Editing VR
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Latest revision | Your text | ||
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|colspan=2|[[File:SSBU-Hollow Bastion.jpg|150x90px|link=Hollow Bastion]]<br>[[Hollow Bastion]]<br>{{symbol|kingdomhearts|20px}} | |colspan=2|[[File:SSBU-Hollow Bastion.jpg|150x90px|link=Hollow Bastion]]<br>[[Hollow Bastion]]<br>{{symbol|kingdomhearts|20px}} | ||
|} | |} | ||
"*" indicates that the stage can be viewed in | "*" indicates that the stage can be viewed in 360. | ||
==Trivia== | ==Trivia== | ||
*Moving the camera so that it faces behind the stage is impossible on stages that do not support | *Moving the camera so that it faces behind the stage is impossible on stages that do not support 360 view; the screen simply fades to black, with a message telling the player to reset the camera's direction. Though, it is possible to see the void behind where the camera normally is if the player turns the camera just enough to see it where the message does not pop up. | ||
*The Mii Fighters cannot be selected in this mode; the reason for this is currently unknown. | *The Mii Fighters cannot be selected in this mode; the reason for this is currently unknown. | ||
*The Stage Select screen, the Fighter Select screen and the Victory/Results screen are bordered 16:9. The gameplay HUD and Pause Menu are open matte 16:9. | *The Stage Select screen, the Fighter Select screen and the Victory/Results screen are bordered 16:9. The gameplay HUD and Pause Menu are open matte 16:9. |