Editing Vegetable
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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Vegetable | |name=Vegetable | ||
|image={{tabber|title1=Peach| | |image={{tabber|title1=Peach|tab1=[[File:Peach Down B SSBU.gif|300px]]|title2=Daisy|tab2=[[File:Daisy Down B SSBU.gif|300px]]}} | ||
|caption=Peach and Daisy pulling a vegetable from the ground in ''Ultimate''. | |caption=Peach and Daisy pulling a vegetable from the ground in ''Ultimate''. | ||
|user=[[Peach]] | |user=[[Peach]] | ||
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}} | }} | ||
'''Vegetable''' ({{ja|野菜ひっこ抜き|Yasai Hikkonuki}}, ''Uproot Vegetables'') is [[Peach]] and | '''Vegetable''' ({{ja|野菜ひっこ抜き|Yasai Hikkonuki}}, ''Uproot Vegetables'') is [[Peach]] and {{SSBU|Daisy}}'s [[down special move]]. | ||
==Overview== | ==Overview== | ||
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!Image!!Type!!Base damage!!Probability | !Image!!Type!!Base damage!!Probability | ||
|- | |- | ||
| [[File:Vegetable Face Smile SSBM.png|64x64px|class=invert | | [[File:Vegetable Face Smile SSBM.png|64x64px|class=invert]] || Smiley || 2% {{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}, 5% {{GameIcon|SSBU}} ||{{fractions|35|58}} | ||
|- | |- | ||
| [[File:Vegetable Face Bored SSBM.png|64x64px|class=invert | | [[File:Vegetable Face Bored SSBM.png|64x64px|class=invert]] || Bored || 2% {{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}, 5% {{GameIcon|SSBU}} ||{{fractions|6|58}} | ||
|- | |- | ||
| [[File:Vegetable Face Sleep SSBM.png|64x64px|class=invert | | [[File:Vegetable Face Sleep SSBM.png|64x64px|class=invert]] || Sleepy || 2% {{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}, 5% {{GameIcon|SSBU}} ||{{fractions|5|58}} | ||
|- | |- | ||
| [[File:Vegetable Face Shock SSBM.png|64x64px|class=invert | | [[File:Vegetable Face Shock SSBM.png|64x64px|class=invert]] || Shocked || 2% {{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}, 5% {{GameIcon|SSBU}} ||{{fractions|3|58}} | ||
|- | |- | ||
| [[File:Vegetable Face Laugh SSBM.png|64x64px|class=invert | | [[File:Vegetable Face Laugh SSBM.png|64x64px|class=invert]] || Laughing || 2% {{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}, 5% {{GameIcon|SSBU}} ||{{fractions|3|58}} | ||
|- | |- | ||
| [[File:Vegetable Face Wink SSBM.png|64x64px|class=invert | | [[File:Vegetable Face Wink SSBM.png|64x64px|class=invert]] || Wink || 6% {{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}, 10% {{GameIcon|SSBU}} ||{{fractions|4|58}} | ||
|- | |- | ||
| [[File:Vegetable Face Dot SSBM.png|64x64px|class=invert | | [[File:Vegetable Face Dot SSBM.png|64x64px|class=invert]] || Dot-eyes || 12% {{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}, 16% {{GameIcon|SSBU}} ||{{fractions|1|58}} | ||
|- | |- | ||
| [[File:Vegetable Face Stitch SSBM.png|64x64px|class=invert | | [[File:Vegetable Face Stitch SSBM.png|64x64px|class=invert]] || Stitch-face || 30% {{GameIcon|SSBM}}{{GameIcon|SSBB}}, 23% {{GameIcon|SSB4}}, 24% {{GameIcon|SSBU}} ||{{fractions|1|58}} | ||
|} | |} | ||
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A thrown Mr. Saturn deals incredible shield damage, especially in ''SSB4'' and ''Ultimate'', often breaking shields in one hit in said games. This can give the user a huge advantage if she manages to land a hit with one on a shielding opponent. | A thrown Mr. Saturn deals incredible shield damage, especially in ''SSB4'' and ''Ultimate'', often breaking shields in one hit in said games. This can give the user a huge advantage if she manages to land a hit with one on a shielding opponent. | ||
Should the user pull a Bob-omb using this move, it can be the strongest attack in her entire moveset if the opponent is caught in the explosion, being a very dangerous and highly volatile projectile item. A smash-thrown Bob-omb will deal extreme damage and knockback, KOing within low double digit numbers. As the user usually has difficulty landing her KO moves, the unpredictability of a Bob-omb pull can easily turn the tide of a match. However, | Should the user pull a Bob-omb using this move, it can be the strongest attack in her entire moveset if the opponent is caught in the explosion, being a very dangerous and highly volatile projectile item. A smash-thrown Bob-omb will deal extreme damage and knockback, KOing within low double digit numbers. As the user usually has difficulty landing her KO moves, the unpredictability of a Bob-omb pull can easily turn the tide of a match. However, Peach will receive damage and knockback herself if she is too close to the Bob-omb explosion, although this is not the case in ''Ultimate'', making Bob-ombs even safer and scarier. | ||
==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
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Peach also has an increased chance for pulling out items, with the chance now being {{fractions|1|80}}. The probabilities for each individual item are {{fractions|1|160}} for Mr. Saturns, {{fractions|1|240}} for Bob-ombs and {{fractions|1|480}} for Beam Swords. While these chances are still very low, it still give Peach a higher chance to completely turn the game in her favor, even if that chance is only the slightest bit higher. | Peach also has an increased chance for pulling out items, with the chance now being {{fractions|1|80}}. The probabilities for each individual item are {{fractions|1|160}} for Mr. Saturns, {{fractions|1|240}} for Bob-ombs and {{fractions|1|480}} for Beam Swords. While these chances are still very low, it still give Peach a higher chance to completely turn the game in her favor, even if that chance is only the slightest bit higher. | ||
Overall, while it has reduced utility in some areas, Vegetable still remains an incredibly powerful tool in Peach's | Overall, while it has reduced utility in some areas, Vegetable still remains an incredibly powerful tool in Peach's due to the sheer versatility the move has. There are an even greater amount of ways in which the move can be used, and it is overall an even more effective projectile. | ||
==In ''[[Super Smash Bros. 4]]''== | ==In ''[[Super Smash Bros. 4]]''== | ||
:{{Main|Peach (SSB4)/Down special/Default}} | :{{Main|Peach (SSB4)/Down special/Default}} | ||
[[File:Vegetable_SSB4.jpg|thumb|Peach plucking a vegetable in {{forwiiu}}.]] | [[File:Vegetable_SSB4.jpg|thumb|Peach plucking a vegetable in {{forwiiu}}.]] | ||
In ''Super Smash Bros. 4'', the move's sound effect was changed to the item pull sound effect heard in the international version of ''[[Super Mario Bros. 2]]''. The item pull sound effect is still heard if Peach pulls an item though. Besides its sound effect change, the move has been toned down in numerous ways. First of all, it takes Peach considerably longer to pull turnips (13 frames more), making it more punishable. Peach also lost her turnip edge cancel technique (in update [[1.0.4]]) as well as her turnip free pull and bone walking techniques, making it more committal to pull turnips. The move is also hindered by Peach's weaker item toss and her now-negligible glide toss, hindering Peach's item game. The turnips themselves are also heavier, like in ''Melee'', preventing them from being thrown as high, and the stitch face turnips deal 7% less damage, making them considerably weaker. The probability of pulling items has also slightly decreased to {{fractions|1|100}}, with Peach having a {{fractions|1|166}} chance of pulling a Mr. Saturn, a {{fractions|1|250}} chance of pulling a Bob-omb and a 0% chance of pulling Beam Swords, making the latter impossible to pull now | In ''Super Smash Bros. 4'', the move's sound effect was changed to the item pull sound effect heard in the international version of ''[[Super Mario Bros. 2]]''. The item pull sound effect is still heard if Peach pulls an item though. Besides its sound effect change, the move has been toned down in numerous ways. First of all, it takes Peach considerably longer to pull turnips (13 frames more), making it more punishable. Peach also lost her turnip edge cancel technique (in update [[1.0.4]]) as well as her turnip free pull and bone walking techniques, making it more committal to pull turnips. The move is also hindered by Peach's weaker item toss and her now-negligible glide toss, hindering Peach's item game. The turnips themselves are also heavier, like in ''Melee'', preventing them from being thrown as high, and the stitch face turnips deal 7% less damage, making them considerably weaker. The probability of pulling items has also slightly decreased to {{fractions|1|100}}, with Peach having a {{fractions|1|166}} chance of pulling a Mr. Saturn, a {{fractions|1|250}} chance of pulling a Bob-omb and a 0% chance of pulling Beam Swords, making the latter impossible to pull now. The chances of pulling Mr. Saturns and Bob-ombs are accurately stated within the game's tips section. In [[Home-Run Contest]], Peach now exclusively pulls out "dot-shaped eyes" Vegetables. | ||
Vegetable was more effective in the initial release of the game, as Peach not only retained her instant turnip pull technique by running off an edge, but she could also use her item toss with down special to cancel certain actions. Peach could throw turnips with down special to remove landing lag from her normal landing, aerials, air dodge and even her hitstun landing animation. This allowed her to land more safely and it notably benefitted her aerials, allowing her to combo out of her aerials in situations it normally would not be possible, as giving them better shield pressuring potential. Not only could Peach cancel her landing lag in multiple situations but she could also cancel tumble hitstun with a down special item toss. This was naturally quite powerful is it allowed her to avoid combos which would otherwise be guaranteed and it even improved her endurance as she could throw a turnip and then utilise momentum canceling to survive for longer. All of these techniques were removed in update 1.0.4 however and were never possible in any Wii U version. | Vegetable was more effective in the initial release of the game, as Peach not only retained her instant turnip pull technique by running off an edge, but she could also use her item toss with down special to cancel certain actions. Peach could throw turnips with down special to remove landing lag from her normal landing, aerials, air dodge and even her hitstun landing animation. This allowed her to land more safely and it notably benefitted her aerials, allowing her to combo out of her aerials in situations it normally would not be possible, as giving them better shield pressuring potential. Not only could Peach cancel her landing lag in multiple situations but she could also cancel tumble hitstun with a down special item toss. This was naturally quite powerful is it allowed her to avoid combos which would otherwise be guaranteed and it even improved her endurance as she could throw a turnip and then utilise momentum canceling to survive for longer. All of these techniques were removed in update 1.0.4 however and were never possible in any Wii U version. | ||
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The item probabilities are still the same as in the previous game, with Bob-ombs in particular being more effective since Peach can no longer get hit by her own Bob-omb explosion. | The item probabilities are still the same as in the previous game, with Bob-ombs in particular being more effective since Peach can no longer get hit by her own Bob-omb explosion. | ||
Additionally, with Daisy being added as Peach's [[Echo Fighter]], she also retains Vegetable as her down special, which functions identically to Peach's. This was not originally the case, however; in earlier versions of the game, Daisy's turnips had the same knockback values that Peach's had in the previous two games. This made Daisy's turnips weaker for edgeguarding | Additionally, with Daisy being added as Peach's [[Echo Fighter]], she also retains Vegetable as her down special, which functions identically to Peach's. This was not originally the case, however; in earlier versions of the game, Daisy's turnips had the same knockback values that Peach's had in the previous two games. This made Daisy's turnips weaker for edgeguarding, but it meant that they did have better combo potential at higher percentages. This was the only non-aesthetic difference between Daisy and Peach. It was removed in update {{SSBU|3.0.0}}, where the knockback values on Daisy's turnips were changed to match Peach's, suggesting that the previous difference may have been an oversight. | ||
Vegetable was more effective in earlier versions of the game, as Peach could pluck turnips faster and the turnips were more effective against shields. After update 3.0.0, turnips deal less shield damage much like many other projectiles. In update 3.1.0, the move was also made a few frames slower, decreasing the safety of pulling turnips. | Vegetable was more effective in earlier versions of the game, as Peach could pluck turnips faster and the turnips were more effective against shields. After update 3.0.0, turnips deal less shield damage much like many other projectiles. In update 3.1.0, the move was also made a few frames slower, decreasing the safety of pulling turnips. | ||
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**Isabelle's [[Lloid Trap]] cannot be planted off the ground, but it can be activated using the same input while she is airborne. | **Isabelle's [[Lloid Trap]] cannot be planted off the ground, but it can be activated using the same input while she is airborne. | ||
**[[Hand Slap]] and [[Pokémon Change]] used to share this trait, before gaining midair properties in ''Super Smash Bros. 4'' and ''Super Smash Bros. Ultimate'', respectively. | **[[Hand Slap]] and [[Pokémon Change]] used to share this trait, before gaining midair properties in ''Super Smash Bros. 4'' and ''Super Smash Bros. Ultimate'', respectively. | ||
==References== | ==References== | ||
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{{Multiple Special Moves|Peach|Daisy}} | {{Multiple Special Moves|Peach|Daisy}} | ||
[[Category:Items]] | [[Category:Items]] | ||
[[Category:Items (SSBM)]] | [[Category:Items (SSBM)]] |