Editing Timber

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 28: Line 28:
:When the tree is cut down, it has a [[Randomness|chance]] of spawning an [[item]], either a woodchip (48.54%) that can be picked up and thrown for damage, or a much lower  chance of spawning a piece of fruit (1.46%) that can be eaten to heal damage. The woodchip will always be spawned in [[Home-Run Contest]]. The fruit that may spawn include Cherry (heals 1%), Orange (2%), Pear (3%), Apple (4%), and Peach (5%). After the tree has fully despawned, the attack resets to Plant Seed again (it remains in Lumbering until the tree is fully gone).
:When the tree is cut down, it has a [[Randomness|chance]] of spawning an [[item]], either a woodchip (48.54%) that can be picked up and thrown for damage, or a much lower  chance of spawning a piece of fruit (1.46%) that can be eaten to heal damage. The woodchip will always be spawned in [[Home-Run Contest]]. The fruit that may spawn include Cherry (heals 1%), Orange (2%), Pear (3%), Apple (4%), and Peach (5%). After the tree has fully despawned, the attack resets to Plant Seed again (it remains in Lumbering until the tree is fully gone).


:The axe swing can also be used as a direct attack and is fairly strong in its own right, inflicting 14% damage and KOing at 125%. It comes out quickly for how strong it is, with less startup lag than any of Villager's smash attacks or even tilts, although it has high ending lag. If an opponent stands between Villager and the tree and is hit by the axe and the tree's falling hitbox, they will take a total of 40% damage before they get sent flying with the tree's heavy knockback, making it a powerful combo. However, an opponent standing close to the opposite side of the tree may be sent flying by the axe before the tree can hit them.
:The axe swing can also be used as a direct attack and is fairly strong in its own right, inflicting 14% damage and KOing at 125%. It comes out quickly for how strong it is, with less startup lag than any of Villager's smash attacks or even tilts, although it has high ending lag. If an opponent stands between Villager and the tree and is hit by the axe ''and'' the tree's falling hitbox, they will take a total of 40% damage before they get sent flying with the tree's heavy knockback, making it a powerful combo. However, an opponent standing close to the opposite side of the tree may be sent flying by the axe before the tree can hit them.


A Villager can interact with another Villager's sapling and tree, provided they are on the correct move stage—any Villager's watering can is able to make another Villager's sapling grow to the tree form, and a Villager can also chop down a tree that isn't theirs, turning the tree into their own attack. Each player can only have one sapling on the field at any given time, however, though saplings can be planted right onto another sapling.
A Villager can interact with another Villager's sapling and tree, provided they are on the correct move stage—any Villager's watering can is able to make another Villager's sapling grow to the tree form, and a Villager can also chop down a tree that isn't theirs, turning the tree into their own attack. Each player can only have one sapling on the field at any given time, however, though saplings can be planted right onto another sapling.
Line 46: Line 46:
{{CustomSet|Villager|Down|name1=Timber|desc1=Plant a seed, water it, and chop the tree down. Each step has a different effect on foes.|name2=Timber Counter|desc2=A fresh sprout trips opponents, and the fully grown tree fights back if attacked!|name3=Super Timber|desc3=Slower but stronger. Use lots of water to grow a huge tree. The axe has high launching power.}}
{{CustomSet|Villager|Down|name1=Timber|desc1=Plant a seed, water it, and chop the tree down. Each step has a different effect on foes.|name2=Timber Counter|desc2=A fresh sprout trips opponents, and the fully grown tree fights back if attacked!|name3=Super Timber|desc3=Slower but stronger. Use lots of water to grow a huge tree. The axe has high launching power.}}
# '''Timber''': Default.
# '''Timber''': Default.
# '''Timber Counter''': All of the stages have added properties, and each stage is faster. The sapling makes enemies [[trip]] when they step on it, but the watering can has a smaller windbox. The tree (which is slightly larger) counters attacks if they do not destroy it. It is slower to wither, but is very weak and cannot withstand much damage. Additionally, it deals less damage and knockback when cut down. Each stage of the tree glows with a pulse (the sapling with blue and the tree with red), making them more obvious.
# '''Timber Counter''': All of the stages have added properties, and each stage is faster. The sapling makes enemies [[trip]] when they step on it, but the watering can has a smaller windbox. The tree (which is smaller) counters attacks if they do not destroy it. It is slower to wither, but is very weak and cannot withstand much damage. Additionally, it deals less damage and knockback when cut down. Each stage of the tree glows with a pulse (the sapling with blue and the tree with red), making them more obvious.
# '''Super Timber''': All phases are slower. The watering can has a longer range (making the sapling a threat even when Villager is some distance away from it), the tree grows significantly bigger, and the axe has more launching power. The tree is more durable and deals more damage and knockback when growing and when cut down.
# '''Super Timber''': All phases are slower. The watering can has a longer range (making the sapling a threat even when Villager is some distance away from it), the tree grows significantly bigger, and the axe has more launching power. The tree is more durable and deals more damage and knockback when growing and when cut down.
<gallery>
<gallery>
Line 56: Line 56:


==Origin==
==Origin==
[[File:TimberOrigin.gif|left|thumb|200px|A Villager chopping down a tree in ''Animal Crossing: City Folk''.]]
[[File:TimberOrigin.jpg|left|thumb|200px|A Villager about to chop down a tree in ''Animal Crossing: New Leaf''.]]
In the [[Animal Crossing (universe)|''Animal Crossing'' series]], the player can buy tree saplings and plant them in the ground after digging a hole with a shovel. If there are no trees or other obstructions nearby, it will grow in a matter of three days. The player can then use an axe to cut down trees. Standard axes take damage with each hit and eventually break, while the Silver Axe is indestructible in City Folk, and the Golden Axe is indestructible in every ''Animal Crossing'' game except ''New Horizons''. All trees take three swings to fall. After this, the player must use a shovel to get rid of the stump.
In the [[Animal Crossing (universe)|''Animal Crossing'' series]], the player can buy tree saplings and plant them in the ground after digging a hole with a shovel. If there are no trees or other obstructions nearby, it will grow in a matter of three days. The player can then use an axe to cut down trees. Standard axes take damage with each hit and eventually break, while the Silver Axe is indestructible in City Folk, and the Golden Axe is indestructible in every ''Animal Crossing'' game except ''New Horizons''. All trees take three swings to fall. After this, the player must use a shovel to get rid of the stump.


Watering cans, axes, and saplings can be purchased from [[Tom Nook]]'s store in older games, in the Gardening Store in ''New Leaf'', and in Nook's Cranny in ''New Horizons''. Additionally, watering cans and axes can be crafted in ''New Horizons''. Watering cans are only used for nurturing and breeding flowers, and do not make trees grow right away, or any faster at all.
Watering cans, axes, and saplings can be purchased from [[Tom Nook]]'s store in older games, in the Gardening Store in ''New Leaf'', and in Nook's Cranny in ''New Horizons''. Additionally, watering cans and axes can be crafted in ''New Horizons''. Watering cans are only used for nurturing and breeding flowers, and do not make trees grow faster.


The fruits that appear from Timber references the five native fruits in the ''Animal Crossing'' series. Every new town/island that is created will start off with one native fruit that can be harvested from trees as a source of income. The other four fruits can then be obtained during certain events or by visiting other towns, which can be grown into fruit trees and sold for more value than the starting fruit.
The fruits that appear from Timber references the five native fruits in the ''Animal Crossing'' series. Every new town/island that is created will start off with one native fruit that can be harvested from trees as a source of income. The other four fruits can then be obtained during certain events or by visiting other towns, which can be grown into fruit trees and sold for more value than the starting fruit.
In ''Super Smash Bros.'', the tree must be hit with the axe only two times to make it fall, unlike trees in ''Animal Crossing'', which need three swings to be felled. Like in ''Smash'', it is technically possible to make the trees fall on the villagers, though it won't affect them.
{{clrl}}
{{clrl}}


Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)