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[[File:V-cancelling Kadano.gif|thumb|300px|Image on the right is without V-cancelling, on the left V-cancelling is applied. Both images include a use of [[DI]]]] | {{technical data}} | ||
'''V-cancelling''', or '''velocity cancelling''', is a technique that decreases the [[knockback]] velocity of moves in certain situations. | [[File:V-cancelling Kadano.gif|thumb|300px|Image on the right is without V-cancelling, on the left V-cancelling is applied. Both images include a use of [[DI]]<nowiki></nowiki>]] | ||
'''V-cancelling''', or '''velocity cancelling''', is a technique that decreases the [[knockback]] velocity of moves in certain situations. This is done by pressing [[L]] or [[R]] 3 frames before the hitboxes collide. In order to V-cancel a player must be in the air, not in [[hitstun]], not in an attack animation, and cannot have pressed L or R within the last 40 frames. V-cancelling reduced the initial knockback velocity to .95x the original, generally meaning that the decrease in knockback is around 5%. | |||
It was discovered and documented by {{Sm|Achilles1515}} in September 2015. | |||
==See also== | ==See also== | ||
* [[Directional influence]] | * [[Directional influence]] | ||
==External links== | ==External links== | ||
* [https://www.reddit.com/r/SSBM/comments/3n1kgf/new_global_technique_discovery_vcanceling_reduce/ Original /r/ssbm post] | * [https://www.reddit.com/r/SSBM/comments/3n1kgf/new_global_technique_discovery_vcanceling_reduce/ Original /r/ssbm post] | ||
* [https://www.youtube.com/watch?v=J0je2cwI2eQ Demonstration by Practical TAS] | * [https://www.youtube.com/watch?v=J0je2cwI2eQ Demonstration by Practical TAS] | ||
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[[Category:Unofficial lingo]] | [[Category:Unofficial lingo]] | ||
[[Category:Techniques (SSBM)]] | [[Category:Techniques (SSBM)]] | ||
[[Category:Advanced | [[Category:Advanced Techniques]] |