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{{Infobox Special Move | {{Infobox Special Move | ||
|name = Uppercut | |name = Uppercut | ||
|image = {{tabber|title1=Simon| | |image = {{tabber|title1=Simon|tab1=[[File:Simon Up B SSBU.gif|300px]]|title2=Richter|tab2=[[File:Richter Up B SSBU.gif|300px]]}} | ||
|caption = Uppercut in ''Ultimate''. | |caption = Uppercut in ''Ultimate''. | ||
|universe = {{uv|Castlevania}} | |universe = {{uv|Castlevania}} | ||
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|user2 = [[Richter]] | |user2 = [[Richter]] | ||
}} | }} | ||
'''Uppercut''' | |||
'''Uppercut''' is {{SSBU|Simon}} and {{SSBU|Richter}}'s [[up special move]]. | |||
==Overview== | ==Overview== | ||
The user ascends up and slightly forward while rising with the Vampire Killer, hitting multiple times. Its poor height and inability to be angled | The user ascends up and slightly forward while rising with the Vampire Killer, hitting multiple times. Its poor height and inability to be angled unlike similar recovery moves, combined with the user's limited aerial mobility, makes it difficult to use as a recovery, but his whip aerials (except for [[neutral aerial]]) are also potent [[tether recoveries]]. Unlike the majority of the user's moveset, Uppercut comes out with quick [[startup]] in exchange for lacking range, making it an effective [[out of shield]] option. Uppercut's strong kill power makes it a great [[combo]] finisher, especially after a [[down aerial]]. | ||
==Instructional quote== | ==Instructional quote== | ||
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==Origin== | ==Origin== | ||
[[File:Richter High Jump.png|thumb|left|175px|Richter using his High Jump in ''Castlevania: Symphony of the Night''.]] | [[File:Richter High Jump.png|thumb|left|175px|Richter using his High Jump in ''Castlevania: Symphony of the Night''.]] | ||
This move is based on the High Jump ability which was introduced to the ''Castlevania'' series in ''Symphony of the Night''. In that game, after [[Alucard]] obtains the Gravity Boots, he can perform this maneuver with the inputs ↓, ↑ + [JUMP]. When playing in Richter Mode, Richter can perform this without obtaining the relic, attacking on the way up. It can be performed multiple times in the air. Various characters are capable of utilizing either variation, though it is primarily wielders of the Vampire Killer that use the uppercut. | This move is based on the High Jump ability which was introduced to the ''Castlevania'' series in ''Symphony of the Night''. In that game, after [[Alucard]] obtains the Gravity Boots, he can perform this maneuver with the inputs ↓, ↑ + [JUMP]. When playing in Richter Mode, Richter can perform this without obtaining the relic, attacking on the way up. It can be performed multiple times in the air. Various characters are capable of utilizing either variation, though it is primarily wielders of the Vampire Killer that use the uppercut. | ||
{{clr}} | {{clr}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
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==Names in other languages== | ==Names in other languages== | ||
{{incomplete|Needs rest of names w/ according romanizations, confirmation that French + Spanish names are not NTSC specific}} | |||
{{Langtable | {{Langtable | ||
|ja={{ja|アッパー|Appā}}, ''Upper'' | |ja= {{ja|アッパー|Appā}}, ''Upper'' | ||
|en=Uppercut | |en= Uppercut | ||
| | |fr_ca= Uppercut | ||
| | |es_la= Gancho | ||
|de=Kinnhaken | |de= Kinnhaken | ||
|it=Montante | |it= Montante | ||
|nl=Uppercut | |nl= Uppercut | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*This is the only one of Simon and Richter's special moves not to be based on one of the subweapons from the ''Castlevania'' series. | *This is the only one of Simon and Richter's special moves not to be based on one of the subweapons from the ''Castlevania'' series, and is the only one of Simon's special moves that he does not use in his games. | ||
*When using the move, the Vampire Killer's ball and chain | *When using the move, the Vampire Killer's ball and chain disappears. | ||
{{clear}} | |||
{{ | |||
{{Multiple Special Moves|Simon|Richter}} | {{Multiple Special Moves|Simon|Richter}} |