimate]]''{{'}}s release, [[Ness]] has had more different victory themes than any other character, receiving new ones in ''[[Brawl]]'' and ''Ultimate'', in addition to his original one from the first two games.
*Rosalina is the first character with a distinct victory theme from her universe who is neither a villain nor an anti-hero. This distinction would later be shared with Lucina, Chrom, Robin, Corrin and Byleth in ''Ultimate''.
*In ''[[Super Smash Bros. Melee]]'', [[Captain Falcon]]'s and [[Mr. Game & Watch]]'s victory themes are the only ones that are not orchestral music.
*[[Rosalina]] & [[Luma]] are the first fighter with a distinct victory theme from their universe who are neither a villain nor an anti-hero. This distinction would later be shared with [[Lucina]], [[Chrom]], [[Robin]], [[Corrin]], [[Byleth]], [[Pyra]] and [[Mythra]] in ''Ultimate''.
*''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'' are the only installments in the series where victory themes are not accessible in the [[Sound Test]].
*''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'' are the only installments in the series where victory themes are not accessible in the [[Sound Test]].
*Various victory themes from ''[[Super Smash Bros. Brawl]]'' could be heard during the opening ceremony of the 2015 ''{{s|wikipedia|FIRST Championship}}''.
*Various victory themes from ''[[Super Smash Bros. Brawl]]'' could be heard during the opening ceremony of the 2015 ''{{s|wikipedia|FIRST Championship}}''.
*The {{uv|Final Fantasy}}, {{uv|Bayonetta}}, and {{uv|Castlevania}} victory themes can be heard in Cloud, Sephiroth, Bayonetta, and [[Simon]] and [[Richter]]'s reveal trailers respectively. Similarly, the ''Metal Gear'' victory theme can be heard in the debut trailer for ''Super Smash Bros. Brawl'' after [[Snake]] is revealed.
*The {{uv|Final Fantasy}}, {{uv|Bayonetta}}, and {{uv|Castlevania}} victory themes can be heard in Cloud's, Bayonetta's, and Simon and Richter's reveal trailers. Similarly, the ''Metal Gear'' victory theme can be heard in the debut trailer for ''Super Smash Bros. Brawl'' after Snake is revealed.
**The ''Castlevania'' victory theme heard in Simon and Richter's trailer, however, lacked the electric guitar heard in the final version.
**The ''Castlevania'' victory theme heard in Simon and Richter's trailer, however, lacked the electric guitar heard in the final version.
*{{SSBU|Ridley}} had a different victory theme in the E3 2018 demo of ''Ultimate''. It was also a sinister variation of the standard victory theme, but ended with a harp arpeggio resembling the Unknown Item jingle from ''Metroid: Zero Mission''. The reason for it being changed is unknown.
*{{SSBU|Ridley}} had a different victory theme in the E3 2018 demo of ''Ultimate''. It was also a sinister variation of the standard victory theme, but ending with a harp arpeggio resembling the Unknown Item jingle from ''Metroid: Zero Mission''.
*As of ''[[Super Smash Bros. Ultimate]]'', [[Ganondorf]], [[King Dedede]], and [[Wolf]] are the only antagonists that do not possess distinct victory themes from their respective universes. <!--Despite Mewtwo's antagonistic role in the first Pokémon movie and its remake, it is debatable whether it counts as an antagonist, as it does not play an antagonist role in at least the main series games, so please do not add it without discussing first.-->
*As of ''[[Super Smash Bros. Ultimate]]'', [[Ganondorf]], [[King Dedede]], and [[Wolf]] are the only antagonists that do not possess distinct victory themes from their respective universes. <!--Despite Mewtwo's antagonistic role in the first Pokémon movie and its remake, it is debatable whether it counts as an antagonist, as it does not play an antagonist role in at least the main series games, so please do not add it without discussing first.-->
*{{uv|Mario}}, {{uv|Fire Emblem}} and {{uv|Persona}} are the only three universes to have more than two victory themes in a single game, with ''Fire Emblem'' having four and ''Mario'' and ''Persona'' having three each.
*{{uv|Mario}}, {{uv|Fire Emblem}} and {{uv|Persona}} are the only three universes to have more than two victory themes in a single game, with ''Fire Emblem'' having four and ''Mario'' and ''Persona'' having three each.
**However, if one were to count sub-universes ({{uv|Donkey Kong}}, {{uv|Wario}} and {{uv|Yoshi}}), then ''Mario'' would have the most victory themes across the ''Smash Bros.'' series, with a total of 7. This would also make the ''Mario'' universe the only one to have more than one victory theme in every single game.
**However, if one were to count sub-universes ({{uv|Donkey Kong}}, {{uv|Wario}} and {{uv|Yoshi}}), then ''Mario'' would have the most victory themes across the ''Smash Bros.'' series, with a total of 7. This would also make the ''Mario'' universe the only one to have more than one victory theme in every single game.
*{{uv|Persona}} and {{uv|Final Fantasy}} are the only third-party universes with more than one victory theme.
*Bayonetta's victory theme is the only one to have English vocals, as the word "forever" can be heard near the end. The ''Awakening'' and ''Fates'' victory themes in ''Ultimate'' include non-English vocals.
*Bayonetta in ''Smash 4'' was the first victory theme to include vocals, and the only victory theme of such prior to ''Ultimate''. ''Ultimate'' would go on to add four more (Fire Emblem Awakening, Corrin, Min Min, and Sephiroth).
** It is also the only [[Sega]] victory theme that isn't ported from another game, though the individual sections of the theme are taken directly from the originals.
**Bayonetta's is the only one with English vocals, as the word "forever" can be heard near the end.
*{{SSBU|Joker}} is the first fighter to have his [[List of victory poses (SSBU)#Joker|victory poses]] and victory theme change depending on the stage; if the match was played on [[Mementos]], it will match the music and aesthetic of the stage.
**Sephiroth's is the only one to feature the character's name in the vocals, as the chorus chanting his name from "One-Winged Angel" can be heard.
**This makes Joker the only character to have multiple possible victory themes in the same version of the same game. While {{SSBU|Chrom}}'s victory theme changed from the standard ''Fire Emblem'' victory theme (shared with Marth, Roy, and Ike) to the ''Awakening'' victory theme (shared with Lucina and Robin) in the 3.0.0 update of ''Ultimate'', he only ever had one theme at a time.
*{{SSBU|Chrom}} is the only character to have their victory theme changed in an update. The version 3.0.0 update of ''Ultimate'' changed his victory theme from the standard ''Fire Emblem'' victory theme (shared with [[Marth]], [[Roy]], and [[Ike]]) to the ''Awakening'' victory theme (shared with {{SSBU|Lucina}} and {{SSBU|Robin}}). It is unknown if him having the standard ''Fire Emblem'' theme at the game's launch was intentional or an error.
*[[Joker]] and [[Cloud]] are the only characters with victory themes that loop.
*Joker is the first fighter to have his [[List of victory poses (SSBU)#Joker|victory poses]] and victory theme change depending on the stage; if the match was played on [[Mementos]], it will match the music and aesthetic of the stage.
**This makes Joker the only character to have multiple possible victory themes in the same game (barring Chrom's aforementioned update situation).
*Cloud, Joker, and Sephiroth are the only characters with victory themes that loop.
*[[Bowser]] is the only character to have a victory theme change from ''Brawl'' to ''Smash 4''.
*[[Bowser]] is the only character to have a victory theme change from ''Brawl'' to ''Smash 4''.
*Byleth is the only {{uv|Fire Emblem}} character to never at one point use the standard series victory theme.
*[[Byleth]] is the only ''Fire Emblem'' character to never at one point use the standard series victory theme.
*{{uv|Final Fantasy}} is the only series in which all of its fighters each have a unique victory theme.
**If Pyra and Mythra are counted as the same character, then the {{uv|Xenoblade Chronicles}} series also falls under this distinction.
*Barring ported victory themes, Sora's victory theme is the only one with a known arrangement composer, that being Yoko Shimomura.
*The ''Pokémon'' victory theme represents the greatest amount of fighters, both throughout the ''Super Smash Bros.'' series and in a single game (''Ultimate''), at ten fighters, or eight if counting [[Pokémon Trainer]] as one fighter.


==References==
==References==

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