Editing Tumbling
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*Whenever {{SSBB|Wolf}} is in tumbling animation, his left arm will detach from his elbow. This can be clearly seen when pausing the game. This was later fixed in ''Ultimate''. | *Whenever {{SSBB|Wolf}} is in tumbling animation, his left arm will detach from his elbow. This can be clearly seen when pausing the game. This was later fixed in ''Ultimate''. | ||
*Characters' facial expressions when tumbling has changed over the series, in ''Smash 64'' and ''Brawl'', every character will have a wincing look on their face, while in ''Melee'', ''Smash 4'', and ''Ultimate'' characters will have a more surprised look besides [[Mr. Game & Watch]]. | *Characters' facial expressions when tumbling has changed over the series, in ''Smash 64'' and ''Brawl'', every character will have a wincing look on their face, while in ''Melee'', ''Smash 4'', and ''Ultimate'' characters will have a more surprised look besides [[Mr. Game & Watch]]. | ||
*In ''Smash 4'', when [[Meta Knight]] goes into his reeling animation, he will grunt twice. | *In ''Smash 4'' and ''Ultimate'', when [[Meta Knight]] goes into his reeling animation, he will grunt twice. | ||
*In ''Ultimate'', being hit and put in tumble will not make the victim face the attacker, and they will instead remain in the direction they were facing before the hit. This was not present in previous games. | *In ''Ultimate'', being hit and put in tumble will not make the victim face the attacker, and they will instead remain in the direction they were facing before the hit. This was not present in previous games. | ||
*In {{forwiiu}}, a character's tumbling animation will play in reverse if they are sent into their tumbling animation after bouncing off a wall. | *In {{forwiiu}}, a character's tumbling animation will play in reverse if they are sent into their tumbling animation after bouncing off a wall. |