Editing Traction

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{{redirect|Friction|aerial friction|Air friction|here}}
{{redirect|Friction|aerial friction|Air friction|here}}
[[File:Luigi-Traction-Brawl.gif|200px|thumb|Because [[Luigi]] has a very small amount of traction, he slides very noticeably after finishing a dash.]]
[[File:Luigi-Traction-Brawl.gif|200px|thumb|Because [[Luigi]] has a very small amount of traction, he slides very noticeably after finishing a dash.]]
'''Traction''' is a measure of how long it takes for a character to stop moving from a sideways force when grounded. Characters with low traction slide farther than others after walking, dashing, [[wavedashing]], being hit by an attack while grounded, and so on. Traction is measured in negative [[unit]]s/[[frame]]².
'''Traction''' is a measure of how long it takes for a character to stop moving from a sideways force when grounded. Characters with low traction slide farther than others after walking, dashing, [[wavedashing]], being hit by an attack while grounded, and so on.


Having high traction affords greater ground control over a character, so high traction is generally an advantage. Characters with low traction generally require more precise movement across the ground and cannot [[punish]] attacks as effectively [[out of shield]] since they will get pushed further away from the opponent. However, there are cases where low traction is useful: low traction is necessary for a long [[wavedash]] in ''[[Super Smash Bros. Melee]]'' and a long [[dash pivot cancel]] in ''[[Brawl]]'', and there are cases where sliding away from a shielded attack can help escape multiple hits. In ''[[Super Smash Bros.]]'', characters with lower traction get pushed further away when being attacked when in shield, which makes follow-ups and potential [[shield break]]s harder.
Having high traction affords greater ground control over a character, so high traction is generally an advantage. Characters with low traction generally require more precise movement across the ground and cannot [[punish]] attacks as effectively [[out of shield]] since they will get pushed further away from the opponent. However, there are cases where low traction is useful: low traction is necessary for a long [[wavedash]] in ''[[Super Smash Bros. Melee]]'' and a long [[dash pivot cancel]] in ''[[Brawl]]'', and there are cases where sliding away from a shielded attack can help escape later hits of it. [[Luigi]] is well-known for having the least traction of any character in all games except ''[[Super Smash Bros. Ultimate]]''; this originates from his low traction in most of the ''Mario'' platformers, which balances out his higher jumping.


[[Luigi]] is well-known for having the least traction of any character in all games except ''[[Super Smash Bros. Ultimate]]''; this originates from his low traction in most of the ''Mario''  platformers in which his abilities differ from those of [[Mario]], which balances out his higher jumping in such games.
Traction is significantly lessened by slippery [[terrain]] such as ice; all characters have decreased traction on slippery surfaces except the [[Ice Climbers]], who are unaffected.
 
Traction is also affected by [[terrain]]. For instance, nearly all characters have decreased traction on slippery surfaces such as ice. However, the [[Ice Climbers]] uniquely have their traction completely unaffected by slippery surfaces.


==Traction rankings==
==Traction rankings==
===''[[Super Smash Bros.]]''===
===''[[Super Smash Bros.]]''===
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
{|class="wikitable sortable" align="center" style="text-align:center"
!Rank!!Character!!Value
!Rank!!Character!!Value
|-
|-
|rowspan=5|'''1-5'''||{{CharHead|Fox|SSB}}||rowspan=5|2
|'''1-5'''||{{CharHead|Link|SSB}}||2
|-
|-
|{{CharHead|Link|SSB}}
|'''1-5'''||{{CharHead|Samus|SSB}}||2
|-
|-
|{{CharHead|Ness|SSB}}
|'''1-5'''||{{CharHead|Fox|SSB}}||2
|-
|-
|{{CharHead|Pikachu|SSB}}
|'''1-5'''||{{CharHead|Pikachu|SSB}}||2
|-
|-
|{{CharHead|Samus|SSB}}
|'''1-5'''||{{CharHead|Ness|SSB}}||2
|-
|-
|'''6'''||{{CharHead|Captain Falcon|SSB}}||1.8
|'''6'''||{{CharHead|Captain Falcon|SSB}}||1.8
Line 41: Line 39:


===''[[Super Smash Bros. Melee]]''===
===''[[Super Smash Bros. Melee]]''===
During certain character states in Melee, the traction applied is doubled if the character's horizontal velocity exceeds their [[Walk speed|Walk Speed]] (maximum). For example: Peach has 0.1 traction and 0.85 walk speed. So if her velocity is 1 it becomes 0.8 on the next frame (1 - (0.1*2) = 0.8). This does not apply during [[dash|Dash or RunBrake]], but it does during landing states. This includes "[[helpless|LandingFallSpecial]]", which means that [[wavedash|Wavedash & Waveland]] can go further the higher Walk Speed you have.
{|class="wikitable sortable" align="center" style="text-align:center"
 
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
!Rank!!Character!!Value
!Rank!!Character!!Value
|-
|-
|rowspan=4|'''1-4'''||{{CharHead|Link|SSBM}}||rowspan=4|0.1
|'''1-4'''||{{CharHead|Peach|SSBM}}||0.1
|-
|-
|{{CharHead|Peach|SSBM}}
|'''1-4'''||{{CharHead|Link|SSBM}}||0.1
|-
|-
|{{CharHead|Pichu|SSBM}}
|'''1-4'''||{{CharHead|Zelda|SSBM}}||0.1
|-
|-
|{{CharHead|Zelda|SSBM}}
|'''1-4'''||{{CharHead|Pichu|SSBM}}||0.1
|-
|-
|rowspan=2|'''5-6'''||{{CharHead|Jigglypuff|SSBM}}||rowspan=2|0.09
|'''5-6'''||{{CharHead|Pikachu|SSBM}}||0.09
|-
|-
|{{CharHead|Pikachu|SSBM}}
|'''5-6'''||{{CharHead|Jigglypuff|SSBM}}||0.09
|-
|-
|rowspan=7|'''7-13'''||{{CharHead|Captain Falcon|SSBM}}||rowspan=7|0.08
|'''7-13'''||{{CharHead|Donkey Kong|SSBM}}||0.08
|-
|-
|{{CharHead|Donkey Kong|SSBM}}
|'''7-13'''||{{CharHead|Young Link|SSBM}}||0.08
|-
|-
|{{CharHead|Falco|SSBM}}
|'''7-13'''||{{CharHead|Sheik|SSBM}}||0.08
|-
|-
|{{CharHead|Fox|SSBM}}
|'''7-13'''||{{CharHead|Kirby|SSBM}}||0.08
|-
|-
|{{CharHead|Kirby|SSBM}}
|'''7-13'''||{{CharHead|Fox|SSBM}}||0.08
|-
|-
|{{CharHead|Sheik|SSBM}}
|'''7-13'''||{{CharHead|Falco|SSBM}}||0.08
|-
|-
|{{CharHead|Young Link|SSBM}}
|'''7-13'''||{{CharHead|Captain Falcon|SSBM}}||0.08
|-
|-
|'''14'''||{{CharHead|Ganondorf|SSBM}}||0.07
|'''14'''||{{CharHead|Ganondorf|SSBM}}||0.07
|-
|-
|rowspan=9|'''15-23'''||{{CharHead|Bowser|SSBM}}||rowspan=9|0.06
|'''15-23'''||{{CharHead|Mario|SSBM}}||0.06
|-
|-
|{{CharHead|Dr. Mario|SSBM}}
|'''15-23'''||{{CharHead|Dr. Mario|SSBM}}||0.06
|-
|-
|{{CharHead|Mario|SSBM}}
|'''15-23'''||{{CharHead|Bowser|SSBM}}||0.06
|-
|-
|{{CharHead|Marth|SSBM}}
|'''15-23'''||{{CharHead|Yoshi|SSBM}}||0.06
|-
|-
|{{CharHead|Mr. Game & Watch|SSBM}}
|'''15-23'''||{{CharHead|Samus|SSBM}}||0.06
|-
|-
|{{CharHead|Ness|SSBM}}
|'''15-23'''||{{CharHead|Ness|SSBM}}||0.06
|-
|-
|{{CharHead|Roy|SSBM}}
|'''15-23'''||{{CharHead|Marth|SSBM}}||0.06
|-
|-
|{{CharHead|Samus|SSBM}}
|'''15-23'''||{{CharHead|Roy|SSBM}}||0.06
|-
|-
|{{CharHead|Yoshi|SSBM}}
|'''15-23'''||{{CharHead|Mr. Game & Watch|SSBM}}||0.06
|-
|-
|'''24'''||{{CharHead|Mewtwo|SSBM}}||0.04
|'''24'''||{{CharHead|Mewtwo|SSBM}}||0.04
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===''[[Super Smash Bros. Brawl]]''===
===''[[Super Smash Bros. Brawl]]''===
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
{|class="wikitable sortable" align="center" style="text-align:center"
!Rank!!Character!!Value
!Rank!!Character!!Value
|-
|-
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|'''2'''||{{CharHead|Jigglypuff|SSBB}}||0.0718
|'''2'''||{{CharHead|Jigglypuff|SSBB}}||0.0718
|-
|-
|rowspan=4|'''3-6'''||{{CharHead|Sonic|SSBB}}||rowspan=4|0.07
|'''3-6'''||{{CharHead|Wario|SSBB}}||0.07
|-
|-
|{{CharHead|Wario|SSBB}}
|'''3-6'''||{{CharHead|Zero Suit Samus|SSBB}}||0.07
|-
|-
|{{CharHead|Wolf|SSBB}}
|'''3-6'''||{{CharHead|Wolf|SSBB}}||0.07
|-
|-
|{{CharHead|Zero Suit Samus|SSBB}}
|'''3-6'''||{{CharHead|Sonic|SSBB}}||0.07
|-
|-
|rowspan=2|'''7-8'''||{{CharHead|Ganondorf|SSBB}}||rowspan=2|0.068
|'''7-8'''||{{CharHead|Peach|SSBB}}||0.068
|-
|-
|{{CharHead|Peach|SSBB}}
|'''7-8'''||{{CharHead|Ganondorf|SSBB}}||0.068
|-
|-
|'''9'''||{{CharHead|Falco|SSBB}}||0.065
|'''9'''||{{CharHead|Falco|SSBB}}||0.065
Line 123: Line 119:
|'''10'''||{{CharHead|Link|SSBB}}||0.064
|'''10'''||{{CharHead|Link|SSBB}}||0.064
|-
|-
|rowspan=6|'''11-16'''||{{CharHead|Fox|SSBB}}||rowspan=6|0.06
|'''11-16'''||{{CharHead|Mario|SSBB}}||0.06
|-
|-
|{{CharHead|Mario|SSBB}}
|'''11-16'''||{{CharHead|Sheik|SSBB}}||0.06
|-
|-
|{{CharHead|Mr. Game & Watch|SSBB}}
|'''11-16'''||{{CharHead|Fox|SSBB}}||0.06
|-
|-
|{{CharHead|Olimar|SSBB}}
|'''11-16'''||{{CharHead|Mr. Game & Watch|SSBB}}||0.06
|-
|-
|{{CharHead|R.O.B.|SSBB}}
|'''11-16'''||{{CharHead|Olimar|SSBB}}||0.06
|-
|-
|{{CharHead|Sheik|SSBB}}
|'''11-16'''||{{CharHead|R.O.B.|SSBB}}||0.06
|-
|-
|'''17'''||{{CharHead|Pikachu|SSBB}}||0.0596
|'''17'''||{{CharHead|Pikachu|SSBB}}||0.0596
Line 141: Line 137:
|'''19'''||{{CharHead|Bowser|SSBB}}||0.0577
|'''19'''||{{CharHead|Bowser|SSBB}}||0.0577
|-
|-
|rowspan=3|'''20-22'''||{{CharHead|Charizard|SSBB}}||rowspan=3|0.055
|'''20-22'''||{{CharHead|Meta Knight|SSBB}}||0.055
|-
|-
|{{CharHead|Marth|SSBB}}
|'''20-22'''||{{CharHead|Charizard|SSBB}}||0.055
|-
|-
|{{CharHead|Meta Knight|SSBB}}
|'''20-22'''||{{CharHead|Marth|SSBB}}||0.055
|-
|-
|'''23'''||{{CharHead|Toon Link|SSBB}}||0.0547
|'''23'''||{{CharHead|Toon Link|SSBB}}||0.0547
Line 165: Line 161:
|'''31'''||{{CharHead|Kirby|SSBB}}||0.0493
|'''31'''||{{CharHead|Kirby|SSBB}}||0.0493
|-
|-
|rowspan=2|'''32-33'''||{{CharHead|Diddy Kong|SSBB}}||rowspan=2|0.0484
|'''32-33'''||{{CharHead|Diddy Kong|SSBB}}||0.0484
|-
|-
|{{CharHead|King Dedede|SSBB}}
|'''32-33'''||{{CharHead|King Dedede|SSBB}}||0.0484
|-
|-
|'''34'''||{{CharHead|Lucas|SSBB}}||0.045
|'''34'''||{{CharHead|Lucas|SSBB}}||0.045
Line 183: Line 179:


===''[[Super Smash Bros. 4]]''===
===''[[Super Smash Bros. 4]]''===
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
{|class="wikitable sortable" align="center" style="text-align:center"
!Rank!!Character!!Value
!Rank!!Character!!Value
|-
|-
|'''1'''||{{CharHead|Lucario|SSB4}}||{{rollover|0.0736|Turning into Mega Lucario doesn't affect traction|y}}
|'''1'''||{{CharHead|Lucario|SSB4}}||0.0736
|-
|'''n/a'''||[[Mega Lucario]]||0.0736
|-
|-
|'''2'''||{{CharHead|Jigglypuff|SSB4}}||0.0718
|'''2'''||{{CharHead|Jigglypuff|SSB4}}||0.0718
|-
|-
|rowspan=3|'''3-5'''||{{CharHead|Little Mac|SSB4}}||{{rollover|0.07|Turning into Giga Mac doesn't affect traction|y}}
|'''3-5'''||{{CharHead|Wario|SSB4}}||0.07
|-
|-
|{{CharHead|Wario|SSB4}}||rowspan=2|0.07
|'''3-5'''||{{CharHead|Zero Suit Samus|SSB4}}||0.07
|-
|-
|{{CharHead|Zero Suit Samus|SSB4}}
|'''3-5'''||{{CharHead|Little Mac|SSB4}}||0.07
|-
|-
|rowspan=4|'''6-9'''||{{CharHead|Ganondorf|SSB4}}||rowspan=4|0.068
|'''n/a'''||[[Giga Mac]]||0.07
|-
|-
|{{CharHead|Palutena|SSB4}}
|'''6-9'''||{{CharHead|Peach|SSB4}}||0.068
|-
|-
|{{CharHead|Peach|SSB4}}
|'''6-9'''||{{CharHead|Rosalina|SSB4}}||0.068
|-
|-
|{{CharHead|Rosalina & Luma|SSB4}}
|'''6-9'''||{{CharHead|Ganondorf|SSB4}}||0.068
|-
|-
|'''N/A'''||{{b|Giga Bowser|Final Smash}}||0.067
|'''6-9'''||{{CharHead|Palutena|SSB4}}||0.068
|-
|-
|rowspan=2|'''10-11'''||{{CharHead|Corrin|SSB4}}||rowspan=2|0.065
|'''n/a'''||[[Giga Bowser]]||0.067
|-
|-
|{{CharHead|Falco|SSB4}}
|'''10-11'''||{{CharHead|Falco|SSB4}}||0.065
|-
|-
|rowspan=2|'''12-13'''||{{CharHead|Link|SSB4}}||0.064
|'''10-11'''||{{CharHead|Corrin|SSB4}}||0.065
|-
|-
|{{CharHead|Mii Swordfighter|SSB4}}||{{rollover|0.064|Default height and weight|y}}
|'''12-13'''||{{CharHead|Link|SSB4}}||0.064
|-
|-
|rowspan=11|'''14-24'''||{{CharHead|Fox|SSB4}}||rowspan=11|0.06
|'''12-13'''||{{CharHead|Mii Swordfighter|SSB4}}||<span class="explain" title="Assuming perfect weight and height values">0.064</span>
|-
|-
|{{CharHead|Mega Man|SSB4}}
|'''14-24'''||{{CharHead|Sheik|SSB4}}||0.06
|-
|-
|{{CharHead|Mr. Game & Watch|SSB4}}
|'''14-24'''||{{CharHead|Fox|SSB4}}||0.06
|-
|-
|{{CharHead|Olimar|SSB4}}
|'''14-24'''||{{CharHead|Roy|SSB4}}||0.06
|-
|-
|{{CharHead|R.O.B.|SSB4|color=Grey}}
|'''14-24'''||{{CharHead|Mr. Game & Watch|SSB4}}||0.06
|-
|-
|{{CharHead|Roy|SSB4}}
|'''14-24'''||{{CharHead|Olimar|SSB4}}||0.06
|-
|-
|{{CharHead|Ryu|SSB4}}
|'''14-24'''||{{CharHead|R.O.B.|SSB4}}||0.06
|-
|-
|{{CharHead|Sheik|SSB4}}
|'''14-24'''||{{CharHead|Villager|SSB4}}||0.06
|-
|-
|{{CharHead|Sonic|SSB4}}
|'''14-24'''||{{CharHead|Wii Fit Trainer|SSB4}}||0.06
|-
|-
|{{CharHead|Villager|SSB4}}
|'''14-24'''||{{CharHead|Sonic|SSB4}}||0.06
|-
|-
|{{CharHead|Wii Fit Trainer|SSB4}}
|'''14-24'''||{{CharHead|Mega Man|SSB4}}||0.06
|-
|-
|'''N/A'''||[[Wario-Man]]||0.06
|'''14-24'''||{{CharHead|Ryu|SSB4}}||0.06
|-
|'''n/a'''||[[Wario-Man]]||0.06
|-
|-
|'''25'''||{{CharHead|Pikachu|SSB4}}||0.0596
|'''25'''||{{CharHead|Pikachu|SSB4}}||0.0596
Line 244: Line 244:
|'''27'''||{{CharHead|Bowser|SSB4}}||0.0577
|'''27'''||{{CharHead|Bowser|SSB4}}||0.0577
|-
|-
|rowspan=6|'''28-33'''||{{CharHead|Cloud|SSB4}}||{{rollover|0.055|0.06325 during Limit Break status|y}}
|'''28-33'''||{{CharHead|Meta Knight|SSB4}}||0.055
|-
|-
|{{CharHead|Bayonetta|SSB4}}||rowspan=5|0.055
|'''28-33'''||{{CharHead|Marth|SSB4}}||0.055
|-
|-
|{{CharHead|Lucina|SSB4}}
|'''28-33'''||{{CharHead|Lucina|SSB4}}||0.055
|-
|-
|{{CharHead|Marth|SSB4}}
|'''28-33'''||{{CharHead|Robin|SSB4}}||0.055
|-
|-
|{{CharHead|Meta Knight|SSB4}}
|'''28-33'''||{{CharHead|Cloud|SSB4}}||<span class="explain" title="Cloud's traction is 0.06325 if his Limit Gauge is full">0.055</span>
|-
|-
|{{CharHead|Robin|SSB4}}
|'''28-33'''||{{CharHead|Bayonetta|SSB4}}||0.055
|-
|-
|'''34'''||{{CharHead|Toon Link|SSB4}}||0.0547
|'''34'''||{{CharHead|Toon Link|SSB4}}||0.0547
Line 264: Line 264:
|'''37'''||{{CharHead|Donkey Kong|SSB4}}||0.0529
|'''37'''||{{CharHead|Donkey Kong|SSB4}}||0.0529
|-
|-
|rowspan=2|'''38-39'''||{{CharHead|Dark Pit|SSB4}}||rowspan=2|0.0505
|'''38-39'''||{{CharHead|Pit|SSB4}}||0.0505
|-
|-
|{{CharHead|Pit|SSB4}}
|'''38-39'''||{{CharHead|Dark Pit|SSB4}}||0.0505
|-
|-
|'''40'''||{{CharHead|Captain Falcon|SSB4}}||0.05
|'''40'''||{{CharHead|Captain Falcon|SSB4}}||0.05
|-
|-
|'''41'''||{{CharHead|Kirby|SSB4}}||{{rollover|0.0493|0.07395 with Speed|y}}
|'''41'''||{{CharHead|Kirby|SSB4}}||0.0493
|-
|-
|rowspan=2|'''42-43'''||{{CharHead|Diddy Kong|SSB4}}||rowspan=2|0.0484
|'''42-43'''||{{CharHead|Diddy Kong|SSB4}}||0.0484
|-
|-
|{{CharHead|King Dedede|SSB4}}
|'''42-43'''||{{CharHead|King Dedede|SSB4}}||0.0484
|-
|-
|rowspan=9|'''44-52'''||{{CharHead|Bowser Jr.|SSB4}}||rowspan=7|0.045
|'''44-52'''||{{CharHead|Mario|SSB4}}||0.045
|-
|-
|{{CharHead|Dr. Mario|SSB4}}
|'''44-52'''||{{CharHead|Dr. Mario|SSB4}}||0.045
|-
|-
|{{CharHead|Duck Hunt|SSB4}}
|'''44-52'''||{{CharHead|Bowser Jr.|SSB4}}||0.045
|-
|-
|{{CharHead|Greninja|SSB4}}
|'''44-52'''||{{CharHead|Greninja|SSB4}}||0.045
|-
|-
|{{CharHead|Lucas|SSB4}}
|'''44-52'''||{{CharHead|Lucas|SSB4}}||0.045
|-
|-
|{{CharHead|Mario|SSB4}}
|'''44-52'''||{{CharHead|Duck Hunt|SSB4}}||0.045
|-
|-
|{{CharHead|Pac-Man|SSB4}}
|'''44-52'''||{{CharHead|Pac-Man|SSB4}}||0.045
|-
|-
|{{CharHead|Mii Brawler|SSB4}}||rowspan=2|{{rollover|0.045|Default height and weight|y}}
|'''44-52'''||{{CharHead|Mii Brawler|SSB4}}||<span class="explain" title="Assuming perfect weight and height values">0.045</span>
|-
|-
|{{CharHead|Mii Gunner|SSB4}}
|'''44-52'''||{{CharHead|Mii Gunner|SSB4}}||<span class="explain" title="Assuming perfect weight and height values">0.045</span>
|-
|-
|rowspan=2|'''53-54'''||{{CharHead|Ike|SSB4}}||rowspan=2|{{rollover|0.044|0.066 with Shulk's Speed|y}}
|'''53-54'''||{{CharHead|Ike|SSB4}}||0.044
|-
|-
|{{CharHead|Shulk|SSB4}}
|'''53-54'''||{{CharHead|Shulk|SSB4}}||0.044
|-
|-
|'''55'''||{{CharHead|Yoshi|SSB4}}||0.0426
|'''55'''||{{CharHead|Yoshi|SSB4}}||0.0426
|-
|-
|rowspan=2|'''56-57'''||{{CharHead|Charizard|SSB4}}||rowspan=2|0.04
|'''56-57'''||{{CharHead|Mewtwo|SSB4}}||0.04
|-
|-
|{{CharHead|Mewtwo|SSB4}}
|'''56-57'''||{{CharHead|Charizard|SSB4}}||0.04
|-
|-
|'''58'''||{{CharHead|Luigi|SSB4}}||0.024
|'''58'''||{{CharHead|Luigi|SSB4}}||0.024
Line 308: Line 308:


===''[[Super Smash Bros. Ultimate]]''===
===''[[Super Smash Bros. Ultimate]]''===
In ''Ultimate'', traction has been significantly increased across the cast, with even the lowest traction values being higher than the highest traction values in ''SSB4''. This allows for every character to slow down faster on the ground after moving horizontally, and most notably benefits characters with low traction (such as {{SSBU|Luigi}} and {{SSBU|Charizard}}), as shielded attacks now push them back a much shorter distance, and it is therefore easier for them to punish out of shield. However, the increased traction also results in [[slide smash]]es covering less distance than in ''SSB4'' as well. Unlike in previous games, Luigi no longer has the least traction, nor is he even in the bottom twenty; the characters with the least traction are now the Mii Gunner and Banjo & Kazooie.
In ''Ultimate'', traction has been significantly increased across the cast, with even the lowest traction values being higher than the highest traction values in ''Smash 4''. This allows for every character to slow down faster on the ground after moving horizontally, and most notably benefits characters with low traction (such as {{SSBU|Luigi}} and {{SSBU|Charizard}}), as shielded attacks now push them back a much shorter distance, and it is therefore easier for them to punish out of shield. Unlike previous games, Luigi no longer has the most slippery shoes of the cast; this spot has been taken by the Mii Gunner.


{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
{|class="wikitable sortable" align="center" style="text-align:center"
!Rank!!Character!!Value
!Rank!!Character!!Value
|-
|-
|'''1'''||{{CharHead|Sonic|SSBU}}||0.138
|'''1'''||{{CharHead|Sonic|SSBU}}||0.138
|-
|-
|rowspan=2|'''2-3'''||{{CharHead|Pit|SSBU}}||rowspan=2|0.135
|'''2-3'''||{{CharHead|Dark Pit|SSBU}}||0.135
|-
|-
|{{CharHead|Dark Pit|SSBU}}
|'''2-3'''||{{CharHead|Pit|SSBU}}||0.135
|-
|-
|'''4'''||{{CharHead|Pikachu|SSBU}}||0.132
|'''4'''||{{CharHead|Pikachu|SSBU}}||0.132
|-
|-
|rowspan=4|'''5-8'''||{{CharHead|Ness|SSBU}}||rowspan=4|0.131
|'''5-8'''||{{CharHead|Isabelle|SSBU}}||0.131
|-
|{{CharHead|Mr. Game & Watch|SSBU}}
|-
|{{CharHead|Villager|SSBU}}
|-
|{{CharHead|Isabelle|SSBU}}
|-
|rowspan=2|'''9-10'''||{{CharHead|Joker|SSBU}}||rowspan=2|0.13
|-
|{{CharHead|Min Min|SSBU}}
|-
|'''11'''||{{CharHead|Corrin|SSBU}}||0.129
|-
|'''12'''||{{CharHead|Wii Fit Trainer|SSBU}}||{{rollover|0.128|0.14464 after fresh Deep Breathing, 0.1408 after fully stale Deep Breathing|y}}
|-
|'''13'''||{{CharHead|Falco|SSBU}}||0.127
|-
|rowspan=2|'''14-15'''||{{CharHead|Ganondorf|SSBU}}||rowspan=2|0.125
|-
|{{CharHead|Byleth|SSBU}}
|-
|'''16'''||{{CharHead|Donkey Kong|SSBU}}||0.123
|-
|rowspan=2|'''17-18'''||{{CharHead|Ivysaur|SSBU}}||rowspan=2|0.121
|-
|{{CharHead|Mythra|SSBU}}
|-
|-
|'''19'''||{{CharHead|Mii Brawler|SSBU}}||0.12
|'''5-8'''||{{CharHead|Mr. Game & Watch|SSBU}}||0.131
|-
|-
|rowspan=9|'''20-28'''||{{CharHead|Kirby|SSBU}}||{{rollover|0.116|0.232 with Speed|y}}
|'''5-8'''||{{CharHead|Ness|SSBU}}||0.131
|-
|-
|{{CharHead|Zelda|SSBU}}||rowspan=8|0.116
|'''5-8'''||{{CharHead|Villager|SSBU}}||0.131
|-
|-
|{{CharHead|Mewtwo|SSBU}}
|'''9'''||{{CharHead|Corrin|SSBU}}||0.129
|-
|-
|{{CharHead|Zero Suit Samus|SSBU}}
|'''10'''||{{CharHead|Wii Fit Trainer|SSBU}}||0.128
|-
|-
|{{CharHead|Snake|SSBU}}
|'''11'''||{{CharHead|Falco|SSBU}}||0.127
|-
|-
|{{CharHead|Lucas|SSBU}}
|'''12'''||{{CharHead|Ganondorf|SSBU}}||0.125
|-
|-
|{{CharHead|Lucario|SSBU}}
|'''13'''||{{CharHead|Donkey Kong|SSBU}}||0.123
|-
|-
|{{CharHead|Little Mac|SSBU}}
|'''14'''||{{CharHead|Ivysaur|SSBU}}||0.121
|-
|-
|{{CharHead|Pac-Man|SSBU}}
|'''15'''||{{CharHead|Mii Brawler|SSBU}}||0.12
|-
|-
|rowspan=2|'''29-30'''||{{CharHead|Fox|SSBU}}||rowspan=2|0.115
|'''16-24'''||{{CharHead|Kirby|SSBU}}||0.116
|-
|-
|{{CharHead|Kazuya|SSBU}}
|'''16-24'''||{{CharHead|Little Mac|SSBU}}||0.116
|-
|-
|rowspan=3|'''31-33'''||{{CharHead|Marth|SSBU}}||rowspan=3|0.114
|'''16-24'''||{{CharHead|Lucario|SSBU}}||0.116
|-
|-
|{{CharHead|Lucina|SSBU}}
|'''16-24'''||{{CharHead|Lucas|SSBU}}||0.116
|-
|-
|{{CharHead|Incineroar|SSBU}}
|'''16-24'''||{{CharHead|Mewtwo|SSBU}}||0.116
|-
|-
|'''34'''||{{CharHead|Link|SSBU}}||0.113
|'''16-24'''||{{CharHead|Pac-Man|SSBU}}||0.116
|-
|-
|'''35'''||{{CharHead|Ike|SSBU}}||0.112
|'''16-24'''||{{CharHead|Snake|SSBU}}||0.116
|-
|-
|rowspan=3|'''36-38'''||{{CharHead|Peach|SSBU}}||rowspan=3|0.111
|'''16-24'''||{{CharHead|Zelda|SSBU}}||0.116
|-
|-
|{{CharHead|Daisy|SSBU}}
|'''16-24'''||{{CharHead|Zero Suit Samus|SSBU}}||0.116
|-
|-
|{{CharHead|Terry|SSBU}}
|'''25'''||{{CharHead|Fox|SSBU}}||0.115
|-
|-
|rowspan=9|'''39-47'''||{{CharHead|Pichu|SSBU}}||rowspan=7|0.11
|'''26-28'''||{{CharHead|Incineroar|SSBU}}||0.114
|-
|-
|{{CharHead|Charizard|SSBU}}
|'''26-28'''||{{CharHead|Lucina|SSBU}}||0.114
|-
|-
|{{CharHead|Wolf|SSBU}}
|'''26-28'''||{{CharHead|Marth|SSBU}}||0.114
|-
|-
|{{CharHead|Mii Swordfighter|SSBU}}
|'''29'''||{{CharHead|Link|SSBU}}||0.113
|-
|-
|{{CharHead|Ryu|SSBU}}
|'''30'''||{{CharHead|Ike|SSBU}}||0.112
|-
|-
|{{CharHead|Ken|SSBU}}
|'''31-32'''||{{CharHead|Daisy|SSBU}}||0.111
|-
|-
|{{CharHead|Bayonetta|SSBU}}
|'''31-32'''||{{CharHead|Peach|SSBU}}||0.111
|-
|-
|{{CharHead|Hero|SSBU}}||{{rollover|0.11|0.231 with Acceleratle|y}}
|'''33-39'''||{{CharHead|Bayonetta|SSBU}}||0.11
|-
|-
|{{CharHead|Sephiroth|SSBU}}||{{rollover|0.11|0.143 in Winged Form|y}}
|'''33-39'''||{{CharHead|Charizard|SSBU}}||0.11
|-
|-
|rowspan=2|'''48-49'''||{{CharHead|Roy|SSBU}}||rowspan=2|0.107
|'''33-39'''||{{CharHead|Ken|SSBU}}||0.11
|-
|-
|{{CharHead|Chrom|SSBU}}
|'''33-39'''||{{CharHead|Mii Swordfighter|SSBU}}||0.11
|-
|-
|rowspan=5|'''50-54'''||{{CharHead|Sheik|SSBU}}||rowspan=4|0.106
|'''33-39'''||{{CharHead|Pichu|SSBU}}||0.11
|-
|-
|{{CharHead|Dr. Mario|SSBU}}
|'''33-39'''||{{CharHead|Ryu|SSBU}}||0.11
|-
|-
|{{CharHead|Wario|SSBU}}
|'''33-39'''||{{CharHead|Wolf|SSBU}}||0.11
|-
|-
|{{CharHead|Palutena|SSBU}}
|'''40-41'''||{{CharHead|Chrom|SSBU}}||0.107
|-
|-
|{{CharHead|Cloud|SSBU}}||{{rollover|0.106|0.1219 during Limit Break status|y}}
|'''40-41'''||{{CharHead|Roy|SSBU}}||0.107
|-
|-
|rowspan=5|'''55-59'''||{{CharHead|Captain Falcon|SSBU}}||rowspan=5|0.105
|'''42-46'''||{{CharHead|Cloud|SSBU}}||0.106
|-
|-
|{{CharHead|Young Link|SSBU}}
|'''42-46'''||{{CharHead|Dr. Mario|SSBU}}||0.106
|-
|-
|{{CharHead|R.O.B.|SSBU|color=Grey}}
|'''42-46'''||{{CharHead|Palutena|SSBU}}||0.106
|-
|-
|{{CharHead|Robin|SSBU}}
|'''42-46'''||{{CharHead|Sheik|SSBU}}||0.106
|-
|-
|{{CharHead|King K. Rool|SSBU}}
|'''42-46'''||{{CharHead|Wario|SSBU}}||0.106
|-
|-
|'''60'''||{{CharHead|Bowser|SSBU}}||0.104
|'''47-51'''||{{CharHead|Captain Falcon|SSBU}}||0.105
|-
|-
|rowspan=2|'''61-62'''||{{CharHead|Mario|SSBU}}||rowspan=2|0.102
|'''47-51'''||{{CharHead|King K. Rool|SSBU}}||0.105
|-
|-
|{{CharHead|Inkling|SSBU}}
|'''47-51'''||{{CharHead|R.O.B.|SSBU}}||0.105
|-
|-
|'''63'''||{{CharHead|Rosalina & Luma|SSBU}}||0.099
|'''47-51'''||{{CharHead|Robin|SSBU}}||0.105
|-
|-
|'''64'''||{{CharHead|Meta Knight|SSBU}}||0.097
|'''47-51'''||{{CharHead|Young Link|SSBU}}||0.105
|-
|-
|'''65'''||{{CharHead|Luigi|SSBU}}||0.096
|'''52'''||{{CharHead|Bowser|SSBU}}||0.104
|-
|-
|rowspan=2|'''66-67'''||{{CharHead|Yoshi|SSBU}}||rowspan=2|0.095
|'''53-54'''||{{CharHead|Inkling|SSBU}}||0.102
|-
|-
|{{CharHead|Steve|SSBU}}
|'''53-54'''||{{CharHead|Mario|SSBU}}||0.102
|-
|-
|rowspan=2|'''68-69'''||{{CharHead|Mega Man|SSBU}}||rowspan=2|0.094
|'''55'''||{{CharHead|Rosalina|SSBU}}||0.099
|-
|-
|{{CharHead|Shulk|SSBU}}
|'''56'''||{{CharHead|Meta Knight|SSBU}}||0.097
|-
|-
|rowspan=2|'''70-71'''||{{CharHead|Diddy Kong|SSBU}}||rowspan=2|0.093
|'''57'''||{{CharHead|Luigi|SSBU}}||0.096
|-
|-
|{{CharHead|Olimar|SSBU}}
|'''58'''||{{CharHead|Yoshi|SSBU}}||0.095
|-
|-
|'''72'''||{{CharHead|Duck Hunt|SSBU}}||0.09
|'''59-60'''||{{CharHead|Mega Man|SSBU}}||0.094
|-
|-
|rowspan=2|'''73-74'''||{{CharHead|Squirtle|SSBU}}||rowspan=2|0.088
|'''59-60'''||{{CharHead|Shulk|SSBU}}||0.094
|-
|-
|{{CharHead|Piranha Plant|SSBU}}
|'''61-62'''||{{CharHead|Diddy Kong|SSBU}}||0.093
|-
|-
|rowspan=2|'''75-76'''||{{CharHead|Jigglypuff|SSBU}}||rowspan=2|0.087
|'''61-62'''||{{CharHead|Olimar|SSBU}}||0.093
|-
|-
|{{CharHead|Greninja|SSBU}}
|'''63'''||{{CharHead|Duck Hunt|SSBU}}||0.09
|-
|-
|rowspan=2|'''77-78'''||{{CharHead|Toon Link|SSBU}}||rowspan=2|0.086
|'''64'''||{{CharHead|Squirtle|SSBU}}||0.088
|-
|-
|{{CharHead|Sora|SSBU}}
|'''65-66'''||{{CharHead|Greninja|SSBU}}||0.087
|-
|-
|rowspan=4|'''79-82'''||{{CharHead|King Dedede|SSBU}}||rowspan=4|0.085
|'''65-66'''||{{CharHead|Jigglypuff|SSBU}}||0.087
|-
|-
|{{CharHead|Bowser Jr.|SSBU}}
|'''67'''||{{CharHead|Toon Link|SSBU}}||0.086
|-
|-
|{{CharHead|Simon|SSBU}}
|'''68-71'''||{{CharHead|Bowser Jr.|SSBU}}||0.085
|-
|-
|{{CharHead|Richter|SSBU}}
|'''68-71'''||{{CharHead|King Dedede|SSBU}}||0.085
|-
|-
|rowspan=2|'''83-84'''||{{CharHead|Samus|SSBU}}||rowspan=2|0.082
|'''68-71'''||{{CharHead|Richter|SSBU}}||0.085
|-
|-
|{{CharHead|Dark Samus|SSBU}}
|'''68-71'''||{{CharHead|Simon|SSBU}}||0.085
|-
|-
|rowspan=2|'''85-86'''||{{CharHead|Ridley|SSBU}}||rowspan=2|0.08
|'''72-73'''||{{CharHead|Dark Samus|SSBU}}||0.082
|-
|-
|{{CharHead|Pyra|SSBU}}
|'''72-73'''||{{CharHead|Samus|SSBU}}||0.082
|-
|-
|'''87'''||{{CharHead|Ice Climbers|SSBU}}||0.077{{rollover|*|Uniquely, the Ice Climbers do not lose traction if they are standing on ice.|y}}
|'''74'''||{{CharHead|Ridley|SSBU}}||0.08
|-
|-
|rowspan=2|'''88-89'''||{{CharHead|Mii Gunner|SSBU}}||rowspan=2|0.076
|'''75'''||{{CharHead|Ice Climbers|SSBU}}||0.077
|-
|-
|{{CharHead|Banjo & Kazooie|SSBU}}
|'''76'''||{{CharHead|Mii Gunner|SSBU}}||0.076
|}
|}


[[Category:Game physics]]
[[Category:Game physics]]
[[Category:Character attributes]]
[[Category:Character attributes]]

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