Editing User:FirstaLasto/SSB4 Change Wishlist

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*Change (or add to) the death cries in Stamina Mode to the death music (or a shortened game over music if the game has no death music) from the series that the character originates in.
*Change (or add to) the death cries in Stamina Mode to the death music (or a shortened game over music if the game has no death music) from the series that the character originates in.
*Keep model shields (Links, for example) stationary during idle poses.
*Keep model shields (Links, for example) stationary during idle poses.
*Remove all forms of Port Priority. Things like overlapping grabs or item pick-ups can both fail, while things like knockback and pushing can be split between both. Double KO's can just always go into Sudden Death, even during Sudden Death. Faux Super Armor is nonesense and should be removed entirely.
*Allow Kirby and Dedede to retain inhaled items ala ssbm adventure mode enemies, so they can be spit out and destroy themselves with the star. In addition Dedede's stars could deal extra damage to character victims if they crash into terrain, as in the Kirby games, to further differentiate it from Kirby's. ''(Kirby can at least inhale Smash Run enemies in this fashion, so its a start.)''
*Allow Kirby and Dedede to retain inhaled items ala ssbm adventure mode enemies, so they can be spit out and destroy themselves with the star. In addition Dedede's stars could deal extra damage to character victims if they crash into terrain, as in the Kirby games, to further differentiate it from Kirby's. ''(Kirby can at least inhale Smash Run enemies in this fashion, so its a start.)''
*Make it so that Kirby's abilities aren't lost at random, but instead either after a certain amount of damage is taken, a certain knockback velocity is reached, or never from being hit.
*Make it so that Kirby's abilities aren't lost at random, but instead either after a certain amount of damage is taken, a certain knockback velocity is reached, or never from being hit.

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