Editing User talk:Toomai/Cloneosity
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I'd also argue instead of having a special penalty for a custom matching a default move, you simply consider whether a character's custom move can be considered a clone of any of the parent's special variants. I don but with a stricter standard, since custom moves are already generally "clones" of the default move. Lucina would simply be 100% clone in SSB4 since all her specials default or custom match, while Lucas is penalized for Ness's Lucas-customs but not for Ness's other customs. | I'd also argue instead of having a special penalty for a custom matching a default move, you simply consider whether a character's custom move can be considered a clone of any of the parent's special variants. I don but with a stricter standard, since custom moves are already generally "clones" of the default move. Lucina would simply be 100% clone in SSB4 since all her specials default or custom match, while Lucas is penalized for Ness's Lucas-customs but not for Ness's other customs. | ||
This could also apply to other attributes such as tether grabs, wall jump, etc. getting less weight than other moves. Then you don't have the issue of some characters being over 100%. <small>—Preceding unsigned comment added by [[User:65.191.240.42|65.191.240.42]] ([[User talk:65.191.240.42|talk]] • [[Special:Contributions/65.191.240.42|contribs]]) 04:34, 7 March | This could also apply to other attributes such as tether grabs, wall jump, etc. getting less weight than other moves. Then you don't have the issue of some characters being over 100%. <small>—Preceding unsigned comment added by [[User:65.191.240.42|65.191.240.42]] ([[User talk:65.191.240.42|talk]] • [[Special:Contributions/65.191.240.42|contribs]]) 04:34, 7 March 2019</small> | ||
:This is not a bad idea; the only major issue I can see is that a DLC clone doesn't work nicely with it (Lucas gets a penalty on his "NS default", but where does he get his "NS custom 1" and "NS custom 2" scores from?). I'll think about it. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Obfuscating 06:57, 7 March 2019 (EST) | :This is not a bad idea; the only major issue I can see is that a DLC clone doesn't work nicely with it (Lucas gets a penalty on his "NS default", but where does he get his "NS custom 1" and "NS custom 2" scores from?). I'll think about it. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Obfuscating 06:57, 7 March 2019 (EST) | ||
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: I think a good step to figure out this dilemma is to also set a criteria of what moves we should take into consideration as cloned from an unrelated character. For example in Smash Ultamite Ganondorf's Smash attacks are borrowed from Ike and Cloud, should we include Smash Attacks in this umbrella or just spacial moves. Granted I don't play competitively but I want to help in any way I can as I am very intrigued by the creation of move sets and your analysis. [[User:Skibot99|Skibot99]] ([[User talk:Skibot99|talk]]) 21:15, March 20, 2019 (EDT) | : I think a good step to figure out this dilemma is to also set a criteria of what moves we should take into consideration as cloned from an unrelated character. For example in Smash Ultamite Ganondorf's Smash attacks are borrowed from Ike and Cloud, should we include Smash Attacks in this umbrella or just spacial moves. Granted I don't play competitively but I want to help in any way I can as I am very intrigued by the creation of move sets and your analysis. [[User:Skibot99|Skibot99]] ([[User talk:Skibot99|talk]]) 21:15, March 20, 2019 (EDT) | ||
:::If a rule you have is inconsistent, it's better off removed. [[User:SammyTFM|SammyTFM]] ([[User talk:SammyTFM|talk]]) 18:32, March 21, 2019 (EDT) | :::If a rule you have is inconsistent, it's better off removed. [[User:SammyTFM|SammyTFM]] ([[User talk:SammyTFM|talk]]) 18:32, March 21, 2019 (EDT) | ||
::::It's better to try and fix things before removing them. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Producer 06:55, March 28, 2019 | ::::It's better to try and fix things before removing them. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Producer 06:55, March 28, 2019 (EDT) | ||
== A way to incorporate physical attributes and different damage into the chart == | == A way to incorporate physical attributes and different damage into the chart == | ||
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:Scratch the question and turn it into a suggestion. The 80-85% range should count as semiclone based on comments on reddit and gamefaqs calling Pyra and Mythra semiclones, solidifying a consensus that that percentage is a semiclone tier. The 25-30% range should be non-clone because you erroneously rated melee Jigglypuff's jab as different in melee but the same in the original despite neither Jigglypuff nor Kirby getting a new jab, making her actual score about 6/23 or 26%. Again, even if Mythra's Foresight subtracts from her score or if there's something I'm missing about Jigglypuff's jab in melee, the limbo percentages should definitely be placed into actual categories for future proofing. [[Special:Contributions/72.219.72.215|72.219.72.215]] 18:14, February 21, 2021 (EST) | :Scratch the question and turn it into a suggestion. The 80-85% range should count as semiclone based on comments on reddit and gamefaqs calling Pyra and Mythra semiclones, solidifying a consensus that that percentage is a semiclone tier. The 25-30% range should be non-clone because you erroneously rated melee Jigglypuff's jab as different in melee but the same in the original despite neither Jigglypuff nor Kirby getting a new jab, making her actual score about 6/23 or 26%. Again, even if Mythra's Foresight subtracts from her score or if there's something I'm missing about Jigglypuff's jab in melee, the limbo percentages should definitely be placed into actual categories for future proofing. [[Special:Contributions/72.219.72.215|72.219.72.215]] 18:14, February 21, 2021 (EST) | ||
::Going to just remind you to analyze Pyra and Mythra to see if the limbo categories need to be placed into actual categories. From what I can tell, their only different moves are all specials besides down special and including final smash, or 20/24, or 83.3% | ::Going to just remind you to analyze Pyra and Mythra to see if the limbo categories need to be placed into actual categories. From what I can tell, their only different moves are all specials besides down special and including final smash, or 20/24, or 83.3% | ||