Editing Timber
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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Timber | |name=Timber | ||
|image=[[File: | |image=[[File:Villager_Tree_Chop_order.jpg|300px]] | ||
|caption=The steps to using Timber | |caption=The steps to using Timber | ||
|user=[[Villager]] | |user=[[Villager]] | ||
|universe= | |universe=[[Animal Crossing (universe)|''Animal Crossing'']] | ||
}} | }} | ||
{{tabber|align=center|title1=3DS|tab1= | |||
{{cquote|''Plant a seed, water it to grow a tree, and then fell it with an axe.''|cite=''Smash for 3DS''{{'}}s foldout}} | |||
|title2=Ultimate|tab2= | |||
{{cquote|''Plants a seed, waters it, and chops the tree down. Each step has a different effect on foes.''|cite=Description from ''Ultimate''{{'}}s Move List}}}} | |||
'''Timber''' ({{ja|タネ植え/水やり/伐採|Tane Ue/Mizuyari/Bassai}}, ''Plant Seed/Watering/Lumbering'') is [[Villager]]'s [[down special move]]. | '''Timber''' ({{ja|タネ植え/水やり/伐採|Tane Ue/Mizuyari/Bassai}}, ''Plant Seed/Watering/Lumbering'') is [[Villager]]'s [[down special move]]. | ||
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:While the tree is out, this moves changes to Lumbering. | :While the tree is out, this moves changes to Lumbering. | ||
*'''Lumbering''': After the tree has sprouted, the move changes to an axe swing. If the axe hits the tree, it will cut into one side on the first hit, then cut it down on the second hit on a side that already has a cut in it—the tree can be cut once on each side without cutting it down. The falling tree does 25% damage and extremely heavy knockback to anyone hit, KOing at 60%. When it lands, it has a [[sourspot]] that only does 15%. It can be [[reflected]], but if this is done from too far away, Villager may be able to [[Pocket]] the tree as it returns to them. The tree is able to fall off [[edge|ledges]] like the Villager's forward smash, but it deals more potent knockback, is slower and more easily telegraphed. | *'''Lumbering''': After the tree has sprouted, the move changes to an axe swing. If the axe hits the tree, it will cut into one side on the first hit, then cut it down on the second hit on a side that already has a cut in it—the tree can be cut once on each side without cutting it down. The falling tree does 25% damage and extremely heavy knockback to anyone hit, KOing at 60%. When it lands, it has a [[sourspot]] that only does 15%. It can be [[reflected]], but if this is done from too far away, Villager may be able to [[Pocket]] the tree as it returns to them. The tree is able to fall off [[edge|ledges]] like the Villager's forward smash, but it deals more potent knockback, is slower and more easily telegraphed. It will sometimes also spawn a woodchip item that can be picked up and thrown for 3% damage, or very rarely, a piece of fruit that can be eaten to heal damage. The following fruit that may spawn include Cherry (heals 1%), Orange (2%), Pear (3%), Apple (4%), and Peach (5%). After the tree has fully despawned, the attack resets to Plant Seed again (it remains in Lumbering until the tree is fully gone). | ||
:The axe swing can also be used as a direct attack and is fairly strong in its own right, inflicting 14% damage and KOing at 125%. It comes out quickly for how strong it is, with less startup lag than any of Villager's smash attacks or even tilts, although it has high ending lag. If an opponent stands between Villager and the tree and is hit by the axe ''and'' the tree's falling hitbox, they will take a total of 40% damage before they get sent flying with the tree's heavy knockback, making it a powerful combo. However, an opponent standing close to the opposite side of the tree may be sent flying by the axe before the tree can hit them. | |||
:The axe swing can also be used as a direct attack and is fairly strong in its own right, inflicting 14% damage and KOing at 125%. It comes out quickly for how strong it is, with less startup lag than any of Villager's smash attacks or even tilts, although it has high ending lag. If an opponent stands between Villager and the tree and is hit by the axe and the tree's falling hitbox, they will take a total of 40% damage before they get sent flying with the tree's heavy knockback, making it a powerful combo. However, an opponent standing close to the opposite side of the tree may be sent flying by the axe before the tree can hit them. | |||
A Villager can interact with another Villager's sapling and tree, provided they are on the correct move stage—any Villager's watering can is able to make another Villager's sapling grow to the tree form, and a Villager can also chop down a tree that isn't theirs, turning the tree into their own attack. Each player can only have one sapling on the field at any given time, however, though saplings can be planted right onto another sapling. | A Villager can interact with another Villager's sapling and tree, provided they are on the correct move stage—any Villager's watering can is able to make another Villager's sapling grow to the tree form, and a Villager can also chop down a tree that isn't theirs, turning the tree into their own attack. Each player can only have one sapling on the field at any given time, however, though saplings can be planted right onto another sapling. | ||
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The woodchip is part of Villager's [[zero-death]] [[infinite]] combo, due to having low knockback which can cause [[jab reset]]s. Immediately after the woodchip hits an opponent, Villager [[footstool]]s them, then catches the woodchip again and throws it back down onto the opponent, footstools again, and continues the cycle.[https://www.youtube.com/watch?v=fa9T94DCQ4Q] | The woodchip is part of Villager's [[zero-death]] [[infinite]] combo, due to having low knockback which can cause [[jab reset]]s. Immediately after the woodchip hits an opponent, Villager [[footstool]]s them, then catches the woodchip again and throws it back down onto the opponent, footstools again, and continues the cycle.[https://www.youtube.com/watch?v=fa9T94DCQ4Q] | ||
== | ===Customization=== | ||
== | |||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | ||
{{CustomSet|Villager|Down|name1=Timber|desc1=Plant a seed, water it, and chop the tree down. Each step has a different effect on foes.|name2=Timber Counter|desc2=A fresh sprout trips opponents, and the fully grown tree fights back if attacked!|name3=Super Timber|desc3=Slower but stronger. Use lots of water to grow a huge tree. The axe has high launching power.}} | {{CustomSet|Villager|Down|name1=Timber|desc1=Plant a seed, water it, and chop the tree down. Each step has a different effect on foes.|name2=Timber Counter|desc2=A fresh sprout trips opponents, and the fully grown tree fights back if attacked!|name3=Super Timber|desc3=Slower but stronger. Use lots of water to grow a huge tree. The axe has high launching power.}} | ||
# '''Timber''': Default. | # '''Timber''': Default. | ||
# '''Timber Counter''': All of the stages have added properties, and each stage is faster. The sapling makes enemies [[trip]] when they step on it, but the watering can has a smaller windbox. The tree (which is | # '''Timber Counter''': All of the stages have added properties, and each stage is faster. The sapling makes enemies [[trip]] when they step on it, but the watering can has a smaller windbox. The tree (which is smaller) counters attacks if they do not destroy it. It is slower to wither, but is very weak and cannot withstand much damage. Additionally, it deals less damage and knockback when cut down. Each stage of the tree glows with a pulse (the sapling with blue and the tree with red), making them more obvious. | ||
# '''Super Timber''': All phases are slower. The watering can has a longer range (making the sapling a threat even when Villager is some distance away from it), the tree grows significantly bigger, and the axe has more launching power. The tree is more durable and deals more damage and knockback when growing and when cut down. | # '''Super Timber''': All phases are slower. The watering can has a longer range (making the sapling a threat even when Villager is some distance away from it), the tree grows significantly bigger, and the axe has more launching power. The tree is more durable and deals more damage and knockback when growing and when cut down. | ||
<gallery> | <gallery> | ||
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==Origin== | ==Origin== | ||
[[File:TimberOrigin. | [[File:TimberOrigin.jpg|left|thumb|200px|A Villager about to chop down a tree in ''Animal Crossing: New Leaf''.]] | ||
In the [[Animal Crossing (universe)|''Animal Crossing'' series]], the player can buy tree saplings and plant them in the ground after digging a hole with a shovel. If there are no trees or other obstructions nearby, it will grow in a matter of three days. The player can | In the [[Animal Crossing (universe)|''Animal Crossing'' series]], the player can buy tree saplings and plant them in the ground after digging a hole with a shovel. If there are no trees or other obstructions nearby, it will grow in a matter of three days. Watering cans are only used for nurturing flowers, and do not make trees grow faster. The player can also purchase an axe to cut down trees. Standard axes and Silver Axes take damage with each hit and eventually break, while the Golden Axe is indestructible. All trees take three swings to fell. After this, the player must use a shovel to get rid of the stump. | ||
Watering cans, axes, and saplings can be purchased from [[Tom Nook]]'s store in older games, in the Gardening Store in ''New Leaf'' | Watering cans, axes, and saplings can be purchased from [[Tom Nook]]'s store in older games, and in the Gardening Store in ''Animal Crossing: New Leaf''. | ||
The fruits that appear from Timber references the five native fruits in | The fruits that appear from Timber references the five native fruits in ''Animal Crossing: New Leaf''. Every new town that is created will start off with one native fruit that can be harvested from trees as a source of income, occasionally producing a Perfect Fruit that can sell for more Bells. The other four fruits can then be obtained during certain events or by visiting other towns, which can be grown into fruit trees and sold for more value than the starting fruit. | ||
{{clrl}} | |||
==Trivia== | |||
*If a tree is planted while Villager is under the effect of a [[Super Mushroom]], the tree will stay enlarged after the effects have worn off. Villager can still chop down the tree as normal, but the hitbox of the tree will still be larger than regular. The opposite can also occur if Villager consumes a [[Poison Mushroom]]. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Villager_Tree.jpg|The tree hitting {{SSB4|Mario}}. | File:Villager_Tree.jpg|The tree hitting {{SSB4|Mario}}. | ||
File:Timber_Timbering.jpg|The cut down tree landing on {{SSB4|King Dedede}} and {{SSB4|Marth}}. | File:Timber_Timbering.jpg|The cut down tree landing on {{SSB4|King Dedede}} and {{SSB4|Marth}}. | ||
Villager SSBU Skill Preview Extra 1.png|Villager watering the sapling of Timber's tree as shown by | Villager SSBU Skill Preview Extra 1.png|Villager watering the sapling of Timber's tree as shown by a Skill Preview in ''Ultimate''. | ||
Villager SSBU Skill Preview Down Special.png|Timber as shown by | Villager SSBU Skill Preview Down Special.png|Timber as shown by a Skill Preview in ''Ultimate''. | ||
</gallery> | </gallery> | ||
{{Special Moves|char=Villager}} | |||
[[Category:Animal Crossing universe]] | [[Category:Animal Crossing universe]] |