Editing Tipper

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[[File:RoyMarthComparison.jpeg|thumb|350px|{{SSB4|Marth}}'s tipper (right) is indicated by a bright motion trail at the tip of his sword. {{SSB4|Roy}}'s sword has a brighter motion trail near the hilt, indicating its sweet spot.]]
[[File:RoyMarthComparison.jpeg|thumb|350px|{{SSB4|Marth}}'s tipper (right) is indicated by a bright motion trail at the tip of his sword. {{SSB4|Roy}}'s sword has a brighter motion trail near the hilt, indicating its sweet spot.]]
[[File:Forward smash comparison.JPG|thumb|350px|Compared to Marth, {{SSB4|Lucina}}'s lack of tipper (left) is indicated by an even motion trail across her entire sword.]]
[[File:Forward smash comparison.JPG|thumb|350px|Again compared to Marth, {{SSB4|Lucina}}'s lack of tipper (left) is indicated by an even motion trail across her entire sword.]]
The term '''tipper''' can be used as a general term of reference for hitting with the tip of any attack, but is usually used in terms of the movesets of [[Marth]] and his [[clone]]s and semi-clones, as well as the [[Home-Run Contest]].
The term '''tipper''' can be used as a general term of reference for hitting with the tip of any attack, but is usually used in terms of the movesets of [[Marth]] and his [[clone]]s and semi-clones, as well as the [[Home-Run Contest]].


==With Marth-based movesets==
==With Marth-based movesets==
"Tipper" is typically used in reference to Marth's attacks and those of characters with movesets based on his. Marth's tippers are named so due to the end of his sword being the {{b|sweet spot|hitbox}} and being stronger than the rest of his blade. [[Roy]] features a "reverse tipper", as his sweet spot is at the base of his blade while the rest of his sword is weaker. [[Lucina]] and [[Chrom]], as a result of not having a particular sweet spot on their swords, have no hitbox distinction between tippers/reverse tippers and other hits, being deliberately designed as simpler, all-rounder versions of their parent fighter.
"Tipper" is typically used in reference to Marth's attacks and those of characters with movesets based on his. Marth's tippers are named so due to the end of his sword being the {{b|sweet spot|hitbox}} and being stronger than the rest of his blade. [[Roy]] features a "reverse tipper", as his sweet spot is at the base of his blade while the rest of his sword is weaker. [[Lucina]] and [[Chrom]], as a result of not having a particular sweet spot on their swords, have no hitbox distinction between tippers/reverse tippers and other hits. Several of [[Corrin]]'s key moves have a tipper sweetspot, such as all smash attacks and [[Dragon Lunge]], though this is not to the same extent as the previously mentioned two (due to all of Marth/Roy's sword attacks, barring [[Counter]], carrying this mechanic). [[Byleth]]'s moves that utilize [[Areadbhar]] also have a tipper mechanic.
 
Less frequently, the term is also used for other sword-wielding characters' moves which may have slight sweet spot and sour spot hitboxes; for example, {{SSB4|Link}}'s dash attack and {{SSB4|Ganondorf}}'s [[Warlock Punch#Customization|Warlock Blade]] and Ness's Forward Smash have a sweet spot on the tip of their swords (or in Ness's case, his bat). While not having swords or based on Marth, any of [[Simon]] and [[Richter]]'s moves that involve the vampire killer have a tipper mechanic.


===Origin===
===Origin===
Marth's tipper animation is [http://www.spriters-resource.com/fullview/60283/ a close match] for the motion blur on the tip of his sword in some attacking animations in ''[[Fire Emblem: Mystery of the Emblem]]''.
Marth's tipper animation is [http://www.spriters-resource.com/fullview/60283/ a close match] for the motion blur on the tip of his sword in some attacking animations in ''[[Fire Emblem: Mystery of the Emblem]]''.
==Other characters==
Generally, the term "tipper" can also be used to refer to the sweetspot of any attack, particularly those located at the tip, for example [[Ness]]'s forward smash, which has a sweetspot on the tip of the bat. Several characters have  tipper mechanics similar to Marth and Roy common across their movesets, although less accentuated. Most of [[Corrin]]'s moves involving the Dragon Fang lance transformation have a tipper at the end of the spear, while moves involving the Omega Yato sword or other Dragon Fang transformations generally have no sweetspots and sourspots. Likewise, [[Byleth]]'s [[Areadbhar]] has a tipper hitbox at the tip of the lance, with the shaft being significantly weaker, but other weapons carried by him have no such distinction. [[Shulk]] has a "reverse tipper" similar to Roy, with the blade of his Monado dealing slightly more damage than the energy beam. [[Simon]] and [[Richter]] have a tipper on the spiked ball of their Vampire Killer whip, with the chain being slightly weaker while the handle is significantly weaker. [[Sephiroth]]'s Masamune combines aspects of both Marth and Roy's tipper: when used for thrusting, the tip of the blade is stronger, similarly to Marth, while if used for slashing, the center of the blade is stronger, similarly to Roy. Tippers are not exclusive to characters wielding swords or other melee weapons; for example, [[Mewtwo]], [[Charizard]] and [[Ridley]], all have a tipper hitbox at the end of their tails, and in the case of Ridley, of his wings.


==In [[Home-Run Contest]]==
==In [[Home-Run Contest]]==

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