Editing User talk:1337 B33FC4K3
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 327: | Line 327: | ||
:::2) doPon't makes no sense. Explain please, [[User:Ganonmew|Ganonmew]] ([[User talk:Ganonmew|talk]]) 10:39, 21 August 2015 (EDT) | :::2) doPon't makes no sense. Explain please, [[User:Ganonmew|Ganonmew]] ([[User talk:Ganonmew|talk]]) 10:39, 21 August 2015 (EDT) | ||
I fail to see where I'm being hypocritical. I have never contradicted my arguments and made sure mine lack logical fallacies. My opinions of Marth are well founded in frame data research and a good deal of experience. Who are you to say all of that is flawed? You make statements based on nothing. Have you even seem the frame disadvantage of neutral B? It hits on frames | I fail to see where I'm being hypocritical. I have never contradicted my arguments and made sure mine lack logical fallacies. My opinions of Marth are well founded in frame data research and a good deal of experience. Who are you to say all of that is flawed? You make statements based on nothing. Have you even seem the frame disadvantage of neutral B? It hits on frames 1- and 20 and then you are actionable on frame 50. That means if it doesn't break your shield or misses, you have to eat 30 frames of recovery where you can't move. 30 frames is a ton of time for your opponent to do whatever they want. Even if they shield the move, it only does 6ish frames of shield stun and I believe it takes 4 frames to release the shield in Smash 4 (someone verify this for me). 20 frames is also a ton of time to do whatever you want. You most certainly can punish a missed neutral B. If you can't, you probably suck and your reaction time is too slow. | ||
Also both of you are wrong. The window for powershielding a physical attack is 4 frames (the first 2 frames reflect projectiles in Melee). --[[Special:Contributions/64.2.3.194|64.2.3.194]] 15:58, 21 August 2015 (EDT) | Also both of you are wrong. The window for powershielding a physical attack is 4 frames (the first 2 frames reflect projectiles in Melee). --[[Special:Contributions/64.2.3.194|64.2.3.194]] 15:58, 21 August 2015 (EDT) |