Editing User talk:1337 B33FC4K3
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:Ganonmew: If you think that no other characters with high traction will not punish, you are wrong. Low traction characters have hard time punish out of shield. Look at Luigi, if you use attack and hit Luigi's shield, he will slide back further and he will have hard time to punish, unless he powersheids. Some characters have good out of shield options. Don't think about hitting his Shield Breaker against great Zero Suit Samus player either. She has the best punisher in the game. Make random or even tiny mistakes, you will get hit harder with her moves and get KO'd earlier (for instance you use that move and it was shielded (not broken) or powershielded and you are at 20% and ZSS is at 80%, you will get down thrown, uair, uair, up B and get KOd), if she does it right. If she has rage, you will get KO'd earlier as well. [[User:Luigi540|Luigi540]] ([[User talk:Luigi540|talk]]) 16:54, 21 August 2015 (EDT) | :Ganonmew: If you think that no other characters with high traction will not punish, you are wrong. Low traction characters have hard time punish out of shield. Look at Luigi, if you use attack and hit Luigi's shield, he will slide back further and he will have hard time to punish, unless he powersheids. Some characters have good out of shield options. Don't think about hitting his Shield Breaker against great Zero Suit Samus player either. She has the best punisher in the game. Make random or even tiny mistakes, you will get hit harder with her moves and get KO'd earlier (for instance you use that move and it was shielded (not broken) or powershielded and you are at 20% and ZSS is at 80%, you will get down thrown, uair, uair, up B and get KOd), if she does it right. If she has rage, you will get KO'd earlier as well. [[User:Luigi540|Luigi540]] ([[User talk:Luigi540|talk]]) 16:54, 21 August 2015 (EDT) | ||
Powershielding is very well humanly possible to perform consistently. 4 frames is actually a very lenient timing. Powershielding is not purely reactive; it also involves seeing how your opponent's position telegraphs their moves. Also if you suck at powershielding, you can also reactively spot dodge. --[[Special:Contributions/128.237.189.112|128.237.189.112]] 07:58, 29 August 2015 (EDT) | Powershielding is very well humanly possible to perform consistently. 4 frames is actually a very lenient timing. Powershielding is not purely reactive; it also involves seeing how your opponent's position telegraphs their moves. Also if you suck at powershielding, you can also reactively spot dodge. --[[Special:Contributions/128.237.189.112|128.237.189.112]] 07:58, 29 August 2015 (EDT) |