Editing Unused content (SSBU)

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**The [[Sans]] Outfit originally contained hands with individual fingers rather than being mitten-like,<ref>https://twitter.com/Sora_Sakurai/status/1246633745907470336</ref> with the change to the latter being requested by Toby Fox.<ref>https://twitter.com/tobyfox/status/1246774948171059201</ref> The same model also demonstrates a noticeable glow effect on the Sans Mask and Gaster Blaster's eyes compared to the final game.
**The [[Sans]] Outfit originally contained hands with individual fingers rather than being mitten-like,<ref>https://twitter.com/Sora_Sakurai/status/1246633745907470336</ref> with the change to the latter being requested by Toby Fox.<ref>https://twitter.com/tobyfox/status/1246774948171059201</ref> The same model also demonstrates a noticeable glow effect on the Sans Mask and Gaster Blaster's eyes compared to the final game.
**The Sans Mask contains a blank texture mapped to the center of its left orbit.<ref>https://twitter.com/firubiii/status/1170090085787807750</ref> Its location suggests it was intended to host Sans' glowing eye that appears throughout his fight in ''Undertale'', whenever he influences the player's SOUL.
**The Sans Mask contains a blank texture mapped to the center of its left orbit.<ref>https://twitter.com/firubiii/status/1170090085787807750</ref> Its location suggests it was intended to host Sans' glowing eye that appears throughout his fight in ''Undertale'', whenever he influences the player's SOUL.
**The [[Nakoruru]] and [[Ryo Sakazaki]] Outfit and Wig were originally based entirely on their appearance in ''{{iw|wikipedia|The King of Fighters XIV}}''.<ref>{{cite web|url=https://www.youtube.com/watch?v=PDjdquhVHU4|title=Establishing Characters Through Their Design <nowiki>[Graphics]</nowiki>|publisher=YouTube|author=Masahiro Sakurai on Creating Games|date=August 16, 2024|accessdate=August 17, 2024}}</ref><ref>{{cite web|url=https://x.com/Sora_Sakurai/status/1308964374309081089|title=桜井 政博 / Masahiro Sakurai on Twitter|publisher=Twitter|author=Masahiro Sakurai|date=September 24, 2020|accessdate=August 18, 2024}}</ref><ref>{{cite web|url=https://x.com/RaitoADV/status/1824419653512200702|title=RaitoADV (1/5 SLOTS TAKEN) on Twitter|publisher=Twitter|author=RaitoADV|date=August 16, 2024|accessdate=August 18, 2024}}</ref>
**The [[Nakoruru]] Outfit and Wig were originally based entirely on her appearance in ''{{iw|wikipedia|The King of Fighters XIV}}''.<ref>{{cite web|url=https://www.youtube.com/watch?v=PDjdquhVHU4|title=Establishing Characters Through Their Design <nowiki>[Graphics]</nowiki>|publisher=YouTube|author=Masahiro Sakurai on Creating Games|date=August 16, 20204}}</ref>
**The [[Doom Slayer]] Outfit had a different color palette during development and a bigger helmet model.<ref name="yt_111723"/>
**The [[Doom Slayer]] Outfit had a different color palette during development and a bigger helmet model.<ref name="yt_111723"/>
*In a press material release, there is a render of {{SSBU|Piranha Plant}} in its default red costume, but in a green Warp Pipe as opposed to a flower pot. In the final game, only Piranha Plant's even-numbered alternate costumes are all in pipes while the default and the other odd-numbered alts is always in a pot.
*In a press material release, there is a render of {{SSBU|Piranha Plant}} in its default red costume, but in a green Warp Pipe as opposed to a flower pot. In the final game, only Piranha Plant's even-numbered alternate costumes are all in pipes while the default and the other odd-numbered alts is always in a pot.

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