Editing User:Cookies and Creme/Movesets
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[[User:Aidanzapunk/Character concepts|Yet another unoriginal idea]], I guess all the good ones have been taken. I'll try to make some things original. | |||
==Changes to existing characters== | |||
===Ness=== | |||
====Specials==== | |||
*PK Flash | |||
**To make it more useful, the size of PK Flash will be increase as it's charged for a longer period of time. | |||
*PK Thunder | |||
**If PK Thunder hits anything while Ness is in midair, he will not enter a helpless state, allowing him to use PK Thunder again. This improves his recovery when opponents purposely hit his PK Thunder. | |||
**As a tradeoff, PK Thunder has more endlag. | |||
*PK Rockin' | |||
**Ness doesn't even learn PK Starstorm in his game. While he also doesn't learn PK Fire, PK Thunder, or PSI Magnet, PK Starstorm is inexcusable because Ness himself has an all-powerful move, too, in the form of '''PK Rockin{{'}}'''. | |||
**When activated, Ness's animation will be similar to how it was during PK Starstorm. However, PSI energy would be radiating from him, with anyone being caught in it getting stuck in the energy, which deals constant damage. The size of the PSI energy attack will increase until it's about half the length of Final Destination before Ness deals one final PSI wave that sends everyone caught in the energy out. Had a Triforce of Wisdom-like attack in mind. | |||
==Template== | Note: Same things apply to Lucas, only no PK Flash buff (as Lucas has PK Freeze, and that's much better for edgeguarding) and PK Love replaces PK Rockin'. | ||
===Jigglypuff=== | |||
====Aerial Attacks==== | |||
*Down aerial | |||
**Bring that ''Smash 64'' meteor smash back, although make it like Kirby's | |||
====Specials==== | |||
*Pound | |||
**Pound will regain its previous recovery potential | |||
**As a slight tradeoff, the more Pound is used in succession, the less horizontal and vertical height it will gain. | |||
*Hyper Voice | |||
**Rollout was never that useful in the first place. Plus, Hyper Voice fits better because Jigglypuff sings. | |||
**Different than it's custom ''Smash 4'' counterpart | |||
**When used, Jigglypuff produces a sound wave that travels across half the distance of Final Destination. The longer the move is charged, the stronger the move is. | |||
**Like Greninja's Water Shuriken, it cannot be stored. | |||
**Gives Jigglypuff a projectile, which will probably make her more annoying to deal with. | |||
*Rest | |||
**Deals more knockback, not ''Melee'' knockback, but definitely not ''Ultimate'' knockback, either. Probably start killing mid-weights at around 40%. | |||
*Puff Up | |||
**Make it be able to hit opponents at the ledge, even during invincibility. Honestly makes the Final Smash 1000% more viable. | |||
==Original Characters== | |||
The following characters are ones that I want to see in ''Smash''. | |||
===Template=== | |||
{|class="wikitable" | {|class="wikitable" | ||
! colspan=2 | !!Name!!Damage!!Description | ! colspan=2 | !!Name!!Damage!!Description | ||
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|} | |} | ||
==Paper Mario== | ==01. Paper Mario== | ||
{{Infobox Character General | {{Infobox Character General | ||
|name = Paper Mario | |name = Paper Mario | ||
|image = [[File: | |image = [[File:Papermario.png|140px]] | ||
|caption = [[File:MarioSymbol.svg|50px]] | |caption = [[File:MarioSymbol.svg|50px]] | ||
|universe = {{uv|Mario}} | |universe = {{uv|Mario}} | ||
|firstgame = ''{{s|mariowiki|Paper Mario}} (2000) | |firstgame = ''{{s|mariowiki|Paper Mario}} (2000) | ||
|lastappearance = ''{{s|mariowiki|Paper Mario: | |lastappearance = ''{{s|mariowiki|Paper Mario: Color Splash}} (2016) | ||
|games = ''Melee'', ''Brawl'', ''Smash 4'', ''Ultimate'' | |games = ''Melee'', ''Brawl'', ''Smash 4'', ''Ultimate'' | ||
|console = Nintendo 64 | |console = Nintendo 64 | ||
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|creator = Shigeru Miyamoto | |creator = Shigeru Miyamoto | ||
|artist = | |artist = | ||
}} | }} | ||
Paper Mario has always been the superior ''Mario'' RPG for me, and I never got into the ''Mario & Luigi'' series. Plus, while he's another Mario (and we have two of those already), he can have a unique moveset made out of abilities he can do and his partners from the first three games. He has so much potential for a moveset, but sadly he has only been playable for six games, none that were part of the main series, so his actual chances are slim. | |||
===Aesthetics=== | ===Aesthetics=== | ||
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|- | |- | ||
! colspan=2 | [[Neutral special]] | ! colspan=2 | [[Neutral special]] | ||
| {{s|mariowiki|Bomb|Paper Mario series}} || 18% || Summons {{s|mariowiki|Bombette}}, who [ | | {{s|mariowiki|Bomb|Paper Mario series}} || 18% || Summons {{s|mariowiki|Bombette}}, who [https://www.mariowiki.com/Bomb_(Paper_Mario_series) slowly walks forward before exploding]. Can be used for edgeguarding or combo starter, although she is easily avoidable on the ground. When used in the air, Bombette first drops down before performing her action. Can KO starting at 130%. | ||
|- | |- | ||
! colspan=2 | [[Side special]] | ! colspan=2 | [[Side special]] | ||
| {{s|mariowiki|Power Shell}} || 7.5% (going forward), 5.5% (coming back) || Summons {{s|mariowiki|Koops}}, who [ | | {{s|mariowiki|Power Shell}} || 7.5% (going forward), 5.5% (coming back) || Summons {{s|mariowiki|Koops}}, who [https://www.mariowiki.com/Power_Shell goes into his shell and launches himself forward]. Can go past the ledge without falling, potentially gimping recoveries. If Koops happens to run over an item during his animation, he picks it up and gives it to Paper Mario. | ||
|- | |- | ||
! colspan=2 | [[Up special]] | ! colspan=2 | [[Up special]] | ||
| {{s|mariowiki|Air Lift}} || — || Summons {{s|mariowiki|Parakarry}}, and [ | | {{s|mariowiki|Air Lift}} || — || Summons {{s|mariowiki|Parakarry}}, and [https://www.mariowiki.com/Air_Lift he lifts Paper Mario up and flies him around]. Grants a lot of distance and can help Paper Mario recover from a weak meteor spike. Parakarry has armor through the whole move, however if opponents deal enough damage (about 30%) he will drop Paper Mario and be unusable for 5 seconds. | ||
|- | |- | ||
! colspan=2 | [[Down special]] | ! colspan=2 | [[Down special]] | ||
| {{s|mariowiki|Veil}} || 14% || Summons {{s|mariowiki|Vivian}}, who [ | | {{s|mariowiki|Veil}} || 14% || Summons {{s|mariowiki|Vivian}}, who [https://www.mariowiki.com/Veil pulls Paper Mario under and pops up after a few seconds while attacking]. Similar to Dimensional Cape.The player can input any direction to reappear there. Can kill middleweights starting at 90%. | ||
|- | |- | ||
! colspan=2 | [[Final Smash]] | ! colspan=2 | [[Final Smash]] | ||
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*Flips into the second dimension, then gives the player a thumbs up. | *Flips into the second dimension, then gives the player a thumbs up. | ||
== | ==02. Quote== | ||
{{Infobox Character General | {{Infobox Character General | ||
|name = Quote | |name = Quote | ||
|image = [[File:Quote.jpg|140px]] | |image = [[File:Quote.jpg|140px]] | ||
|caption = | |caption = [[File:Polar Star.png|50px]] | ||
|universe = ''Cave Story'' | |universe = ''Cave Story'' | ||
|firstgame = ''[https://cavestory.fandom.com/wiki/Cave_Story Cave Story]'' (2004) | |firstgame = ''[https://cavestory.fandom.com/wiki/Cave_Story Cave Story]'' (2004) | ||
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|artist = | |artist = | ||
}} | }} | ||
Everyone wants an indie character as a fighter for ''Smash'', with popular picks being Shantae from the ''Shantae'' series, Shovel Knight from the ''Shovel Knight'' series, and Rayman from the ''Rayman'' series. While I do want those characters in, my indie pick would be the OG Japan indie whose name isn't in the title, Quote from ''Cave Story''. This game, despite having been ported everywhere, is still a classic indie that not a lot of people talk about anymore, and it has appeared on almost every Nintendo platform since the DS, but on the other hand if Shovel Knight is only given an Assist Trophy position, Quote has a slimmer chance due to practically no one wanting him. | |||
===Aesthetics=== | ===Aesthetics=== | ||
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*Rummages through a [https://cavestory.fandom.com/wiki/Game_objects#Chest Chest] and finds a pair of boxers. This is a reference to [https://cavestory.fandom.com/wiki/Curly's_Panties Curly's panties]. | *Rummages through a [https://cavestory.fandom.com/wiki/Game_objects#Chest Chest] and finds a pair of boxers. This is a reference to [https://cavestory.fandom.com/wiki/Curly's_Panties Curly's panties]. | ||
*Obtains [https://cavestory.fandom.com/wiki/Game_objects#Experience experience crystals] that levels up his Polar Star, then poses. | *Obtains [https://cavestory.fandom.com/wiki/Game_objects#Experience experience crystals] that levels up his Polar Star, then poses. | ||