Editing Triple jump
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{{merge|Recovery}} | |||
A '''triple jump''' is a [[special attack]], usually [[up B]], used as a [[jump]]. Some characters may use their alternative secondary triple jumps. | |||
==List of triple jumps== | |||
*[[Bowser]]: [[Whirling Fortress]] | |||
*[[C. Falcon]]: [[Falcon Dive]] | |||
*[[D.K.]]: [[Spinning Kong]] | |||
*[[Diddy Kong]]: [[Rocketbarrel Boost]] | |||
*[[Dr. Mario]]: [[Super Jump Punch]] | |||
*[[Falco]]: [[Fire Bird]] | |||
*[[Fox]]: [[Fire Fox]] | |||
*[[Ganondorf]]: [[Dark Dive]] | |||
*[[Ice Climbers]]: [[Belay]] | |||
*[[Ike]]: [[Aether]] | |||
*[[Kirby]]: [[Final Cutter]] | |||
*[[Link]]: [[Spin Attack]] | |||
*[[Luigi]]: [[Super Jump Punch]] | |||
*[[Lucario]]: [[ExtremeSpeed]] | |||
*[[Lucas]]: [[PK Thunder]] | |||
*[[Mario]]: [[Super Jump Punch]] | |||
*[[Marth]]: [[Dolphin Slash]] | |||
*[[Mewtwo]]: [[Teleport]] | |||
*[[Mr. Game & Watch]]: [[Fire]] | |||
*[[Ness]]: [[PK Thunder]] | |||
*[[Peach]]: [[Parasol (move)|Parasol]] | |||
*[[Pichu]]: [[Agility]] | |||
*[[Pikachu]]: [[Quick Attack]] | |||
*[[Pit]]: [[Wings of Icarus]] | |||
*[[Roy]]: [[Blazer]] | |||
*[[Samus]]: [[Screw Attack (move)|Screw Attack]] | |||
*[[Sheik]]: [[Vanish]] | |||
*[[Sonic]]: [[Spring Jump]] | |||
*[[Yoshi (SSBB)|Yoshi]]: [[Egg Toss]] (SSBB only) | |||
*[[Young Link]]: [[Spin Attack]] | |||
*[[Wario (SSBB)|Wario]]: [[Corkscrew]] | |||
*[[Wolf (SSBB)|Wolf]]: [[Fire Wolf]] | |||
*[[Zelda]]: [[Farore's Wind]] | |||
==Secondary triple jumps== | |||
Secondary Triple Jumps are alternate recovery options from the Up+B for characters, usually used for mind games to prevent your opponent from easily edguarding recoveries. Many of these put the character in to helpless, replacing the second jump, but some do not, allowing them to contribute to a character's recovery. | |||
Every character in Melee can also use their air dodging as a secondary triple jump. In Brawl, [[Tether Recovery]], [[Wall cling]]s, and [[Gliding]] can be used additionally to aid recovery. | |||
Here are the Secondary Triple Jumps: | |||
*[[Captain Falcon]]: [[Raptor Boost]]* | |||
*[[Diddy Kong]]: [[Monkey Flip]] | |||
*[[Doctor Mario]]: [[Super Sheet]] and [[Mario Tornado|Dr. Tornado]] | |||
*[[Falco]]: [[Falco Phantasm]]* | |||
*[[Fox]]: [[Fox Illusion]]* | |||
*[[Ganondorf]]: [[Gerudo Dragon]]* or [[Flame Choke]]* | |||
*[[Ice Climbers]]: [[Squall Hammer]]* | |||
*[[Ike]]: [[Quick Draw]]* | |||
*[[Jigglypuff]]: [[Rollout]]* (only puts helpless in SSBM) and [[Pound]] | |||
*[[Luigi]]: [[Green Missile]] and [[Luigi Cyclone]] | |||
*[[Mario]]: [[Cape]] and [[Mario Tornado]] (''64/Melee'' only, but slightly slows descent in ''Brawl'') | |||
*[[Meta Knight]]: [[Drill Rush]]*, [[Mach Tornado]]*, and [[Dimensional Cape]]* | |||
*[[Peach]]: [[Toad]] and [[Peach Bomber]] | |||
*[[Pichu]]: [[Skull Bash]] | |||
*[[Pikachu]]: [[Skull Bash]] and [[Thunder]]: | |||
*[[Samus]]: [[Bomb]] and [[Missile]] | |||
*[[Sonic]]: [[Homing Attack]] and [[Spin Dash]] | |||
*[[Wario]]: [[Wario Bike]] and [[Wario Waft]] (When fully charged) | |||
*[[Wolf]]: [[Wolf Flash]]* | |||
*[[Yoshi]]: [[Egg Roll]]* (SSBM only) | |||
*[[Zelda]]: [[Din's Fire]]* | |||
*[[Zero Suit Samus]]: [[Flip Jump]] | |||
<nowiki> | |||
*</nowiki>Puts the user into a [[Helpless|Helpless State]] | |||
[[Category:Game Controls]] |