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| {{articleIcons|melee=y|brawl=y|ssb4=y}} | | [[Image:Tr{{speculation}}ophy.jpg|right|thumb]] |
| [[File:SakuraiTrophyHoard.jpg|275px|thumb|The Trophy Hoard mode in ''Smash 3DS'', which shows all trophies the player has unlocked.]]
| | :''This article is about the collectible item. For the in-battle item, see [[Assist Trophy]].'' |
| {{disambig2|the collectible item|information on the trophies that can be found in each game|List of trophies (disambiguation)}}{{for|other uses|Trophy (disambiguation)}}
| | '''Trophies''' ("'''Figures'''" in the Japanese version) are collectible items found in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. <br> |
| '''Trophies''' ({{ja|フィギュア|Figyua}}, ''Figure'') are collectible items found in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. 4]]''. | | Trophies represent various characters, items, and other elements from the many games released by [[Nintendo]] (and in "Brawl" from third-party franchises "Metal Gear Solid" and "Sonic the Hedgehog"). They range from well-known to obscure, even some that were released in Japan only (or have not even been released yet). Collecting them is optional, and do not affect the gameplay of the other modes (excluding the [[Birdo]] trophy, which unlocks a multiplayer stage). |
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| Trophies represent various characters, items, and other elements from the many games released by [[Nintendo]] (and from some third-party franchises, since ''Brawl''). They range from well-known to obscure, including some that were released in Japan only (or were not released until after the ''Smash Bros.'' game in question). Collecting them is optional, and does not affect the gameplay of the other modes (excluding the [[Birdo]] trophy in ''Melee'' only, where obtaining it unlocks a [[stage]]).
| | ==In ''Super Smash Bros.''== |
| | | Though trophies were not present in the original ''[[Super Smash Bros.]]'', there are character biographies included within the game. Though similar in presentation to trophies, they only display the 12 playable characters (four of them are unlocked at the same time as the character), and the model of the character displays various attacks, animations and poses (though only the special move attacks are named). The model can also be rotated by holding Z and moving the Control Stick. |
| The backstory of the ''Super Smash Bros.'' series from ''Melee'' onwards depicts characters as coming to life from trophies (and in ''[[Super Smash Bros.]]'', plush dolls). While an occasional misconception is that the fighters are living figurines in a literal sense, the implications of this concept demonstrate otherwise and have varied as the series has progressed. In ''Melee'' and ''Brawl'', the fighters exist as trophies when dormant or dead and transform into living beings to fight against each other. In ''[[Super Smash Bros. Ultimate]]'', trophies do not exist at all within the game (aside from [[Assist Trophies]]) and have been stated to merely exist as the fighters' forms in the "real world", whereas the characters exist as living beings in the "world of imagination" in which the game takes place.
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| ==In ''[[Super Smash Bros.]]''== | |
| Trophies were not present in the original ''Super Smash Bros.'' However, two precursors to their debut in ''[[Super Smash Bros. Melee]]'' can be seen in the game.
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| In the game's opening sequence, [[Continue]] screen, and ending sequence, all characters are depicted as plush dolls that appear to come to life; ''Melee'' later introduced [[On-screen_appearance#In_Super_Smash_Bros._Melee|on-screen appearances]] where characters are depicted as trophies that come to life before battles, and ''Brawl'' later made this a central plot point in the [[Subspace Emissary]].
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| Furthermore, ''Smash 64'' includes [[List of character profiles|profiles]] of the twelve [[List of Super Smash Bros. series characters|playable characters]], with the eight [[starter character]]s' profiles available from the start and the remaining four unlocked at the same time as [[Unlockable character#Super Smash Bros.|those characters]]. Similar in presentation to trophies, the model of the character is animated, displaying various attacks, animations and poses for the character, as well as providing names for their special moves. The model can also be rotated by holding the [[Z button]] and moving the [[Control Stick]]. Later games had most of these features, though these profiles did not include moving models of the subject.
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| <center><gallery>
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| DollsOpeningOriginal.jpg|Fox McCloud and Donkey Kong as dolls in the opening of ''Super Smash Bros.''
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| Continue SSB (Kirby).png|Kirby in his "doll" state on the [[Continue]] screen.
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| NessDollEndGame.jpg|Ness returns to his doll state upon defeating Master Hand.
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| CharDesc-SSB.png|Mario's profile screen; these profiles likely influenced the concept of trophies.
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| </gallery></center>
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| ==In ''[[Super Smash Bros. Melee]]''==
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| {{main|List of SSBM trophies (complete list)}}
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| Trophies made their first appearance in ''Super Smash Bros. Melee''. There are a total of 290 trophies obtainable through regular play in the [[NTSC]] and [[PAL]] versions, with three additional trophies only accessible with an [[Action Replay]] (see [[#Changes between versions|below]]).
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| | ==In ''Super Smash Bros. Melee''== |
| | :''See also: [[List of SSBM trophies]]'' |
| | Trophies make their first appearance in ''[[Super Smash Bros. Melee]]''. There are a total of 290 trophies obtainable through regular play in the [[NTSC]] and [[PAL]] versions, with three additional trophies only accessible with an [[Action Replay]] (see [[Trophy#Changes from Japanese version|below.]]) |
| ===The Trophy menu=== | | ===The Trophy menu=== |
| From the main menu of ''SSBM'', a '''Trophies''' option exists. From here, players can view collected trophies, or gamble to collect new ones. | | From the main menu of SSBM, a '''Trophy''' option exists. From here, players can view collected trophies, or gamble to collect new ones. |
| *The Gallery option allows players to view collected trophies, one at a time. Flavor text describes the trophy, and what its abilities or uses were in its original game, or simply describes the game itself. A box at the bottom-right names the game and year it first appeared in; if the language is set to Japanese, then the system it appeared on first is also displayed. Each of the playable characters has three different trophies: one with general information about them, with models patterned after their home series (obtained upon clearing Classic Mode with that character), and two describing their attacks and gameplay characteristics, each using their in-game model (obtained upon clearing Adventure or All-Star Modes with the respective character), with the most obvious examples can be seen with {{SSBM|Peach}}, {{SSBM|Fox}}, {{SSBM|Falco}}, {{SSBM|Marth}}, and the {{SSBM|Ice Climbers}}. The trophy can be rotated and zoomed, and the background can be changed. When the Gallery is selected, it automatically views the last trophy viewed. If B is pressed after this, a list of collected trophies is shown, which can be arranged in the Normal setting, by Series or in Alphabetical Order. Newly-collected trophies that have not been viewed yet will have a "New!" banner beside them. | | * The Gallery option allows players to view collected trophies, one at a time. Flavor text describes the trophy, and what its abilities or uses were in its original game, or simply describes the game itself. A box at the bottom-right names the game and year it first appeared in. The trophy can be rotated and zoomed, and the background can be changed. When the Gallery is selected, it automatically views the last trophy viewed. If B is pressed after this, a list of collected trophies is shown, which can be arranged in the Normal setting, by Series or in Alphabetical Order. Newly-collected trophies that have not been viewed yet will have a "New!" banner beside them. |
| *The '''[[Lottery|Trophy Lottery]]''' allows players to spend [[Coins (collectable)|Coins]], collected through normal gameplay, to collect new trophies. | | * The '''Trophy Lottery''' allows players to spend [[Coins (lottery)|Coins]], collected through normal gameplay, to collect new trophies. The more Smash Coins spent, the higher the chance of collecting a new trophy, but a total of 20 coins can be spent per draw. When the game informs players of collecting XX number of trophies, it increases the 14, 26, number of trophies present in the Lottery. As a side-note, the Lottery was named the FiguPon in the Japanese version, as gambling is illegal in Japan. |
| *The '''[[Collection]]''' option allows players to see all the trophies that have been collected. | | * The '''Collection''' option allows players to see all the trophies that have been collected. By holding L, R or Z when selecting the Collection option, the trophies are arranged in different patterns. Also, several Nintendo consoles are included in the background. |
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| ===Collecting trophies=== | | ===Collecting trophies=== |
| [[File:DrMarioTrophy.png|thumb|Dr. Mario encounters the Flipper trophy in the [[Mushroom Kingdom (Adventure Mode)|Mushroom Kingdom]] in [[Adventure Mode]].]]
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| [[File:Lottery (SSBM).jpg|thumb|Attaining the Boo trophy with the Lottery]]
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| [[File:TrophyCollector.jpg|thumb|Samus collecting trophies in the [[Snag the Trophies]] minigame.]]
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| There are several methods in which to collect trophies: | | There are several methods in which to collect trophies: |
| *The player always receives a single random trophy when starting a new game file.
| | * The 1P [[Classic Mode]] contains a bonus stage called "Snag The Trophies." The goal of this mini-game is to knock three falling trophies into a goal in the center of the stage. Any collected trophies are added to the Gallery, and if all three trophies are collected, bonus points are awarded at the end of the game. |
| *The 1P {{SSBM|Classic Mode}} contains a bonus stage called "[[Snag the Trophies]]". The goal of this mini-game is to knock three falling trophies into a goal in the center of the stage. Any collected trophies are added to the Gallery, and if all three trophies are collected, bonus points are awarded at the end of the game. | | * By completing Classic Mode, [[Adventure Mode]] or [[All-Star Mode]] with a certain character, players can gain trophies of that character. Each mode yields a unique trophy, resulting in 78 unique trophies for the 26 characters ([[Sheik (SSBM)|Sheik's]] trophies are unlocked at the same time as [[Zelda (SSBM)|Zelda's]]). |
| *During the [[Race to the Finish (SSBM)|Race to the Finish]] bonus stage, trophies can be found lying around.
| | * In certain Adventure Mode stages, trophies can be found lying around the environment, or by defeating common enemies. These can be picked up like items, and are added to the player's collection. |
| *By completing Classic Mode, [[Adventure Mode]] or [[All-Star Mode]] with a certain character, players can gain trophies of that character. Each mode yields a unique trophy, resulting in 78 unique trophies for the 26 characters ({{SSBM|Sheik}}'s trophies are unlocked at the same time as {{SSBM|Zelda}}'s). | | * In All-Star Mode, trophies can be found after every few rounds. |
| *In certain Adventure Mode stages, trophies can be found lying around the environment, or by defeating common enemies. These can be picked up like items, and are added to the player's collection. | | * Trophies can be collected by completing Event Matches 3, 14, 26, 45 and 47 ([[Motion Sensor Bomb]], [[Goomba]], [[Entei]], [[Game and Watch]] and [[Majora's Mask]], respectively). |
| *In All-Star Mode, trophies can be found after every few rounds. | | * The Trophy Lottery (see above) |
| *Trophies can be collected by completing Event Matches 3, 14, 26, 45 and 47 ([[Motion-Sensor Bomb]], [[Goomba]], [[Entei]], [[Game & Watch]], and [[Majora's Mask]], respectively). | | * Completing special tasks within the game will award the player with trophies. For a complete list, see the [[List of trophies]]. |
| *The Trophy Lottery, as mentioned above, allows the player to collect random trophies in exchange for Coins. | |
| *Completing special tasks within the game will award the player with trophies. For a complete list, see the [[List of trophies]] and [[List of trophies by unlock criteria (SSBM)]]. | |
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| ===Changes between versions=== | | ===Changes between versions=== |
| *In the Japanese version, the [[Motion-Sensor Bomb]] was designed after the Proximity Mine from ''Perfect Dark''. However, in the North American and PAL versions, the item's appearance was changed to that of a weapon from ''GoldenEye 007'' (also used in the original ''Super Smash Bros.''). Additionally, the mine's trophy lists "TOP SECRET" in the game slot. In spite of the appearance change outside of Japan, however, the PAL version refers to the item as the Proximity Mine. | | *In the Japanese version, the [[Motion-sensor Bomb]] was designed after the Proximity Mine from Perfect Dark. However, in the North American and PAL versions, the item's appearance and name were changed to the weapon from GoldenEye 007 (also used in the original Super Smash Bros.). Additionally, the mine's trophy lists "TOP SECRET" in the game slot. In the PAL version, the item is renamed the Proximity Mine. |
| *In the beta and Japanese versions, the [[Topi]] trophy has the appearance of a small seal. The seals, which are how the enemies in question appeared in the Japanese version of ''Ice Climber'', were originally changed to appear more yeti-like in the international versions of ''Ice Climber'', due to possible animal rights problems. This is reflected in ''Melee''. | | * In the Japanese version, the [[Topi (trophy)|Topi trophy]] is replaced with a small seal. The seals appeared in the Japanese version of Ice Climber, but were changed to the yeti-like Topis for the international release, due to possible animal rights problems. This is reflected in Melee. |
| *The [[Tamagon]] trophy can only be naturally obtained in the Japanese release of ''Melee''. It still exists in the North American release of the game, but can only be obtained via hacking with an [[Action Replay]]. The trophy was completely removed in the PAL releases of the game, despite Tamagon's game, ''Devil World'', receiving a release in such regions. | | * The [[Tamagon (trophy)|Tamagon]] trophy was removed from the NTSC/PAL versions due to its obvious religious references. The trophy exists in the NTSC version, and can be viewed with an Action Replay; it does not exist in the PAL version at all. |
| *The two "hidden" trophies, [[Samus Unmasked]] and [[Mario & Yoshi]], can only be accessed in the North American and PAL versions with an [[Action Replay]], setting two flags in the game's data to allow for the two trophies to be added. Both trophies have unique [[Notice]]s when they are unlocked. Originally, the two trophies were given out at certain Japanese events, but no such events happened elsewhere. | | * The two "hidden" trophies, [[Samus Unmasked (trophy)|Samus Unmasked]] and [[Mario and Yoshi (trophy)|Mario & Yoshi]], can only be accessed by an Action Replay. Originally, they were given out at certain Japanese events, but no such event happened elsewhere. |
| *In the Japanese version's [[Collection]], a Virtual Boy can be seen next to the vase; because of the console's commercial failure in North America, it does not normally appear, though it can be seen if changes language is changed to Japanese. Because the Virtual Boy was not released in Europe, it also does not appear, and it can never be seen due to the removal of the Japanese language option in PAL regions. Also, the NES and SNES are replaced by a Famicom and a Super Famicom, respectively, both with imaginary ''Super Smash Bros.'' cartridges loaded into them.
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| <center><gallery>
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| MeleeContinue.png|{{SSBM|Zelda}}'s trophy fallen down on the Classic Mode Continue screen.
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| TrophyHoardMelee.jpg|A collection of trophies in ''Melee''.
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| Marth Trophy SSBM.png|{{SSBM|Marth}}'s Standard Smash trophy in the Gallery.
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| </gallery></center>
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| ==In ''[[Super Smash Bros. Brawl]]''==
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| {{main|List of SSBB trophies (complete list)}}
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| [[File:Mario Trophy (Adventure Mode).jpg|thumb|Mario's trophy coming to life in the Subspace Emissary]]
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| [[File:SSBB Trophy Gallery Menu.png|thumb|The trophy gallery menu as seen in ''[[Super Smash Bros. Brawl]]''.]]
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| [[File:Samus Trophy.jpg|thumb|Samus' trophy in the Trophy Hoard diorama mode]]
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| Trophies continue to appear in ''Super Smash Bros. Brawl''. Conceptually, they are unaltered from ''Melee'', but their number was nearly doubled to 544 trophies, with repeat trophies given new 3D models and text. [[R.O.B. (SSBB)|Some unlockables in the game]] are also gained by collecting enough trophies.
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| More 'backstory' is provided to trophies in this game: in [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]], the storyline states that fighters who fall in this world in battle are forcibly reverted back to trophies. These trophies of fallen smashers appear as greyed-out, shiny, full-size statues instead of the smaller trophies or statuettes seen in the Trophy Gallery.
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| In the Trophy Gallery, trophies can be sorted by series ([[universe]]), or by type, which has the following categories: [[:Category:Fighter Trophies|Fighter]], [[:Category:Fighter Related Trophies|Fighter Related]] (most trophies originating from non-Smash universes), [[:Category:Final Smash Trophies|Final Smash]], [[:Category:Item Trophies|Item]], [[:Category:Assist Trophies|Assist Trophy]], [[:Category:Pokémon Trophies|Poké Ball]], [[:Category:Subspace Emissary Trophies|The Subspace Emissary]], [[:Category:Enemy Trophies|Enemy]] (Subspace Emissary enemies, [[boss]]es, and the [[Fighting Alloy]]s), [[:Category:Stage Trophies|Stage]] (stages and [[background character]]s), and [[:Category:Other (type) Trophies|Other]] (trophies from non-fighter universes, such as [[Animal Crossing]], and other trophies).
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| As in the previous game, the trophies can be all collectively viewed at in the [[Collection|Trophy Hoard]] mode.
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| ===Collecting trophies===
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| Trophies can be obtained through the following means:
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| *To obtain character trophies, players must finish {{SSBB|Classic Mode}} with that character (one should note that if they play as characters that switch, i.e., {{SSBB|Zelda}}/{{SSBB|Sheik}}, {{SSBB|Pokémon Trainer}}, and {{SSBB|Zero Suit Samus}}/{{SSBB|Samus}}, they only receive a trophy for the character they finished with, and not all characters, requiring more than one playthrough.)
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| :*A trophy of Pokémon Trainer will always be obtained, no matter what character the player ends as, meaning that a player must obtain at least three Pokémon Trainer trophies to get the trophies of all three Pokémon.
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| *To obtain characters' [[Final Smash]] trophies, players must finish [[All-Star Mode]] with that character (again, Zelda/Sheik and Samus/Zero Suit Samus' trophies must be collected separately, although Pokémon Trainer's only has [[Triple Finish|one Final Smash trophy]] to collect)
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| *Some trophies are only obtainable by beating a [[Challenges|Challenge]].
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| * [[Subspace Army]] [[boss]] and [[enemy]] trophies, can only be collected through [[The Subspace Emissary]] by fighting an enemy and throwing a [[Trophy Stand]] at it when its [[stamina meter|hit points]] are critically low in order to capture it as a trophy.
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| *If the player manages to get a [[Celebi]] from a [[Poké Ball]], it will drop some trophies. However, there is only a 1 in 493 chance of encountering Celebi this way.
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| *Again, in [[All-Star]] and [[Boss Battles]] modes, trophies will occasionally appear between rounds.
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| *Added from ''Melee'', a few trophies lie on the [[Home-Run Contest]] track and will be automatically picked up by [[Sandbag]] if it is hit that far.
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| *The Trophy Lottery from ''Melee'' has been replaced by the [[Coin Launcher]], through which most trophies not specifically limited above can be collected.
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| ===Diorama===
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| This is a feature that is automatically incorporated into ''Brawl''. Accessed from the [[Collection|Trophy Hoard]], the player can pick any of the available backgrounds, and follow this up by choosing up to four of their trophies and positioning them against the background. Then, the player can use something similar to the photo menu found in Multiplayer Brawl to position the camera and take a picture, which can be saved to the Wii's internal memory or an SD card.
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| ===Gallery===
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| <center>
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| <gallery>
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| NessLucasTrophy.jpg|Ness next to Lucas's trophy in The Subspace Emissary's Great Maze. Note the size and darker color.
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| BrawlTrophy.jpg|In ''Melee'' or ''Brawl'', if one attempts to pause and zoom in on a collectible trophy in the overworld, the trophy's figure gets replaced by a question mark instead.
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| TrophyStand.jpg|Artwork of the [[Trophy Stand]] ''in Brawl''.
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| </gallery>
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| </center>
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| ==In ''[[Super Smash Bros. 4]]''==
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| {{main|List of SSB4 trophies (complete list)}}
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| Collectible trophies appear in both versions of ''Super Smash Bros. 4''. The Wii U version includes trophies based primarily on home-console games, while the 3DS version primarily focuses on trophies based on handheld games, with the trophy models varying as well.
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| While the Wii U version of ''Smash 4'' can display up to two games of debut, as well as the system information and date of release, the 3DS version notably lacks this information.
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| With trophies depicting {{s|wikipedia|Ubisoft}}'s {{s|wikipedia|Rayman}}, Globox, and Barbara, as well as {{s|wikipedia|Gaijin Games}}'s [[wikipedia:Commander_Video#Character|Commander Video]] in the Wii U version of ''Super Smash Bros. 4'', the game marks the first time that third-party franchises without a playable character within the game have trophies.
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| {{for3ds}} alone features 685 trophies in the vanilla game and 707 trophies with DLC, while {{forwiiu}} features 716 trophies in the vanilla game and 743 trophies with DLC.
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| While still informing players of the origin and details of trophies, the trophy descriptions in ''Smash 4'' take on a considerably less serious tone than in either ''Melee'' or ''Brawl''; trophies can feature puns, jokes, wordplay, references to popular culture, and descriptions that directly address the player. Additionally, most trophies have differently worded descriptions between the NTSC and European versions, whereas most trophies in previous games only had minor differences such as spelling and typos.
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| A new feature exclusive to {{forwiiu}} are [[Trophy Box]]es for displaying collected trophies. These boxes are mostly themed after the source game(s) of what the trophy depicts. Another Wii U exclusive feature is the Photo Studio, an improved version of ''Brawl'''s Diorama, in which players can now resize trophies, rotate them in any direction, and remove their stands.
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| Like in ''Brawl'', trophies can be sorted by series ([[universe]]), or by type, which has the following categories: [[:Category:Fighter Trophies|Fighter]], [[:Category:Fighter Related Trophies|Fighter Related]] (elements that are part of a character's moveset), [[:Category:Final Smash Trophies|Final Smash]], [[:Category:Item Trophies|Item]], [[:Category:Assist Trophies|Assist Trophy]], [[:Category:Pokémon Trophies|Poké Ball]], [[:Category:Enemy Trophies|Enemy]] (stage bosses and enemies in Smash Run and Smash Tour respectively), Stage (stages and [[background character]]s), Series Related (elements belonging to fighter's universes) and [[:Category:Other (type) Trophies|Other]] (trophies from non-fighter universes). Trophies can now be listed by order of which the player obtains them.
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| ===Collecting trophies===
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| Trophies can be obtained by the following means:
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| *Can appear during a match as long as at least one item is turned on.
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| *If a player manages to get a [[Mew]] from a [[Poké Ball]], it may drop a trophy.
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| *Can be obtained in [[Trophy Rush]] by breaking a trophy block; Certain trophies can only be obtained via this method.
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| *Can be purchased from the [[Trophy Shop]].
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| *During Classic Mode, a trophy can be obtained if the roulette stops on a trophy and the player clears the current round.
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| **In the 3DS version, some paths can contain trophies while on the Wii U version, some characters carry trophies and can be rewarded if the player or any teammates in team battles can defeat them.
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| *Clearing Classic Mode in either the [[Classic Mode (SSB4-Wii U)|Wii U]] and [[Classic Mode (SSB4-3DS)|3DS]] versions will unlock a trophy of the player's character.
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| *Clearing [[All-Star Mode]] will unlock an Alt. trophy of the player's character on the 3DS version or a Final Smash trophy on the Wii U version.
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| **Alt trophies can still be obtained on the Wii U version by first clearing Classic Mode with a character, then its Alt trophy can be available exclusively in the trophy shop.
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| *In All-Star Mode, trophies can appear in the rest area after certain rounds.
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| *Certain trophies can only be unlocked by completing a challenge.
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| *By breaking a trophy target in [[Target Blast]], they can get a random trophy at the end of the second round.
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| *Certain paths in [[Event Mode]] contain trophies and can be obtained if the player can unlock that path.
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| *Like in previous games, they can appear in the [[Home-Run Contest]] if the Sandbag can hit it.
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| *Defeating enemies in [[Smash Run]] may cause them to drop trophies.
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| *Can be obtained in [[Smash Tour]].
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| *Can be earned by clearing [[Crazy Orders]] by breaking certain treasure chests {{SSB4|Crazy Hand}} drops.
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| *Can be earned by scanning an [[amiibo]] after it fought in a match.
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| *Some trophies are included with the purchase of DLC content. This includes alt. trophies of all DLC characters in the Wii U version.
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| ==In ''[[Super Smash Bros. Ultimate]]''== | | ==In Super Smash Bros. Brawl== |
| Trophies do not return in ''Ultimate''. Instead, [[spirit]]s serve as their successor, whose in-game concept is similar to that of the [[sticker]]s from ''Brawl''. As a result, this makes ''Ultimate'' the first ''Smash Bros.'' game since the original where trophies do not appear. Like stickers, spirits lack descriptions, with the only information given being what game series the spirit originated from.
| | :''See also: [[List of SSBB trophies]]'' |
| | Trophies also appear in ''[[Super Smash Bros. Brawl]]''. They are essentially unaltered from Melee, though there are many more, 544 to be more accurate. |
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| The entire concept of fighters originating from toys, while still present, is downplayed and nearly absent from the content of the actual game. As seen in multiple character reveal trailers and one of the bad endings to [[Adventure Mode: World of Light]], characters can die normally and no longer turn into trophies when killed as in ''The Subspace Emissary''. Also unlike previous games, characters' {{SSBU|Classic Mode}} endings do not depict either a trophy or a plush doll landing in the real world. In the November 1, 2018 [[Nintendo Direct]], [[Masahiro Sakurai]] re-asserted that the characters exist as toys in the real world, compared to the world of ''Smash Bros.'' which is a "world of imagination" where the fighters exist as living beings. The toy bodies exist as a means for the fighters to return to the real world (as seen in the Classic Mode endings of previous games), while spirits are unable to do so because their physical forms have been destroyed.<ref>[https://www.youtube.com/watch?v=fccgHnBQ0YM]</ref> This aspect gets tied into the plot of the game's Adventure mode, where during the Direct it was explicitly stated that [[Galeem]]'s attack was what destroyed the characters' bodies.
| | To obtain character trophies, players must finish Classic mode with that character. To obtain characters' Final Smash trophies, players must finish All-Star mode with that character. |
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| [[File:SSBUSoraTrailerTrophies.jpg|thumb|Several fighters seen as trophies in Sora's reveal trailer.]] | | In addition, some new ways of receiving trophies have been added. |
| | Some trophies, such as the [[Subspace Army]] characters' trophies, are not available at the [[Coin Launcher]]. Players will have to enter [[Adventure Mode: The Subspace Emissary|Adventure Mode]], fight an enemy, and throw a [[trophy stand]] ("smash plate" in Japan) at it when its hit points is critical in order to capture it as a trophy. |
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| Real-world [[amiibo]] for the game still stand on a Trophy Stand, and in World of Light's second opening cutscene, the imprisoned Mario is also depicted atop a Trophy Stand (the only time one can be seen in-game). However, this trophy stand in the cutscene is made out of what appears to be stone rather than gold. This is repeated in {{SSBU|Sora}}'s [[List of Super Smash Bros. Ultimate character trailers#Sora|reveal trailer]], where the entire revealed cast is depicted as trophies, with their normal golden stands. However, unlike in the previous games, the characters are not in a unique pose as a trophy and simply stand with their arms to their side. Additionally, characters can simply choose to wake up on their own instead of having to be saved by external forces, and when waking up, the trophy base simply dissolves rather than the entire trophy glowing.
| | === Final Smash trophy === |
| | A Final Smash Trophy is a trophy that can be unlocked in All-Star Mode where players defeat all characters in the game from different video game franchises. After clearing it with whatever character the player used, he gets that character's Final Smash Trophy, depicting their [[Final Smash]]. |
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| ==Trivia== | | === External Links === |
| *By datamining ''[[Super Smash Bros. Brawl]]'', it has been discovered that some of the playable characters had different trophies that were meant to be their main trophy earned from beating {{SSBB|Classic Mode}} with that character, but were taken out and replaced with the ones in the final version of the game. A video of the unused trophies can be seen [http://www.youtube.com/watch?v=ipxV9dx2tW4 here].
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| *''[[Super Smash Bros. Melee]]'' is the only game where the playable characters' trophies are not posed like their official renders.
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| *Several of the trophies in ''Melee'' have a reflection of a screenshot of Osohe Castle from the scrapped N64 version of ''Mother 3''.
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| *''{{s|icaruspedia|Kid Icarus: Uprising}}'', also developed by [[Masahiro Sakurai]], features {{s|icaruspedia|Idol}}s, a collectible consisting of a 3D model and {{s|wikipedia|flavor text}}, largely identical to trophies, albeit animated.
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| ==References== | | [http://www.gamerhelp.com/article_viewer.cfm?article_id=132400 ''Assist Trophies''] |
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| {{Trophy list}}
| | [[Category:Super Smash Bros. Melee]] |
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| | [[Category:Super Smash Bros. Brawl]] |
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| [[Category:Trophies]] | |
| [[Category:Collectible items]] | |