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Editing User:CanvasK/Max speed

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Some characters don't have smooth, linear movements (such as Jigglypuff's skips), which can cause inconsistencies depending on which frames are scaled or skipped. Mii Brawler for example has some frames where they go 1.4382958 units and some where they go 2.9014592 units, over 1.5 unit difference. Using a max speed spirit team of 6.272× (Primary Weight ↓ (1.4), Ninja style (1.6), 1×Trade-Off Speed ↑ (1.4), 2×Undamaged Speed ↑ (2.0)) will allow Mii Brawler to reach the 5× limit for their slowest and average speed, but a Bunny Hood (2.0) is needed to reach the 5× limit for their maximum speed—this allows for a Mii Brawler to easily out run another one with the same spirit team just by using a Bunny Hood, even if the extra speed is only for a couple frames in the animation cycle. Zero Suit Samus' average max speed is higher than Captain Falcon's, but Captain Falcon can out run Zero Suit Samus because he has a couple frames that let his maximum reach higher. Due to this, characters listed in the tables below that are close in average max speed may not be properly ranked with when done in a long-distance race. But it should also be noted that because of the high speeds and consequential long acceleration times, that this situation is unlikely to be of any significance before a blastzone or ledge is reached even on the largest stages—stages that loop (such as Mario Bros.) will snap characters to the same position when they pass the camera, meaning a character that can loop in 50 frames won't gain any ground on another character that can loop in 50 frames.
Some characters don't have smooth, linear movements (such as Jigglypuff's skips), which can cause inconsistencies depending on which frames are scaled or skipped. Mii Brawler for example has some frames where they go 1.4382958 units and some where they go 2.9014592 units, over 1.5 unit difference. Using a max speed spirit team of 6.272× (Primary Weight ↓ (1.4), Ninja style (1.6), 1×Trade-Off Speed ↑ (1.4), 2×Undamaged Speed ↑ (2.0)) will allow Mii Brawler to reach the 5× limit for their slowest and average speed, but a Bunny Hood (2.0) is needed to reach the 5× limit for their maximum speed—this allows for a Mii Brawler to easily out run another one with the same spirit team just by using a Bunny Hood, even if the extra speed is only for a couple frames in the animation cycle. Zero Suit Samus' average max speed is higher than Captain Falcon's, but Captain Falcon can out run Zero Suit Samus because he has a couple frames that let his maximum reach higher. Due to this, characters listed in the tables below that are close in average max speed may not be properly ranked with when done in a long-distance race. But it should also be noted that because of the high speeds and consequential long acceleration times, that this situation is unlikely to be of any significance before a blastzone or ledge is reached even on the largest stages—stages that loop (such as Mario Bros.) will snap characters to the same position when they pass the camera, meaning a character that can loop in 50 frames won't gain any ground on another character that can loop in 50 frames.


This mechanic was added in ''Brawl'' and is present in ''Smash 4'' as well. Crawling is not affected by this mechanic.
This mechanic was added in ''Brawl'' and is present in ''Smash 4'' as well.


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