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{{ArticleIcons|ssbb=y|ssb4 | {{ArticleIcons|ssbb=y|ssb4=y}} | ||
'''Time change''' | '''Time change''' is a feature from ''[[Super Smash Bros. Brawl]]'' onward where some [[stage]]s and areas depict day/night and season cycle changes over time. All effects are purely aesthetic and have no impact on gameplay. In addition, two of the day/night changes take place in real time. | ||
==List of stages with time changes== | ==List of stages with time changes== | ||
{{ | {{incomplete|Information on Gaur Plain and Town and City needed}} | ||
===[[All-Star Rest Area]] (SSB4 | ===[[All-Star Rest Area]] (SSB4)=== | ||
''Super Smash Bros. 4's'' All-Star Rest Area is unusual amongst time-changing stages in that it does not change while the player is in it. Instead, the stage progresses from dawn to dusk as the | ''Super Smash Bros. 4's'' All-Star Rest Area is unusual amongst time-changing stages in that it does not change while the player is in it. Instead, the stage progresses from dawn to dusk as the All-Star mode is progressed through. | ||
*'''Dawn:''' | *'''Dawn:''' A basic day with a clear sky. Stages 1&2. | ||
*'''Evening:''' A reddish-yellow sunset. Stages 3&4. | |||
*'''Evening:''' A yellow sunset | *'''Night:''' A dark sky. The next opponents board also seems to be brighter. Stages 5&6. | ||
*'''Night:''' A dark sky | === [[Battlefield (SSBB)]] === | ||
The daily cycle is sped up for the background of this stage. A sundial behind the playable area shows the time of day as well. | |||
===[[Battlefield (SSBB)]]=== | |||
*'''Evening:''' Everything turns more dark-red (more in the background, less on the stage). | *'''Evening:''' Everything turns more dark-red (more in the background, less on the stage). | ||
*'''Night:''' Everything turns more dark-blue (again, more in the background than on the stage), the sub-platforms turn dark-blue with small blue stripes and stars and the moon can be seen. | *'''Night:''' Everything turns more dark-blue (again, more in the background than on the stage), the sub-platforms turn dark-blue with small blue stripes and stars and the moon can be seen. | ||
*'''Dawn:''' Light is seen on the mountains range in the background. | *'''Dawn:''' Light is seen on the mountains range in the background. | ||
<gallery | <gallery> | ||
Battlefield5.png|Dawn. | File:Battlefield5.png|Dawn. | ||
Battlefield3.png|Morning. | File:Battlefield3.png|Morning. | ||
Battlefield4.png|Midday. | File:Battlefield4.png|Midday. | ||
Battlefield0.png|Afternoon. | File:Battlefield0.png|Afternoon. | ||
Battlefield1.png|Evening. | File:Battlefield1.png|Evening. | ||
Battlefield2.png|Night. | File:Battlefield2.png|Night. | ||
</gallery> | </gallery> | ||
===[[Battlefield (SSB4)]]=== | ===[[Battlefield (SSB4)]]=== | ||
The daily cycle of this stage is the same as the ''Brawl'' Battlefield and occurs on both the Wii U and 3DS versions of the game. The stage cycles look nearly identical to ''Brawl'''s. | |||
===[[Gaur Plain]]=== | ===[[Gaur Plain]]=== | ||
Gaur Plain undergoes a day-to-night transition. The stage starts off in its day configuration. In {{forwiiu}} | Gaur Plain undergoes a day-to-night transition. The stage starts off in its day configuration. In {{forwiiu}}, [[Metal Face]] appears at night. | ||
===[[Home-Run Contest]]=== | ===[[Home-Run Contest]]=== | ||
In both ''Brawl'' and ''Smash 4'', if the [[Sandbag]] is hit far enough, the time will change from day to evening | In both ''Brawl'' and ''Smash 4'', if the [[Sandbag]] is hit far enough, the time will change from day to evening. If hit even farther, it will change from evening to night. | ||
===[[Prism Tower]]=== | ===[[Prism Tower]]=== | ||
Prism Tower's time change aspects are linked to the where the fight is taking place. At the ground level of {{s|bulbapedia|Lumiose City}}, the stage takes place in the day; as the stage begins to go higher up Prism Tower time passes, and at the apex the stage turns to night | Prism Tower's time change aspects are linked to the where the fight is taking place. At the ground level of {{s|bulbapedia|Lumiose City}}, the stage takes place in the day; as the stage begins to go higher up Prism Tower, however, time passes, and at the apex, the stage turns to night. | ||
*'''Dawn:''' Occurs at the start of the match, as well as when the stage returns to the base of Prism Tower. | *'''Dawn:''' Occurs at the start of the match, as well as when the stage returns to the base of Prism Tower. | ||
*'''Evening:''' Occurs halfway up the tower; the light is tinged with yellow and orange, as to | *'''Evening:''' Occurs halfway up the tower; the light is tinged with yellow and orange, as to stimulate sunset. | ||
*'''Night:''' Occurs at the top of the tower, as well as when the stage flies in the skies of Lumiose City. The lighting becomes dark blue as to | *'''Night:''' Occurs at the top of the tower, as well as when the stage flies in the skies of Lumiose City. The lighting becomes dark blue as to stimulate night, and numerous buildings seen below the stage have their windows lighted. The Prism Tower itself also features uniquely colored lighting on its spire. This is the version seen in the Omega form. | ||
<gallery | <gallery> | ||
SSB4 - Prism Tower 1.jpg|Dawn. | SSB4 - Prism Tower 1.jpg|Dawn. | ||
PrismHigh.jpg|Evening. | PrismHigh.jpg|Evening. | ||
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===[[Smashville]]=== | ===[[Smashville]]=== | ||
Like the ''Animal Crossing'' games, Smashville's time changes are based on the system | Like the ''Animal Crossing'' games, Smashville's time changes are based on the actual system clock, and do not occur in the normal run of a match. This applies to both the ''[[Brawl]]'' and ''[[Smash Wii U]]'' versions of the stage. | ||
*''' | *'''Night:''' The background is dark, except for a few lights in the houses. Also, constellations can be seen in the sky. | ||
*'''Saturday, 8:00 PM - 12:00 AM:''' [[K.K. Slider]] holds a concert in the background, playing one of six different songs. | |||
*'''Saturday, 8:00 PM - 12:00 AM:''' K.K. Slider holds a concert in the background, playing one of six different songs. | |||
<gallery | <gallery> | ||
SSB4USmashville.jpg|Day. | |||
Smashville2.jpg|Evening. | |||
Smashville3.jpg|Night. | |||
Smashville5.jpg|K.K. Slider performing. | Smashville5.jpg|K.K. Slider performing. | ||
</gallery> | </gallery> | ||
===[[Town and City]]=== | ===[[Town and City]]=== | ||
Time changes on this stage depend on Wii U system clock, like on Smashville. | |||
===[[Umbra Clock Tower]]=== | ===[[Umbra Clock Tower]]=== | ||
In ''[[Super Smash Bros. 4 | In ''[[Super Smash Bros. 4]]'', the face of the falling clock tower face matches the respective system's internal clock ([[Wii U]] or [[Nintendo 3DS]]). One can even observe the clock hands moving. If the game is [[paused]], the clock stops counting. When the game is un-paused, the clock instead skips ahead and resumes counting from the time at which the game was un-paused. | ||
=== {{SSBB|Yoshi's Island}} === | === {{SSBB|Yoshi's Island}} === | ||
The annual cycle of seasons is also greatly sped up for this stage's changes. | |||
*'''Autumn:''' The gigantic flowers go down and the background turns more orange. | *'''Autumn:''' The gigantic flowers go down and the background turns more orange. | ||
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*'''Spring''': The sun comes out, the snow disappears, and the grass appears while they are turning from brown to green. | *'''Spring''': The sun comes out, the snow disappears, and the grass appears while they are turning from brown to green. | ||
*'''Summer''': The big flowers appear and everything becomes greener. | *'''Summer''': The big flowers appear and everything becomes greener. | ||
[[Category:Features]] | [[Category:Features]] | ||
[[Category:Stages]] | [[Category:Stages]] |