Editing User:FirstaLasto/SSB4 Change Opinions

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*'''Jump Attack'''<br>YES. Not only does this just make me happy by principle (his side smash in 64 was the closest thing we've had to it), but it actually looks useful. The high vertical reach and quick forward momentum have potential as an effective linker (no pun intended), but also as a much faster ending DACUS substitute, hold the CUS.
*'''Jump Attack'''<br>YES. Not only does this just make me happy by principle (his side smash in 64 was the closest thing we've had to it), but it actually looks useful. The high vertical reach and quick forward momentum have potential as an effective linker (no pun intended), but also as a much faster ending DACUS substitute, hold the CAS.
*'''Dair meteor'''<br>This actually seems like more of a nerf than a buff. Link has never been mobile enough for offstage combat, and his dair has been an effective onstage finisher. By making it meteor during certain frames, I can see it happening a lot that accidental meteors onstage will save opponents from star KOs. I hope they decide to revert this.
*'''Dair meteor'''<br>This actually seems like more of a nerf than a buff. Link has never been mobile enough for offstage combat, and his dair has been an effective onstage finisher. By making it meteor during certain frames, I can see it happening a lot that accidental meteors onstage will save opponents from star KOs. I hope they decide to revert this.


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