Editing Tool-assisted superplay
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A '''tool-assisted speedrun/superplay''' (abbreviated '''TAS''') is a playthrough of a game or part of a game utilizing tools unavailable in normal gameplay, usually with the aim to create a theoretically perfect [[speedrun]] through the use of otherwise humanly infeasible execution and techniques. Typically, the game is played in an emulator and a sequence of button presses is recorded (one for each human player) that will always yield the same outcome when played back. The tools used include but are not limited to: using savestates to rewind to earlier points, advancing the game frame by frame and monitoring the game's memory. | A '''tool-assisted speedrun/superplay''' (abbreviated '''TAS''') is a playthrough of a game or part of a game utilizing tools unavailable in normal gameplay, usually with the aim to create a theoretically perfect [[speedrun]] through the use of otherwise humanly infeasible execution and techniques. Typically, the game is played in an emulator and a sequence of button presses is recorded (one for each human player) that will always yield the same outcome when played back. The tools used include but are not limited to: using savestates to rewind to earlier points, advancing the game frame by frame and monitoring the game's memory. | ||
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Another notable example includes a series of videos known as ''Turbo TAS'' created mostly by {{Sm|gamerfreak5665}}. In addition to TAS gameplay, the player uses a hack or Action Replay to allow moves to be canceled into other moves, thus allowing for even faster gameplay. | Another notable example includes a series of videos known as ''Turbo TAS'' created mostly by {{Sm|gamerfreak5665}}. In addition to TAS gameplay, the player uses a hack or Action Replay to allow moves to be canceled into other moves, thus allowing for even faster gameplay. | ||