Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first!
Notices
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters.
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted.
Check out our project page for ongoing projects that SmashWiki needs help with.

Editing Unused content (SSBU)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 9: Line 9:
*[[Alucard]] - In a Famitsu interview, [[Masahiro Sakurai]] stated that Alucard was considered for the spot of the playable ''Castlevania'' character, due to him being arguably the most recognizable ''Castlevania'' protagonist, but he decided to go with [[Simon]] and [[Richter]], feeling that fans would prefer the Belmonts, resulting in his [[Assist Trophy]] and [[Palutena's Guidance|cameo]] roles.<ref>https://twitter.com/AllSourceGaming/status/1074578854134439936/</ref>
*[[Alucard]] - In a Famitsu interview, [[Masahiro Sakurai]] stated that Alucard was considered for the spot of the playable ''Castlevania'' character, due to him being arguably the most recognizable ''Castlevania'' protagonist, but he decided to go with [[Simon]] and [[Richter]], feeling that fans would prefer the Belmonts, resulting in his [[Assist Trophy]] and [[Palutena's Guidance|cameo]] roles.<ref>https://twitter.com/AllSourceGaming/status/1074578854134439936/</ref>
*{{pkmn|Decidueye}} - In an interview with Nintendo Dream, Sakurai revealed that when deciding which new Gen 7 Pokémon would be playable, the decision came down to between Decidueye and [[Incineroar]]. He ended up choosing Incineroar, as Sakurai had a desire of creating a character with a professional wrestling-based moveset.<ref>[https://twitter.com/PushDustIn/status/1087124581867958273 PushDustIn on Twitter: "Sakurai confirms in an interview: Decidueye was almost chosen for the new Pokémon spot"]</ref><ref>[https://twitter.com/AllSourceGaming/status/1062726902341746691 Source Gaming on Twitter: "Sakurai wanted to pick a newcomer to represent content from a newer game. With Ultra Sun and Moon, a Pokémon 'slot' was left opened. Eventually after some consideration, they went with Incineroar. Sakurai says he wanted to try making a pro wrestler...."]</ref>
*{{pkmn|Decidueye}} - In an interview with Nintendo Dream, Sakurai revealed that when deciding which new Gen 7 Pokémon would be playable, the decision came down to between Decidueye and [[Incineroar]]. He ended up choosing Incineroar, as Sakurai had a desire of creating a character with a professional wrestling-based moveset.<ref>[https://twitter.com/PushDustIn/status/1087124581867958273 PushDustIn on Twitter: "Sakurai confirms in an interview: Decidueye was almost chosen for the new Pokémon spot"]</ref><ref>[https://twitter.com/AllSourceGaming/status/1062726902341746691 Source Gaming on Twitter: "Sakurai wanted to pick a newcomer to represent content from a newer game. With Ultra Sun and Moon, a Pokémon 'slot' was left opened. Eventually after some consideration, they went with Incineroar. Sakurai says he wanted to try making a pro wrestler...."]</ref>
*Fighters from {{uv|ARMS}} and ''Xenoblade Chronicles 2'' - In an interview with Nintendo Dream, Sakurai confirms that due to ''Ultimate''{{'}}s playable roster being decided with the game's project plan finalization in December 2015, long before the announcement of both games in January 2017, no characters from either ''Xenoblade Chronicles 2'' or ''ARMS'' could be made playable in the base game, resulting in [[Rex]], [[Nia]], [[Spring Man]], and [[Ribbon Girl]] becoming [[Alternate costume (SSBU)/Mii Fighter|Mii Fighter Costumes]] and [[spirit]]s (with Spring Man also being present as an Assist Trophy).<ref>{{cite web|url=http://www.japanesenintendo.com/post/182181277319|title=Decidueye Almost Chosen For Smash|archiveurl=https://web.archive.org/web/20190124011353/http://www.japanesenintendo.com/post/182181277319|archivedate=2019-01-24}}</ref> Both games would eventually get playable characters through the {{h2|Fighter Pass|Fighters Pass Vol. 2}} with {{SSBU|Min Min}} and {{SSBU|Pyra}}/{{SSBU|Mythra}}.
*Fighters from {{uv|ARMS}} and ''Xenoblade Chronicles 2'' - In an interview with Nintendo Dream, Sakurai confirms that due to ''Ultimate''{{'}}s playable roster being decided with the game's project plan finalization in December 2015, long before the announcement of both games in January 2017, no characters from either ''Xenoblade Chronicles 2'' or ''ARMS'' could be made playable in the base game, resulting in [[Rex]], [[Nia]], [[Spring Man]], and [[Ribbon Girl]] becoming [[Alternate costume (SSBU)/Mii Fighter|Mii Fighter Costumes]] and [[spirit]]s (with Spring Man also being present as an Assist Trophy). Both games would eventually get playable characters through the {{h2|Fighter Pass|Fighters Pass Vol. 2}} with {{SSBU|Min Min}} and {{SSBU|Pyra}}/{{SSBU|Mythra}}.
*[[Steve]] - After Steve was announced as a DLC fighter, former ''Minecraft'' production director Daniel Kaplan revealed that negotiations between [[Nintendo]] and [[Mojang]] for Steve to appear in ''Smash'' had been going on "at least" since 2015, suggesting the possibility of him being planned for the base game at one point.<ref>https://twitter.com/Kappische/status/1311773807175180296</ref>
*[[Steve]] - After Steve was announced as a DLC fighter, former ''Minecraft'' production director Daniel Kaplan revealed that negotiations between [[Nintendo]] and [[Mojang]] for Steve to appear in ''Smash'' had been going on "at least" since 2015, suggesting the possibility of him being planned for the base game at one point.<ref>https://twitter.com/Kappische/status/1311773807175180296</ref>


===Considered as DLC===
===Considered as DLC===
*[[Slime]] - In a [https://www.youtube.com/watch?v=szGPHfQ4BBM ''Dragon Quest XI S'' livestream interview], Sakurai had said he would have dropped [[Hero]] in favor of [[Slime]] if Square Enix had not allowed him to use the Hero.<ref> {{cite web|url=https://web.archive.org/web/20190928174302/https://www.siliconera.com/2019/09/26/masahiro-sakurai-and-yuji-horii-discuss-smash-ultimates-hero-dlc-director-philosophy-and-more/|title=Sakurai on Slime}}</ref>
*[[Slime]] - In a [https://www.youtube.com/watch?v=szGPHfQ4BBM ''Dragon Quest XI S'' livestream interview], Sakurai had said he would have dropped [[Hero]] in favor of [[Slime]] if Square Enix had not allowed him to use the Hero.<ref> {{cite web|url=https://web.archive.org/web/20190928174302/https://www.siliconera.com/2019/09/26/masahiro-sakurai-and-yuji-horii-discuss-smash-ultimates-hero-dlc-director-philosophy-and-more/|title=Sakurai on Slime}}</ref>
*Other ''Dragon Quest'' protagonists as alternative character costumes for the Hero - In the same ''Dragon Quest XI S'' livestream interview, Sakurai wanted to include eight different character alternative costumes for the Hero; however, poor development time left him with half of the alternative costumes to be recolors of the previous four instead of fully implemented characters.
*Other ''Dragon Quest'' protagonists as alternative character costumes for the Hero - In the same ''Dragon Quest XI S'' livestream interview, Sakurai wanted to include eight different character alternative costumes for the Hero; however, poor development time left him with half of the alternative costumes to be recolours of the previous four instead of fully implemented characters.
*[[Ninjara]] - During Min Min's reveal on June 22nd, 2020, Sakurai mentioned that he considered either Min Min or Ninjara serving as the {{uv|ARMS}} fighter. However, Min Min was ultimately picked over Ninjara for the spot on request from Kosuke Yabuki, the game's producer.
*[[Ninjara]] - During Min Min's reveal on June 22nd, 2020, Sakurai mentioned that he considered either Min Min or Ninjara serving as the {{uv|ARMS}} fighter. However, Min Min was ultimately picked over Ninjara for the spot on request from Kosuke Yabuki, the game's producer.
*[[Rex]] - At one point in development, Rex was planned to fight alongside [[Pyra]] and [[Mythra]] similar to the {{SSBU|Ice Climbers}}, but he was removed due to technical issues with the implementation of the idea, like getting both characters to move at the same time which was impossible to do, Sakurai also stated that Rex as the main fighter with Pyra/Mythra behind him was also too difficult.<ref>https://www.youtube.com/watch?v=XeDBCgDSiB4&t=414s</ref> Rex ended up being delegated to a supporting character, appearing in Pyra and Mythra's up taunt, Final Smash, and victory poses.
*[[Rex]] - At one point in development, Rex was planned to fight alongside [[Pyra]] and [[Mythra]] similar to the {{SSBU|Ice Climbers}}, but he was removed due to technical issues with the implementation of the idea, like getting both characters to move at the same time which was impossible to do, Sakurai also stated that Rex as the main fighter with Pyra/Mythra behind him was also too difficult.<ref>https://www.youtube.com/watch?v=XeDBCgDSiB4&t=414s</ref> Rex ended up being delegated to a supporting character, appearing in Pyra and Mythra's up taunt, Final Smash, and victory poses.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)