Editing User:ThePikaPlayer/SSF2 Advanced Techniques

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==Tailshopping==
==Tailshopping==
Another term to do with Tails. Tailshopping is using your down B and then as you go off a platform press A. After you do that, half the time Tails will keep his momentum as he uses his aerial attack. I can't excatly notch down what the timing is or what spacing you need, so as far as I know, it is random. A variation, '''Tailsbouncing''', is hopping after you start charging down B. 20% of the time it will have tails jump as if he was using his double jump.
Another term to do with Tails. Tailshopping is using your down B and then as you go off a platform press A. After you do that, half the time Tails will keep his momentum as he uses his aerial attack. I can't excatly notch down what the timing is or what spacing you need, so as far as I know, it is random. A variation, '''Tailsbouncing''', is hopping after you start charging down B. 20% of the time it will have tails jump as if he was using his double jump.
==Lagless Landing==
This term is a bit trickier to pull off, as it requires a certain timing, but if you use an aerial right before you land, your character will not go into the animation they normally do when they land. I'm still experimenting, but I found it works with Mega Man's forward, down, back, and neutral airs, Mario's neutral air and back air, and all of Sora's aerials.
===Quickland===
A variation of lagless landing with Pikachu, if you use his [[Quick Attack|Up-B]] while grounded, aim up to either the left or right, and then aim for the ground, Pikachu will slide a ways and can act as soon as he reaches the ground.
===Jump Turn-Around===
Sora-specific as far as I know, but if you use his back-air in the lagless landing, Sora will turn around, hence the name.
==Double Up-B==
Sora-specific, more to do with his Up-B, Finishing Leap. If you use Finishing Leap on the ground and then double-jump, you can use Finishing Leap again.

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