Editing User:Smash Master/Thoughts

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==If 1.1.8 were to come out...==
==Character update changes==
I'd want these changes.
=='''Mario'''==
===Attributes===
*{{buff|Increase his traction.}}
*{{nerf|Lower his jump height.}}
*{{nerf|Lower his air speed to 1.}}


=='''Kirby'''==
=='''Kirby'''==
===Attributes===
===Attributes===
*{{buff|Traction is slightly increased (0.0493 → 0.0582).}}
*{{buff|Increase his jump height, mid air jumps, traction and range.}}
*{{buff|Walking speed is faster (0.93 → 0.95).}}
*{{buff|Increase his walking speed to at least 0.95.}}
*{{buff|Air speed is faster (0.8 → 0.87).}}
*{{buff|Increase his air speed to at least 0.86.}}
===Ground attacks===
===Ground Attacks===
*{{buff|Neutral attack's first hit has an altered angle (55° → 361°), restoring it's ability to lock.}}
*{{buff|Restore forward smash's power and start up from ''Brawl''.}}
*{{buff|Forward smash has less start up (frame 13 → 12).}}
*{{buff|Have his up smash come out 3 frames faster.}}
*{{buff|Up smash has less start up (frame 14 → 11).}}
*{{buff|Restore the semi-spike hitboxes at the tip of his feet of his down smash from ''Brawl''.}}
*{{buff|Down smash now semi-spikes at the tips (angle 69° → 31°).}}
===Aerial Attacks===
===Aerial attacks===
*{{buff|Have his up air's power and damage from or at least close to ''Melee''.}}
*{{buff|Up and forward air have less ending lag (up (frame 40 → 36), forward (frame 48 → 45)).}}
*{{buff|Reduce back air's landing lag (frame 17 to at most 10).}}
*{{buff|Back air has less landing lag (frame 17 → 12).}}
*{{buff|Have down air come out 12 frames sonner.}}
*{{buff|Down air has less start (frame 18 → 12).}}
===Grabs and Throws===
===Throws and other attacks===
*{{buff|Have his back throw K.O. 30% earlier and give his down throw combo potential again.}}
*{{buff|Down throw much less base knockback (60 → 35) and has an altered angle 63° → 81, giving it potential follow ups at very low percents.}}


=='''Sonic'''==
=='''Sonic'''==
===Attributes===
===Attributes===
*{{buff|Traction is slightly increased (0.06 → 0.065).}}
*{{buff|Increase his traction and walking speed.}}
===Aerial attacks===
===Ground Attacks===
*{{buff|Neutral air has less landing lag (frame 16 → 12).}}
*{{buff|Restore up tilt's damage from ''Brawl''.}}
*{{buff|Back air has less start up (frame 13 → 11), ending lag (FAF 38 → 36), less landing lag (frame 30 → 24) and autocancels earlier (frame 33 → 31).}}
*{{buff|Give down tilt potential to combo in to his up tilt.}}
*{{buff|Down air has less landing lag (frame 38 → 30) and meteor smashes during it's early hitboxes.}}
*{{buff|Reduce forward smash's ending lag.}}
===Throws and other attacks===
*{{buff|Increase up smash's knockback.}}
*{{buff|Back throw has slightly increased knockback growth (79 → 83), slightly improving its KO potential.}}
===Aerial Attacks===
 
*{{buff|Increase forward air's damage.}}
=='''Luigi'''==
*{{buff|Reduce back air's landing lag.}}
===Aerial attacks===
*{{buff|Have his down air meteor smash at the start of the attack too.}}
*{{buff|Back aerial has less ending lag (FAF 46 → 42)}}
===Grabs and Throws===
 
*{{buff|Restore back throw's power from the initial release of the game.}}
==Mario's losing MUs==
(My opinion)
*Cloud
*Corrin
*Lucina
*Marth
*Mewtwo
*Rosalina & Luma
*Sonic
*Zero Suit Samus
 
==Sonic's losing MUs==
(Again, my opinion)
*Bayonetta
*Cloud
*Lucario
*Olimar
*Pikachu
*Toon Link
 
==Kirby's losing MUs==
(Opinion)
*Bayonetta
*Cloud
*Corrin
*Diddy Kong
*Lucario
*Lucina
*Luigi
*Mario
*Marth
*Mega Man
*Meta Knight
*Mewtwo
*Pikachu
*Rosalina & Luma
*Sonic
*Toon Link
*Villager
*Yoshi

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