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| ===''[[Super Smash Bros. Melee]]''=== | | ===''[[Super Smash Bros. Melee]]''=== |
| During certain character states in Melee, the traction applied is doubled if the character's horizontal velocity exceeds their [[Walk speed|Walk Speed]] (maximum). For example: Peach has 0.1 traction and 0.85 walk speed. So if her velocity is 1 it becomes 0.8 on the next frame (1 - (0.1*2) = 0.8). This does not apply during [[dash|Dash or RunBrake]], but it does during landing states. This includes "[[helpless|LandingFallSpecial]]", which means that [[wavedash|Wavedash & Waveland]] can go further the higher Walk Speed you have.
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| {|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center" | | {|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center" |
| !Rank!!Character!!Value | | !Rank!!Character!!Value |