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| :::Alright, I see. 1 frame is correct, I’ll edit the post accordingly. [[User:Kadano|<font color="blue">Kadano</font>]] [[User talk:Kadano|<font color="teal">talk</font>]] 17:20, 14 January 2015 (EST) | | :::Alright, I see. 1 frame is correct, I’ll edit the post accordingly. [[User:Kadano|<font color="blue">Kadano</font>]] [[User talk:Kadano|<font color="teal">talk</font>]] 17:20, 14 January 2015 (EST) |
| :::And no, Yoshi’s Story does not provide any benefit. [[User:Kadano|<font color="blue">Kadano</font>]] [[User talk:Kadano|<font color="teal">talk</font>]] 17:57, 14 January 2015 (EST) | | :::And no, Yoshi’s Story does not provide any benefit. [[User:Kadano|<font color="blue">Kadano</font>]] [[User talk:Kadano|<font color="teal">talk</font>]] 17:57, 14 January 2015 (EST) |
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| == A couple of questions. ==
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| 1. Does GuardReflect (reflecting projectile with powershielding) prevent the GuardDamage animation (shield stun)?
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| 2. What's the difference between an aerial interupt and an No Impact Land?
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| Thanks.--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 16:30, 19 January 2015 (EST)
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| :1. Yes, for projectiles that is true.
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| :2. https://www.youtube.com/watch?v=iJG-tvT86WU Aerial interrupts are when you land due to an attack animation’s downward ECB shift, so it has either impact landing lag or AttackAir landing lag (depending on whether you land during an auto-cancel frame, watch the video for details). [[User:Kadano|<font color="blue">Kadano</font>]] [[User talk:Kadano|<font color="teal">talk</font>]] 17:21, 19 January 2015 (EST)
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| == Have you written anything on Pivot Drops? ==
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| Per title. --<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 22:38, 3 February 2015 (EST)
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| :No idea what that’s supposed to be, sorry. [[User:Kadano|<font color="blue">Kadano</font>]] [[User talk:Kadano|<font color="teal">talk</font>]] 20:22, 17 February 2015 (EST)
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| ::A pivot drop is when you do you a dash pivot into an edgehog. Described by Zhu to be "probably the single hardest thing to do consistently in Melee."--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 01:18, 18 February 2015 (EST)
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| ::Reason why I ask because based on my (admittedly poor and limited) understanding of it, I think using it would be faster than all the methods used [https://www.youtube.com/watch?v=62IDrqxCAPc here].--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 01:38, 18 February 2015 (EST)
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| :::Oh, that. Yes, I usually refer to it as “pivot edgehog” because that’s its primary application. Within the OP of my Marth thread, there’s a link to a detailed post about it and why it is so hard. [[User:Kadano|<font color="blue">Kadano</font>]] [[User talk:Kadano|<font color="teal">talk</font>]] 04:58, 18 February 2015 (EST)
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| == Why did this work? ==
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| [https://gfycat.com/HoarseWhichCony This.] In fact are there general circumstances that allow a forward smash on dreamland platform?--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 10:52, 2 March 2015 (EST)
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| :During the missed tech animation (DownBoundU), [https://gfycat.com/HoarseWhichCony#?frameNum=299 Fox’s tail and thus its hurtbubble extend below the platform], enabling Marth’s fsmash tipper hitbubble to connect. [[User:Kadano|<font color="blue">Kadano</font>]] [[User talk:Kadano|<font color="teal">talk</font>]] 17:42, 2 March 2015 (EST)
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| == What's the best way to wrap your controller? ==
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| Any videos? Threads?--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 03:38, 29 June 2015 (EDT)
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| :Dude … https://www.youtube.com/watch?v=h4F5aBur578 [[User:Kadano|<font color="blue">Kadano</font>]] [[User talk:Kadano|<font color="teal">talk</font>]] 04:21, 29 June 2015 (EDT)
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| ::Oh ok that looks good. Some other things people have told me you may consider: MacD wraps his controller into a necklace. Taki, the best Fox player in my region, actually folds his controller chord and ties it with a rubber band. Nakamaru, the best Falcon player here, wraps his controller the same way MacD does except since he doesn't use a white controller chord, he hooks it on to a carabiner on his belt. What do you think of those methods? --<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 12:48, 5 July 2015 (EDT)
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| :::The necklace method sounds nice for large tournaments. Is there a video tutorial for it? [[User:Kadano|<font color="blue">Kadano</font>]] [[User talk:Kadano|<font color="teal">talk</font>]] 14:40, 5 July 2015 (EDT)
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| ::::Yeah. [https://www.youtube.com/watch?v=PARhwhxwL1g Here you go!] I don't think older controllers with their short chords can create a necklace, but if you loop it again once more you can hang it on your belt with a hook of some sort. Regarding Taki's folding method, I think that actually causes the least damage to the wire, but the problem is having to tie with a rubber band constantly. --<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 15:46, 5 July 2015 (EDT)
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| == Item drop chance? ==
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| What's the chance of dropping an item when hit by an attack dealing over 60 damage? Is it 100%? – [[User:Smiddle|Smiddle]] 13:44, 29 September 2015 (EDT)
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| :Yes, 100%. I playtested it (176 damage attack always caused turnip drop). [[User:Kadano|<font color="blue">Kadano</font>]] [[User talk:Kadano|<font color="teal">talk</font>]] 13:50, 29 September 2015 (EDT)
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| == Hey ==
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| I saw some videos about you, you look good at smash! [[File:PoultrysigSSB4.png|20x50px]][[User:Poultry|<font color="red">'''Poultry'''</font>]][[File:PoultrysigSSBM.png|20x50px]]''([[User talk:Poultry#top|<font color="blue">talk</font>]])'' the God-Slayer 19:31, 2 May 2016 (EDT)
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| == Reeling ==
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| I heard about your suggestion of putting Reeling in the [[hitstun]] article. [[User:Juju1995|Juju1995]] ([[User talk:Juju1995|talk]]) 01:36, 8 January 2017 (EST)
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