Editing Unused content (SSB4)
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Even more curiously, there are no leftover models, textures, sounds or parameters with which these animations would correspond to, as only the animations appear to remain in the game. The lack of leftover assets would appear to imply that Petey Piranha was scrapped at a very early stage in development.<ref>https://tcrf.net/Super_Smash_Bros._for_Wii_U/Unused_Animations#Petey_Piranha</ref> | Even more curiously, there are no leftover models, textures, sounds or parameters with which these animations would correspond to, as only the animations appear to remain in the game. The lack of leftover assets would appear to imply that Petey Piranha was scrapped at a very early stage in development.<ref>https://tcrf.net/Super_Smash_Bros._for_Wii_U/Unused_Animations#Petey_Piranha</ref> | ||
<pre> | |||
EnmBosspackunBodyMainBreath | |||
EnmBosspackunBodyMainBreathFinish | |||
EnmBosspackunBodyMainBreathHold | |||
EnmBosspackunBodyMainBreathStart | |||
EnmBosspackunBodyMainDamageAir | |||
EnmBosspackunBodyMainDeath | |||
EnmBosspackunBodyMainDown | |||
EnmBosspackunBodyMainFall | |||
EnmBosspackunBodyMainFire | |||
EnmBosspackunBodyMainGetup | |||
EnmBosspackunBodyMainIce | |||
EnmBosspackunBodyMainJump | |||
EnmBosspackunBodyMainJumpBite | |||
EnmBosspackunBodyMainJumpBiteFinish | |||
EnmBosspackunBodyMainJumpBiteHold | |||
EnmBosspackunBodyMainJumpBiteLanding | |||
EnmBosspackunBodyMainLanding | |||
EnmBosspackunBodyMainSpin | |||
EnmBosspackunBodyMainSpinAir | |||
EnmBosspackunBodyMainSpinFinish | |||
EnmBosspackunBodyMainSpinFinishAir | |||
EnmBosspackunBodyMainSpinStart | |||
EnmBosspackunBodyMainSpinStartAir | |||
EnmBosspackunBodyMainTurn | |||
EnmBosspackunBodyMainTurnAir | |||
EnmBosspackunBodyMainWait | |||
</pre> | |||
==Cross-version leftovers== | ==Cross-version leftovers== |