Editing User:Yo'ster/Desyncing
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====Niche variants==== | ====Niche variants==== | ||
'''Manual''': After grabbing an enemy, by holding down the inputs for a move that can also be used to throw, the climbers will respectively throw and cheer as usual, but the partner will read the attack input after cheering, buffering a move based on whatever inputs the player held. The leader will be able to do anything else once their throw concludes, so inputting a long-lasting attack such as a forward smash or side special gives ample time to desync. This setup is therefore very beginner-friendly, but isn't used in high-level play, as experienced players expect to get much more out of grabs, and don't need the extra leeway in return for giving up the optimal conversion | '''Manual''': After grabbing an enemy, by holding down the inputs for a move that can also be used to throw, the climbers will respectively throw and cheer as usual, but the partner will read the attack input after cheering, buffering a move based on whatever inputs the player held. The leader will be able to do anything else once their throw concludes, so inputting a long-lasting attack such as a forward smash or side special gives ample time to desync. This setup is therefore very beginner-friendly, but isn't used in high-level play, as experienced players expect to get much more out of grabs, and don't need the extra leeway in return for giving up the optimal conversion. | ||
===Cheer cancel=== | ===Cheer cancel=== |