Editing Trophy Rush
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
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[[File: | [[File:Trophy Rush.jpg|thumb|200px|Trophy Rush being played by {{SSB4|Pikachu}} in {{for3ds}}.]] | ||
[[File:Trophy Rush WiiU.jpeg|thumb|200px|Trophy Rush being played by Game & Watch in {{forwiiu}}.]] | |||
'''Trophy Rush''' ({{ja|フィギュアラッシュ}}, ''Figure Rush'') is a [[minigame]] in ''[[Super Smash Bros. 4]]''. Its primary use is to attain trophies, though it can dispense coins and [[Custom Part]]s as well. | |||
In Trophy Rush, the player selects any character they wish, then selects how long they wish to play the game. The minimum length of time is 30 seconds, though it can be increased by one second for every six [[Coin]]s the player adds to the cost, with the maximum possible playtime being 150 seconds. In the actual game, the player is tasked with destroying as many crates that fall onto the small platform they are standing on as possible; a line high above the platform indicates how high the crates can go, and if this line is breached for too long a period, then the platform disappears, forcing the player to be KOed, as the platform doesn't reappear until the player falls. In addition to this danger, electrical balls, bombs, and specialised boxes that shoot fire from one side can fall onto the stage, which the player needs to avoid. Getting KOed for any reason in the mode causes a deduction of fifteen seconds of playtime. While destroying boxes, the player is able to attain a "chain", which is broken if they fail to destroy any boxes in a small period of time; the higher the chain, the higher their score, as well as the higher the rate the "Fever" meter increases. | |||
The player receives a score based on how many crates they have broken in the timespan, after which an appropriate number of trophies, custom moves, and other bonuses are rewarded. In addition, a meter present in the mode slowly fills up the more crates the player breaks; filling up this meter leads to a Fever, where specialised blocks holding coins, trophies, and customization options constantly fall onto the stage. | |||
==Score Values== | |||
Each type of block has a score value associated with it. | Each type of block has a score value associated with it. | ||
The Chain Bonus is equal to the current chain multiplied by 10, to a maximum of 1500 points. Therefore, any chain of 150 or greater will award the maximum point bonus. | The Chain Bonus is equal to the current chain multiplied by 10, to a maximum of 1500 points. Therefore, any chain of 150 or greater will award the maximum 1500 point bonus. | ||
A block hit by an attack from the fighter will reward the value of the block, plus the Chain Bonus. The Chain Bonus is increased from hitting the block, then rewarded. No Chain Bonus is applied unless the Chain is 2 or greater. | A block hit by an attack from the fighter will reward the value of the block, plus the Chain Bonus. The Chain Bonus is increased from hitting the block, then rewarded. No Chain Bonus is applied unless the Chain is 2 or greater. | ||
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|Prize (Gold/Trophy/Custom Part)||10 | |Prize (Gold/Trophy/Custom Part)||10 | ||
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==Rewards== | ==Rewards== | ||
===3DS=== | ===3DS=== | ||
*Destroying 300 blocks grants the [[Bomb (Link)#Customization|Giant Bomb]] [[character customization|custom move]] for {{SSB4|Link}}. | *Destroying 300 blocks grants the [[Bomb (Link)#Customization|Giant Bomb]] [[character customization|custom move]] for {{SSB4|Link}}. | ||
*Destroying 1,000 blocks grants the [[Quick Draw#Customization|Close Combat]] custom move for {{SSB4|Ike}}. | *Destroying 1,000 blocks grants the [[Quick Draw#Customization|Close Combat]] custom move for {{SSB4|Ike}}. | ||
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===Wii U=== | ===Wii U=== | ||
*Getting a fever rush 8 times as {{SSB4|Dr. Mario}} grants 100,000G. | *Getting a fever rush 8 times as {{SSB4|Dr. Mario}} grants 100,000G. | ||
*Destroying 50,000 blocks grants the ''Moon Launcher Protection Badge'' equipment. | *Destroying 50,000 blocks grants the ''Moon Launcher Protection Badge'' equipment. | ||
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==Trivia== | ==Trivia== | ||
*In the first | *In the first photo showing off the mode posted by Sakurai, the time remaining is 3:21:00; in the final game, the maximum time allowed is 2:30:00. | ||
*In | *In the Wii U version Trophy Rush is 2-player, and custom characters can be turned on. | ||
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[[Category:Minigames]] | [[Category:Minigames]] |