Editing User talk:DrakRoar

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Thanks again for helping with the custom move project. You've almost done as much work as I have on it, haha. [[User:Serpent_King|<span style="font-family:Algerian"> <span style="color:#008833; text-shadow:0px 0px 3px #00bb77;">'''Serpent'''</span><span style="font-size:12pt; color:black; text-shadow:0px 0px 3px Gray;">∞</span><span style="color:#eed000; text-shadow:0px 0px 3px #ffd000;">'''King'''</span></span>]] [[User talk:Serpent_King|(<span style="color: blue;">talk</span>)]] 23:41, 21 September 2015 (EDT)
Thanks again for helping with the custom move project. You've almost done as much work as I have on it, haha. [[User:Serpent_King|<span style="font-family:Algerian"> <span style="color:#008833; text-shadow:0px 0px 3px #00bb77;">'''Serpent'''</span><span style="font-size:12pt; color:black; text-shadow:0px 0px 3px Gray;">∞</span><span style="color:#eed000; text-shadow:0px 0px 3px #ffd000;">'''King'''</span></span>]] [[User talk:Serpent_King|(<span style="color: blue;">talk</span>)]] 23:41, 21 September 2015 (EDT)
:You're welcome. Yeah I was thinking of something else to do on the wiki, and that was my choice ;) [[File:Badass Nidoking.png|20px]] [[User:DracoRexKing|<font color="blue">'''Draco'''</font><font color="red">'''Rex'''</font>]][[User talk:DracoRexKing|<font color="purple">'''King'''</font>]] 12:33, 22 September 2015 (EDT)
:You're welcome. Yeah I was thinking of something else to do on the wiki, and that was my choice ;) [[File:Badass Nidoking.png|20px]] [[User:DracoRexKing|<font color="blue">'''Draco'''</font><font color="red">'''Rex'''</font>]][[User talk:DracoRexKing|<font color="purple">'''King'''</font>]] 12:33, 22 September 2015 (EDT)
::I replied [[User talk:Serpent King/Sandbox/Custom Moves|here]] in case you are not watching the page. [[User:Serpent_King|<span style="font-family:Algerian"> <span style="color:#008833; text-shadow:0px 0px 3px #00bb77;">'''Serpent'''</span><span style="font-size:12pt; color:black; text-shadow:0px 0px 3px Gray;">∞</span><span style="color:#eed000; text-shadow:0px 0px 3px #ffd000;">'''King'''</span></span>]] [[User talk:Serpent_King|(<span style="color: blue;">talk</span>)]] 18:05, 22 September 2015 (EDT)
::I replied [[User talk:Serpent King/Sandbox/Custom Moves‎|here]] in case you are not watching the page. [[User:Serpent_King|<span style="font-family:Algerian"> <span style="color:#008833; text-shadow:0px 0px 3px #00bb77;">'''Serpent'''</span><span style="font-size:12pt; color:black; text-shadow:0px 0px 3px Gray;">∞</span><span style="color:#eed000; text-shadow:0px 0px 3px #ffd000;">'''King'''</span></span>]] [[User talk:Serpent_King|(<span style="color: blue;">talk</span>)]] 18:05, 22 September 2015 (EDT)
:::I saw it, thanks for the help. I was doing other stuff. [[File:Badass Nidoking.png|20px]] [[User:DracoRexKing|<font color="blue">'''Draco'''</font><font color="red">'''Rex'''</font>]][[User talk:DracoRexKing|<font color="purple">'''King'''</font>]] 18:15, 22 September 2015 (EDT)
:::I saw it, thanks for the help. I was doing other stuff. [[File:Badass Nidoking.png|20px]] [[User:DracoRexKing|<font color="blue">'''Draco'''</font><font color="red">'''Rex'''</font>]][[User talk:DracoRexKing|<font color="purple">'''King'''</font>]] 18:15, 22 September 2015 (EDT)


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== Undoing the edits ==
== Undoing the edits ==


These edits are not to be undone. It is relevant to the SSB4 section anyway, It is still a change from SSB4. Also I don't know much about this technical data, only a bit. <small>—Preceding unsigned comment added by [[User:Xerneasthebest|Xerneasthebest]] ([[User talk:Xerneasthebest|talk]] • [[Special:Contributions/Xerneasthebest|contribs]]) 08:56, February 27, 2019 (EST)</small>
These edits are not to be undone. It is relevant to the SSB4 section anyway, It is still a change from SSB4. Also I don't know much about this technical data, only a bit. <small>—Preceding unsigned comment added by [[User:Xerneasthebest|Xerneasthebest]] ([[User talk:Xerneasthebest|talk]] • [[Special:Contributions/Xerneasthebest|contribs]]) 08:56, February 27, 2019‎ (EST)</small>
:No, there's a clear difference. Sonic's back air has 30 frames of landing lag in ''Smash 4''. It was reduced to 18 frames in the base version of ''Ultimate'' (1.0.0), then again to 15 frames in 2.0.0. We only list the value from the latest version (30 frames → 15) in the Changes from SSB4 section, because different versions of ''Ultimate'' (which are what's being compared in the Update history) are still the same game, and the latest one is the most relevant. What you did was lazily copy "''Back aerial has less landing lag (18 frames → 15).''" from the Update history when there was already this line: "''All aerials have less landing lag (Neutral: 16 frames → 10, Forward: 26 → 16, '''Back: 30 → 15''', Up: 21 → 13, Down: 38 → 21).''" Same goes for the FS meter change. That mechanic did not exist altogether in ''Smash 4'', so it's irrelevant to the Changes from SSB4 section. We don't list how every character got a directional air dodge, for example. Either way, please try looking forward to more important contributions in the future, and show you don't only care about getting un-probated to keep editing your userspace.
:No, there's a clear difference. Sonic's back air has 30 frames of landing lag in ''Smash 4''. It was reduced to 18 frames in the base version of ''Ultimate'' (1.0.0), then again to 15 frames in 2.0.0. We only list the value from the latest version (30 frames → 15) in the Changes from SSB4 section, because different versions of ''Ultimate'' (which are what's being compared in the Update history) are still the same game, and the latest one is the most relevant. What you did was lazily copy "''Back aerial has less landing lag (18 frames → 15).''" from the Update history when there was already this line: "''All aerials have less landing lag (Neutral: 16 frames → 10, Forward: 26 → 16, '''Back: 30 → 15''', Up: 21 → 13, Down: 38 → 21).''" Same goes for the FS meter change. That mechanic did not exist altogether in ''Smash 4'', so it's irrelevant to the Changes from SSB4 section. We don't list how every character got a directional air dodge, for example. Either way, please try looking forward to more important contributions in the future, and show you don't only care about getting un-probated to keep editing your userspace.
:Also, sign your talk page posts with four tildes (~). [[File:034.png|20px]] '''<span style="font-family:Algerian">[[User:DracoRexKing|<font color="red">DracoRex,]]</font> [[User talk:DracoRexKing|<font color="olive">Creator of the Land]]</font></span>''' 09:20, 27 February 2019 (EST)
:Also, sign your talk page posts with four tildes (~). [[File:034.png|20px]] '''<span style="font-family:Algerian">[[User:DracoRexKing|<font color="red">DracoRex,]]</font> [[User talk:DracoRexKing|<font color="olive">Creator of the Land]]</font></span>''' 09:20, 27 February 2019 (EST)
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I don't get how my changes to the Kirby page didn't just significantly improve it. I really don't. And I hate how keep undoing all my changes, even the ones that were just fixes to the syntax cause the bracket was unfinished or blatant mistakes. This makes me think you don't even read what I changed and just undo it cause it's me. "What did I tell you last time?" - You told me what I did was bad with zero explanation, thank you very much. All I did was remove redundancy and fix errors and you say it's bad. And I don't get it. - [[User:Ray001|Ray001]] ([[User talk:Ray001|talk]]) 11:07, July 25, 2019 (EDT)
I don't get how my changes to the Kirby page didn't just significantly improve it. I really don't. And I hate how keep undoing all my changes, even the ones that were just fixes to the syntax cause the bracket was unfinished or blatant mistakes. This makes me think you don't even read what I changed and just undo it cause it's me. "What did I tell you last time?" - You told me what I did was bad with zero explanation, thank you very much. All I did was remove redundancy and fix errors and you say it's bad. And I don't get it. - [[User:Ray001|Ray001]] ([[User talk:Ray001|talk]]) 11:07, July 25, 2019 (EDT)
:That edit summary was because of the argument you put up with me in the Yoshi page. I didn't add anything else because it wouldn't have fit in the summary, and given everything I had to point out about that edit, it was all or nothing. But since you're asking here now, I'll explain myself: (https://www.ssbwiki.com/index.php?title=Kirby_(SSBU)&diff=1266650&oldid=1266529 here are the diffs for reference)
*'''Line 74''': What was even the point of this? If anything it makes that section more redundant; it's a sub-bullet, we know Kirby is the subject.
*'''Line 86''': If you have an '''a/b → c/d/e''' type of knockback change or similar, it's not so easy to tell which one is base and which one is scaling, so removing the specification makes it confusing. How do you know if it's '''c ''base''/d/e ''scaling''''' or '''c/d ''base''/e ''scaling'''''? The "just look at the scripts yourself lol" argument doesn't work because for one, our purpose is exactly to make that info more understandable and accessible, and for two, that would confuse the hell out of people who aren't into technical data, which is a large part of our readers. As for the other part, it's important to note jab didn't connect well in S4 because that denotes the buff is more significant than the general case; same way a 5% damage increase is more significant than a 2% increase, right?
*'''Line 98''': Simply wrong. More knockback doesn't make a move lock better, if anything it's worse because the attack stops locking earlier. But that shouldn't be listed as a nerf either because Kirby already has other superior ways of locking (specifically jab and down tilt, which are both much faster and lock for longer than the unchanged forward tilt).
*'''Line 109''': Removal of a valuable comparison of how much better the move is. Don't tell me it bloats up the section, because that's why the changes are listed in bullet points in the first place. Not like it's excessively long either, unless you really don't like reading (which in that case why would you be in a wiki).
*'''Line 132''': This is notable enough to be listed. The move was buffed by basically undoing a nerf from 4, and several other pages do this.
*'''Line 169''': Again, simply wrong. Hitlag for a pummel is basically extra lag, because for one, the opponent can still mash out during it, and for two, it's always there because a pummel always hits (barring very rare edge cases). This means the effective duration of Kirby's pummel in S4 is '''9''' (FAF - 1) + '''3''' (hitlag - 1, because the 1st hitlag frame is when the hit connects) = '''12''', while in Ultimate it's '''5''' + '''10''' = '''15''', so it's slower. Let alone, seriously, this one is general knowledge, even people who aren't into technical data but have played Kirby in both games would notice his pummel is slower.
*As for the rest, it's really nitpicky wording changes that add nothing alone, and shouldn't be the focus of an edit.
:By the way, I don't undo your edits just because. You claim I keep undoing your changes, but I am the one who spends a lot of time cleaning up these pages and adding a majority of the character changes you see there (and for the record, I still have a bunch of character pages left to edit). If I see a downgrade in quality, I'll revert it. If you have a problem with that, I'm sorry, but the wiki's quality stands over users' personal wishes. I'd advise you to stop editing the character pages only for these kind of changes, because I'm not going to keep explaining and repeating myself over in every instance that comes. [[File:034.png|20px]] '''<span style="font-family:Algerian">[[User:DracoRexKing|<font color="red">DracoRex,]]</font> [[User talk:DracoRexKing|<font color="olive">Creator of the Land]]</font></span>''' 12:25, July 25, 2019 (EDT)
::Okay, I'm sorry for the trouble I've been making. I overreacted and won't do this again. But I still wanna explain my thought process at least why the changes made sense to me.
::*line 74 - I made it another point instead of a subpoint cause I thought most pages word it like this.
::*line 86 - It made sense cause for a/b → c/d/e I left an empty space like c/d /e and thought that would be enough to see a is replaced by c/d and b by e.
::*line 98 - I thought it locked better cause it starts locking earlier (like Captain Falcon's ftilt, the buff in 3.1, that's really only so it locks earlier as well).
::*line 132 - I've removed this cause it's called "Changes from Smash 4" which made mentioning 64/Melee/Brawl seem wrong to me.
::For the others I was just dumb. Sorry again, I think I needed this kind of explanation just once so I understand. [[User:Ray001|Ray001]] ([[User talk:Ray001|talk]]) 18:40, July 25, 2019 (EDT)
:::I don't have much to say in this particular discussion, but for line 132, it isn't wrong to say "X move is now like it was in the game(s) before this one", since it's still referring to a change between the previous and current game. [[User:Aidanzapunk|<span style="color: blue;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: blue;">'''the Rurouni'''</span>]] 19:38, July 25, 2019 (EDT)
== Pages ==
Is it just me or other pages have a lot of bias?
I have a feeling that there’s a lot of posivity on some articles (Mewtwo from what I’ve been thinking) while other articles are very negative.
From what I can tell IMO “not enough to keep up with the rest of the cast” wouldn’t this apply to characters like Pit and Jigglypuff in Ultimate? Their success rate is around as sparse as a stereotypical “low-tier”. [[User:MemeDedede|MemeDedede]] ([[User talk:MemeDedede|talk]]) 14:51, September 28, 2019 (EDT)
:Bias in other character pages (a character being considered better than what has been proven or vice versa) should be removed if possible, though I haven't fully gone into that yet. Also, if there are other characters that statement can apply to, then yeah, it should be added. It's not there out of bias, but as some sort of indication that a character's results haven't really improved despite their buffs, which should be noted. [[File:034.png|20px]] '''<span style="font-family:Algerian">[[User:DracoRexKing|<font color="red">DracoRex,]]</font> [[User talk:DracoRexKing|<font color="olive">Creator of the Land]]</font></span>''' 14:56, September 28, 2019 (EDT)
== Reeling ==
I was trying to merge the reeling into the hitstun article, what's wrong with this? [https://www.ssbwiki.com/index.php?title=Tumbling&type=revision&diff=1302924&oldid=1302920]
:You need to reach a consensus in the talk page with other users, then an admin will keep it as is or change it depending on the result. The section you commented on is from years ago, so what was decided back then is no longer relevant for the recent proposal. [[File:034.png|20px]] '''<span style="font-family:Algerian">[[User:DracoRexKing|<font color="red">DracoRex,]]</font> [[User talk:DracoRexKing|<font color="olive">Creator of the Land]]</font></span>''' 14:03, October 8, 2019 (EDT)
Hey, sorry to bother you, but [https://www.ssbwiki.com/Category:Split_suggestions it looks like somebody wants to split your talk page on the Recent Changes menu] with that template being there. What should we do about it? [[Special:Contributions/72.203.118.154|72.203.118.154]] 01:49, January 12, 2020 (EST)
:There, I've removed the template. I'm not sure if there's a way to keep it here without having my page show up in the menu, but that should do it for now. [[File:034.png|20px]] '''<span style="font-family:Algerian">[[User:DracoRexKing|<font color="red">DracoRex,]]</font> [[User talk:DracoRexKing|<font color="olive">Creator of the Land]]</font></span>''' 09:53, January 12, 2020 (EST)
== Why do you flame me?==
I am the anonymous who edits Kirby's page, as well as other pages. I know that i'm not the best, but at least i try to improve a page with more informations and explaining why. Just to make it clear, i never put something to exaggerate some buffs or nerfs, while you exaggerate in your thoughts and flame me. Please, DracoRexKing, stop flaming me and take everything i put with a grain of salt, or else you could be blocked for bad faith or disrespect. If you think i exaggerate, i won't do it again and i will improve the pages more seriously, but you can't remove every improvement i put because you don't agree with me.
:I'm not the user in question, but I believe they responded to you [[Talk:Kirby (SSBU)#Why do you flame me?|here]]. [[User:Aidanzapunk|<span style="color: black;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: orange">'''the Spooky Rurouni'''</span>]] 16:13, October 17, 2019 (EDT)
==[[SW:BTALK|Block Talk]]==
Probably should watch out for the block talk that you did on Kirby's talk page. [[User:Cookies and Creme|<span style="font-family: Georgia;color: black;">Cookies</span>]][[File:CnC Signature.png|20px]][[User talk:Cookies and Creme|<span style="font-family: Georgia; color: black;">Creme</span>]] 16:19, October 17, 2019 (EDT)
== Correction ==
Hello. I saw that you have undone one of my edits on Peach's Smash Ultimate page. I saw why you did so, but I would like to point out that not all moves that keep opponents on the ground have a chance to cause tripping. What's more is that all of my findings are ghe result of extensive testing of all of the characters and their properties.
So I assure you that I know what I am doing, and I must humbly request that if you plan to undo any more of my edits, that you actually have a valid reason to do so.
[[User:Thecontributor22|Thecontributor22]] ([[User talk:Thecontributor22|talk]]) 21:43, January 7, 2020 (EST)
:The edit summary didn't allow me to explain it fully in detail, but it's true. [[Tripping#Causes_of_tripping|It's listed in the tripping page]]; any move that leaves you on the ground and deals at least 55 units of knockback has a 7% chance of tripping, even if they have no trip chance assigned. This includes moves that launch at the Sakurai angle or meteor smash, and Peach's back air falls under the former category. [[Peach (SSBU)/Back aerial|The scripts for the move]] show it has no bonus trip chance, so it's this 7% trip chance that is taking effect. Because the Sakurai angle is so common across the cast, a lot of moves without a bonus trip chance can still trip due to this 7% chance, and thus it's not worth listing all of them. [[File:034.png|20px]] '''<span style="font-family:Algerian">[[User:DracoRexKing|<font color="red">DracoRex,]]</font> [[User talk:DracoRexKing|<font color="olive">Creator of the Land]]</font></span>''' 22:06, January 7, 2020 (EST)
: Oh. I see. In that case, I would like to humbly apologize. I will make sure this mistake no longer persists.
[[User:Thecontributor22|Thecontributor22]] ([[User talk:Thecontributor22|talk]]) 02:59, January 8, 2020 (EST)
== Thanks ==
I would like to thank you for correcting the Sword of the Creator section of Byleth's page. I had no idea that I used autocanceling incorrectly as well. I really do appreciate the help.
[[User:Thecontributor22|Thecontributor22]] ([[User talk:Thecontributor22|talk]]) 12:51, February 4, 2020 (EST)
== Here's what happened on the IP's talk ==
What happened was I thought the IP who made the edit on Wario's page also made [https://www.ssbwiki.com/index.php?title=Fire_Emblem_(universe)&diff=prev&oldid=1353299 this] before, however I wasn't paying attention to the IP addresses and was looking at the wrong IP's contributions when typing that. Hope I didn't cause any problems, I sometimes tend to rush to type a message before realizing what's actually going on (it recently happened [https://www.ssbwiki.com/User_talk:69.181.125.235#Removing_Hero.27s_randomness here]). It's something I've been improving on but sometimes slip.
Also I know this is late but thanks for helping templating the characters' changelist, it was something I planned to start when the proposal passed but was doing it wrong, so I decided to lend a hand once I saw the template was finished. [[Image:001Toad.jpg|20px]] <span style="font-family: Algerian">'''[[User:OmegaToad64|<font color="green">Omegα</font>]][[User talk:OmegaToad64|<font color="red">Toαd</font><font color="blue">64</font>]]'''</span> 04:46, February 17, 2020 (EST)
== Sincere thanks ==
I would like to thank you for making the explanation of Fishing Rod much more accurate-sounding. I am sure people will understand Fishing Rod much better now, and I am one of those people. 👍
[[User:Thecontributor22|Thecontributor22]] ([[User talk:Thecontributor22|talk]]) 11:12, August 7, 2020 (EDT)
== [https://www.ssbwiki.com/index.php?title=Template:UpdateList_(SSBU)/8.0.0&curid=117849&diff=1463855&oldid=1463791 Regarding this] ==
I do not believe that it’s a placebo effect as you say. I do have visual proof - if Villager uses Timber while standing at the edge, he gets pushed backwards to make way for the seedling. It doesn’t work if he’s teetering, but using it again immediately will make it work. I am certain that this didn’t happen before - I just don’t know how to rollback the software version to check it. This phenomenon definitely didn’t happen in SSB4, and there’s no mention of it anywhere else. [[User:Black Vulpine|<span style="color: black;">'''Black Vulpine'''</span>]] of the [[User talk:Black Vulpine|🦊'''Furry Nation'''🐺]]. [[Special:Contributions/Black Vulpine|<span style="color: #CC5500">'''Furries make the internets go! :3'''</span>]] 19:55, August 14, 2020 (EDT)
:That's the issue though. Simply saying "I'm certain" doesn't count as proof if nobody else has documented it, especially more dedicated Villager mains with better knowledge of the game's code. On my end, I follow some Twitter accounts that usually post changes not documented by the official patch notes when an update is released ([https://twitter.com/Ruben_dal such as] [https://twitter.com/Meshima_ these]), but I've seen no mention of that Villager change. You could maybe ask the Villager Discord and see if they give you a concrete answer on whether that change is real or not, but otherwise it shouldn't be listed. [[File:034.png|20px]] '''<span style="font-family:Algerian">[[User:DracoRexKing|<font color="red">DracoRex,]]</font> [[User talk:DracoRexKing|<font color="olive">Creator of the Land]]</font></span>''' 23:41, August 14, 2020 (EDT)
::There is '''definitely''' a change between SSB4 and SSBU at the very least. And just because nobody else has documented it doesn't mean the change isn't there. You are knowledgeable about special discords and the like, so why don't you at least help me investigate? [[User:Black Vulpine|<span style="color: black;">'''Black Vulpine'''</span>]] of the [[User talk:Black Vulpine|🦊'''Furry Nation'''🐺]]. [[Special:Contributions/Black Vulpine|<span style="color: #CC5500">'''Furries make the internets go! :3'''</span>]] 04:02, August 15, 2020 (EDT)
== Perfect shield data ==
Do you happen to remember how you worked out the hitlag values you put on the [[Special:Diff/1466488|perfect shield page]]? I haven't done much testing but my data doesn't quite add up with what is listed. Examples, Ganondorf's fsmash does 25 frames of hitlag to himself when parried versus the assumed 28 (INT(INT(24*.65+6)*.67)+14) and jab does 24 frames when parried versus the assumed 26 (INT(INT((11.5*.65+6)*1.5)*.67)+14). Then there is the defender who took 37 and 31 frames respectively (timed from first hit frame to first shield frame). I also did a test with Bowser's fsmash and got 27 frames, which lines up with the math (INT(INT(23*.65+6)*.67)+14). I mainly ask this because I've been knee-deep (probably mid-thigh at this point) in hitlag data for the past few weeks and I'm hoping to avoid going waist-deep. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 16:47, June 26, 2021 (EDT)
:I'm actually not quite sure about the specific hitlag amounts, so feel free to add any corrections to that. All I have fully confirmed so far is that the perfect shield advantages for each kind of attack are correct. [[File:034.png|20px]] '''<span style="font-family:Consolas"><font color="red">[[User:DrakRoar|DrakRoar]] [[User talk:DrakRoar|the game design dragon]]</font></span>''' 18:01, June 26, 2021 (EDT)
::I did a couple more tests, this time timing based on when the models resume instead of the first frame they can do something; also used ZSS frame 1 jab for FAF. The difference in hitlag lines up with the listed numbers, but the additional hitlag itself doesn't, and the large values for the defender above turned out to be shieldstun. I'll add the additional hitlag to my hitlag test list, everything else seems accurate though. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 19:06, June 26, 2021 (EDT)
== Parameters missing ==
I think you're missing some Special Zoom parameters for [[Ness (SSBU)/Up special|Ness' PK Thunder 2]] in ''Ultimate''. I'm just letting you know. [[User:Juju1995|Juju1995]] ([[User talk:Juju1995|talk]]) 15:02, June 16, 2022 (EDT)
:Oh right, I missed that. Thanks :) [[File:034.png|20px]] '''<span style="font-family:Consolas"><font color="red">[[User:DrakRoar|DrakRoar]] [[User talk:DrakRoar|the game design dragon]]</font></span>''' 15:27, June 16, 2022 (EDT)
::And also parameters for [[Peach (SSBU)/Down_special|Peach's]] (and [[Daisy (SSBU)/Down_special|Daisy's]]) Vegetable? [[User:Juju1995|Juju1995]] ([[User talk:Juju1995|talk]]) 16:09, June 16, 2022 (EDT)
:::Yeah, I've been intending to add that soon. Items have fairly more complex data so I didn't do that right away like their other specials. [[File:034.png|20px]] '''<span style="font-family:Consolas"><font color="red">[[User:DrakRoar|DrakRoar]] [[User talk:DrakRoar|the game design dragon]]</font></span>''' 16:45, June 16, 2022 (EDT)
::::Missing some parameters for Mr. Game & Watch's [[Mr. Game & Watch (SSBU)/Neutral special|sp]][[Mr. Game & Watch (SSBU)/Side special|ec]][[Mr. Game & Watch (SSBU)/Up special|ia]][[Mr. Game & Watch (SSBU)/Down special|ls]]. [[User:Juju1995|Juju1995]] ([[User talk:Juju1995|talk]]) 20:17, July 8, 2022 (EDT)
:::::I appreciate your help with these pages, but it's not necessary to post here any time there's some information missing. I've been taking the time to fill out every character's move subpages, including special move info, and parameters are the more taxing part of it because of their extra complexity. I'm aware there's still a lot left, but I can't get to all of it right away, and the wiki is not in a rush for it either. [[File:034.png|20px]] '''<span style="font-family:Consolas"><font color="red">[[User:DrakRoar|DrakRoar]] [[User talk:DrakRoar|the game design dragon]]</font></span>''' 21:07, July 8, 2022 (EDT)
== Props ==
{{Shiningstar|reason=Literally just all the technical data edits done over the past forever it seems like, making sure everything's correct and displayed properly.}} {{clr}} [[User:Aidanzapunk|<span style="color: blue;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: blue;">'''the Rurouni'''</span>]] 19:50, July 18, 2022 (EDT)
:Oh neat! Thank you Aidan the Gamer Five. [[File:034.png|20px]] '''<span style="font-family:Consolas"><font color="red">[[User:DrakRoar|DrakRoar]] [[User talk:DrakRoar|the game design dragon]]</font></span>''' 19:52, July 18, 2022 (EDT)
== Special Zoom page ==
I was wondering when someone would datamine the Special Zoom parameters! Do you think you could add said parameters to the [[Special Zoom]] page, as well as how the slowdown magnitude is applied to the game speed? [[User:ShootingStar7X|ShootingStar7X]] ([[User talk:ShootingStar7X|talk]]) 18:40, August 15, 2022 (EDT)
:You're welcome! Also most definitely, I'd just need to make sure the params for everything are accurate before adding them there. [[File:034.png|20px]] '''<span style="font-family:Consolas"><font color="red">[[User:DrakRoar|DrakRoar]] [[User talk:DrakRoar|the game design dragon]]</font></span>''' 19:24, August 15, 2022 (EDT)

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