Editing Toon Link (SSB4)/Down aerial

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{{ArticleIcons|ssb4=y}}
{{competitive expertise}}
[[File:ToonLinkDAir.gif|thumb|270px|Hitbox visualization showing Toon Link's down aerial.]]
{{technical data}}
[[File:ToonLinkDAirLanding.gif|thumb|270px|Hitbox visualization showing Toon Link's down aerial landing windbox.]]


==Overview==
==Hitboxes==
The Down Thrust. Unlike Link's Down Thrust, Toon Link's version is a stall-then-fall, which makes it very risky to use off-stage. Unlike in Brawl, it now pierces an opponent, which makes it a useful edge-guarding option when performed on edges because of its clean hitbox being a meteor smash. Its landing hit also has a windbox that pushes away nearby opponents. Due to it hitting on frame 17, however, it has the highest amount of start-up lag out of Toon Link's aerials. When coupled with its 75 frames of ending lag and 40 frames of landing lag, it is his most punishable attack.


==Update history==
{{GameIcon|ssb4-3ds}} [[1.0.4]]
*{{buff|Down aerial's meteor smash deals 2% more damage: 14% → 16%.}}
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Clean hit|42}}
{{HitboxTableTitle|Clean hit|42}}
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|}
|}


==Timing==
===Attack===
{|class="wikitable"
!Initial autocancel
|1-5
|-
!Clean hit
|17-25
|-
!Late hit
|26-64
|-
!Ending autocancel
|65-
|-
!Interruptible
|80
|-
!Animation length
|89
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=16}}{{FrameStrip|t=Hitbox|c=9|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=39|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Interruptible|c=10}}
|-
{{FrameStrip|t=Autocancel|c=5}}{{FrameStrip|t=Blank|c=59}}{{FrameStrip|t=Autocancel|c=25}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}


{{MvSubNavToonLink|g=SSB4}}
{{MvSubNavToonLink|g=SSB4}}
[[Category:Toon Link (SSB4)]]
[[Category:Down aerials (SSB4)]]

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