Editing Tournament rulesets (SSBM)

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==1-on-1==
==1-on-1==
*Usually, sets between players are played best 2 out of 3 matches early on in bracket, and 3 out of 5 for late bracket or finals sets.
*Usually, sets between players are played best 2 out of 3 matches (using 3 out of 5 or 4 out of 7 for final rounds).
*Double Elimination.
*Double Elimination.
*Each match is played with [[time]]d [[stock]]: 4 stocks, 8 minutes.
*Each match is played with [[time]]d [[stock]], with 4 lives and 8 minutes.
:*In the case that time runs out and both characters have an equal amount of lives, the character with less [[damage]] wins the match. If both characters have equal lives and damage, or if both characters lose their last life on the same frame, the last stock of the game must be replayed, on the same stage with a 2 minute timer. [[Sudden Death]] is not to be played.
:*In the case that time runs out and both characters have an equal amount of lives, the character with less [[damage]] wins the match. If both characters have equal lives and damage, or if both characters lose their last life on the same frame, the match must be replayed. [[Sudden Death]] is not to be played.
*[[Items]] are turned off.
*[[Items]] are turned off.
*Pause is turned off.
*Pause is turned off.
:*If pause is left on, any player that pauses the match forfeits a stock.
*The first match is played on one of the five [[neutral stage]]s listed above. Which neutral stage is picked is determined by either [[stage striking]], random selection, or both.
*The first match is played on one of the five [[neutral stage]]s listed above. Which neutral stage is picked is determined by either [[stage striking]], mutual agreement between players, random selection, or both.
*For the first match, characters are chosen double-blind - at the same time, so that neither player knows their opponent's character beforehand.  In practice, this rule is often ignored, but players always reserve the option to force a double-blind pick.
*For the first match, characters are chosen double-blind - at the same time, so that neither player knows their opponent's character beforehand.  In practice, this rule is often ignored, but players always reserve the option to force a double-blind pick.
*The loser of the first match (and of successive matches) chooses the next stage, and then the winner chooses their character, and then the loser chooses their character.  This series of choices is called slob picks.
*The loser of the first match (and of successive matches) chooses the next stage, and then the winner chooses their character, and then the loser chooses their character.  This series of choices is called slob picks.
:*The loser can pick either a neutral stage or a [[counterpick stage]].
:*The loser can pick either a neutral stage or a [[counterpick stage]].
:*The loser cannot choose any stage that they have already won on in the current set. This rule is known as "[[Dave's Stupid Rule]]", named after Scamp.
:*The loser cannot choose any stage that has already been played earlier that round. This rule is known as "[[Dave's Stupid Rule]]", named after Scamp.
:*The winner may ban one stage from the opponent's selection, except in best-of-5 sets.
:*The winner may ban one stage from the opponent's selection, except in best-of-5 sets.


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