Editing User:Aidanzapunk/Favorite Games

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|{{External image|https://upload.wikimedia.org/wikipedia/commons/0/0f/Celeste_box_art_full.png|128px}}<br>''{{iw|wikipedia|Celeste|video game}}'' (2018)<br>[[File:AidanzapunkCelesteSymbol.png|30px]]||You ever have a game hit you right in the heart? ''Celeste'' did that to me. It's such a beautifully crafted game, with a phenomenal soundtrack, and Madeline actually has anxiety and the occasional panic attack, so she becomes a character you genuinely care about. The level design is also unique, and while it can be a bit challenging (as in, by the time I beat the game, I had over 1700 deaths), it's still a wonderful game that deserves all the praise it gets.
|{{External image|https://upload.wikimedia.org/wikipedia/commons/0/0f/Celeste_box_art_full.png|128px}}<br>''{{iw|wikipedia|Celeste|video game}}'' (2018)<br>[[File:AidanzapunkCelesteSymbol.png|30px]]||You ever have a game hit you right in the heart? ''Celeste'' did that to me. It's such a beautifully crafted game, with a phenomenal soundtrack, and Madeline actually has anxiety and the occasional panic attack, so she becomes a character you genuinely care about. The level design is also unique, and while it can be a bit challenging (as in, by the time I beat the game, I had over 1700 deaths), it's still a wonderful game that deserves all the praise it gets.
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|{{External image|https://assetsio.gnwcdn.com/co48gx.jpg|128px}}<br>''{{iw|wikipedia|Deep Rock Galactic}}'' ({{rollover|2018|early access release; full game launched in 2020|y}})<br>[[File:AidanzapunkDeepRockGalacticSymbol.png|30px]]||Very rarely do I play shooter games, and even rarer is when I play a first-person shooter game. I like to be able to see my character and have that spacial awareness to see where I'm able to go. Thankfully, unlike other shooters I've played in the past, including ''{{iw|wikipedia|Team Fortress 2}}'', ''{{iw|wikipedia|Overwatch}}'', ''{{iw|wikipedia|Fortnite}}'', and {{uv|Splatoon}}, ''Deep Rock Galactic'' is not a competitive game—I think that's the aspect of those aforementioned games that I dislike the least (though I can at least still have fun with ''Fortnite'' and ''Splatoon''), and I like that it's a teamwork-based game focused on survival and completing a common goal. This is, by far, one of the most fun games that I have ever played, and that level of appreciation is elevated higher by the fact that I can do so with close friends in my life. Rock and stone, you beautiful dwarfs.
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|{{External image|https://cdn.wikimg.net/en/kidicaruswiki/images/9/9f/Kid_Icarus-Uprising.jpeg|128px}}<br>''{{iw|icaruspedia|Kid Icarus: Uprising}}'' (2012)<br>[[File:KidIcarusSymbol.svg|30px]]||I was late to the party with this game (like, ''really'' late), and I think finally playing it was when that regret hit me the hardest, but this game was incredible. The cutscenes are beautiful, the soundtrack fits everything, and the dialogue is easily the best part about the game.
|{{External image|https://cdn.wikimg.net/en/kidicaruswiki/images/9/9f/Kid_Icarus-Uprising.jpeg|128px}}<br>''{{iw|icaruspedia|Kid Icarus: Uprising}}'' (2012)<br>[[File:KidIcarusSymbol.svg|30px]]||I was late to the party with this game (like, ''really'' late), and I think finally playing it was when that regret hit me the hardest, but this game was incredible. The cutscenes are beautiful, the soundtrack fits everything, and the dialogue is easily the best part about the game.
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|{{External image|https://static.wikia.nocookie.net/pokemon/images/f/fb/Black_boxart.png|128px}}<br>''[[bulbapedia:Pokémon Black and White Versions|Pokémon Black]]'' (2010)<br>[[File:PokemonSymbol.svg|30px]]||''Pokémon'' has been a franchise that's always stuck with me. Ironically, I was scared of it as a very young child, but after being properly introduced to it, it has remained one of my favorite franchises since I started playing ''Emerald'' for the first time. But of the games I've played, ''Black'' has to be my absolute favorite of the bunch—it is extremely memorable as a whole, has an engaging story, has an impressive visual style (especially for a DS game), and so much more.
|{{External image|https://static.wikia.nocookie.net/pokemon/images/f/fb/Black_boxart.png|128px}}<br>''[[bulbapedia:Pokémon Black and White Versions|Pokémon Black]]'' (2010)<br>[[File:PokemonSymbol.svg|30px]]||''Pokémon'' has been a franchise that's always stuck with me. Ironically, I was scared of it as a very young child, but after being properly introduced to it, it has remained one of my favorite franchises since I started playing ''Emerald'' for the first time. But of the games I've played, ''Black'' has to be my absolute favorite of the bunch—it is extremely memorable as a whole, has an engaging story, has an impressive visual style (especially for a DS game), and so much more.
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|{{External image|https://i1.theportalwiki.net/img/f/f9/Portal2cover.jpg|128px}}<br>''{{iw|wikipedia|Portal 2}}'' (2011)<br>[[File:SpecialStagesSymbol.svg|30px]]||This is another game that pleasantly surprised me in terms of how much I appreciate it. In addition to my previous comments on first-person games and shooters (yes, this technically counts), I've also always been more of a console gamer than a PC gamer, and the combination of those three aspects was why I didn't want to play either ''Portal'' game for so long, because, as intriguing as they were, I didn't think I'd enjoy it as a game. Boy, was I wrong. Both of these games are fantastic, but the second one amps it up by a ton in terms of both mechanics and story. Very few sequels end up being better than the original, and ''Portal 2'' is definitely one of those.
|{{External image|https://i1.theportalwiki.net/img/f/f9/Portal2cover.jpg|128px}}<br>''{{iw|wikipedia|Portal 2}}'' (2011)<br>[[File:SpecialStagesSymbol.svg|30px]]||I am not a huge fan of first-person shooters, especially on PC. I don't like moving the camera with a mouse, and I don't like using the keyboard as a "controller", and as a result, I don't really have a lot of fun playing them—it's why I didn't want to play either ''Portal'' game for so long, because, as intriguing as they were, I didn't think I'd enjoy it as a game (which is also the reason why, to this day, my only experience with ''Majora's Mask'' is watching playthroughs on YouTube). Boy, was I wrong. Both of these games are fantastic, but the second one amps it up by a ton in terms of both mechanics and story. Very few sequels end up being better than the original, and ''Portal 2'' is definitely one of those.
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|{{External image|https://static.wikia.nocookie.net/layton/images/a/ad/Diabolical_Box_Boxart.jpg|128px}}<br>''{{iw|wikipedia|Professor Layton and the Diabolical Box}}'' (2007)<br>[[File:AidanzapunkProfessorLaytonSymbol.png|30px]]||The ''Professor Layton'' series is one I hold very near and dear to my heart, and I could go on forever about how much I adore this series. Every game is an adventure from start to finish, complete with puzzles that you have to wrap your brain around, stories that twist and turn at every possible chance, and side content to keep you entertained even after you've beaten the game. While ''Curious Village'' was no slouch in any of these departments, ''Diabolical Box'' ups the ante by increasing the amount of content that you have at your disposal, with four fully explorable locations, puzzles that utilize unique mechanics (like a train ticket included in the game's instruction manual and the DS's microphone), and minigames that are more involved with the environment.
|{{External image|https://static.wikia.nocookie.net/layton/images/a/ad/Diabolical_Box_Boxart.jpg|128px}}<br>''{{iw|wikipedia|Professor Layton and the Diabolical Box}}'' (2007)<br>[[File:AidanzapunkProfessorLaytonSymbol.png|30px]]||The ''Professor Layton'' series is one I hold very near and dear to my heart, and I could go on forever about how much I adore this series. Every game is an adventure from start to finish, complete with puzzles that you have to wrap your brain around, stories that twist and turn at every possible chance, and side content to keep you entertained even after you've beaten the game. While ''Curious Village'' was no slouch in any of these departments, ''Diabolical Box'' ups the ante by increasing the amount of content that you have at your disposal, with four fully explorable locations, puzzles that utilize unique mechanics (like a train ticket included in the game's instruction manual and the DS's microphone), and minigames that are more involved with the environment.

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