Editing Tournament rulesets (SSBM)
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 66: | Line 66: | ||
Many casual smashers notice that the accepted tournament ruleset demands highly specific conditions under which they would rarely play, and believe that these rules are restrictive and make competitive play less fun. However, most tournament Smashers are of the opinion that the ruleset prevents "degenerate" gameplay, and that this makes competitive play more enriching and fun. | Many casual smashers notice that the accepted tournament ruleset demands highly specific conditions under which they would rarely play, and believe that these rules are restrictive and make competitive play less fun. However, most tournament Smashers are of the opinion that the ruleset prevents "degenerate" gameplay, and that this makes competitive play more enriching and fun. | ||
Acknowledging this, many players do argue about specific tournament rules. During the first few years of ' | Acknowledging this, many players do argue about specific tournament rules. During the first few years of [[Smash World Forums|Smashboards']] existence, items were a major point of contention amongst Smashers - generally, East Coast Smashers did not want them used in tournaments, but West Coast Smashers wanted them turned on. Those in favour stated that the use of items required skill and did not reduce the depth of the game, while those against argued that items were unfair because of the element of randomness involved when they were turned on, particularly the unpredictability of their spawning in relation to explosive items such as [[Bob-omb]]s and [[capsule]]s. Eventually, the community reached a consensus that items should be turned off in tournaments, due to the element of randomness. | ||
Another controversial topic is the legality and categorization of stages - debate over which stages should be classified as legal or banned. While there was universal agreement over the banning of some stages, such as [[Hyrule Temple]], other stages were questioned; Final Destination, for instance, has been criticised as giving an unfair advantage to characters with many projectiles, such as {{SSBM|Link}} and {{SSBM|Fox}}. Some smashers wanted to reduce the legal stage list to simple stages, and remove all moving and irregular ones, while others believed it was better to to allow all stages that did not foster any unfair advantage to one strategy or character. As of late, there is a generally accepted standard for legal and banned stages, but the lists still vary between tournaments. Competitions in which all stages are permitted are very rare, and are not considered [[SBR]] certified. | Another controversial topic is the legality and categorization of stages - debate over which stages should be classified as legal or banned. While there was universal agreement over the banning of some stages, such as [[Temple|Hyrule Temple]], other stages were questioned; Final Destination, for instance, has been criticised as giving an unfair advantage to characters with many projectiles, such as {{SSBM|Link}} and {{SSBM|Fox}}. Some smashers wanted to reduce the legal stage list to simple stages, and remove all moving and irregular ones, while others believed it was better to to allow all stages that did not foster any unfair advantage to one strategy or character. As of late, there is a generally accepted standard for legal and banned stages, but the lists still vary between tournaments. Competitions in which all stages are permitted are very rare, and are not considered [[SBR]] certified. | ||
==External links== | ==External links== |