Editing User:Mariogeek2/Missing Hitboxes

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===High priority===
===High priority===
*Captain Falcon:
*Captain Falcon:
**Raptor Boost
**Raptor Boost (aerial detection window & grounded & aerial hit)
***Aerial detection window
***Grounded hit
***Aerial hit


*Peach:
*Peach:
**Peach Bomber Explosion
**Peach Bomber Explosion (Grounded & aerial)
***Grounded explosion
***Aerial explosion


*Ice Climber's:
*Ice Climber's:
Line 18: Line 13:


===Medium priority===
===Medium priority===
*Samus
**Forward smash (up & down angles)
*Every pummel (except Mewtwo's)
*Every pummel (except Mewtwo's)
*Every forward/back/up/down throw (except Mewtwo's)
*Every forward/back/up/down throw (except Mewtwo's)
*Missing ledge/edge attacks
*Missing floor/getup attacks (every character except DK, Mario, Luigi, Ness, & Peach)
**Fast ledge attacks (every character except Fox, DK, Bowser, Mario, Peach, & Young Link, Pichu, & Mr G&W)
*Missing ledge/edge attacks (every character except Fox, DK, Bowser, Mario, Peach, & Young Link, as well as Pichu & Mr G&W's fast ledge attacks)
***Falco
***Marth
***Sheik
***Jigglypuff
***Ice Climbers
***Captain Falcon
***Pikachu
***Samus
***Dr. Mario
***Yoshi
***Luigi
***Ganondorf
***Link
***Roy
***Mewtwo
***Zelda
***Ness
***Kirby
**Slow ledge attacks (every character except Fox, DK, Bowser, Mario, Peach, & Young Link)
***Falco
***Marth
***Sheik
***Jigglypuff
***Ice Climbers
***Captain Falcon
***Pikachu
***Samus
***Dr. Mario
***Yoshi
***Luigi
***Ganondorf
***Link
***Mr. Game & Watch
***Roy
***Mewtwo
***Zelda
***Ness
***Pichu
***Kirby
*Missing floor/getup attacks
**Getup attacks (stomach/front)
***(every character except DK, Mario, Luigi, Ness, & Peach)
**Getup attacks (back)
***(every character except DK, Mario, Luigi, Ness, & Peach)


===Low priority===
===Low priority===
Line 75: Line 24:
**Firefox without flame effect blocking the hitboxes
**Firefox without flame effect blocking the hitboxes
**Fox blaster shot by itself
**Fox blaster shot by itself
**Forward tilt (midup & middown angles)
*Falco:
*Falco:
**Firebird without flame effects blocking the hitboxes
**Firebird without flame effects blocking the hitboxes
**Falco blaster shot by itself
**Falco blaster shot by itself
**Forward tilt (midup & middown angles)
*Sheik Chain/Side-B twirling
*Sheik Chain/Side-B twirling
*Captain Falcon:
*Captain Falcon:
**Forward tilt (midup & middown angles)
**Forward tilt (midup & middown angles)
**Forward smash (up & down angles)
**Forward smash (up & down angles)
*Samus
**Forward tilt (midup & middown angles)
**Forward smash (midup & middown angles)
*Ice Climbers
**Forward tilt (midup & middown angles)
*Yoshi
**Forward tilt (midup & middown angles)
*Pichu
**<100% Ledge attack (Current hitbox image is obscured by the stage)

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