Editing User:T0mmy/Competitive philosophy dissertation
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
==Standards== | ==Standards== | ||
Most standards in competitive philosophy in the Smash community comes from long tradition of competitive sports. This includes fair play, sportsmanship, performance of skill, etc. | Most standards in competitive philosophy in the Smash community comes from long tradition of competitive sports. This includes fair play, sportsmanship, performance of skill, etc. | ||
Much of the standards of electronic sports philosophy has been adopted by what was set forth by game designer Sirlin in his book "Playing to Win". This includes the ethos on meta rules, like criteria for banning. | Much of the standards of electronic sports philosophy has been adopted by what was set forth by game designer Sirlin in his book "Playing to Win". This includes the ethos on meta rules, like criteria for [[banning]]. | ||
===Ethos=== | ===Ethos=== | ||
Line 58: | Line 58: | ||
===Pros and Scrubs=== | ===Pros and Scrubs=== | ||
The [[Pro]] is a player who plays to win, adhering to a competitive philosophy (fair, skill-based, utilizing all game mechanics). | The [[Pro]] is a player who plays to win, adhering to a competitive philosophy (fair, skill-based, utilizing all game mechanics). | ||
The Scrub is a player who still competes to win, but by means outside the game (banning characters, limiting their opponent in any way, etc.). | The [[Scrub]] is a player who still competes to win, but by means outside the game (banning characters, limiting their opponent in any way, etc.). | ||
===Conceptual Arenas=== | ===Conceptual Arenas=== |