Editing Traction

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'''Traction''' is a measure of how far a character can slide on the ground, either by [[shield]]ing an attack or by [[wavedash]]ing. ''[[Melee]]'' is generally considered best for characters to have a moderately low traction, so they can wavedash an optimal distance. [[Luigi]] is known in all 3 games to have an extremely low traction.
{{redirect|Friction|aerial friction|Air friction|here}}
[[File:Luigi-Traction-Brawl.gif|200px|thumb|Because [[Luigi]] has a very small amount of traction, he slides very noticeably after finishing a dash.]]
'''Traction''' is a measure of how long it takes for a character to stop moving from a sideways force when grounded. Characters with low traction slide farther than others after walking, dashing, [[wavedashing]], being hit by an attack while grounded, and so on. Traction is measured in negative [[unit]]s/[[frame]]².


Having high traction affords greater ground control over a character, so high traction is generally an advantage. Characters with low traction generally require more precise movement across the ground and cannot [[punish]] attacks as effectively [[out of shield]] since they will get pushed further away from the opponent. However, there are cases where low traction is useful: low traction is necessary for a long [[wavedash]] in ''[[Super Smash Bros. Melee]]'' and a long [[dash pivot cancel]] in ''[[Brawl]]'', and there are cases where sliding away from a shielded attack can help escape multiple hits. In ''[[Super Smash Bros.]]'', characters with lower traction get pushed further away when being attacked when in shield, which makes follow-ups and potential [[shield break]]s harder.
==Traction ranking==


[[Luigi]] is well-known for having the least traction of any character in all games except ''[[Super Smash Bros. Ultimate]]''; this originates from his low traction in most of the ''Mario''  platformers in which his abilities differ from those of [[Mario]], which balances out his higher jumping in such games.
Traction is also affected by [[terrain]]. For instance, nearly all characters have decreased traction on slippery surfaces such as ice. However, the [[Ice Climbers]] uniquely have their traction completely unaffected by slippery surfaces.
==Traction rankings==
===''[[Super Smash Bros.]]''===
===''[[Super Smash Bros.]]''===
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
This is a ranking of each character's traciton in ''SSB'', from least to greatest.
!Rank!!Character!!Value
|-
|rowspan=5|'''1-5'''||{{CharHead|Fox|SSB}}||rowspan=5|2
|-
|{{CharHead|Link|SSB}}
|-
|{{CharHead|Ness|SSB}}
|-
|{{CharHead|Pikachu|SSB}}
|-
|{{CharHead|Samus|SSB}}
|-
|'''6'''||{{CharHead|Captain Falcon|SSB}}||1.8
|-
|'''7'''||{{CharHead|Donkey Kong|SSB}}||1.7
|-
|'''8'''||{{CharHead|Yoshi|SSB}}||1.6
|-
|'''9'''||{{CharHead|Mario|SSB}}||1.5
|-
|'''10'''||{{CharHead|Kirby|SSB}}||1.4
|-
|'''11'''||{{CharHead|Jigglypuff|SSB}}||1.1
|-
|'''12'''||{{CharHead|Luigi|SSB}}||0.7
|}


===''[[Super Smash Bros. Melee]]''===
#[[Luigi (SSB)|Luigi]]
During certain character states in Melee, the traction applied is doubled if the character's horizontal velocity exceeds their [[Walk speed|Walk Speed]] (maximum). For example: Peach has 0.1 traction and 0.85 walk speed. So if her velocity is 1 it becomes 0.8 on the next frame (1 - (0.1*2) = 0.8). This does not apply during [[dash|Dash or RunBrake]], but it does during landing states. This includes "[[helpless|LandingFallSpecial]]", which means that [[wavedash|Wavedash & Waveland]] can go further the higher Walk Speed you have.
#[[Mario (SSB)|Mario]]
#[[Donkey Kong (SSB)|Donkey Kong]]
#[[Samus (SSB)|Samus]]
#[[Link (SSB)|Link]]
{{incomplete}}


{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
===''Super Smash Bros. Melee''===
!Rank!!Character!!Value
This is a ranking of each character's traction in ''Melee'', from least to greatest.
|-
{|class="wikitable sortable" align="center" style="text-align:center"
|rowspan=4|'''1-4'''||{{CharHead|Link|SSBM}}||rowspan=4|0.1
|-
|{{CharHead|Peach|SSBM}}
|-
|{{CharHead|Pichu|SSBM}}
|-
|{{CharHead|Zelda|SSBM}}
|-
|-
|rowspan=2|'''5-6'''||{{CharHead|Jigglypuff|SSBM}}||rowspan=2|0.09
!Character
|-
|-
|{{CharHead|Pikachu|SSBM}}
|1||[[Luigi (SSBM)|Luigi]]
|-
|-
|rowspan=7|'''7-13'''||{{CharHead|Captain Falcon|SSBM}}||rowspan=7|0.08
|2||[[Ice Climbers (SSBM)|Ice Climbers]] (except on [[ice]], where their traction is best)
|-
|-
|{{CharHead|Donkey Kong|SSBM}}
|3||[[Mewtwo (SSBM)|Mewtwo]]
|-
|-
|{{CharHead|Falco|SSBM}}
|4||[[Marth (SSBM)|Marth]]
|-
|-
|{{CharHead|Fox|SSBM}}
|5||[[Yoshi (SSBM)|Yoshi]]
|-
|-
|{{CharHead|Kirby|SSBM}}
|6||[[Roy (SSBM)|Roy]]
|-
|-
|{{CharHead|Sheik|SSBM}}
|7-9||[[Dr. Mario (SSBM)|Dr. Mario]], [[Mario (SSBM)|Mario]], [[Mr. Game & Watch (SSBM)|Mr. Game & Watch]]
|-
|-
|{{CharHead|Young Link|SSBM}}
|10||[[Samus (SSBM)|Samus]]
|-
|-
|'''14'''||{{CharHead|Ganondorf|SSBM}}||0.07
|11||[[Ness (SSBM)|Ness]]
|-
|-
|rowspan=9|'''15-23'''||{{CharHead|Bowser|SSBM}}||rowspan=9|0.06
|12||[[Fox (SSBM)|Fox]]
|-
|-
|{{CharHead|Dr. Mario|SSBM}}
|13||[[Bowser (SSBM)|Bowser]]
|-
|-
|{{CharHead|Mario|SSBM}}
|14||[[Falco (SSBM)|Falco]]
|-
|-
|{{CharHead|Marth|SSBM}}
|15||[[Young Link (SSBM)|Young Link]]
|-
|-
|{{CharHead|Mr. Game & Watch|SSBM}}
|16||[[Ganondorf (SSBM)|Ganondorf]]
|-
|-
|{{CharHead|Ness|SSBM}}
|17||[[Donkey Kong (SSBM)|Donkey Kong]]
|-
|-
|{{CharHead|Roy|SSBM}}
|18-19||[[Pikachu (SSBM)|Pikachu]], [[Sheik (SSBM)|Sheik]]
|-
|-
|{{CharHead|Samus|SSBM}}
|20-21||[[Captain Falcon (SSBM)|Captain Falcon]], [[Kirby (SSBM)|Kirby]]
|-
|-
|{{CharHead|Yoshi|SSBM}}
|21||[[Pichu (SSBM)|Pichu]]
|-
|-
|'''24'''||{{CharHead|Mewtwo|SSBM}}||0.04
|23||[[Jigglypuff (SSBM)|Jiglypuff]]
|-
|-
|'''25'''||{{CharHead|Ice Climbers|SSBM}}||0.035
|24||[[Link (SSBM)|Link]]
|-
|-
|'''26'''||{{CharHead|Luigi|SSBM}}||0.025
|25-26||[[Peach (SSBM)|Peach]], [[Zelda (SSBM)|Zelda]]
|}
|}
===''[[Super Smash Bros. Brawl]]''===
===''[[Super Smash Bros. Brawl]]''===
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
This is a ranking of each character's traction in ''Brawl'', from least to greatest.
!Rank!!Character!!Value
{|class="wikitable sortable" align="center" style="text-align:center"
|-
|'''1'''||{{CharHead|Lucario|SSBB}}||0.0736
|-
|'''2'''||{{CharHead|Jigglypuff|SSBB}}||0.0718
|-
|rowspan=4|'''3-6'''||{{CharHead|Sonic|SSBB}}||rowspan=4|0.07
|-
|{{CharHead|Wario|SSBB}}
|-
|{{CharHead|Wolf|SSBB}}
|-
|{{CharHead|Zero Suit Samus|SSBB}}
|-
|rowspan=2|'''7-8'''||{{CharHead|Ganondorf|SSBB}}||rowspan=2|0.068
|-
|{{CharHead|Peach|SSBB}}
|-
|'''9'''||{{CharHead|Falco|SSBB}}||0.065
|-
|'''10'''||{{CharHead|Link|SSBB}}||0.064
|-
|rowspan=6|'''11-16'''||{{CharHead|Fox|SSBB}}||rowspan=6|0.06
|-
|{{CharHead|Mario|SSBB}}
|-
|{{CharHead|Mr. Game & Watch|SSBB}}
|-
|{{CharHead|Olimar|SSBB}}
|-
|-
|{{CharHead|R.O.B.|SSBB}}
!Character
|-
|-
|{{CharHead|Sheik|SSBB}}
|1||[[Luigi (SSBB)|Luigi]]
|-
|-
|'''17'''||{{CharHead|Pikachu|SSBB}}||0.0596
|2||[[Ice Climbers (SSBB)|Ice Climbers]] (except on ice, where their traction is best)
|-
|-
|'''18'''||{{CharHead|Samus|SSBB}}||0.0585
|3-4||[[Yoshi (SSBB)|Yoshi]]/[[Squirtle (SSBB)|Squirtle]]
|-
|-
|'''19'''||{{CharHead|Bowser|SSBB}}||0.0577
|5.||[[Ike (SSBB)|Ike]]
|-
|-
|rowspan=3|'''20-22'''||{{CharHead|Charizard|SSBB}}||rowspan=3|0.055
|6||[[Lucas (SSBB)|Lucas]]
|-
|-
|{{CharHead|Marth|SSBB}}
|7-8||[[Dedede (SSBB)|Dedede]], [[Diddy (SSBB)|Diddy]]
|-
|-
|{{CharHead|Meta Knight|SSBB}}
|9||[[Kirby (SSBB)|Kirby]]
|-
|-
|'''23'''||{{CharHead|Toon Link|SSBB}}||0.0547
|10||[[Captain Falcon (SSBB)|Captain Falcon]]
|-
|-
|'''24'''||{{CharHead|Ness|SSBB}}||0.0546
|11||[[Pit (SSBB)|Pit]]
|-
|-
|'''25'''||{{CharHead|Snake|SSBB}}||0.0542
|12-13||[[Ivysaur (SSBB)|Ivysaur]], [[Donkey Kong (SSBB)|Donkey Kong]]
|-
|-
|'''26'''||{{CharHead|Zelda|SSBB}}||0.054
|14||[[Snake (SSBB)|Snake]]
|-
|-
|'''27'''||{{CharHead|Ivysaur|SSBB}}||0.0532
|15-16||[[Zelda (SSBB)|Zelda]], [[Toon Link (SSBB)|Toon Link]]
|-
|-
|'''28'''||{{CharHead|Donkey Kong|SSBB}}||0.0529
|17-19||[[Charizard (SSBB)|Charizard]], [[Marth (SSBB)|Marth]], [[Meta Knight (SSBB)|Meta Knight]]
|-
|-
|'''29'''||{{CharHead|Pit|SSBB}}||0.0505
|20||[[Ness (SSBB)|Ness]]
|-
|-
|'''30'''||{{CharHead|Captain Falcon|SSBB}}||0.05
|21||[[Bowser (SSBB)|Bowser]]
|-
|-
|'''31'''||{{CharHead|Kirby|SSBB}}||0.0493
|22||[[Samus (SSBB)|Samus]]
|-
|-
|rowspan=2|'''32-33'''||{{CharHead|Diddy Kong|SSBB}}||rowspan=2|0.0484
|23||[[Pikachu (SSBB)|Pikachu]]
|-
|-
|{{CharHead|King Dedede|SSBB}}
|24-29||[[Mario (SSBB)|Mario]], [[R.O.B. (SSBB)|R.O.B.]], [[Fox (SSBB)|Fox]], [[Mr. Game & Watch (SSBB)|Mr. Game & Watch]], [[Olimar (SSBB)|Olimar]], [[Sheik (SSBB)|Sheik]]
|-
|-
|'''34'''||{{CharHead|Lucas|SSBB}}||0.045
|30||[[Link (SSBB)|Link]]
|-
|-
|'''35'''||{{CharHead|Ike|SSBB}}||0.044
|31||[[Falco (SSBB)|Falco]]
|-
|-
|'''36'''||{{CharHead|Yoshi|SSBB}}||0.0426
|32-33||[[Ganondorf (SSBB)|Ganondorf]], [[Peach (SSBB)|Peach]]
|-
|-
|'''37'''||{{CharHead|Squirtle|SSBB}}||0.042
|34-37||[[Sonic (SSBB)|Sonic]], [[Zero Suit Samus (SSBB)|Zero Suit Samus]], [[Wario (SSBB)|Wario]], [[Wolf (SSBB)|Wolf]]
|-
|-
|'''38'''||{{CharHead|Ice Climbers|SSBB}}||0.035
|38||[[Jigglypuff (SSBB)|Jigglypuff]]
|-
|-
|'''39'''||{{CharHead|Luigi|SSBB}}||0.022
|39||[[Lucario (SSBB)|Lucario]]
|}
|}
 
{{stub}}  
===''[[Super Smash Bros. 4]]''===
[[Category:Game Physics]]
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
!Rank!!Character!!Value
|-
|'''1'''||{{CharHead|Lucario|SSB4}}||{{rollover|0.0736|Turning into Mega Lucario doesn't affect traction|y}}
|-
|'''2'''||{{CharHead|Jigglypuff|SSB4}}||0.0718
|-
|rowspan=3|'''3-5'''||{{CharHead|Little Mac|SSB4}}||{{rollover|0.07|Turning into Giga Mac doesn't affect traction|y}}
|-
|{{CharHead|Wario|SSB4}}||rowspan=2|0.07
|-
|{{CharHead|Zero Suit Samus|SSB4}}
|-
|rowspan=4|'''6-9'''||{{CharHead|Ganondorf|SSB4}}||rowspan=4|0.068
|-
|{{CharHead|Palutena|SSB4}}
|-
|{{CharHead|Peach|SSB4}}
|-
|{{CharHead|Rosalina & Luma|SSB4}}
|-
|'''N/A'''||{{b|Giga Bowser|Final Smash}}||0.067
|-
|rowspan=2|'''10-11'''||{{CharHead|Corrin|SSB4}}||rowspan=2|0.065
|-
|{{CharHead|Falco|SSB4}}
|-
|rowspan=2|'''12-13'''||{{CharHead|Link|SSB4}}||0.064
|-
|{{CharHead|Mii Swordfighter|SSB4}}||{{rollover|0.064|Default height and weight|y}}
|-
|rowspan=11|'''14-24'''||{{CharHead|Fox|SSB4}}||rowspan=11|0.06
|-
|{{CharHead|Mega Man|SSB4}}
|-
|{{CharHead|Mr. Game & Watch|SSB4}}
|-
|{{CharHead|Olimar|SSB4}}
|-
|{{CharHead|R.O.B.|SSB4|color=Grey}}
|-
|{{CharHead|Roy|SSB4}}
|-
|{{CharHead|Ryu|SSB4}}
|-
|{{CharHead|Sheik|SSB4}}
|-
|{{CharHead|Sonic|SSB4}}
|-
|{{CharHead|Villager|SSB4}}
|-
|{{CharHead|Wii Fit Trainer|SSB4}}
|-
|'''N/A'''||[[Wario-Man]]||0.06
|-
|'''25'''||{{CharHead|Pikachu|SSB4}}||0.0596
|-
|'''26'''||{{CharHead|Samus|SSB4}}||0.0585
|-
|'''27'''||{{CharHead|Bowser|SSB4}}||0.0577
|-
|rowspan=6|'''28-33'''||{{CharHead|Cloud|SSB4}}||{{rollover|0.055|0.06325 during Limit Break status|y}}
|-
|{{CharHead|Bayonetta|SSB4}}||rowspan=5|0.055
|-
|{{CharHead|Lucina|SSB4}}
|-
|{{CharHead|Marth|SSB4}}
|-
|{{CharHead|Meta Knight|SSB4}}
|-
|{{CharHead|Robin|SSB4}}
|-
|'''34'''||{{CharHead|Toon Link|SSB4}}||0.0547
|-
|'''35'''||{{CharHead|Ness|SSB4}}||0.0546
|-
|'''36'''||{{CharHead|Zelda|SSB4}}||0.054
|-
|'''37'''||{{CharHead|Donkey Kong|SSB4}}||0.0529
|-
|rowspan=2|'''38-39'''||{{CharHead|Dark Pit|SSB4}}||rowspan=2|0.0505
|-
|{{CharHead|Pit|SSB4}}
|-
|'''40'''||{{CharHead|Captain Falcon|SSB4}}||0.05
|-
|'''41'''||{{CharHead|Kirby|SSB4}}||{{rollover|0.0493|0.07395 with Speed|y}}
|-
|rowspan=2|'''42-43'''||{{CharHead|Diddy Kong|SSB4}}||rowspan=2|0.0484
|-
|{{CharHead|King Dedede|SSB4}}
|-
|rowspan=9|'''44-52'''||{{CharHead|Bowser Jr.|SSB4}}||rowspan=7|0.045
|-
|{{CharHead|Dr. Mario|SSB4}}
|-
|{{CharHead|Duck Hunt|SSB4}}
|-
|{{CharHead|Greninja|SSB4}}
|-
|{{CharHead|Lucas|SSB4}}
|-
|{{CharHead|Mario|SSB4}}
|-
|{{CharHead|Pac-Man|SSB4}}
|-
|{{CharHead|Mii Brawler|SSB4}}||rowspan=2|{{rollover|0.045|Default height and weight|y}}
|-
|{{CharHead|Mii Gunner|SSB4}}
|-
|rowspan=2|'''53-54'''||{{CharHead|Ike|SSB4}}||rowspan=2|{{rollover|0.044|0.066 with Shulk's Speed|y}}
|-
|{{CharHead|Shulk|SSB4}}
|-
|'''55'''||{{CharHead|Yoshi|SSB4}}||0.0426
|-
|rowspan=2|'''56-57'''||{{CharHead|Charizard|SSB4}}||rowspan=2|0.04
|-
|{{CharHead|Mewtwo|SSB4}}
|-
|'''58'''||{{CharHead|Luigi|SSB4}}||0.024
|}
 
===''[[Super Smash Bros. Ultimate]]''===
In ''Ultimate'', traction has been significantly increased across the cast, with even the lowest traction values being higher than the highest traction values in ''SSB4''. This allows for every character to slow down faster on the ground after moving horizontally, and most notably benefits characters with low traction (such as {{SSBU|Luigi}} and {{SSBU|Charizard}}), as shielded attacks now push them back a much shorter distance, and it is therefore easier for them to punish out of shield. However, the increased traction also results in [[slide smash]]es covering less distance than in ''SSB4'' as well. Unlike in previous games, Luigi no longer has the least traction, nor is he even in the bottom twenty; the characters with the least traction are now the Mii Gunner and Banjo & Kazooie.
 
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
!Rank!!Character!!Value
|-
|'''1'''||{{CharHead|Sonic|SSBU}}||0.138
|-
|rowspan=2|'''2-3'''||{{CharHead|Pit|SSBU}}||rowspan=2|0.135
|-
|{{CharHead|Dark Pit|SSBU}}
|-
|'''4'''||{{CharHead|Pikachu|SSBU}}||0.132
|-
|rowspan=4|'''5-8'''||{{CharHead|Ness|SSBU}}||rowspan=4|0.131
|-
|{{CharHead|Mr. Game & Watch|SSBU}}
|-
|{{CharHead|Villager|SSBU}}
|-
|{{CharHead|Isabelle|SSBU}}
|-
|rowspan=2|'''9-10'''||{{CharHead|Joker|SSBU}}||rowspan=2|0.13
|-
|{{CharHead|Min Min|SSBU}}
|-
|'''11'''||{{CharHead|Corrin|SSBU}}||0.129
|-
|'''12'''||{{CharHead|Wii Fit Trainer|SSBU}}||{{rollover|0.128|0.14464 after fresh Deep Breathing, 0.1408 after fully stale Deep Breathing|y}}
|-
|'''13'''||{{CharHead|Falco|SSBU}}||0.127
|-
|rowspan=2|'''14-15'''||{{CharHead|Ganondorf|SSBU}}||rowspan=2|0.125
|-
|{{CharHead|Byleth|SSBU}}
|-
|'''16'''||{{CharHead|Donkey Kong|SSBU}}||0.123
|-
|rowspan=2|'''17-18'''||{{CharHead|Ivysaur|SSBU}}||rowspan=2|0.121
|-
|{{CharHead|Mythra|SSBU}}
|-
|'''19'''||{{CharHead|Mii Brawler|SSBU}}||0.12
|-
|rowspan=9|'''20-28'''||{{CharHead|Kirby|SSBU}}||{{rollover|0.116|0.232 with Speed|y}}
|-
|{{CharHead|Zelda|SSBU}}||rowspan=8|0.116
|-
|{{CharHead|Mewtwo|SSBU}}
|-
|{{CharHead|Zero Suit Samus|SSBU}}
|-
|{{CharHead|Snake|SSBU}}
|-
|{{CharHead|Lucas|SSBU}}
|-
|{{CharHead|Lucario|SSBU}}
|-
|{{CharHead|Little Mac|SSBU}}
|-
|{{CharHead|Pac-Man|SSBU}}
|-
|rowspan=2|'''29-30'''||{{CharHead|Fox|SSBU}}||rowspan=2|0.115
|-
|{{CharHead|Kazuya|SSBU}}
|-
|rowspan=3|'''31-33'''||{{CharHead|Marth|SSBU}}||rowspan=3|0.114
|-
|{{CharHead|Lucina|SSBU}}
|-
|{{CharHead|Incineroar|SSBU}}
|-
|'''34'''||{{CharHead|Link|SSBU}}||0.113
|-
|'''35'''||{{CharHead|Ike|SSBU}}||0.112
|-
|rowspan=3|'''36-38'''||{{CharHead|Peach|SSBU}}||rowspan=3|0.111
|-
|{{CharHead|Daisy|SSBU}}
|-
|{{CharHead|Terry|SSBU}}
|-
|rowspan=9|'''39-47'''||{{CharHead|Pichu|SSBU}}||rowspan=7|0.11
|-
|{{CharHead|Charizard|SSBU}}
|-
|{{CharHead|Wolf|SSBU}}
|-
|{{CharHead|Mii Swordfighter|SSBU}}
|-
|{{CharHead|Ryu|SSBU}}
|-
|{{CharHead|Ken|SSBU}}
|-
|{{CharHead|Bayonetta|SSBU}}
|-
|{{CharHead|Hero|SSBU}}||{{rollover|0.11|0.231 with Acceleratle|y}}
|-
|{{CharHead|Sephiroth|SSBU}}||{{rollover|0.11|0.143 in Winged Form|y}}
|-
|rowspan=2|'''48-49'''||{{CharHead|Roy|SSBU}}||rowspan=2|0.107
|-
|{{CharHead|Chrom|SSBU}}
|-
|rowspan=5|'''50-54'''||{{CharHead|Sheik|SSBU}}||rowspan=4|0.106
|-
|{{CharHead|Dr. Mario|SSBU}}
|-
|{{CharHead|Wario|SSBU}}
|-
|{{CharHead|Palutena|SSBU}}
|-
|{{CharHead|Cloud|SSBU}}||{{rollover|0.106|0.1219 during Limit Break status|y}}
|-
|rowspan=5|'''55-59'''||{{CharHead|Captain Falcon|SSBU}}||rowspan=5|0.105
|-
|{{CharHead|Young Link|SSBU}}
|-
|{{CharHead|R.O.B.|SSBU|color=Grey}}
|-
|{{CharHead|Robin|SSBU}}
|-
|{{CharHead|King K. Rool|SSBU}}
|-
|'''60'''||{{CharHead|Bowser|SSBU}}||0.104
|-
|rowspan=2|'''61-62'''||{{CharHead|Mario|SSBU}}||rowspan=2|0.102
|-
|{{CharHead|Inkling|SSBU}}
|-
|'''63'''||{{CharHead|Rosalina & Luma|SSBU}}||0.099
|-
|'''64'''||{{CharHead|Meta Knight|SSBU}}||0.097
|-
|'''65'''||{{CharHead|Luigi|SSBU}}||0.096
|-
|rowspan=2|'''66-67'''||{{CharHead|Yoshi|SSBU}}||rowspan=2|0.095
|-
|{{CharHead|Steve|SSBU}}
|-
|rowspan=2|'''68-69'''||{{CharHead|Mega Man|SSBU}}||rowspan=2|0.094
|-
|{{CharHead|Shulk|SSBU}}
|-
|rowspan=2|'''70-71'''||{{CharHead|Diddy Kong|SSBU}}||rowspan=2|0.093
|-
|{{CharHead|Olimar|SSBU}}
|-
|'''72'''||{{CharHead|Duck Hunt|SSBU}}||0.09
|-
|rowspan=2|'''73-74'''||{{CharHead|Squirtle|SSBU}}||rowspan=2|0.088
|-
|{{CharHead|Piranha Plant|SSBU}}
|-
|rowspan=2|'''75-76'''||{{CharHead|Jigglypuff|SSBU}}||rowspan=2|0.087
|-
|{{CharHead|Greninja|SSBU}}
|-
|rowspan=2|'''77-78'''||{{CharHead|Toon Link|SSBU}}||rowspan=2|0.086
|-
|{{CharHead|Sora|SSBU}}
|-
|rowspan=4|'''79-82'''||{{CharHead|King Dedede|SSBU}}||rowspan=4|0.085
|-
|{{CharHead|Bowser Jr.|SSBU}}
|-
|{{CharHead|Simon|SSBU}}
|-
|{{CharHead|Richter|SSBU}}
|-
|rowspan=2|'''83-84'''||{{CharHead|Samus|SSBU}}||rowspan=2|0.082
|-
|{{CharHead|Dark Samus|SSBU}}
|-
|rowspan=2|'''85-86'''||{{CharHead|Ridley|SSBU}}||rowspan=2|0.08
|-
|{{CharHead|Pyra|SSBU}}
|-
|'''87'''||{{CharHead|Ice Climbers|SSBU}}||0.077{{rollover|*|Uniquely, the Ice Climbers do not lose traction if they are standing on ice.|y}}
|-
|rowspan=2|'''88-89'''||{{CharHead|Mii Gunner|SSBU}}||rowspan=2|0.076
|-
|{{CharHead|Banjo & Kazooie|SSBU}}
|}
 
[[Category:Game physics]]
[[Category:Character attributes]]

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